Commit Graph

1760 Commits

Author SHA1 Message Date
Richard Antalik
b193684b5d VSE: Use snapping for retiming keys
Retiming keys now can be used as snap sources or targets. Snapping to
keys can be disabled similar to other targets.

Pull Request: https://projects.blender.org/blender/blender/pulls/129709
2024-11-06 05:43:34 +01:00
Julian Eisel
c2e3c87201 Merge branch 'blender-v4.3-release' 2024-11-05 18:35:33 +01:00
Julian Eisel
5afee98ad9 Fix: Unsaved changes label not showing up for essentials brushes
The label was hidden explicitly when saving changes wouldn't be
possible. But this was done for an earlier design iteration where there
would be a button to save changes, not just a label as indicator. The
indicator should always be shown when applicable.
2024-11-05 18:35:09 +01:00
Aras Pranckevicius
39c4c7cf3f ffmpeg: 10 and 12 bit video support
Part of overall #118493 task: video input/output support at 10 and 12
bit/component formats. (note: this is still LDR videos just at higher
precision; there's no HDR handling (yet)).

Movie reading/playback: when movie file pixel format has >8 bit
components, decode those into a floating point ImBuf result. Previously
all movies were decoded into 8 bit/channel ImBufs, so 10- and 12-bit
movie pixel colors were getting quantized.

Movie output: when ffmpeg video with suitable codec is selected,
there's a color depth setting under Encoding block. Currently that is:
- 10 bit option for H.264, H.265, AV1 (VP9 could do 10 bit in theory too,
  but ffmpeg that is built in Blender does not have that compiled in)
- 12 bit option for H.265, AV1

When "lossless" is picked, then similar to how for regular 8-bit video
it switches from YUV 4:2:0 to 4:4:4, this also switches to 4:4:4
10- or 12-bit variant.

Pull Request: https://projects.blender.org/blender/blender/pulls/129298
2024-11-05 16:44:16 +01:00
Hans Goudey
39ecbe496d Merge branch 'blender-v4.3-release' 2024-11-05 10:02:52 +01:00
Christoph Lendenfeld
be54e36333 Fix #125816: Clear constraint while action baking not doing visual keying
When doing action baking, the option "Clear Constraints" mentions
it's doing visual keying while not actually using that option.
Just fixing the description, even though a better solution
would be to revisit the design of the options to see if they
even make sense in some configurations.

Pull Request: https://projects.blender.org/blender/blender/pulls/129052
2024-11-05 09:41:29 +01:00
Jeroen Bakker
a08151f0f4 Merge branch 'blender-v4.3-release' 2024-11-05 08:07:55 +01:00
Jeroen Bakker
ca1c06e8c4 Vulkan: Hide behind developer extras
Vulkan backend selection will be hidden behind developer extras. There
are some issues which would not be inviting for users to start testing.

- Some basic functionality are not working (object selection, depth
  testing)
- NVIDIA UI artifacts are annoying and unsure where the error is.
- AMD artifacts
- Memory leaks

The backend will still be part of Blender 4.3 only hidden behind an
additional flag.

Ref: #129265, #129262, #127225, #128624, #127768, #127223
Pull Request: https://projects.blender.org/blender/blender/pulls/129799
2024-11-05 08:06:42 +01:00
Falk David
a4e0b799c8 Merge branch 'blender-v4.3-release' 2024-11-04 17:04:09 +01:00
Philipp Oeser
adac5c97f0 Fix #129784: GPv3: Non-functiona Trim tool in menus
Accidentally added in d70b10dcd4 and moved in dc652aeedb, the
`GREASE_PENCIL_OT_stroke_trim` operator is meant for usage in draw mode
(as the Cutter tool), but not in editmode. It is not the same as the
GPv2 Trim operator, see 4fbef3dc6b

To resolve, remove this from the menu again.

Pull Request: https://projects.blender.org/blender/blender/pulls/129805
2024-11-04 17:00:05 +01:00
Richard Antalik
4af90dcaff Merge branch 'blender-v4.3-release' 2024-11-04 03:17:14 +01:00
Campbell Barton
41ec8a6d44 Fix errors calling tool set operators without a space
This check was added [0] but only for WM_OT_tool_set_by_brush_type.

