Previously, it was possible to search for specific math operations in
link-drag-search but not in the normal add menu. This patch adds support for
searching for specific operations in various math nodes.
A good trick for adding e.g. a vector add node is to search for `vadd`
(similarly with `iadd`).
The menu itself looks unchanged. This patch only adds additional elements to the
search.
Pull Request: https://projects.blender.org/blender/blender/pulls/138534
If a keymap entry uses "Hyper" key as a modifier then it currently
shows oddly on the status bar because the text width is narrower than
the button width. This corrects that.
Pull Request: https://projects.blender.org/blender/blender/pulls/138575
Currently while transforming with proportional editing we see an item
in the status bar for "MsPan: Adjust Proportional Influence". This is
actually for trackpad pan gesture (only available on some laptops).
This PR just combines this entry with those for Page Up and Page Down.
Pull Request: https://projects.blender.org/blender/blender/pulls/138574
Adding three icons to represent panning, rotate, and zoom gestures
and using them for status bar event icons for
GHOST_kTrackpadEventScroll, GHOST_kTrackpadEventRotate, and
GHOST_kTrackpadEventMagnify.
Pull Request: https://projects.blender.org/blender/blender/pulls/138569
This converts the public `uiLayoutRadial` function to an object oriented
API (`uiLayout::menu_pie`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
`uiLayout::menu_pie` now returns an `uiLayout` reference instead of a pointer.
New calls to this method should use references too.
Part of: #117604
Pull Request: https://projects.blender.org/blender/blender/pulls/138563
This converts the public `uiLayoutListBox ` and `uiLayoutOverlap `
functions to an object oriented API (an `uiLayout::list_box` and
`uiLayout::overlap` respectively), following recent uiLayout changes.
Both functions now returns an uiLayout reference instead of a pointer.
New calls to this method should use references too.
Part of: #117604
Pull Request: https://projects.blender.org/blender/blender/pulls/138559
This PR reduces some space on the Status bar during transforms using
proportional editing by merging TFM_MODAL_PROPSIZE_UP and
TFM_MODAL_PROPSIZE_DOWN items. This also changes the description shown
to "Proportional Size" to match the description in the popover.
Pull Request: https://projects.blender.org/blender/blender/pulls/138458
This only changes the status bar display for the Page Up and Down
keymap items to show "Pg↑" and "Pg↓" rather than just "P↑" "P↓". This
also makes the key slightly wider (like "Ctrl"). Will make up for the
width change by collapsing some multiple uses.
Pull Request: https://projects.blender.org/blender/blender/pulls/138554
This converts the public `uiLayoutAbsolute ` and `uiLayoutAbsoluteBlock`
functions to an object oriented API (an `uiLayout::absolute` and
`uiLayout::absolute_block` respectively), following recent changes.
`uiLayout::absolute` now returns an uiLayout reference instead of a
pointer. New calls to this method should use references too.
Part of: #117604
Pull Request: https://projects.blender.org/blender/blender/pulls/138546
This is loosely related to #136285, which allows changing numerical
values while in text entry mode. Outside of that, just hovering over
numerical inputs we are currently able to increment and decrement by
Ctrl + Mouse Wheel. This works for integers, floats, sliders. Current
code also allows cycling through expanded enums. This PR extends that
so Ctrl + Mouse Wheel also changes toggles and checkboxes and also
changes values inside of strings.
---
[2/4] Don't increment string if blank
---
[3/4] Use dynamic strings.
---
[4/4] Use ui_but_string_get_ex and ui_but_string_get_dynamic
Ref: !138344
This converts the public uiLayoutPanelPropWithBoolHeader function to an
object oriented API (`uiLayout::panel_prop_with_bool_header`), following
similar changes to the uiLayout API.
