Add a column of icons in the left gutter of the outliner for controlling
the interaction modes of objects. When an object is in a mode other than
object mode, the mode icon will draw to the left of that object. Any
other objects that are valid to be added or swapped into the mode are
drawn with a dot to the left of the object.
Clicking the dot to the left of an object will swap that object with the
current active object in the interaction mode. For edit and pose modes,
ctrl clicking the dot will add that object to the current mode.
Clicking the mode icon next to the active object removes it and all
other objects from the current mode.
The behavior is nearly identical to the previous edit/pose mode toggling
by selecting the mesh and armature datablocks, with additional support
for all interaction modes.
Currently two undo steps are pushed to prevent an assert.
Part of T77408
Manifest Task: https://developer.blender.org/T68498
Differential Revision: https://developer.blender.org/D8641
Instead of custom data layer with special types, using general Vector and Float
attributes.
Ref T76659
Differential Revision: https://developer.blender.org/D8635
This patch supports instantiating object data on append/link,
reported as a bug T58304.
This is an option, available when linking/appending,
similar to the existing "Instance Collections" option.
Reviewed by @sybren
Ref D8792
Move arguments to BLO_library_link_{begin/named_part/end} into
a single parameter struct, to ensure arguments always match.
This allows is to skip tagging ID's LIB_TAG_DOIT when it's not needed,
previously it was always cleared just in case it was needed.
This also makes it possible to remove BLO_library_link_named_part_ex
which was only used when tagging was needed.
With this option, self-intersections in either or both operands
will be handled properly (if both sides are piecewise winding
number constant, and maybe some other cases too).
In the Boolean tool, this flag was there already but the code
forced a unary operation in that case; this commit corrects it
to make a binary operation. This flag makes the code slower, which
is why it is an option and not an always-on thing.
Sometimes interpolate all frames is not convenient and it's better, for example, interpolate in twos.
The new parameter allows to define the number of frame for each step, by default is set to 1 as before.
{F8812621}
This is a request of animators to improve interpolate tools.
Reviewed By: mendio
Maniphest Tasks: T80190
Differential Revision: https://developer.blender.org/D8723
239b0b
The animated objects was not updated for each internal substep for the rigidbody sim.
This would lead to unstable simulations or very annoying clipping artifacts.
Updated the code to use explicit substeps and tie it to the scene frame rate.
Fix T47402: Properly updating the animated objects fixes the reported issue.
Reviewed By: Brecht, Jacques
Differential Revision: http://developer.blender.org/D8762
This is for design task T67744, Boolean Redesign.
It adds a choice of solver to the Boolean modifier and the
Intersect (Boolean) and Intersect (Knife) tools.
The 'Fast' choice is the current Bmesh boolean.
The new 'Exact' choice is a more advanced algorithm that supports
overlapping geometry and uses more robust calculations, but is
slower than the Fast choice.
The default with this commit is set to 'Exact'. We can decide before
the 2.91 release whether or not this is the right choice, but this
choice now will get us more testing and feedback on the new code.
This is part of T76372.
It adds the `blend_write`, `blend_read_data`, `blend_read_lib`
and `blend_read_expand` which correspond to the various
steps when reading and writing .blend files.
Having these callbacks allows us to decentralize the blenloader
code a lot more. This has the affect that code related to any
specific ID type is less scattered.
Reviewers: mont29
Differential Revision: https://developer.blender.org/D8670
`IDTypeForeachCacheFunctionCallback` lists the `flags` parameter
as `uint`, having these functions use `eIDTypeInfoCacheCallbackFlags`
results in the following warning when building with MSVC:
warning C4028: formal parameter 4 different from declaration
This change resolves this warning by changing the parameter to
the appropriate type.
The outliner already uses the alternating row theme color as an
overlay for every other row. This uses the same color for the file
browser, instead of a hardcoded shading.
The file browser background color is slightly tweaked to match the
outliner, and the Blender Light theme is updated to use a lighter
background color like the outliner.
Reviewed by: Hans Goudey, Julian Eisel
Differential Revision: https://developer.blender.org/D8717