[0]: 7cbc94d835
2024-11-04 11:55:39 +11:00
Campbell Barton
d920ef5425 Merge branch 'blender-v4.3-release' 2024-11-03 22:04:44 +11:00
Campbell Barton
e97e2e4b6d Merge branch 'blender-v4.3-release' 2024-11-03 22:04:42 +11:00
Campbell Barton
b00550916c PyDoc: correct use of single back-ticks 2024-11-03 21:50:33 +11:00
Campbell Barton
901359abf7 Cleanup: replace doc-strings with comments for internal logic
There is no need to store text in memory for comments on functions
that aren't exposed publicly and are only of used when reading
the code.
2024-11-03 21:50:33 +11:00
Campbell Barton
f17379a5d0 Merge branch 'blender-v4.3-release' 2024-11-03 16:07:40 +11:00
Campbell Barton
3bcfb151c1 PyDoc: use Python's type annotation syntax for doc-strings
Replace plain-text type information with the type syntax used
for Python's type annotations as it's more concise, especially for
callbacks which often didn't include useful type information.

Note that this change only applies to inline doc-strings,
generated doc-strings from RNA need to be updated separately.

Details:

- Many minor corrections were made when "list" was incorrectly used
  instead of "sequence".
- Some type information wasn't defined in the doc-strings and has been
  added.
- Verbose type info would benefit from support for type aliases.
2024-11-03 15:44:35 +11:00
Campbell Barton
b3919319fb Merge branch 'blender-v4.3-release' 2024-11-02 15:44:18 +11:00
Campbell Barton
c056d03f93 Cleanup: move binary operator to line end in Python scripts 2024-11-02 15:43:26 +11:00
Sean Kim
d242a969fe Merge branch 'blender-v4.3-release' 2024-11-01 11:26:46 -07:00
Sean Kim
8151105e24 Fix #129645: Sculpt color attribute popover never active
With the brush assets project, many paint tools are no longer specified
by tool. To maintain functionality, this commit inspects the brush type
instead of hardcoding against the paint tool to ensure that no matter
which tool is being used, the UI displays correctly based on the brush.

Pull Request: https://projects.blender.org/blender/blender/pulls/129654
2024-11-01 19:23:16 +01:00
Laurynas Duburas
229e0a8cae Curves: Convert handle types when transforming
Converts Bezier handle types when transforming starts.
If single BEZIER_HANDLE_AUTO handle is transformed it becomes
BEZIER_HANDLE_ALIGN. If single BEZIER_HANDLE_VECTOR handle is
transformed it becomes BEZIER_HANDLE_FREE.

https://docs.blender.org/manual/en/latest/modeling/curves/structure.html

Rel #105038

Pull Request: https://projects.blender.org/blender/blender/pulls/128638
2024-10-31 10:42:24 +01:00
Campbell Barton
c9e5c456d0 Merge branch 'blender-v4.3-release' 2024-10-31 18:52:21 +11:00
Campbell Barton
7cbc94d835 Fix some exceptions in Python operators when poll fails 2024-10-31 18:50:03 +11:00
Bastien Montagne
1dbe94c8ac RNA: Make the PointerRNA struct non-trivial.
For now, PointerRNA is made non-trivial by giving explicit default
values to its members.

Besides of BPY python binding code, the change is relatively trivial.
The main change (besides the creation/deletion part) is the replacement
of `memset` by zero-initialized assignment (using `{}`).

makesrna required changes are quite small too.

The big piece of this PR is the refactor of the BPY RNA code.

It essentially brings back allocation and deletion of the BPy_StructRNA,
BPy_Pointer etc. python objects into 'cannonical process', using `__new__`,
and `__init__` callbacks (and there matching CAPI functions).

Existing code was doing very low-level manipulations to create these
data, which is not really easy to understand, and AFAICT incompatible
with handling C++ data that needs to be constructed and destructed.

Unfortunately, similar change in destruction code (using `__del__` and
matching `tp_finalize` CAPI callback) is not possible, because of technical
low-level implementation details in CPython (see [1] for details).

`std::optional` pointer management is used to encapsulate PointerRNA
data. This allows to keep control on _when_ actual RNA creation is done,
and to have a safe destruction in `tp_dealloc` callbacks.

Note that a critical change in Blender's Python API will be that classes
inherinting from `bpy_struct` etc. will now have to properly call the
base class `__new__` and/or `__init__`if they define them.

Implements #122431.

