Commit Graph

13 Commits

Author SHA1 Message Date
Campbell Barton
0148293520 License headers: add SPDX licenses for '*.glsl' files
When GLSL sources were first included in Blender they were treated as
data (like blend files) and had no license header.
Since then GLSL has been used for more sophisticated features
(EEVEE & real-time compositing)
where it makes sense to include licensing information.

Add SPDX copyright headers to *.glsl files, matching headers used for
C/C++, also include GLSL files in the license checking script.

As leading C-comments are now stripped,
added binary size of comments is no longer a concern.

Ref !111247
2023-08-24 10:57:03 +10:00
Campbell Barton
04bf0f3eb6 License headers: add SPDX copyright entries for '*.msl' files 2023-08-19 17:41:14 +10:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Campbell Barton
9ba38d5bb6 License checker: scan paths "*.inl;*.ch;*.osl;*.metal;*.tables" 2023-08-04 13:24:18 +10:00
Campbell Barton
8cd877641d check_licenses: minor improvements to output
Right align numbers and use thousands separator.
2023-06-22 12:35:51 +10:00
Campbell Barton
d1e63f89bb License checker: quiet false positive for blender_theme_as_c.py 2023-06-15 16:47:51 +10:00
Campbell Barton
1b508de749 License headers: use SPDX-FileCopyrightText in intern/opensubdiv 2023-06-15 16:47:51 +10:00
Campbell Barton
60d90de9a5 Cleanup: remove unused imports, quiet pylint warnings 2023-06-15 13:35:34 +10:00
Campbell Barton
9ddbbbfeae License checker: check for SPDX-FileCopyrightText: in the header 2023-06-15 13:35:34 +10:00
Hans Goudey
cef82a1d39 Cleanup: Grammar: "it's" vs "its" 2023-03-24 08:34:21 -04:00
Campbell Barton
347cbbff2d Fix path in check_licenses utility 2023-02-27 21:34:53 +11:00
Sergey Sharybin
e28a9a87c9 Fix references to the /release/scripts directories
Those were moved to the /scripts
2023-02-21 18:40:47 +01:00
Sergey Sharybin
03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00