Commit Graph

94229 Commits

Author SHA1 Message Date
Hans Goudey
31279d522b Fix: Compiler warning in macro after recent C++ conversion
The iterator parameters struct should be initialized to zero in both
C and C++. Using memset seems to be the only reliable way to do that.
2022-08-17 13:16:48 -04:00
Hans Goudey
27f2ff6b5b Cleanup: Remove redundant use of evaluated non-mesh objects
Metaball, curve, text, and surface objects use the geometry component
system to add evaluated mesh object instances to the dependency graph
"for render engine" iterator. Therefore it is unnecessary to process
those object types in these loops-- it would either be redundant work
or a no-op.
2022-08-17 13:02:45 -04:00
Bastien Montagne
04a04e9f69 Merge branch 'blender-v3.3-release' 2022-08-17 18:08:37 +02:00
Bastien Montagne
244ef1f0f5 LibOverride: Remove the 'make all editable' user preferences.
This behavior is now implicitely controlled by the 'Make' operations,
based either on context or selected items.
2022-08-17 18:08:18 +02:00
Hans Goudey
9a67aac8d7 Cleanup: Fix outdated comment 2022-08-17 12:05:20 -04:00
Hans Goudey
a73cc81646 Cleanup: Remove unused function
Also remove two DispList references I missed in the previous commit.
2022-08-17 12:03:26 -04:00
Hans Goudey
6718afdc8a Cleanup: Fix outdated comments referring to DispList 2022-08-17 11:57:21 -04:00
Hans Goudey
316194c384 Merge branch 'blender-v3.3-release' 2022-08-17 11:13:13 -04:00
Hans Goudey
92493a5fa7 Fix: Node editor context path for curves objects
The object data path item wasn't added properly.
Also remove some of the unnecessary variables and forward declarations.
2022-08-17 11:11:28 -04:00
Hans Goudey
eaa87101cd Metaball: Evaluate metaball objects as mesh components
With the ultimate goal of simplifying drawing and evaluation,
this patch makes the following changes and removes code:
- Use `Mesh` instead of `DispList` for evaluated basis metaballs.
- Remove all `DispList` drawing code, which is now unused.
- Simplify code that converts evaluated metaballs to meshes.
- Store the evaluated mesh in the evaluated geometry set.

This has the following indirect benefits:
- Evaluated meshes from metaball objects can be used in geometry nodes.
- Renderers can ignore evaluated metaball objects completely
- Cycles rendering no longer has to convert to mesh from `DispList`.
- We get closer to removing `DispList` completely.
- Optimizations to mesh rendering will also apply to metaball objects.

The vertex normals on the evaluated mesh are technically invalid;
the regular calculation wouldn't reproduce them. Metaball objects
don't support modifiers though, so it shouldn't be a problem.
Eventually we can support per-vertex custom normals (T93551).

Differential Revision: https://developer.blender.org/D14593
2022-08-17 10:20:25 -04:00
Julian Eisel
71f091a631 Cleanup: Remove unused Outliner search element storage
This is old code to keep track of an active search element, so you could
step through the search results. This isn't used anymore, and not needed
since searching now filters the tree to only show matches. If we ever
wanted to have support for stepping through elements again, that should be
done via the active element instead.
2022-08-17 16:15:03 +02:00
Hans Goudey
db054b447d Cleanup: Move view3d_select.c to C++
Almost entirely adding casting and standard clang tidy changes.
Also switch to `blender::Vector` instead of the macro-based `BLI_array`.
2022-08-17 09:54:01 -04:00
Omar Emara
923e10d751 Fix: Crash if Movie Clip node has an empty movie
The movie clip GPU texture free function doesn't do null checks, so make
sure the movie clip is not null before freeing.
2022-08-17 15:11:35 +02:00
Philipp Oeser
1e427e224b Merge branch 'blender-v3.3-release' 2022-08-17 14:15:33 +02:00
Philipp Oeser
224869acc5 Use report warning opening file written by newer Blender binary
handle_subversion_warning() was reporting with RPT_ERROR type, replaced
with RPT_WARNING.

