Commit Graph

1435 Commits

Author SHA1 Message Date
Michael Jones
1a93dfe4fc Cycles: Apple Silicon tidy: Remove non-UMA codepaths
This PR removes a bunch of dead code following #123551 (removal of AMD and Intel GPU support). It is safe to assume that UMA will be available, so a lot of codepaths that dealt with copying between CPU and GPU are now just clutter.

Pull Request: https://projects.blender.org/blender/blender/pulls/136117
2025-03-18 19:09:25 +01:00
Sergey Sharybin
b8bd8ba36d Merge branch 'blender-v4.4-release' 2025-03-14 14:52:02 +01:00
Sergey Sharybin
1d4a211d6c Fix: Incorrect check of device pointers in HIP-RT code
The code was checking the same device pointer instead of
checking that both allocations are successful.

Pull Request: https://projects.blender.org/blender/blender/pulls/135977
2025-03-14 14:51:49 +01:00
Brecht Van Lommel
71a4f1ab96 Merge branch 'blender-v4.4-release' 2025-03-12 11:40:08 +01:00
Brecht Van Lommel
73ea95a56a Fix #135644: HIP-RT crash with host memory fallback
Avoid manipulating the host pointer in device memory, this fails when host
mapped memory gets used and the pointers gets re-allocated.

Pull Request: https://projects.blender.org/blender/blender/pulls/135724
2025-03-12 11:38:07 +01:00
Brecht Van Lommel
0ff2635131 Fix #135644: Cycles HIP-RT crash when running out of memory
Tightehn up checks for failed allocations, early out on errors.

Pull Request: https://projects.blender.org/blender/blender/pulls/135724
2025-03-12 11:37:59 +01:00
Lukas Stockner
dbe275895e Cleanup: Cycles: Deduplicate OptiX OSL code
Not a big difference for now, but will be nicer for #129495.

Pull Request: https://projects.blender.org/blender/blender/pulls/135049
2025-03-10 13:30:58 +01:00
Brecht Van Lommel
5a9d4fd613 Cleanup: Use default member initializers 2025-03-06 22:34:22 +01:00
Brecht Van Lommel
ab394c8e8d Refactor: Use std::bitset to avoid overflow in device queue logging 2025-03-06 22:34:22 +01:00
Sybren A. Stüvel
15758ab854 Merge remote-tracking branch 'origin/blender-v4.4-release' 2025-03-06 14:13:03 +01:00
Sergey Sharybin
7397e6da29 Fix: Cycles HIP-RT crash
The crash has been introduced by the refactor of lights to be
objects in #134846.

We can make such cases easier to catch at compile time in the
future, but for now applying the minimal patch which solves the
problem without going deeper into refactor.

Pull Request: https://projects.blender.org/blender/blender/pulls/135570
2025-03-06 11:58:13 +01:00
Sergey Sharybin
f89728a5e4 Fix: HIP-RT creates copy of vector<Object *> during build
Is harmless from functional perspective, but uses more resources and
potentially slower than it should be. Although, probably something
hard to measure in practice, but still better not follow this anti-
pattern.

Pull Request: https://projects.blender.org/blender/blender/pulls/135529
2025-03-06 11:57:51 +01:00
Sergey Sharybin
3f6fca4297 Cycles: Enable HIP-RT logging when debug log is on
These logs do not appear to be that noisy and do help nailing down
issues in HIP-RT.

