Commit Graph

4314 Commits

Author SHA1 Message Date
Jeroen Bakker
2e6159a494 Curve: CurveMapping Extend Option
Extend options are currently stored per curve. This was not clearly
communicated to the user and they expected this to be a setting per
CurveMapping.

This change will move the option from `Curve` to `CurveMapping`. In
order to support this the API had to be changed.

BPY: CurveMap.evaluate is also moved to CurveMapping.evaluate what
breaks Python API. Cycles has been updated but other add-ons have
not. After release of 2.81 we can merge this to master and adapt
the add-ons.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D6169
2019-11-27 16:05:54 +01:00
Campbell Barton
f1c994c555 Cleanup: move space text vars into a runtime struct
Also use more descriptive names.
2019-11-28 01:04:21 +11:00
Sebastian Parborg
f6cefbef22 Fix T30941: Add cloth air pressure simulation
This adds some basic simulation of internal air pressure inside of
closed cloth mesh objects.

Reviewed By: Jacques Lucke

Differential Revision: http://developer.blender.org/D5473
2019-11-27 15:01:15 +01:00
OmarSquircleArt
14da2b18fc Fix T71860: No versioning for drivers in Mapping node.
The new Mapping node was missing versioning code for drivers.
This patch refactors existing code and add versioning for drivers.

Reviewed By: Sergey Sharybin, Bastien Montagne

Differential Revision: https://developer.blender.org/D6302
2019-11-26 13:45:40 +02:00
Paul (Thirio)
b374b24f1b UI: Widget Text Cursor Color
Adds a theme setting to specify color of widget text insertion cursor (caret).

Differential Revision: https://developer.blender.org/D6024

Reviewed by Campbell Barton
2019-11-25 08:36:05 -08:00
Campbell Barton
ace5677ef0 Cleanup: spelling, repeated words 2019-11-25 00:55:11 +11:00
Campbell Barton
f67a685ad9 Cleanup: move console scrollback initialization into versioning 2019-11-24 23:03:07 +11:00
Campbell Barton
660f0c6a0e Preferences: disable changing 'U' on blend file versioning
Would have prevented T71612
2019-11-24 23:03:01 +11:00
Campbell Barton
8cb55f8d16 Fix T71612: Viewport rotate doesn't work
Error in version patching.
2019-11-24 22:49:26 +11:00
Campbell Barton
3106ca8f63 Text Editor: smooth scrolling
Add smooth scrolling support for vertical scrolling.

This is only active while scrolling so we don't need to support
pixel-level offsets for operators, interactions.
2019-11-24 20:19:24 +11:00
Bastien Montagne
2a38b857f7 LibOverride: Make diffing several times faster.
Diffing on undo steps is a critical performance point of override
system, although not required for override itself, it gives user
immediate feedback ove what is overridden.

Profiling showed that rna path text search over overrides operations was
by far the most costly thing here, so now using a runtime temp ghash
mapping for this search instead.

Seems to give at least 5 times speedup on big production rig.
2019-11-22 12:26:36 +01:00
Pablo Dobarro
a482d940bc Sculpt: Invert Scrape to Fill
After adding normal radius, the main use of the Scrape brush is to create flat surfaces with sharp edges. In that case, it does not make sense to have our current "Peaks" version of the brush as its inverted version.
The correct inverted version of Scrape for this use case is the Fill brush. This way you can use this tool to crease both concave and convex sharp edges and to fix the artifacts one version produces with its inverted version.
I think we should merge these two tools into one, but for now, this solution keeps compatibility with the old behavior.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6022
2019-11-21 19:06:42 +01:00
Pablo Dobarro
186bd1759f Pose brush: Smooth Iterations Brush Property
The smooth iterations of the pose factor were hardcoded to 4. This works fine in most situations when you are posing a low poly mesh, which is the main use case of this tool. I added the smooth iterations as a brush property in case you need to pose a high poly mesh directly without producing artifacts.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6157
2019-11-21 18:41:58 +01:00
Pablo Dobarro
c3279be222 Sculpt: Multiplane Scrape Brush
The Multiplane Scrape brush creates sharp edges with a given fixed angle by trimming the mesh with two planes in local space at the same time.  When working with stylized or hard surface models, this brush produces way better results and is more predictable than any other crease/flatten brush based on curves and alphas.
It is also the first brush we have than can produce hard surface concave creases.
The Multiplane Scrape Brush also has a dynamic mode where it samples the surface to fit the angle and scrape planes during a stroke. With this mode enabled you can sculpt multiple times over the same edge without creating artifacts.
It can also create creases that change between concave and convex during the same stroke.

