Commit Graph

17 Commits

Author SHA1 Message Date
Jesse Yurkovich
0fe006eec5 Merge branch 'blender-v3.5-release' 2023-03-15 16:12:47 -07:00
Jesse Yurkovich
09cff506c1 Fix #89630: Hide backfaces when using using the "Alpha Blend" blend method
For proper display, backfaces should be hidden when using the "Alpha Blend" blend method:
https://docs.blender.org/manual/en/dev/render/eevee/materials/settings.html#blend-mode

See the mentioned bug for various examples.

Pull Request: https://projects.blender.org/blender/blender/pulls/105585
2023-03-16 00:10:26 +01:00
Damien Picard
c6d6a3517e I18n: extract add-on bl_info warnings
Some add-ons choose to use the `warning` field in the `bl_info`
dictionary. This is potentially useful info, which should be shown to
the user translated.

This commit extends `dump_addon_bl_info()` from the i18n utils add-on,
to add this field to the message extraction.
2023-03-13 11:19:42 +01:00
Tarek Yasser
da65b21e2e Sculpt: Add Transform, Trim, and Mesh Filter operators to Sculpt menu
Hello, this is a small PR to check that my understanding of #102427 is correct before moving on to the rest of the issue.
This PR contains the updated UI of the `Sculpt` menu only. Other menus will be submitted for review later.

Currently exposed operators:
* Move
* Rotate
* Scale
* Box Trim (Trim Mode ="Difference")
* Lasso Trim (Trim Mode ="Difference")
* Box Add (Trim Mode ="Join")
* Lasso Add (Trim Mode ="Join")
* Line Project
* Smooth
* Surface Smooth
* ~~Scale (Could be left out?)~~
* Inflate
* Random
* Relax Topology
* Relax Face Set Boundaries
* Sharpen
* Enhance Details
* Erase Displacement

The original issue specifies `Relax Face Set Boundaries` and `Erase Displacement`. I'm not quite sure if this is done in the UI code or somewhere else.

Reviewed By: Joseph Eagar & Julian Kaspar
Pull Request: https://projects.blender.org/blender/blender/pulls/104718
2023-03-08 01:18:21 +01:00
Bastien Montagne
067fc67bdd Merge branch 'blender-v3.5-release' 2023-03-07 11:06:19 +01:00
Damien Picard
38cba7a843 Cleanup: remove old AST code in I18n message extraction
Pre-Python 3.8, the string nodes in an AST were of type ast.Str.
Post, they are of type ast.Constant.

Remove the old naming.

Pull Request #105418
2023-03-07 10:41:57 +01:00
Damien Picard
2e5452ee87 I18n: do not extract messages explicitly marked as not translatable
Some UI functions have a "translate" argument, which if set to False
specifies that the message is not to be translated. This sometimes
means that it was already translated beforehands.

But many messages were still getting extracted, sometimes twice in
different contexts. Some featured errors because the arguments of
various functions would be concatenated, such as:

```
col.label(text=iface_("Branch: %s") % bpy.app.build_branch.decode('utf-8', 'replace'), translate=False)
```

which would get extracted as:

```
msgid "Branch: %sutf-8replace"
```

Pull Request #105417
2023-03-07 10:41:18 +01:00
Sybren A. Stüvel
f5c56b4cd6 Animation: Remove the 'Weight Paint: Fix Deforms' operator
The code of the 'Fix Deforms' operator was hard to read and inefficient, doing `O(num_vertices * num_vertex_groups)` evaluations of the mesh. It caused multiple issues and got in the way of improvements to Blender, and seems to be used very little (if ever).

It was decided in [last week's module meeting](https://devtalk.blender.org/t/2023-02-23-animation-rigging-meeting/27757#patch-review-decision-time-5) that this operator should be removed.

Pull Request #105237
2023-03-02 16:58:14 +01:00
Philipp Oeser
1d3a2fb5bb Merge branch 'blender-v3.5-release' 2023-03-02 15:15:11 +01:00
Philipp Oeser
422f3d0b0f Fix #105278: IDProperty UI missing library overridable toggle
The toggle (for anything but float and int types) was swallowed in
bf948b2cef. Also seems ef68a37e5d discarded
`property_overridable_library_set` for bools.

Now treat the overridable toggle as a general property for all property
types.

Pull Request #105370
2023-03-02 15:13:52 +01:00
Germano Cavalcante
03f17c42d0 Fix #100129: Status bar incorrectly shows "[G] Move" after pressing G
Add specific modal keyitem for `Vert/Edge Slide` and `TrackBall`.
So they don't need to reuse modal items from other operators.

Note that there is a workround to avoid repeated keys in the status bar.
2023-03-01 16:06:20 -03:00
Campbell Barton
e1ab9e352c Cleanup: autopep8 2023-03-01 22:12:18 +11:00
PiloeGAO
6f4d36ca8f Python: Change console banner color-style to info
Update the style of the Python Console banner to "INFO" instead of
"OUTPUT".

This change makes it easier to difference user generated output from the
initial banner text.

This also has an advantage that "Copy as Script" excludes the banner.

Ref !105188.
2023-03-01 11:10:06 +11:00
Bastien Montagne
3dd071e39b Usual i18n/UI messages fixes. 2023-02-27 16:19:16 +01:00
Damien Picard
47d4ec5aef Fix #105011: Cannot remove user preset when its name is translated
The preset names were translated before building the UI. This meant
that the translated name was passed to the operator responsible for
deleting the preset file, instead of the original name.

Pull Request #105155
2023-02-24 12:00:19 +01:00
Bastien Montagne
14368f4d09 Fix/Update to the i18n module settings after git submodule changes. 2023-02-22 10:02:27 +01:00
Sergey Sharybin
03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00