Pull Request: https://projects.blender.org/blender/blender/pulls/138523
Several small improvements to the layout of the search menu:
* Avoid the separator arrow on highlighted items being cutoff
* Properly center and prevent overlap of the scroll indicator
arrows at the top and bottom
* Improve robustness with different zoom levels
* Overall more unified spacing and margins
This patch was originally authored by Yevgeny Makarov (@jenkm).
Pull Request: https://projects.blender.org/blender/blender/pulls/112422
This converts the public `uiLayoutPanelProp` function to an object oriented
API (`uiLayout::panel_prop`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
Pull Request: https://projects.blender.org/blender/blender/pulls/138501
This converts the public `uiLayoutPanel` function to an object oriented
API (`uiLayout::panel`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
Pull Request: https://projects.blender.org/blender/blender/pulls/138461
This converts the public `uiLayoutSplit` function to an object oriented
API (`uiLayout::split`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
`uiLayout::split` now returns an `uiLayout` reference instead of a pointer.
New calls to this method should use references too.
Pull Request: https://projects.blender.org/blender/blender/pulls/138361
This converts the public `uiLayoutBox` function to an object oriented
API (`uiLayout::box`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
`uiLayout::box` now returns an `uiLayout` reference instead of a pointer.
New calls to this method should use references too.
Pull Request: https://projects.blender.org/blender/blender/pulls/138334
Reordering layers via drag-and-drop in the layer tree couldn't be
undone. With this patch an undo step is pushed when the layer order
changes via drag-and-drop, so the action can be undone.
Pull Request: https://projects.blender.org/blender/blender/pulls/138214
Tooltips for enum items currently show the enum name on one line, then
enum description, then the current value's name, then the value's
description on the next line. This PR changes that to display the
(short) names together then the (longer) descriptions together. This
also adds a small amount of padding under the title.
Pull Request: https://projects.blender.org/blender/blender/pulls/137571
Fixes for #137856 & #137507 were workarounds to ignore the
PROP_PATH_SUPPORTS_BLEND_RELATIVE for CollectionExport however they
were error prone - especially #137856 as it relied on the surrounding
buttons.
Instead of adding logic to ignore the flag for this specific case,
add a property to the CollectionExport which can have it's flags
and use this instead of the operators "filepath" property.
Internally this wraps the same IDProperty data used by the operator.
Ref !137883
This converts the public `uiLayoutColumnFlow` and `uiLayoutGridFlow` functions
to an object oriented API (an `uiLayout::column_flow` and `uiLayout::grid_flow` respectively),
matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
Both renamed functions now returns an `uiLayout` reference instead of a pointer.
New calls to this method should use references too.
Part of: #117604
Pull Request: https://projects.blender.org/blender/blender/pulls/138074
Adjust the logic in `view_zoomstep_apply_ex` to ensure that spaces
without the new flag `V2D_ZOOM_IGNORE_KEEPOFS` will still zoom if they
do not also have `keepofs` flags set.
This means spaces like Geometry Nodes can zoom again.
Create an option in `View2D.flag` that allows us to have separate
behavior for area resizing (left aligned with `V2D_KEEPOFS_X`) and
zooming (centered with the keepofs flags disabled). Add this to the
versioning code.
Pull Request: https://projects.blender.org/blender/blender/pulls/138041
This converts the public `uiLayoutColumnWithHeading` function to an
object oriented API (an `uiLayout::column` overloaded version), matching
the python API.
Like the original `uiLayout::column`, this overloaded version now also
returns an `uiLayout` reference instead of a pointer. New calls to this
method should use references too.
Part of: #117604
Pull Request: https://projects.blender.org/blender/blender/pulls/138056
This converts the public `uiLayoutColumn` function to an object oriented
API (`uiLayout::column`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
`uiLayout::column` now returns an `uiLayout` reference instead of a pointer.
New calls to this method should use references too.
Pull Request: https://projects.blender.org/blender/blender/pulls/138034
Previously spell checker ignored text in single quotes however this
meant incorrect spelling was ignored in text where it shouldn't have
been.
In cases single quotes were used for literal strings
(such as variables, code & compiler flags),
replace these with back-ticks.
