Commit Graph

2 Commits

Author SHA1 Message Date
Michael B Johnson
af0cfcb01c MaterialX: Export Principled BSDF as OpenPBR Surface
Switch from Standard Surface to OpenPBR as the exported MaterialX surface,
since this is the new standard more renderers are adopting and it more closely
matches the Principled BSDF implementation.

Anisotropy support is improved though still not quite the same, as formulas
are different. Nodes are generated to apply anisotropic rotation to the
tangent vector, as there is no corresponding parameter in OpenPBR.

Fixes #138164

Authored by Apple: Lee Kerley

Pull Request: https://projects.blender.org/blender/blender/pulls/138165
2025-05-15 19:13:36 +02:00
Sergey Sharybin
bbfc97ad6f Move tests/data and assets to the main repository
This change moves the tests data files and publish folder of assets
repository to the main blender.git repository as LFS files.

The goal of this change is to eliminate toil of modifying tests,
cherry-picking changes to LFS branches, adding tests as part of a
PR which brings new features or fixes.

More detailed explanation and conversation can be found in the
design task.

Ref #137215

Pull Request: https://projects.blender.org/blender/blender/pulls/137219
2025-05-05 15:10:22 +02:00