This patches optimizes the Fog Glow Glare node to be about 25x faster
for 4K images. This is mainly achieved by utilizing the FFTW library and
multi-threading support code. Further improvements are still possible by
caching kernels, but the CPU compositor does not support caching yet.
The old Hartley transform was removed, so the node no longer works when
FFTW is disabled as a build time option, much like the OIDN node. A new
BLI library was introduced for FFTW, it includes some helper routines
relevant for FFTW as well as an initialization routine that sets up
multithreading using TBB as well as thread safety.
Build system support for threaded FFTW was also added, which defines the
relevant variables to detect threading support as well as add the
relevant libraries.
We do not currently have the threaded FFTW libs in our precompiled libs,
so the threading code is disabled until the libs lands in the coming
weeks. So currently, the code is only about 9x faster.
The only functional change is that the kernel is now odd sized, which
should produce more accurate results, but the final result is almost
identical and mostly undetectable.
The plan is to port this to the GPU as well similar to how we implement
OIDN until we have a GPU FFT implementation. GPU compositor can also do
caching, so it should be faster, being able to compute a 4K image in
under half a second.
Pull Request: https://projects.blender.org/blender/blender/pulls/121653
The sound equalizer is using the Audaspace FFT Convolver.
The blender part creates an array of descriptions of power per "band"
and orders the creation of Equalizer (ISound) in the Audaspace.
Modifier can be created on sound strips. It lets you define
amplification or attenuation over frequency range from 30Hz to 20 kHz.
The power is limited to -30 db - 30 db. This is done using curve
mapping widget.
Co-authored-by: menda <alguien@aqui.es>
Co-authored-by: Richard Antalik <richardantalik@gmail.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/105613
The `Find*.cmake` modules originally used uppercase commands to match
CMake's own conventions. Since then CMake uses lower-case and even
within our own find modules, using all uppercase wasn't done
consistently. Opt for lowercase everywhere.
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.
While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.
Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.
Some directories in `./intern/` have also been excluded:
- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.
An "AUTHORS" file has been added, using the chromium projects authors
file as a template.
Design task: #110784
Ref !110783.
Reduce the number of possible locations used to find libraries,
to simplify troubleshooting.
Only keep '*_ROOT_DIR' and the path used by 'install_deps.sh'.