Pull Request: https://projects.blender.org/blender/blender/pulls/135530
2025-03-06 11:57:34 +01:00
Campbell Barton
5b856ba447 Merge branch 'blender-v4.4-release' 2025-03-06 10:35:59 +11:00
Campbell Barton
b85fc32cae Cleanup: spelling & repeated words in comments
Address warnings from check_spelling.py
2025-03-06 10:33:21 +11:00
Brecht Van Lommel
28f7e2ae91 Merge branch 'blender-v4.4-release' 2025-03-04 17:53:08 +01:00
Brecht Van Lommel
a3baf60df4 Fix: Cycles device info uninitialized variable
It's unclear if this caused an actual bug, detected by ASAN.
2025-03-04 17:46:04 +01:00
Sergey Sharybin
ad30bdd470 Merge branch 'blender-v4.4-release' 2025-02-28 19:02:39 +01:00
Sahar A. Kashi
99a487a07c Fix: Cycles HIP-RT curve motion blur and motion pass
Various fixes in the HIP-RT BVH building related on making sure
curves motion blur is supported and is working correctly, as well
as properly handle motion pass configuration when path tracing is
to ignore motion blur (and instead write vector pass).

This PR contains #134797 with fixes needed to fully finish it:
moving commits from that PR here made it easier to ensure all
moving parts are tested without mental overhead.

Fixes #134510

Co-authored-by: Sahar A. Kashi  <sahar.alipourkashi@amd.com>
Co-authored-by: Sergey Sharybin <sergey@blender.org>
Co-authored-by: Brecht Van Lommel <brecht@blender.org>

Pull Request: https://projects.blender.org/blender/blender/pulls/135125
2025-02-28 19:02:03 +01:00
Sean Stirling
5372346978 Cycles: oneAPI: Use linear USM memory for 1D images
Rewrite the ONEAPI Blender texture allocation code to make use of
1D images backed by linear USM memory. This increases parity
with the CUDA implementation and sets the ground work for enabling
host USM allocations in Blender. By enabling this functionality,
previously failing benchmarks are now passing.

Together with the previous commit, no functional changes are expected.
2025-02-28 17:52:41 +01:00
Nikita Sirgienko
dcbc7c1623 Cycles: oneAPI: Remove some texture code from the squished bindless texture commit
This code will be reintroduced back shortly, but under proper credentials.

No functional changes are expected along with the next commit.
2025-02-28 17:51:35 +01:00
Brecht Van Lommel
3cf21ceaf4 Merge branch 'blender-v4.4-release' 2025-02-28 13:28:20 +01:00
Brecht Van Lommel
8f00d8b0c8 Fix: Cycles hardware RT is only supported if all multi devices have it
Pull Request: https://projects.blender.org/blender/blender/pulls/135179
2025-02-28 13:21:33 +01:00
Brecht Van Lommel
8ce58f2973 Cycles: Disable HIP-RT and MNEE on RDNA1 generation GPUs
These have bugs in with the latest HIP-RT and HIP SDK, so just disable them
as we do not expect a fix in time, and rolling back would re-introduce other
bugs. As RDNA1 does not have hardware raytracing, it is also less important
to use HIP-RT.

Note that only RDNA2+ is officially supported by HIP, so these GPUs working
at all is somewhat lucky.

Fix #134979
Fix #134978
Fix #134975

Pull Request: https://projects.blender.org/blender/blender/pulls/135179
2025-02-28 13:21:14 +01:00
Alaska
88f848bb7a Merge branch 'blender-v4.4-release' 2025-02-27 15:11:03 +13:00
Alaska
b42b5d85ff Cycles: Increase minimum supported HIP GPU driver
After the recent HIP SDK 6.3 update on Windows, the minimum GPU driver
required to use HIP in Cycles has increased.

This commit increases the required driver version listed in the UI and
adds a check to avoid showing HIP devices if they're below a certain
driver version number as they don't work properly.

Pull Request: https://projects.blender.org/blender/blender/pulls/134965
2025-02-27 03:09:37 +01:00
Sergey Sharybin
c114ac97be Merge branch 'blender-v4.4-release' 2025-02-20 17:36:37 +01:00
Sahar A. Kashi
6363181af9 Cycles: HIP-RT 2.5 integration and gfx12 support
This change brings the following improvements on the user level
- Support of GPUs with gfx12 architecture
- New HIP-RT library which in addition to the gfx12 support brings
  various bug-fixes.