RPT_ERROR would stop python scripts opening files written by newer
Blender binary with bpy.ops.wm.open_mainfile(), preventing further code
from running. This does not seem right since Blender itself still loads
the files.

Ran into this checking T100446 in 2.93.

Differential Revision: https://developer.blender.org/D15712
2022-08-17 14:11:51 +02:00
Campbell Barton
517d622057 Cleanup: conversion warnings in GCC 2022-08-17 21:34:13 +10:00
Bastien Montagne
6ab5bced61 Merge branch 'blender-v3.3-release' 2022-08-17 13:01:09 +02:00
Bastien Montagne
fec2543648 LibOverride: Add Make/Reset/Clear entries to IDTemplate contextual menu.
Matches main operations exposed in View3D and the Outliner.
2022-08-17 12:10:31 +02:00
Campbell Barton
a078262804 Merge branch 'blender-v3.3-release' 2022-08-17 17:07:31 +10:00
Campbell Barton
839ece6477 Fix T100411: Invert Axis Pan option ignored for Lock Camera Pan/Zoom 2022-08-17 17:06:09 +10:00
Campbell Barton
b1d3097fa9 WM: update comment about window redraw for thumbnails 2022-08-17 15:56:00 +10:00
Campbell Barton
e52fd904e8 Merge branch 'blender-v3.3-release' 2022-08-17 15:45:25 +10:00
Campbell Barton
288cd705eb Merge branch 'blender-v3.3-release' 2022-08-17 15:44:30 +10:00
Campbell Barton
95fd163074 Cleanup: spelling in comments 2022-08-17 15:43:17 +10:00
Campbell Barton
a1f10b10b6 Fix freed memory access checking events with debug builds
Pressing escape when rendering a viewport animation would
access the freed even and crash (with ASAN enabled).

Always check the context's window before the event as this is a signal
a file was loaded or the window was closed (and it's events freed).
2022-08-17 15:33:30 +10:00
Ray Molenkamp
04dba9349d Fix: build issue with MSVC
empty initializers are not allowed in C99
introduced by rB2481be90e38d36abc06501c395105fa1833baf1c
2022-08-16 22:09:58 -06:00
Richard Antalik
5fab3bc630 Merge branch 'blender-v3.3-release' 2022-08-17 05:12:34 +02:00
Richard Antalik
06a01168f6 Fix T100079: Encoding with DNxHD fails due to bad parameters
Constant_rate_factor mode was not updated when choosing DNxHD codec in
RNA update function.

Ensure `FFM_CRF_NONE` is set.
2022-08-17 04:58:45 +02:00
Campbell Barton
48da8c4040 Fix T98462: Save Screenshot (glReadPixels) fails under Wayland
Use an off-screen buffer for the screen-shot operator.

Reading from the front-buffer immediately after calling swap-buffers
failed for GHOST/Wayland in some cases.
While EGL can request to preserve the front-buffer while drawing,
this isn't always supported. So workaround the problem by avoiding
use of the front-buffer entirely.
2022-08-17 12:58:17 +10:00
Campbell Barton
54827bb7cd Cleanup: shadow warning 2022-08-17 12:57:30 +10:00
Campbell Barton
2481be90e3 WM: ensure AlembicImportParams are always initialized
Initialize all members before assignment, ensuring newly added
members are never left uninitialized.
2022-08-17 12:51:07 +10:00
Campbell Barton
1f2a5fea87 Cleanup: strip blank lines around comment blocks 2022-08-17 12:51:07 +10:00
Campbell Barton
9d2136f272 Cleanup: add missing doxy sections 2022-08-17 12:51:07 +10:00
Campbell Barton
26d6b27ebc Cleanup: quiet shadow warning 2022-08-17 12:51:07 +10:00
Chris Blackbourn
836c07f29c UV: grab tool supports live unwrap
Differential Revision: https://developer.blender.org/D15709
2022-08-17 14:47:35 +12:00
Chris Blackbourn
74ea0bee9c UV: add geometry driven uv relax brush
Differential Revision: https://developer.blender.org/D15530
2022-08-17 14:11:57 +12:00
Campbell Barton
29c1d736c4 Cleanup: compiler warnings, clang-tidy 2022-08-17 11:57:53 +10:00
Hans Goudey
413c399ab8 Cleanup: Move view layer array utils from macros to functions
These macros don't compile in C++ because of taking an address of a
temporary and use of designated initializers. Besides that, using
functions can improve debugging and type safety.

