Commit Graph

78635 Commits

Author SHA1 Message Date
Campbell Barton
2a52c2d001 Cleanup: spelling, comments 2020-07-28 21:49:37 +10:00
Sybren A. Stüvel
f0c4566ce3 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-28 12:40:05 +02:00
Sybren A. Stüvel
ec80f1d376 Cleanup: Commented BKE_object_moves_in_time() does not consider physics
When an object is moved only by the rigid body physics system, the
function `BKE_object_moves_in_time()` will incorrectly return `false`.
This commit adds a comment to make this behaviour more explicit.

No functional changes.
2020-07-28 12:39:52 +02:00
Sybren A. Stüvel
19de9d1a9e Cleanup: spelling fix in comment 2020-07-28 12:39:52 +02:00
Sybren A. Stüvel
050de1fb8e Fix T79263: Alembic, exported rigid body animation not moving
The root cause was that `BKE_object_moves_in_time()` incorrectly returns
`false` when an object is moved by the physics system.

This also fixes the same issue in the USD exporter.
2020-07-28 12:38:31 +02:00
Jacques Lucke
3b9e16a4f7 Particles: initial support for the Time input node 2020-07-28 12:10:37 +02:00
Philipp Oeser
c8e45c3fe9 Merge branch 'blender-v2.90-release' 2020-07-28 12:02:59 +02:00
Philipp Oeser
d738e47b0d Clip Editor: Make filter labels consistent
This was done for the regular dopesheet in rB9ccc73ade8a2, this just
makes that label consistent across all anim views.

Differential Revision: https://developer.blender.org/D8255
2020-07-28 12:00:47 +02:00
Philipp Oeser
8a60e920f4 Merge branch 'blender-v2.90-release' 2020-07-28 11:47:55 +02:00
Philipp Oeser
290b372aac Fix T79264: Mantaflow Field weights cannot be animated
rna_EffectorWeight_path() needs to point to "domain_settings" (instead
of "settings"), was a missing change when switching the FluidModifier to
mantaflow.

Maniphest Tasks: T79264

Differential Revision: https://developer.blender.org/D8398
2020-07-28 11:36:07 +02:00
Sybren A. Stüvel
da32c17631 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-28 11:08:10 +02:00
Sybren A. Stüvel
617e67529c Tests: show debugging hint when USDStageCreationTest fails
Setting the environment variable `PXR_PATH_DEBUG` non-empty will make the
USD library print the directories it uses to find its JSON files. This can
aid in debugging when this unit test fails. Now the failure message also
tells you about this.

No functional changes.
2020-07-28 11:02:05 +02:00
Jacques Lucke
e7dd89b50b Cleanup: remove redundant return statement
This was found by clang-tidy.
2020-07-28 11:00:08 +02:00
Campbell Barton
1675969152 Merge branch 'blender-v2.90-release' 2020-07-28 17:57:56 +10:00
Campbell Barton
a2a29327d9 Fix T79341: Crash evaluating curve 2020-07-28 17:53:22 +10:00
Nathan Craddock
289aac723a Merge branch 'blender-v2.90-release' 2020-07-27 21:17:03 -06:00
Nathan Craddock
6ad75949b9 Fix: Wrong outliner restrict column for gpencil layer hide
The icon was drawing in the viewport disable rather than the viewport
hide column. Unreported.
2020-07-27 20:07:55 -06:00
Pablo Dobarro
ace832bf7c Merge branch 'blender-v2.90-release' 2020-07-27 22:21:57 +02:00
Pablo Dobarro
221604cdd6 Fix Sculpt Relax operation when deforming mesh boundaries
Previously, mesh boundaries were relaxed as any other vertex, which was
causing artifacts and unwanted deformation. In order to prevent this,
the mesh filter was using the automasking system to lock the boundary
vertices, which was hacked into the tool. For the brush, the only
solution was to enable boundary automasking to lock those vertices
in plance.