The known limitation of gfx12 is that OpenImageDenoiser does not yet
support this GPU architecture. This means that while Cycles will use the
full advantage of the gfx12 (including hardware accelerated ray-tracing),
denoising will only be possible on CPU, or secondary gfx11 or below GPU.
This is something that requires a change in OIDN and it is to late to do
it for Blender 4.4, but it is something to look forward for Blender 4.5.

The gfx12 changes for the pre-compiled kernels is rather trivial,
so it comes together (in the same PR) as the bigger HIP-RT change.

On the development side this change brings the following improvements:
- One step compile and link (much simpler CMake rules)
- Embedding BVH binaries in hiprt dll (which makes it easier to package
  and load, without relying on special path configuration)

Co-authored-by: Sahar Kashi <sahar.kashi@amd.com>
Co-authored-by: Sergey Sharybin <sergey@blender.org>
Co-authored-by: Brecht Van Lommel <brecht@blender.org>

Pull Request: https://projects.blender.org/blender/blender/pulls/133129
2025-02-20 17:34:14 +01:00
Hans Goudey
2555f68267 Merge branch 'blender-v4.4-release' 2025-02-18 10:55:49 -05:00
Brecht Van Lommel
c0f0e2ca6f Fix #129596: Cycles oneAPI crash with interactive BVH updates
There is a bug in Embree that makes BVH updates crash. Disabling multithreaded
BVH updates after the initial BVH build appears to work around it, at the cost
of some performance.

This will not affect performance of the initial BVH build, transforming objects
or editing a single mesh. It will only affect performance when multiple smaller
meshes are edited together, as those can no longer have their BVH updated in
parallel or benefit from parallellization over many primitives.

Pull Request: https://projects.blender.org/blender/blender/pulls/134747
2025-02-18 16:20:59 +01:00
Xavier Hallade
f4092993dc Merge branch 'blender-v4.4-release' 2025-02-14 17:38:35 +01:00
Xavier Hallade
a5601f68db Fix: Restore Cycles oneAPI host memory fallback on Linux
free_memory queries were disabled due to runtime driver issues on Linux
when using jemalloc.
compute-runtime introduced a fix for these issues with
8527779778
which is part of versions 31740 and higher, and matches the currently
required min-driver version, so we can restore this feature.

Pull Request: https://projects.blender.org/blender/blender/pulls/134542
2025-02-14 17:37:27 +01:00
Brecht Van Lommel
b487bcd2bd Merge branch 'blender-v4.4-release' 2025-02-13 19:59:25 +01:00
Brecht Van Lommel
c87a269021 Fix #133953: Cycles oneAPI texture randomly renders black
* Do oneAPI copy optimization as part of host memory alloc and free, so
  it is properly released before host memory is freed.
* Synchronize after loading texture info, like CUDA and HIP.

https://projects.blender.org/blender/blender/pulls/134412
2025-02-13 19:58:56 +01:00
Brecht Van Lommel
f99f958c47 Refactor: Cycles: Add host_alloc/free to device API
This may be used for device to do host memory allocation in a way that
is more efficient for copy the host memory to the device.

Also rename and group device memory allocation functions for clarity.

Pull Request: https://projects.blender.org/blender/blender/pulls/134412
2025-02-13 19:58:56 +01:00
Sergey Sharybin
2050eca8bb Merge branch 'blender-v4.4-release' 2025-02-13 18:43:51 +01:00
Sergey Sharybin
ee8b9a3799 Fix: Adding new objects in HIP-RT rendered viewport errors out
The issue was caused by c0ba800f64.

Simple solution for now: check the data size and free the memory to
allow the device memory to be re-allocated. Seems the safest for the
upcoming release.

Ideally we'd need to avoid having these manual tricks with the device
memory pointers.