Differentil Revision: https://developer.blender.org/D15693
2022-08-16 21:25:14 -04:00
Harley Acheson
d39abb74a0 BLF: FreeType Optional Caching
Implementation of the FreeType 2 cache subsystem, which limits the
number of concurrently-opened FT_Face and FT_Size objects, as well as
caching information like character maps to speed up glyph id lookups.
This time with the option of opening FontBLFs that are not cached.

See D15686 for more details.

Differential Revision: https://developer.blender.org/D15686

Reviewed by Brecht Van Lommel
2022-08-16 15:02:56 -07:00
Harley Acheson
09640ab291 Fix T99872: Crash Loading Embedded Fonts - Master
Commit rBc0845abd897f to 3.4 (master) uses font's filepath without
checking if it exists, therefore crashing on embedded fonts since
they do not have a filepath (loaded from memory).

See D15703 for more details

Differential Revision: https://developer.blender.org/D15703

Reviewed by Brecht Van Lommel
2022-08-16 12:43:10 -07:00
Kévin Dietrich
ccf31810d6 Cleanup: use a structure for Alembic import parameters
Also renammed some parameters and sprinkled a dash of documentation.
2022-08-16 19:59:22 +02:00
Bastien Montagne
a3b3871ca1 Merge branch 'blender-v3.3-release' 2022-08-16 18:54:27 +02:00
Bastien Montagne
233c9b3cad Cleanup: Unused parameters. 2022-08-16 18:54:04 +02:00
Bastien Montagne
879ebcec7e Merge branch 'blender-v3.3-release' 2022-08-16 18:40:08 +02:00
Bastien Montagne
669c924e07 Fix (unreported) bug in liboverride 'leaves' detection.
Loopback ID pointers should be ignored here as well, otherwise they are
very efficient at preventing proper detection of 'leaf' override IDs in
a hierarchy.
2022-08-16 18:39:47 +02:00
Brecht Van Lommel
b247588dc0 Cleanup: some refactoring in mapped mesh extraction
* Flip the logic to first detect if we are dealing with an unmodified mesh
  in editmode. And then if not, detect if we need a mapping or not.
* runtime.is_original is only valid for the bmesh wrapper. Rename it to clarify
  that and only check it when the mesh is a bmesh wrapper.
* Remove MR_EXTRACT_MAPPED and instead check only for the existence of the
  origindex arrays. Previously it would sometimes access those arrays without
  MR_EXTRACT_MAPPED set, which according to a comment means they are invalid.

Differential Revision: https://developer.blender.org/D15676
2022-08-16 18:09:27 +02:00
Brecht Van Lommel
74d716ce23 Fix error/crash in hidden edge drawing after recent changes
Mistake in 2480b55 using the wrong array.
2022-08-16 18:09:27 +02:00
Brecht Van Lommel
e08f06c7a6 Merge branch 'blender-v3.3-release' 2022-08-16 16:36:18 +02:00
Brecht Van Lommel
8cf52e8226 Fix T98773: GPU subdivision issues with UV editor display
This fixes missing selection updates in UV editor, both with GPU subdivision
and with the Modified Edges display option for modifiers in general.

It also fixes the UV editor incorrectly showing the cage mesh with deformed
coordinates. These are not yet supported by the UV selection system.

Changes:

* Always read selection state from the editmesh when building batches. The
  flags in the evaluated mesh can be outdated as selection bypasses depsgraph
  evaluation for performance, and instead may just clear the batches.
* runtime.is_original is only valid for the bmesh wrapper. The check for
  building the UV cage should only use that if the mesh is a bmesh wrapper.
* Don't create cage batches for objects whose mesh is in edit mode, but that
  are not themselves in edit mode, there is no need.

Differential Revision: https://developer.blender.org/D15658
2022-08-16 16:01:01 +02:00
Brecht Van Lommel
a1b8013cc3 Cleanup: compiler warning 2022-08-16 16:00:40 +02:00