Now the relax vertex function slides the boundary vertices along the
mesh boundary edges, relaxing all the topology correctly while
preserving the shape of the mesh. The automasking hack in the relax
mesh filter was also removed as now vertices slide correctly along
the boundary.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8350
2020-07-27 22:19:35 +02:00
Pablo Dobarro
0006526952 Fix T79074: Mesh Topology info not being updated after changes
All these data arrays are created for a specific topology, so they should be
freed and updated when the PBVH rebuilds. Previously, this was only
happening when freeing the SculptSession, but it also needs to happen in
BKE_sculpt_update_object_before_eval to avoid reusing out of date data.

Reviewed By: sergey

Maniphest Tasks: T79074

Differential Revision: https://developer.blender.org/D8357
2020-07-27 22:04:31 +02:00
Pablo Dobarro
7eebebebc7 Fix T79164: Sculpting with smooth shading doesn't update normals
Just a missing update flag

Reviewed By: sergey

Maniphest Tasks: T79164

Differential Revision: https://developer.blender.org/D8364
2020-07-27 22:02:35 +02:00
Pablo Dobarro
4f3233dd53 Fix T78242: Crash when using a Sculpt color tools that needs connectivity for the first time
When there is no color layer available,
BKE_sculpt_update_object_for_edit creates a new one and tags the mesh
with ID_RECLAC_GEOMETRY, so this layer is inmediatly available when the
tool starts. This also deletes the PBVH and when it is created again in
BKE_sculpt_update_object_after_eval, the pmap is not initialized, making
the tool crash.

This moves the color layer creation to a separate function outside
BKE_sculpt_update_object_for_edit, which now runs after the color
layer is available, so it won't need to update again and the pmap will
still be available when the tool is used.

Reviewed By: sergey

Maniphest Tasks: T78242

Differential Revision: https://developer.blender.org/D8135
2020-07-27 21:58:59 +02:00
Antonio Vazquez
a0b0a47d81 GPencil: Scale stroke thickness when use Offset modifier scale 2020-07-27 19:09:44 +02:00
Bastien Montagne
e54289cdf3 Merge branch 'blender-v2.90-release' 2020-07-27 18:15:56 +02:00
Bastien Montagne
1ae8855f8e Fix T78308: Weight Transfer Operator "Deform Pose Bones" destination setting doesn't work.
Some modes were working by mere chance in that ugly 'reversed' case, but
the to/from selection modes were not properly swapped...

Should also be safe for 2.83.
2020-07-27 18:12:40 +02:00
Bastien Montagne
7fd68db841 Merge branch 'blender-v2.90-release' 2020-07-27 17:40:10 +02:00
Bastien Montagne
960ce1e394 Fix T78306: Weight Transfer Operator target mesh doesn't update when transforming bones.
Data transfer operator was missing tagging DEG for relations updates.

Should be portable to 2.83 as well.
2020-07-27 17:39:49 +02:00
Jacques Lucke
9a53d4a882 Particles: support Clamp node 2020-07-27 17:12:15 +02:00
Jacques Lucke
c7ee66e517 Cleanup: remove outdated comment 2020-07-27 16:42:04 +02:00
Jacques Lucke
6f5d01779a Functions: add some tests for virtual spans 2020-07-27 16:35:54 +02:00
Jacques Lucke
38e65331a8 Particles: initial support for events and actions
The following nodes work now (although things can still be improved of course):
Particle Birth Event, Praticle Time Step Event, Set Particle Attribute and Execute Condition.

Multiple Set Particle Attribute nodes can be chained using the "Execute" sockets.
They will be executed from left to right.
2020-07-27 16:26:43 +02:00
Sybren A. Stüvel
79312962de Cleanup: Fix compiler warning about function without prototype
No functional changes.
2020-07-27 15:48:47 +02:00
Clément Foucault
f8a0a5a350 PointCloud: Fix viewport issue when using radius attrib after not using it
This was a simple issue with the static GPUVertFormat being the same for
both cases.
2020-07-27 15:41:16 +02:00
Sybren A. Stüvel
71506698de Cleanup: Fix compiler warning about missing parentheses
The code was well-defined, given that `&&` binds stronger than `||`, but
still GCC warns about this.

