Brecht Van Lommel
922bb24865
Cycles: color space control for image/environment texture nodes. Ideally would
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be automated but need to think about how to do this, not so simply in a node
system. But guideline for now is, for color textures set to sRGB, for things like
bump or roughness map, set to Linear.
2011-05-13 14:32:08 +00:00
Brecht Van Lommel
50d1a5b1eb
Cycles: action zone drawing tweak.
2011-05-13 14:29:07 +00:00
Brecht Van Lommel
f48fbd3f68
Cycles: fix node link remove from menu not working.
2011-05-13 12:10:03 +00:00
Brecht Van Lommel
42e2c47b3d
Cycles: fix node outputs not connect to more than one input.
2011-05-09 11:02:04 +00:00
Brecht Van Lommel
442baef055
Cycles: different fix for animation render, in render API instead of python script.
2011-05-09 10:43:09 +00:00
Brecht Van Lommel
f0d91fec1b
Cycles: fix crash when drawing properties UI while editing node links.
2011-05-09 10:40:53 +00:00
Brecht Van Lommel
d5929b452e
Cycles: fix missing #include.
2011-05-06 09:19:29 +00:00
Brecht Van Lommel
b25346a48c
Cycles: svn merge -r36352:36495 https://svn.blender.org/svnroot/bf-blender/trunk/blender/
2011-05-05 10:14:56 +00:00
Brecht Van Lommel
61fdadbb2e
Cycles refactoring: put external engine code into separate file.
2011-05-05 09:43:45 +00:00
Campbell Barton
fbe17e09a3
alternative to joe's commit r36451.
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loopcut now follows 'Release confirms' user preference.
2011-05-04 20:42:34 +00:00
Campbell Barton
5ed5c7441c
new rna api call: RNA_struct_idprops_unset(op->ptr, "someprop"), added to allow un-setting operator properties.
2011-05-04 17:36:13 +00:00
Brecht Van Lommel
6778ea39d5
Cycles: rename UV geometry node output to Parametric to avoid confusion with uv texture coordinates.
2011-05-04 15:22:15 +00:00
Campbell Barton
015a32d01c
new BLF functions
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- BLF_height_max
- BLF_width_max
- BLF_descender
- BLF_ascender
use for tooltip and image stamp.
2011-05-04 15:09:48 +00:00
Sergey Sharybin
d000103e80
Own TODO item: sculpting on constructive modifiers
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- Constructive modifiers are enabled by default in sculpt mode.
- There's option to disable all constructive modifiers in the "Options"
panel of toolbox in sculpt mode,
- Use one column in options panel to make strings easier to read
- No modifiers would still be applied on multires
2011-05-04 13:15:42 +00:00
Campbell Barton
5d1fdb73ce
drawing in 3d camera view conversion between mouse/camera view border was broken.
2011-05-04 12:59:24 +00:00
Campbell Barton
b9076b87d2
pass colors to glColor as vectors where possible.
2011-05-04 12:00:11 +00:00
Campbell Barton
7c5d6c9c39
workaround [ #27276 ] Full Screen toggle for Save Screenshot ignored
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don't show the option in the file sel, it only has effect when set before invoke.
2011-05-04 06:08:14 +00:00
Campbell Barton
ff7ae1d4f4
rna object constraint remove function wasn't calling ED_object_constraint_update().
2011-05-04 05:56:26 +00:00
Campbell Barton
ea5b43d862
fix [ #26920 ] working with bones causes segmetation fault.
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ITASC IK solver data wasn't being cleared when constraints were removed, would access freed memory and crash.
2011-05-04 05:52:14 +00:00
Campbell Barton
b5c2598a6b
use UNUSED in some more function args, no functional changes.
2011-05-04 04:00:53 +00:00
Campbell Barton
41dbd19b4d
fix for crash executing sculpt via python.
2011-05-04 03:34:55 +00:00
Sergey Sharybin
8df1a51c19
Do not lock key whn undoing to another shapekey while sculpting
2011-05-03 18:47:16 +00:00
Brecht Van Lommel
2996f08f84
Cycles: first batch of windows build fixes, not quite there yet.
2011-05-03 18:29:11 +00:00
Campbell Barton
aca6c426f0
fix [ #27160 ] Shaded checkbox is not working.
2011-05-03 15:30:16 +00:00
Campbell Barton
23f1f26e7b
fix [ #27271 ] Going into sculpt mode causes crash
2011-05-03 15:01:55 +00:00
Campbell Barton
12a78aceee
fix [ #27218 ] Tooltip text renders incorrectly.
2011-05-03 13:12:47 +00:00
Campbell Barton
80d94babe0
fix [ #27268 ] 2.57b Global Pivot Option not functional.
