Commit Graph

39170 Commits

Author SHA1 Message Date
Howard Trickey
3143536b08 Fix knife bug exposed by valgrind.
Was reading cage coordinate from those of existing
BMVerts even for newly created verts that don't
have cage coordinates there.
2013-11-06 15:27:19 +00:00
Lukas Toenne
b8f22a0565 Syncing methods for Color Balance node LGG and ASC-CDL modes. The settings for either mode are converted into equivalent settings of the other. This keeps the result of both modes roughly the same and
mimics the previous behavior when settings were shared by both modes (but not equivalent).
NOTE: Due to the use of additional sRGB conversion in the LGG mode the result is not entirely accurate, this should perhaps be fixed.

Settings for each mode are kept in their own color values nevertheless, this avoids potential problems with float precision.
2013-11-06 12:44:54 +00:00
Lukas Toenne
b91e841f8f Fix #37333: Bad default value in Color Balance. Use independent offset/power/slope variables for the CDL mode in color balance node. This avoids stupid default values in particular for offset, which would be 1 when just using the lift value for it. 2013-11-06 12:44:51 +00:00
Lukas Toenne
b9aa637b83 Removed the DNA storage for LGG lift and inverse gamma in the color balance node. These values were always calculated at execution time, so there is no need to keep them around in DNA data and no forward compatibility break either. Only reason they were stored in DNA before is that the old compositor had no other means of keeping precomputed values around for every pixel than storing the DNA node data, with new compositor this is no longer necessary (values are stored in operations). 2013-11-06 12:44:49 +00:00
Joshua Leung
50ac2ee8de Grease Pencil: User-Pref for setting the default colour of newly created layers 2013-11-06 10:59:05 +00:00
Sergey Sharybin
17994825f0 Fix #37251: Snap not working correctly in metaball edit mode.
It wasn't enabled in snapping code from the beginning it seems,
but from quick tests snapping for mballs works just fine.

Maybe we could drop out check for edit object type now?
2013-11-06 08:27:18 +00:00
Brecht Van Lommel
99c5e71397 Quicktime: remove backend with the old quicktime API, and keep the QTKit backend.
This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled,
it will always use QTKit.

The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will
give consistent input/output. On Windows or Linux quicktime isn't being used.
2013-11-06 01:45:15 +00:00
Kevin Mackay
299812f28d Made active point and active spline behaviour more predictable on curves/surfaces:
* deselect all no longer leaves an active point
* the most recently added spline becomes the active one
* on successful duplicate/delete the active point and active spline are reset
2013-11-05 23:37:09 +00:00
Campbell Barton
7874447e4a code cleanup: typo and warning when openmp's disabled. 2013-11-05 21:59:30 +00:00
Campbell Barton
53dccd94a4 patch [#37305] Quick Hack: Armature Mirror Select
from Terry Struven (tlstruven), with some modifications.
2013-11-05 21:47:35 +00:00
Lukas Toenne
f3a137c1b9 Fix #37312, Backdrop value offset is not refreshed. Backdrop operators need to push notifiers to redraw the node editor buttons. 2013-11-05 18:28:43 +00:00
Jens Verwiebe
eabc16ab52 Since we dropped carbon api, this workaround seems not longer to be necessary, pls. keep an eye 2013-11-05 17:35:47 +00:00
Howard Trickey
538a6ed57a Rewrote a lot of knife tool. Now allows cut-through
to make new vertices in the middle of faces.
This also fixes knife bugs:
#36678, #35945, #35943, #35387, #35045, #35002.
2013-11-05 16:24:00 +00:00
Bastien Montagne
c8e2b54ce2 Fix [#37324] Crash, calling Warp operator in Outliner
Warp needs a valid 3DView region...
2013-11-05 16:20:06 +00:00
Bastien Montagne
c215faf9f4 Fix [#37319] Forcefield on translated, unselected lamp draws in origin.
drawlamp() was not resetting OGL matrix to its org value!