No functional changes.
2020-07-27 15:25:33 +02:00
Campbell Barton
565d7f75cc UI: improve errors when evaluating a number button fails
Showing the Python error without any explanation is often
not enough information and doesn't hint that the error was in the
user input.

The error report from a invalid expression such as '..1' used to be:
   ('invalid syntax', ('<string>', 1, 1, '..1'))

Now reads:
   Error evaluating number, see Info editor for details: invalid syntax

Address issue raised by T78913.
2020-07-27 21:00:50 +10:00
Campbell Barton
7beef1fd33 PyAPI: simplify syntax error reports
The result of syntax errors read poorly in reports,
resulting in cryptic and unhelpful information.

Change PyC_ExceptionBuffer_Simple only to extract the initial text,
making syntax errors when entering invalid numeric expressions into
buttons easier to follow.
2020-07-27 21:00:50 +10:00
Campbell Barton
d7cb67454d Cleanup: match call signature for UI unit number evaluation
Also rename ui_but_string_set_eval_num to ui_but_string_eval_number
as it doesn't set any of the buttons values.
2020-07-27 21:00:49 +10:00
Campbell Barton
9ce2c5bf50 Cleanup: remove workaround for old BLI_dynstr_vappendf bug
Remove workaround from 1c806f6bb4
as this doesn't seem to be needed anymore.
2020-07-27 21:00:49 +10:00
Campbell Barton
b18c376946 Cleanup: quiet warnings without DDS 2020-07-27 21:00:49 +10:00
Clément Foucault
0b04f0e4e6 GPU: Fix crash and missing texture due to recent C++ port
Fix T79306 DRW: small issues with yesterday commits modifying TEXTARGET
Fix T79303 Image texture node crashes EEVEE when connected to a shader output
2020-07-27 13:37:22 +02:00
Jacques Lucke
bfeb94eccc Cleanup: quiet warning 2020-07-27 11:41:51 +02:00
Jacques Lucke
418753b6a6 GPU: fix build error due to wrong linkage specification 2020-07-27 11:40:47 +02:00
Antonio Vazquez
382b9007f8 GPencil: New operator to Cleanup duplicated frames
This operator cleanup any frame that is equal to the previous one. This is very handy when convert a mesh animation to Gpencil and the mesh is static for several frames.

Differential Revision: https://developer.blender.org/D8149
2020-07-27 10:47:04 +02:00
Bastien Montagne
93e6ed9b45 Merge branch 'blender-v2.90-release' 2020-07-27 10:26:00 +02:00
Bastien Montagne
d906116eba Cleanup: comments. 2020-07-27 10:25:43 +02:00
Bastien Montagne
041904ceb8 Cleanup: Minor renaming. 2020-07-27 10:25:43 +02:00
Sybren A. Stüvel
6d42ffe03c Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-27 09:06:00 +02:00
Sybren A. Stüvel
9b867f2e90 Fix T79121: Dependency cycle when driver points to prop with 'scale' in name
This makes `RNANodeQuery::construct_node_identifier()` more strict in
its matching of certain property names.

The downside of this approach is that it's not possible any more to use
`"rotation"` and expect a match for `"rotation_euler"` and friends, so
the list of strings to test against is now 3x as long.

Reviewed By: sergey

Maniphest Tasks: T79121

Differential Revision: https://developer.blender.org/D8375
2020-07-27 08:53:32 +02:00
Sybren A. Stüvel
3bcec7c142 Cleanup: Alembic, fix maybe-uninitialized warning
No functional changes.
2020-07-27 08:52:53 +02:00
Aaron Carlisle
d62250a3e0 UI: Show message in transform panel when no metaball elements are selected
The complete lack of a transform panel was confusing enough to spawn
this question: https://blender.stackexchange.com/q/169074/599
Displaying a message instead of nothing is more consistent with the
behavior of the mesh transform panel anyway.

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D8390
2020-07-26 21:20:37 -04:00