Pull Request: https://projects.blender.org/blender/blender/pulls/134516
2025-02-13 18:42:05 +01:00
Campbell Barton
61b2bf4953 Merge branch 'blender-v4.4-release' 2025-02-13 11:23:45 +11:00
Campbell Barton
c83c62439e Cleanup: correct typo 2025-02-13 11:14:50 +11:00
Brecht Van Lommel
68a510fe9b Merge branch 'blender-v4.4-release' 2025-02-12 21:50:28 +01:00
Nikita Sirgienko
2bab4ae370 Cycles: oneAPI: Optimize texture access by using GPU HW sampler
The current usage of software-based texture operations in
the oneAPI implementation puts additional register pressure on
the GPU compiler during register allocation. And it also creates
code that requires maintenance. This commit is intended to address
this situation by utilizing a recently productized SYCL bindless
texture API to enable HW-based texture operations using
Intel GPUs' hardware sampler.

This currently translates to 1-11% rendering speedups (scene-specific)
on my Arc A770 and Arc B580. At the moment, there are small
performance regressions with NanoVDB texture operations on Arc B580
and small performance regressions in shade surface MNEE and Raytrace
kernels on Arc A770, but they look recoverable and will be handled
in the future.

Pull Request: https://projects.blender.org/blender/blender/pulls/133457
2025-02-12 21:47:34 +01:00
Sean Kim
a2b75c87c8 Merge branch 'blender-v4.4-release' 2025-02-11 14:10:10 -08:00
Sergey Sharybin
a535a1a027 Fix #132782: MetalRT: Missing Geometry in Cycles preview on MacOS 15.2
The issue also happens on macOS 15.3.

This is a Metal driver bug, a fix is coming in macOS 15.4. Until then
disable refitting the viewport. There is no perceptible benefit from
refitting, so while it might be less that ideal it allows to side step
the problem and still benefit from the HWRT.

Pull Request: https://projects.blender.org/blender/blender/pulls/134399
2025-02-11 21:42:38 +01:00
Brecht Van Lommel
2c34786474 Merge branch 'blender-v4.4-release' 2025-02-11 20:43:17 +01:00
Brecht Van Lommel
9ad19396f5 Fix: Cycles Metal invalid storage mode check
Pull Request: https://projects.blender.org/blender/blender/pulls/134337
2025-02-11 20:42:01 +01:00
Brecht Van Lommel
21a90f26b6 Cleanup: Fix C++20 deprecation warnings in Cycles
Pull Request: https://projects.blender.org/blender/blender/pulls/134338
2025-02-11 16:42:03 +01:00
Nikita Sirgienko
bee534eea5 Build: Upgrade Intel Graphics Compiler to 2.1.14 on Linux
This corresponds the latest rolling 2448.13 release:
https://dgpu-docs.intel.com/releases/packages.html?release=Rolling+2448.13&os=Ubuntu+24.04

Graphics compiler upgrades require increasing the minimum required
driver (compute-runtime) version to the corresponding one to guarantee
compatibility, which is XX.XX.31740.15 in this release, so we bump this
requirement accordingly.

Co-authored-by: Xavier Hallade <me@ph0b.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/134051
2025-02-05 15:00:04 +01:00
Xavier Hallade
e7589f8973 Fix: Cycles: Missing texture transfers in oneAPI backend
Since 2cfe2e0bfe, textures were not being
allocated nor transfered to device.

This fix improves the situation reported in
https://projects.blender.org/blender/blender/issues/133953 but is not
enough to make all unit tests pass.
2025-02-03 20:20:21 +01:00
Brecht Van Lommel
c4c0c23c5a Fix: Cycles: Always try to alloc MEM_DEVICE_ONLY on device
Regardless of what mem info reports. We can't move this to the host, so
might as well try because the free memory might not be a reliable predictor
of success.

Pull Request: https://projects.blender.org/blender/blender/pulls/132912
2025-01-29 14:12:25 +01:00
Brecht Van Lommel
e8ebcb3ee3 Fix: Cycles: Check if memory is host mapped without access to device_mem_map
This avoids concurrency issues.

Pull Request: https://projects.blender.org/blender/blender/pulls/132912
2025-01-29 14:12:23 +01:00