Sergey Sharybin
4a168f9c78
Merging r45708 through r45717 from trunk into soc-2011-tomato
2012-04-17 16:42:12 +00:00
Campbell Barton
09f722740f
move rip out into its own file
2012-04-17 10:25:23 +00:00
Sergey Sharybin
4f158eee25
Merging r45693 through r45707 from trunk into soc-2011-tomato
2012-04-17 10:09:47 +00:00
Campbell Barton
1142a504cb
remove the poll function from import/export templates
2012-04-17 05:49:07 +00:00
Campbell Barton
0de1ed5787
add import operator python template.
2012-04-17 05:47:32 +00:00
Sergey Sharybin
6e40088604
Partial revert of rev45691: allow lightmap undo and add comment why redo was disabled
2012-04-16 14:27:22 +00:00
Campbell Barton
37a79f4727
fix [ #30972 ] Editmesh split by materials not working.
2012-04-16 13:49:04 +00:00
Sergey Sharybin
5ebd70b7b5
Merging r45620 through r45692 from trunk into soc-2011-tomato
2012-04-16 12:47:34 +00:00
Sergey Sharybin
798385fa90
Fix #30968 : Lightmap Pack - no new image limit
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Disable operator register and redo flags because it might modify non-mesh
data when in edit mode. This doesn't work properly with current undo stack
design.
2012-04-16 11:54:28 +00:00
Campbell Barton
451dff519e
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
Campbell Barton
d9fa08e73d
rename wm.blenderplayer_start label from 'Start' to 'Start Game In Player', also made it check if the player is found before running.
2012-04-16 02:28:18 +00:00
Thomas Dinges
583957470c
UI:
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* Remove un-descriptive Tooltip from Cloth preset menu.
2012-04-15 21:10:14 +00:00
Thomas Dinges
5496e87eee
Fluid Simulation:
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* Replaced the hard coded viscosity presets with Python ones.
* Added version check, so older files load fine.
Loading new files into 2.62 also works fine.
2012-04-15 21:02:08 +00:00
Campbell Barton
bab7b47a71
code cleanup: minor edits, use function for getting console module.
2012-04-15 14:51:37 +00:00
Campbell Barton
20a37ba8f8
fix [ #30956 ] Unwrapping, Lightmap Pack broken
2012-04-15 14:14:15 +00:00
Benoit Bolsee
5f0c43d2c2
BGE bug #30515 : Sensor physics mode missing UI for use_actor option. This option tells whether the sensor object is only affected by objects that have the Actor option on or any object. The option was missing from the UI.
2012-04-15 11:47:08 +00:00
Sergey Sharybin
ec4edb94d9
Camera tracking: initial commit of dopesheet view for clip editor:
...
- Changed regions to use the whole main region for such views as
curves and dopesheet. This allows to have own panels with
tools/properties in this areas.
- Active clip is getting synchronized between different clip editor
editors in the same screen, so updating of curve/dopesheet views
happens automatically when one changes current clip in one of this
editors.
- Curves and dopesheet are still using PREVIEW region type instead of
re-using main region.
- To deal with vertical synchronization in dopesheet, re-initialization
of preview region happens.
- Panels in toolbox and properties panels are now separated to rely
on current view mode, some operators and poll functions still need
to be updated.
- Added new screen called "Movie Tracking" where layout is configured to
display timeline, main clip window, curves and dopesheet.
2012-04-14 12:03:23 +00:00
Sergey Sharybin
37c02ddee1
Camera tracking: revert changes made for texture buffer frame drawing.
...
Will be applied as another cleaned-up patch.
2012-04-14 12:03:03 +00:00
Sergey Sharybin
f9d9b4635d
Camera tracking: support of tripod motion solving
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Expose option into interface to use modal solver which currently
supports only tripod motion.
This solver requires two tracks at least to reconstruct motion.
Using more tracks aren't improving solution in general, just adds
instability into solution and slows down things a lot.
Refirement of camera intrinsics is supported by this solver.
To use this solver just activate "Tripod Motion" checkbox in
solver panel.
2012-04-14 12:02:47 +00:00
Sergey Sharybin
bfca79a657
Merging r44227 through r45619 from trunk into soc-2011-tomato
2012-04-14 10:46:47 +00:00
Campbell Barton
9a79bd38ad
don't constrain single edge extrude, annoying for retopo
...
see: http://www.youtube.com/watch?v=5AzRpFfWR6k
request from ZanQdo, VenomGFX & Jonathan Williams.
For previous functionality Z, Shift+Z.
2012-04-14 05:09:23 +00:00
Bastien Montagne
20110e703e
Do not hide (gray out) lens/lock to object/lock to cursor options in Quad views (View panel)...
2012-04-13 15:21:26 +00:00
Sergey Sharybin
11d24cb58f
Fix own typo in previous commit for dupligroup offset
2012-04-13 12:51:26 +00:00
Sergey Sharybin
54e648d114
Move "From Cursor" operator which sets dupli group offset to own operator
...