[1] https://discuss.python.org/t/cpython-usage-of-tp-finalize-in-c-defined-static-types-with-no-custom-tp-dealloc/64100
2024-10-30 15:08:37 +01:00
Campbell Barton
bc02853c29 Merge branch 'blender-v4.3-release' 2024-10-30 15:41:00 +11:00
Campbell Barton
c5362d76ff Merge branch 'blender-v4.3-release' 2024-10-30 15:40:57 +11:00
Campbell Barton
a46a557e6a UI: replace "Extension" with "Add-on" for enable/disable operators
This operator deals specifically with add-ons, using the term extensions
is misleading as it works for legacy (non-extension) add-ons and
extensions can also be themes.
2024-10-30 15:20:16 +11:00
Campbell Barton
6ab0efad41 Cleanup: defer import until needed 2024-10-30 15:16:25 +11:00
Campbell Barton
15d6ce9d45 Merge branch 'blender-v4.3-release' 2024-10-30 13:23:27 +11:00
Campbell Barton
03fd1a97c1 Merge branch 'blender-v4.3-release' 2024-10-30 13:23:24 +11:00
Campbell Barton
11dd239b9c Merge branch 'blender-v4.3-release' 2024-10-30 13:23:21 +11:00
Campbell Barton
299a124405 Merge branch 'blender-v4.3-release' 2024-10-30 13:23:18 +11:00
Campbell Barton
d9b7359609 Cleanup: remove unused engines Game & Clay 2024-10-30 13:20:45 +11:00
Campbell Barton
8960285921 Cleanup: remove BLENDER_EEVEE from Blender's panels 2024-10-30 13:20:01 +11:00
Campbell Barton
f81dcbb67e Cleanup: remove BLENDER_EEVEE checks
Since the engine has been removed there is no need to check for it.
2024-10-30 13:20:00 +11:00
Campbell Barton
e10b0b3449 Cleanup: remove unused EEVEE panels
Besides being unused, some contained errors and would not have worked
if used.
2024-10-30 13:19:59 +11:00
Campbell Barton
14b180f7ee Merge branch 'blender-v4.3-release' 2024-10-30 12:06:20 +11:00
Campbell Barton
49242a6b68 Cleanup: remove unused "COMPAT_ENGINES" in panels
Their existence was misleading making it seem as if would hidden unless
they were listed here.
2024-10-30 12:05:25 +11:00
Weizhen Huang
81590dab5e Merge branch 'blender-v4.3-release' 2024-10-29 18:01:41 +01:00
Julian Eisel
f49d0390a1 UI: Add asset browser option to sort by catalogs, new default
So far asset browsers always sorted assets by name, which resulted in
barely related assets being placed together, and related assets being
scattered. This can make navigating assets tedious, and introduces a lot
of visual noise because of scattered preview image styles.

Related assets are typically put into common asset catalogs, and related
catalogs are typically organized close to each other in the catalog
hierarchy. This makes catalogs a better characteristic to sort by,
solving the mentioned issues.

For asset shelves sorting by catalogs was introduced in 471378c666. This
PR exposes this feature to the asset browser, by introducing a new
option to sort either by name or by catalog. The new default is sorting
by catalog. Within a single catalog, assets are still sorted alphabetically.

Pull Request: https://projects.blender.org/blender/blender/pulls/129480
2024-10-29 16:58:49 +01:00
Blastframe
7a9aab4574 Fix: Wrong Grease Pencil icons in context menu
Fix context menu using the wrong icon for Active Layer and
Grease Pencil Layer icons.

Pull Request: https://projects.blender.org/blender/blender/pulls/129450
2024-10-29 16:56:11 +01:00
Hans Goudey
f5d25da4a4 Merge branch 'blender-v4.3-release' 2024-10-29 14:22:36 +01:00
Hans Goudey
ef0e53d12b Fix: Exception with "Move to Nodes" and no geometry output
Caused by a stupid mistake with the wrong return type and an
undefined value in a Python function.
2024-10-29 14:20:32 +01:00
Campbell Barton
88cac9b3ea Merge branch 'blender-v4.3-release' 2024-10-29 18:10:38 +11:00
Campbell Barton
ccaf144e6d Cleanup: compare full platform name for "darwin"
Avoid checking a shortened prefix when it's not necessary.
2024-10-29 18:09:47 +11:00
Sean Kim
e27530e4a2 Merge branch 'blender-v4.3-release' 2024-10-28 14:59:17 -07:00
Julian Eisel
58a0b565cd Fix: Curves: Missing brush assets selector in curves sculpt mode
All sculpt and paint modes should have the brush selector asset shelf
popup in the tool settings header. For curves sculpt mode this was
missing. There's no good reason for this, probably just an oversight.
2024-10-28 18:23:43 +01:00
Campbell Barton
1cf7781596 Cleanup: quiet Python warnings from ruff 2024-10-27 22:35:58 +11:00