The behavior of this brush will improve after merging patches like D5993 and its behavior in concave creases can still be improved, so I will keep tweaking its parameters and default values once we have all brush properties available.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6174
2019-11-21 18:16:42 +01:00
Pablo Dobarro
15f82278d5 Sculpt/Paint: Dash Ratio and Dash Samples
Dash Ratio and Dash Samples are brush properties to modify the strength of the brush during a stroke. This is useful to create dashed lines in texture paint or stitches in sculpt mode.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5949
2019-11-21 17:55:36 +01:00
Hans Goudey
ba1e9ae473 Bevel: Custom Profile and CurveProfile Widget
Custom profiles in bevel allows the profile curve to be controlled by
manually placed control points. Orientation is regularized along
groups of edges, and the 'pipe case' is updated. This commit includes
many updates to comments and changed variable names as well.

A 'cutoff' vertex mesh method is added to bevel in addition to the
existing grid fill option for replacing vertices.

The UI of the bevel modifier and tool are updated and unified.

Also, a 'CurveProfile' widget is added to BKE for defining the profile
in the interface, which may be useful in other situations.

Many thanks to Howard, my mentor for this GSoC project.

Reviewers: howardt, campbellbarton

Differential Revision: https://developer.blender.org/D5516
2019-11-20 16:25:28 -05:00
Harley Acheson
8c6ce74239 UI: Text Editor Visual Changes
Various small changes to Text Editor, mostly to do with scaling, alignment, and theme support.

Differential Revision: https://developer.blender.org/D6268

Reviewed by Campbell Barton
2019-11-20 12:59:19 -08:00
Campbell Barton
dc8be23234 Merge branch 'blender-v2.81-release' 2019-11-18 16:39:16 +11:00
Campbell Barton
99640d0622 Fix building on NetBSD 2019-11-18 16:27:06 +11:00
Pablo Dobarro
9b6d31fa69 Merge branch 'blender-v2.81-release' 2019-11-13 17:27:18 +01:00
Pablo Dobarro
9bd0d8b550 Sculpt: Sculpt template defaults
This commit includes all changes listed in T71366 except for the 2 column toolbar layout.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6225
2019-11-13 17:25:49 +01:00
Bastien Montagne
f0bee88443 Merge branch 'blender-v2.81-release' 2019-11-08 17:48:30 +01:00
Bastien Montagne
8c695404a4 Fix T70778: Library Override dissabled after re-instancing same collection in different scene.
Very stupid mistake in own new generic ID lib_link function, that would try
to link ID pointers for all data-blocks, not only those actually needing it.
2019-11-08 17:47:48 +01:00
Campbell Barton
322cec8e4d Merge branch 'blender-v2.81-release' 2019-11-07 17:02:09 +11:00
Campbell Barton
79b703bb63 Fix T69822: Switching sculpt objects breaks undo
This introduces object mode tagging for data which hasn't yet been
written back to the ID data.

Now when selecting other sculpt objects, the original objects data is
flushed back to the ID before writing a memfile undo step.
2019-11-07 16:56:21 +11:00
Dalai Felinto
af33dbd714 Merge remote-tracking branch 'origin/blender-v2.81-release' 2019-11-06 17:49:17 -03:00
Brecht Van Lommel
5abd006c78 Fix T70279: crash loading certain old, possibly corrupt files with nodes
This test should not be needed and the cause is unclear, but better to avoid
the crash. Possibly caused by files saved with development versions that had
different node type IDs.
2019-11-06 20:06:33 +01:00
Julian Eisel
ef7fd50f8a UI: Rewrite stacked full-screen logic, fixing issues
To recreate the main issue:
* Set render and file browser to show in full-screen in the preferences
* Default scene, press F12 in 3D View
* Press Alt+S to save the image
* Escape the file browser
* Escape the image editor
The former 3D View would now show the image editor. This is a common
use-case that should work.

Full-screen code is a hassle to get to work as expected. There are
reports from 2.5, I did lots of work years ago to get these kind of
use-cases to work fine. But apparently I broke this one with a fix for
another common use-case in March (0a28bb1422).
This now stores hints in the space, rather than the area, which should
make things much more controlable and hopefully help us fix issues like
this.
Here are a few references describing further common issues (all should
work fine now): 0a28bb1422, e61588c5a5, T19296

Checked over this with Bastien, we agreed that at some point we should
do a big rewrite of all of this, for now this is acceptable.
2019-11-04 21:01:38 +01:00
Alessio Monti di Sopra
b9c2f8f3c8 UI: Fix preview frame range drawing in sequencer and driver editors
Draw preview range overlay in the video sequencer in the same way as in the other animation editors
Add color control in the theme.
Prevent overlay to be drawn in the driver editor.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D6074
2019-11-02 22:52:22 -07:00
Pablo Dobarro
cca61a0fe2 Merge branch 'blender-v2.81-release' 2019-10-31 14:46:47 +01:00
Pablo Dobarro
cd827194f7 Paint: Option to disable antialiasing
You may want to disable antialiasing if you are working with pixel art
or low resolution textures. It is enabled by default.