In cases they were used for UI labels,
replace these with double quotes.
In cases they were used to reference symbols,
replace them with doxygens symbol link syntax (leading hash).
Apply some spelling corrections & tweaks (for check_spelling_* targets).
This converts the public `uiLayoutRowWithHeading` function to an object oriented
API (an `uiLayout::row` overloaded version), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
Same as the original `uiLayout::row`, this overloaded version also now returns an
`uiLayout` reference instead of a pointer.
New calls to this method should use references too.
Part of: #117604
Pull Request: https://projects.blender.org/blender/blender/pulls/138014
This converts the public `uiLayoutRow` function to an object oriented
API (`uiLayout::row`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
`uiLayout::row` now returns an `uiLayout` reference instead of a pointer.
New calls to this method should use references too.
Part of: #117604
Pull Request: https://projects.blender.org/blender/blender/pulls/137979
Recent commits ([0], [1]) referenced the last handled event
which is incorrect.
- It represents the previous event (not the event being handled).
- It's documented to only be used by the event queue logic.
Resolve using the current event instead of the last handled.
[0]: a043a0e74d
[1]: 5102880f51
Part of #134755 / #134766
Makes asset and file browser use up to two lines to display the name of the asset or file under
preview images. Lines are wrapped using our existing wrapping algorithm at characters like spaces,
hyphens, under-scores, etc.
This leads to much less information loss because of clipped labels in common cases. When displaying
assets or files as previews the labels would become rather useless in many cases. Especially with
smaller preview sizes.
When there's still not enough space to display the full asset or file name, the second line is
truncated in the middle, leaving the beginning, and some of the end of the label visible. This
produced best results in testing.
Pull Request: https://projects.blender.org/blender/blender/pulls/136907
The collection exporter UI template uses operator property drawing to
add buttons in the Properties editor. It creates a sort of mock operator
to be able to do that.
This isn't something we usually do. In all other cases where operator
properties are drawn, we don't want them to send undo pushes. Think it's
fine to make that an option of the template. It's opt in though, since
it's an unusual need.
Add another exception for collection exporting (similar to #137507).
It's possible to avoid these workaround but this involves bigger changes
which are likely API breaking.
We can apply the `V2D_KEEPZOOM` and `V2D_KEEPOFS_Y` flags to the main VSE
region to make sure this happens. If `V2D_KEEPZOOM` is set, we should update
the view2d's `oldwinx` and `oldwiny` in `ui_view2d_curRect_validate_resize`
just like the `V2D_KEEPASPECT` case.
Divide-by-zero is a real possibility here, since initialization status of
`oldwinx/y` cannot be determined from the `resize` boolean alone (e.g. loading
regions from disk on startup yields a `true` `resize` parameter, so any old
regions that have `KEEPZOOM` added through versioning will get this error since
their `oldwinx/y` is uninitialized). Avoid by initializing `oldwinx/y` if it is zero in
`ui_view2d_curRect_validate_resize`.
Addresses #136508.
Pull Request: https://projects.blender.org/blender/blender/pulls/137802
Move most `uiLayout` and `uiItem` functions to a separate
`UI_interface_layout.hh` header file. `uiItem` and `uiLayout` structs
are moved from `interface_layout.cc` to `UI_interface_Layout.hh` in
preparation for switching to an object oriented API style.
`UI_block_layout*` functions are moved to `UI_interface_Layout.hh` too,
since their implementation is also in `interface_layout.cc`
Types shared by `UI_interface_Layout.hh` and `UI_interface_c.hh`
are moved to `UI_interface_types.hh`.
Ref: #117604
Pull Request: https://projects.blender.org/blender/blender/pulls/136717
It's safer to pass a type so that it can be checked if delete should be
used instead. Also changes a few void pointer casts to const_cast so that
if the data becomes typed it's an error.
Pull Request: https://projects.blender.org/blender/blender/pulls/137404