2011-05-03 12:37:15 +00:00
Campbell Barton
0a2a138d86
remove player runtime writing functions, this is now an addon.
2011-05-03 08:45:40 +00:00
Campbell Barton
809252664b
correct url [ #27252 ] Help link "Manual" in blender still points to 2.49 documents.
2011-05-03 07:51:07 +00:00
Campbell Barton
0a415b6e71
replace OBJECT_OT_location_apply, OBJECT_OT_scale_apply, OBJECT_OT_rotation_apply with OBJECT_OT_transform_apply with 3 boolean options.
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added back menu item from 2.4x to apply Rotation & Scale.
2011-05-03 07:09:02 +00:00
Campbell Barton
e601dee168
take 3, fix [ #26727 ] Make Proxy ignores group offset
2011-05-03 05:41:16 +00:00
Campbell Barton
2865e072c9
fix [ #27266 ] EdgeSplit + RemoveDoubles + MoveView = Crash
2011-05-03 04:18:23 +00:00
Campbell Barton
b0cd0a0577
auto-merge was incorrectly subtracting the doubles removed from the meshes total face count, remove doubles handles this.
2011-05-03 04:09:56 +00:00
Joseph Eagar
03734f5c58
=trunk=
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Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.
To use, you need to install liblapack and libblas
2011-05-03 01:48:15 +00:00
Dalai Felinto
1fdc760bfe
bugfix: empty proxied (Ctrl+Alt+P) doesn't maintain draw type and size
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reported by me in my Blender ranting sessions with myself
2011-05-03 00:13:01 +00:00
Brecht Van Lommel
a9b066a9c6
Fix for recent glsl commit, forgot to include this file.
2011-05-02 15:59:24 +00:00
Brecht Van Lommel
14d7d480df
Fix #26807 : glsl diffuse/specular was not clamping negative values, giving
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some inconsistent results with the renderer.
2011-05-02 14:01:45 +00:00
Brecht Van Lommel
7f4b4bbaf0
Fix #26697 : glsl color management + vertex color was not working right.
2011-05-02 13:52:41 +00:00
Campbell Barton
08d8914b3d
reverse string lookup listbase function BLI_findstring counterparts, added BLI_rfindstring, BLI_rfindstring_ptr, these search from the end of the listbase (like pythons rfind).
2011-05-02 13:35:04 +00:00
Brecht Van Lommel
6baa456dfd
Potential fix for #27257 : menus disappear particle edit mode wireframe draw.
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Depth test got re-enabled without check if it was necessary.
2011-05-02 12:50:26 +00:00
Campbell Barton
354ca130f6
enable face mask selection in texture paint mode again (worked in 2.4x).
2011-05-02 12:32:28 +00:00
Brecht Van Lommel
a2941a464b
Fix #27098 : missing 3d view updates when editing GLSL material nodes.
2011-05-02 12:31:09 +00:00
Brecht Van Lommel
e23e125c34
Fix for revision 36403, using BLI_findstring. This loop looks for the last
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found entry, not the first, made this a bit more explicit in the code now.
2011-05-02 12:07:07 +00:00
Brecht Van Lommel
c2f18383f9
Fix #27165 : uvedit mesh selection sync did not handle click / shift+click
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for switching selection modes in the header.
2011-05-02 11:34:57 +00:00
Brecht Van Lommel
b0ed43c581
Image Editor: remove toolbox menu, was an experiment and not in any other space.
2011-05-02 11:32:38 +00:00
Brecht Van Lommel
438f604d15
UV Edit: move uv vertex buttons code to uvedit module.
2011-05-02 11:11:57 +00:00
Campbell Barton
02fbaede8f
workaround [ #27203 ] Crashes with some high-res image thumbnail generation
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skip generating thumbs for images over 100mb.
also pass string lengths as size_t rather then int for path_util.c functions.
2011-05-02 10:22:49 +00:00
Brecht Van Lommel
1357443e48
Fix #27230 : texture paint face selection mask did not work on multires. It
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seems the support mapping flag was removed for disabling in edit mode, but
this wasn't necessary.
2011-05-02 10:21:07 +00:00
Brecht Van Lommel
bee2523a41
Related to bug #27004 : there is now an option to disable color management for
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GLSL. I've tried to find a quicker way to do it that still looks the same, but
couldn't find a formula that didn't have major color shifts.
2011-05-02 09:08:43 +00:00
Campbell Barton
3986896500
copying/freeing node trees now adjusts grease pencil user count.
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also NULL freed texture node socket data incase its used again by accident.
2011-05-02 08:37:44 +00:00