Reviewed By: jbakker, campbellbarton

Differential Revision: https://developer.blender.org/D6044
2019-10-31 14:45:26 +01:00
Campbell Barton
1aa1716924 Merge branch 'blender-v2.81-release' 2019-10-25 21:50:48 +11:00
Campbell Barton
7137d89daa Preferences: remove keymap items created with invalid data path
Before T65397 was fixed, invalid "(null)" data paths were being created.

Remove these keymap items from preferences.
2019-10-25 21:47:16 +11:00
Campbell Barton
959b40c2a8 Merge branch 'blender-v2.81-release' 2019-10-18 19:17:55 +11:00
Campbell Barton
16665ad753 Cleanup: remove unused viewport fx_settings 2019-10-18 19:10:25 +11:00
Julian Eisel
b546263642 UI: Remember ID-Filter in-between File Browser calls
This adds the ID-Filters visible on append/link to the settings the file
browser remembers, potentially storing them in the Preferences.

Artists in the studio here requested this. They typically have to set up
the same or similar settings every time, so this saves them from that.
2019-10-16 14:06:48 +02:00
Campbell Barton
c412a54123 Docs: clarify writefile.c file format info 2019-10-15 12:04:59 +11:00
Campbell Barton
100af18955 Docs: clarify writefile.c format text 2019-10-15 12:02:40 +11:00
Brecht Van Lommel
4b570f5b57 Version bump to 2.81.15 2019-10-11 12:17:32 +02:00
Antonio Vazquez
ea1174bde9 Annotations: Use flag to determine if the layer is a Ruler
Proposed fix for T70141.

Before, the ruler was using the name of the layer as key, but this is very weak because if the layer name changes, the layer gets an annotation layer.

Now, the layer is marked using a flag and now it's possible to rename it.

Reviewed By: dfelinto

Differential Revision: https://developer.blender.org/D6028
2019-10-10 08:13:32 +02:00
Campbell Barton
b548b3d57e Fix crash versioning file-selector tool region
Loading the file from T69967 was crashing.
2019-10-10 13:55:00 +11:00
Campbell Barton
dc2cd2d0dc Cleanup: clang-format, spelling 2019-10-10 10:29:50 +11:00
mano-wii
4761028fc7 Fix T70508: Wrong snapping default in Node Editor 2019-10-07 10:02:12 -03:00
Brecht Van Lommel
0905af68ec Fix T70539: file folder color preference not saved
Please always bump the subversion for cases like this.
2019-10-05 22:51:59 +02:00
Campbell Barton
c07eaa3384 Cleanup: argument naming, redundant NULL checks 2019-10-03 07:32:28 +10:00
Alexander Gavrilov
aabd8701e9 Implement a user preference for the default Auto Handle Smoothing mode.
The default was changed with an initial implementation of the feature.

With the feedback from animators, having a behavior which affects curves
outside of a changing range is not convenient for professional animators
working on high quality character animation. On the other hand, automatic
smoothing is better for casual animation of object motion.

This change adds an ability to change the default via User Preferences.

Differential Revision: https://developer.blender.org/D5875
2019-10-02 20:42:37 +03:00
Brecht Van Lommel
d1a1302b01 UI: add NLA track and channel theme color
Patch contributed by Paul (Thirio).

Differential Revision: https://developer.blender.org/D5967
2019-10-02 18:56:34 +02:00
Bastien Montagne
b1b4e00076 Fix T70315: Blender exit with code -6 with message Attempt to free NULL pointer.
This is not actually fixing the real issue here, PackedFile structs are
never supposed to have a NULL pointer - and in that monster .blend file,
the pointer is not NULL, but the actual data chunk has been lost
somehow, so it gets NULL during read process.

Very unlikely we ever know how such corrupted .blend was created though
(there's probably a fair chance that this is not even due to a bug in
Blender, but rather a glitch in filesystem or something).

So for now, ensure at read time that we get a coherent state (i.e.
remove any read PackedFile that would have a NULL data field), and add a
few asserts in relevant code to check we never get NULL data pointer
here.
2019-10-01 20:08:04 +02:00
Campbell Barton
72666ae3e7 Brush: default the strength to 1.0
This applies to all paint modes except sculpt and grease pencil brushes.

When painting color or weight it's best to paint the color
the user has selected, without them having to make multiple strokes.
2019-10-02 03:37:29 +10:00
Campbell Barton
710e4847a0 Cleanup: remove redundant id lookups in versioning code 2019-10-02 03:37:29 +10:00