Thanks to Philipp Oeser for initial investigation, and Brecht for review. :)
2013-11-05 15:53:55 +00:00
Jens Verwiebe
78d8a14174 OSX: complety remove the cocoa options, definitions and conditionals now 2013-11-05 15:37:59 +00:00
Jens Verwiebe
8bc46d5be2 OSX/cmake: carbon cleanout 2013-11-05 14:05:37 +00:00
Jens Verwiebe
518c505a15 OSX: remove obsolete file and adapt scons 2013-11-05 14:02:33 +00:00
Joshua Leung
2cfe64cd10 Correcting a few typos 2013-11-05 10:57:52 +00:00
Campbell Barton
4a99d30538 code cleanup: quiet warnings 2013-11-05 04:32:51 +00:00
Campbell Barton
1b4afb161d code cleanup: typos 2013-11-05 04:23:46 +00:00
Joshua Leung
bf04c76ab5 Bugfix [#37168] Outliner refresh error after removing constraints
Clear constraints operators were missing the NA_REMOVED flag which the Outliner
was checking for before it would perform the necessary updates.
2013-11-05 02:01:39 +00:00
Joshua Leung
7a10bacaf9 Bugfix [#36203] Transformation bone constraint breaks Track To / Dumped Track
Limited crazy-space constraint correction for Transform constraint to only get
applied when only rotating bones with such constraints.
2013-11-05 01:44:38 +00:00
Joshua Leung
98be88653d Bugfix [#37304] Arrow Keys Stop Working When Mouse Over Outliner
Frame change hotkeys now work in the following places:
1) Outliner - Main region
2) Action/NLA Editors - Channels Region
3) Info View - Reports region

Other places identified by the bugreport (but which I've decided to leave
alone):
- Text Editor (when no file open) - The way the keymaps work here means that
this can't be done without affecting normal text editing

- File Browser - What's the point of changing frames when you're about to
open/save the file?

- User Prefs - Is there any real point here either? Also, this is usually shown
in a separate window.
2013-11-05 01:29:45 +00:00
Joshua Leung
d504cee120 Remove soft limits from lower-end of ranges for last two commits - This turned
out to be too restrictive/confusing again.
2013-11-05 01:20:30 +00:00
Joshua Leung
1241f868e9 Applying same fix used for [#36844] to Limits FModifier settings 2013-11-05 01:04:23 +00:00
Tamito Kajiyama
8c5597eb49 Additional code improvements: avoid unnecessary Python object allocations in Freestyle. 2013-11-05 00:51:59 +00:00
Joshua Leung
737239c4c4 Bugfix [#36844] Cannot set Restrict Frame Start for FModifiers until Frame End
has been adjusted

Previously, the RNA settings tried to strictly enforce the constraint that the
start frame must be less than the end frame. However, this behaviour was
problematic, as it meant that you had to firstly move the end frame to its new
(higher) value, before moving the start frame. The same also applied in the
opposite direction.

Now, this behaves in the same way that the scene start/end buttons work: if the
new start frame is past the end frame, the end frame is "pushed" along to be the
same value as the start frame. The same applies in the opposite direction.
2013-11-05 00:19:21 +00:00
Bastien Montagne
26dc289d99 Fix [#37315] Mirror+MeshDeform cause crash when Vertex Group is referred
One hour of efforts to spot such a small dummy typo!
2013-11-04 23:33:23 +00:00
Mitchell Stokes
0cec5c63da BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conversion code will probably be needed. 2013-11-04 19:21:50 +00:00
Bastien Montagne
f4762eb12b UI messages fixes... 2013-11-04 18:58:22 +00:00
Antony Riakiotakis
3ccaa9b573 Missing convert button on particle modifier panel. Cache pathcache check
should be only on path display mode.
2013-11-04 18:40:45 +00:00
Sergey Sharybin
2010c6ad6c Made buildinfo aware of builds from GIT
- Use commit number since last annotated tag as a
  revision number replacement. It'll eb followed
  by 'M' symbol if there're local modification in
  the source tree.

- Commit short SHA1 is included. Helps getting
  information about commit used to build blender
  with much faster.