Previously it used to use cursor location from time when panel was drawn,
which in some cases lead to using previous cursor location instead of current.
2012-04-13 12:14:20 +00:00
Campbell Barton
1cf0358a33
bmesh todo: vertex dirtmap now working again.
...
also renamed Polygon helper property from 'loops' to loop_indices
2012-04-13 08:41:30 +00:00
Campbell Barton
6046500ee5
- startup.blend's temp dir was pointing to sergeys user dir, now point to /tmp
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- fix error in ctodata.py (was adding dummy bit)
- make UV hide from last commit more readable.
2012-04-13 08:18:54 +00:00
Campbell Barton
1078ac78a2
set executable option and some minor changes to ctodata/datatoc
2012-04-13 07:49:59 +00:00
Sergey Sharybin
c1d6a3606c
Fix #30919 : Selection of multiple objects after EDIT MODE with MAYA PRESETS Keymap
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Issue was caused by operator presets.
2012-04-12 13:33:19 +00:00
Campbell Barton
a8226cbcb2
code cleanup: mselect conversion when creating a bmesh from a bmesh was overly verbose.
2012-04-11 11:22:19 +00:00
Campbell Barton
5da50b9c09
update for changes in the py api
2012-04-11 08:22:31 +00:00
Brecht Van Lommel
a52ba57b4d
Fix for recent commit that changed normal display buttons to use icons, the
...
vertex/face icons were swapped.
2012-04-10 17:01:35 +00:00
Brecht Van Lommel
297fde9e5f
Fix #30892 : File > New is easy to hit accidentally, now it asks for confirmation.
2012-04-10 15:56:33 +00:00
Brecht Van Lommel
93e00af7e5
Fix #30850 : bevel tool only works on edges but tooltip indicated it worked on
...
vertices too, fixed tooltip. Also add bevel to edge menu since it works edge
based.
2012-04-10 15:51:22 +00:00
Sergey Sharybin
4795f4b9ac
mango request: option to draw background in front of all objects in the viewport.
...
Should be really handy for painting clean plates.
2012-04-10 14:59:06 +00:00
Campbell Barton
044b0ef2f2
use space more efficiently for normal mesh panel buttons (icons for face/vert normal)
2012-04-10 11:36:19 +00:00
Campbell Barton
9fd6c7a962
update preview.blend so it doesn't need to convert from mfaces to mpolys every load.
2012-04-10 09:22:39 +00:00
Campbell Barton
7f8aaaf100
expose double limit used by auto-merge, addresses bug [ #30884 ]
2012-04-10 01:45:22 +00:00
Campbell Barton
8138d261cd
fix [ #30878 ] Lightmap Pack > New Image does not work
2012-04-10 00:56:38 +00:00
Thomas Dinges
b0b64b2d80
Particle System UI:
...
* Negate label in the Vertex Groups panel was misleading to the string buttons, rather then the check boxes. Fixed it by having 2 columns.
Not ideal still, but better! :)
Issue reported by Tobias Kummer. Thanks!
2012-04-09 11:38:43 +00:00
Campbell Barton
01e55b6fc3
code cleanup: remove unused imports/defines + other redundant code.
2012-04-08 13:11:25 +00:00
Campbell Barton
4fc6ef1cf5
style cleanup: pep8 some C/style
2012-04-08 08:09:37 +00:00
Thomas Dinges
fd37970b80
* Replace some more Blender 2.5x with Blender 2.6x and some code cleanup.
2012-04-07 18:39:29 +00:00
Sergey Sharybin
c579625265
Fix for reconstruction menu which still was using set_floor operator instead of set_plane
2012-04-07 15:20:20 +00:00
Thomas Dinges
32c5b09192
Fix [ #30851 ] Mesh Editmode: Specials-menu lost "Subdivide smooth"
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* Subdivide Smooth was missing in the edit mode specials menu since B-Mesh merge.
2012-04-07 14:04:52 +00:00
Francisco De La Cruz
6482351ed9
Added Vertex Slide: Slides a vertex along a selected and connected edge (Shift+Ctrl+V)
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-
BMop: "vertslide vert=%e edge=%hfev distance_t=%f"
2012-04-07 03:15:20 +00:00
Campbell Barton
b9f9aa947a
dont display any file as a preset in the menu (limit to *.py, *.xml)
...
backup files like .py~ for eg had their own menu entries which got annoying.
added optional filter_ext function callback argument to Menu.path_menu() to avoid displaying invalid types.
2012-04-07 02:19:11 +00:00
Campbell Barton
743a9c2e1d
some pedantic load time speedup by not loading modules (math and subprocess in this case)
2012-04-06 08:04:31 +00:00
Campbell Barton
4e060acda4
remove unused theme color
2012-04-06 05:54:13 +00:00
Campbell Barton
df29e91a69
code cleanup: header cleanup, remove commented workaround for mingw since its no longer needed.
2012-04-06 04:46:47 +00:00
Thomas Dinges
fe99e731c8
UI files:
...
* Naming convention fixes and one if / elif fix.
2012-04-05 09:52:03 +00:00