- If build is not done from master branch, this also
  will be noticed in the splash screen.

This commit also replaces revision stored in the
files with git-specific fields (change and hash).
This is kind of breaks compatibility, meaning
files which were saved before this change wouldn't
display any information about which revision they
were saved with. When we'll finally switch to git,
we'll see proper hash and change number since
previous release in the files, for until then
svn version will be used as a change number and
hash will be empty.

Not a huge deal, since this field was only used
by developers to help torubleshooting things and
isn't needed for blender itself.

Some additional tweaks are probably needed :)
2013-11-04 13:21:39 +00:00
Campbell Barton
d07f3f793b add CDDM_lower_num_loops(), for completeness (currently unused). 2013-11-04 12:01:46 +00:00
Campbell Barton
3b91a77c7d code cleanup: typo in function name 2013-11-04 11:27:11 +00:00
Joshua Leung
a1d553a8f3 Bugfix [#36950] Restrict Frame Range not being obeyed on Driver F-Curves
By default, drivers (used to) automatically map the driver result (i.e.
"evaltime" or the x-coordinates in the driver graphs) to results. This evaltime
=> cvalue mapping is necessary when there are absolutely no keyframes or
modifiers on a driver F-Curve, or else nothing would happen.

However, when there are modifiers on these driver F-Curves, and these modifiers
only work within certain ranges, there would be confusing and unwanted
situations where even if you clamped the modifiers to only generating a curve
within certain frame ranges, the final driver output would still ignore the
results of the curve due to the underlying 1-1 mapping.

This commit introduces a check to ensure that this automatic mapping won't
happen during such invalid ranges.
2013-11-04 04:18:28 +00:00
Joshua Leung
0b2d9ffaeb Fix for uninitialised var 2013-11-04 01:18:33 +00:00
Campbell Barton
65633d7be2 code cleanup: remove unused operator (select all handles this case now) 2013-11-04 00:55:00 +00:00
Bastien Montagne
c366f08b6f Fix [#37297] Crash when Adding and Removing Fluid Particlesystem.
Using freed mem...
2013-11-03 21:11:27 +00:00
Tamito Kajiyama
9575521812 Minor code improvements: avoid unnecessary Python object allocations in Freestyle color blending. 2013-11-03 14:25:37 +00:00
Tamito Kajiyama
2190e6de0e Fix for missing calls of BaseMath_ReadCallback() when accessing vector/color elements.
This bug was causing wrong color blending results in Freestyle color modifiers.
Problem report from Light BWK through personal communications, thanks!
2013-11-03 14:24:02 +00:00
Jens Verwiebe
bb9cbedf72 OSX: Fix an error in own 61065 2013-11-03 13:10:18 +00:00
Sergey Sharybin
e5572a3f55 Motion tracking: use is_keyed to match naming in other areas of RNA 2013-11-03 09:33:17 +00:00
Campbell Barton
ec32964194 code cleanup: warnings 2013-11-03 05:19:55 +00:00
Jens Verwiebe
348addd7d2 OSX: give application bundles an own icon to better differentiate vs. folders 2013-11-02 17:58:53 +00:00
Joshua Leung
a8a4431fcf Bugfix [#36687] Animation channels can't be grouped in action editor
Internal filtering flags used to obtain AnimData blocks as result were not
working correctly in Action and ShapeKey modes. Instead, in these modes, they
were often returning F-Curves instead, which lead to the grouping operating
failing (and perhaps other unidentified bugs)
2013-11-02 13:11:06 +00:00
Joshua Leung
5c0a8ca73f Quick test commit - fixing what looks like a typo in a comment 2013-11-02 13:08:48 +00:00
Andrea Weikert
08838e0d18 Fix: tooltip when adding a new 'Excluded path' for python execution 2013-11-02 10:48:34 +00:00
Andrea Weikert
4cf57c02fa Fix: error message when removing an 'Excluded path' for python execution, small leftover from copy/paste 2013-11-02 10:37:42 +00:00
Campbell Barton
df1f21d678 code cleanup: warnings 2013-11-02 04:04:30 +00:00