Commit Graph

344 Commits

Author SHA1 Message Date
Antony Riakiotakis
eb10402365 Fix #30638 and part of #30646.
Problem was that area calculation of polygons was done relative to the xy plane, and with a very obscure (to me at least) algorithm. That meant that vertical ngons would get 0 area. 

Commented initial code in case this is a strange optimization case that someone wants to use and used a cleaner algorithm: first project vertices to the ngon plane, defined by the normal of the ngon and the center (mean) of the ngon vertices. This will only be exact for convex and mostly planar ngons, still it is much better than the previous code.

Also fixed memory leak when stretch display was on.
2012-03-25 19:02:28 +00:00
Nicholas Bishop
337be23cea Fix bug #30673, "Crash: Bridge a pair of edges."
Fix edge case for clamp_index() with any negative 'x' that is a
multiple of 'len', was returning 'len' which is invalid index.

Maybe the expression can be simplified back to a one-liner?
2012-03-25 18:19:40 +00:00
Campbell Barton
fffe342d87 bmesh inset: another small improvement - use the shared edge vector rather then the cross product between 2 faces if the faces infact share an edge - works best for non planer faces.
also added utility function - BM_loop_other_vert_loop
2012-03-25 14:44:48 +00:00
Campbell Barton
105c282b9f inset tool now works better when insetting around corners - the 2 faces normals are now used to calculate the inset edge vector if the faces are different and not planer. 2012-03-25 13:53:12 +00:00
Campbell Barton
81d8f17843 style cleanup: pep8, indentation 2012-03-24 07:36:32 +00:00
Campbell Barton
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
Campbell Barton
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
Campbell Barton
3c11379e26 code cleanup: move bmesh inline funcs to headers (avoids compiling the C files). 2012-03-24 01:24:58 +00:00
Campbell Barton
eab6c9498a fix for error with console command history not working, using previous settings. 2012-03-23 07:08:28 +00:00
Campbell Barton
2363ce3ff3 fix [#30632] Edge Split Modifier (creates invalid mesh)
bug was caused by modifying loops vert value in a BM_LOOPS_OF_VERT iterator.
2012-03-23 05:43:56 +00:00
Campbell Barton
24119cb79b minor speedup to vertex split function, avoid a hash lookup when its not needed. 2012-03-23 05:18:03 +00:00
Campbell Barton
7044d80639 code cleanup: remove BMesh * args from query functions which don't need it 2012-03-22 07:53:11 +00:00
Campbell Barton
675628d24d bmesh: debugging function to help resolve issues with corrupt mesh data - BM_mesh_validate() 2012-03-22 05:13:43 +00:00
Campbell Barton
b56d2f9766 fix [#30623] user-defined render presets bug
this report exposed multiple bugs in blender when using a non utf8 compatible home directory.

- bpy.utils.script_paths() would crash when homedir wasn't utf8 (reported bug)
- PyC_DefaultNameSpace() - would raise an error when running when __file__ was non utf8.
- preset filepath property was not set to accept non utf8.
- bpy.paths.display_name would raise an error on non utf8 paths, (used for preset draw)
2012-03-21 22:29:49 +00:00
Antony Riakiotakis
95f66f162c Fix #30504 selecting self-intersecting face loop won't work correctly.
Added generic secondary hash to walker. In faceloop select it is used to remember if edge has been previously visited, in addition to the hash used for faces. This solves the case where walker stops if it finds an already added face.
2012-03-21 21:40:42 +00:00
Sergey Sharybin
ee1dc84239 Fix for crash on selecting loop in cases when some edges aren't connected to any faces. 2012-03-21 17:34:31 +00:00
Campbell Barton
b15255e820 move some bmesh headers into intern/ since they are not used externally. 2012-03-21 12:08:16 +00:00
Campbell Barton
7a43cd7909 fix [#30613] B-mesh - inset created invalid mesh
inset could make a quad that used the same vertex multiple times.
2012-03-21 11:31:40 +00:00
Campbell Barton
08b7e6ac14 partial fix for bug [#30613], inset creating invalid meshes, however its still possible to cause a crash with a different selection, will fix next. 2012-03-21 09:39:45 +00:00
Campbell Barton
d76c05cd36 style cleanup: bmesh 2012-03-21 09:10:08 +00:00
Campbell Barton
303cecf139 spelling cleanup: tesselate -> tessellate (last of these found) 2012-03-20 22:56:26 +00:00
Brecht Van Lommel
e89642ef99 Fix #30600: extrude in vertex select mode did not copy attributes like smooth/flat
flag from adjacent face. It did work for edge select mode, now uses same code.
2012-03-20 17:02:03 +00:00
Campbell Barton
9dd0c4c232 rename define BM_INLINE -> BLI_INLINE to avoid confusion with bmesh defines. 2012-03-20 08:42:26 +00:00
Campbell Barton
be116242d4 style cleanup 2012-03-20 04:27:14 +00:00
Nicholas Bishop
ccbed13343 Quiet warnings about unused functions and variables.
Commented or '#if 0' these functions/variables and marked with
'UNUSED' comment so they can be restored in the future if needed.
2012-03-19 22:21:40 +00:00
Campbell Barton
e6834fcf85 bmesh inset: outset option 2012-03-19 21:40:17 +00:00
Campbell Barton
d91deb9e97 bmesh inset:
option to inset boundaries.
2012-03-19 21:27:24 +00:00
Campbell Barton
9c642781a6 style cleanup: minor change to bmesh py repr + comment on loop radial next/prev to avoid confusion. 2012-03-19 20:01:59 +00:00
Campbell Barton
305da3a743 bmesh inset:
fix hole when 2+ faces a vert but no edges (would make a hole), now splice the verts back together.
2012-03-19 09:47:32 +00:00
Campbell Barton
543bf45ef0 style cleanup: + some spelling errors for inset 2012-03-19 08:49:49 +00:00
Campbell Barton
6f104aad3a code cleanup: bmesh api - make arg order consistent - htype before hflag or oflag. 2012-03-19 08:36:27 +00:00
Campbell Barton
59759b23e7 bmesh inset:
improve inset code by not allocating an array the size of edges - instead count all inset edges and allocate an array only for those.
also fixes an error where edge lengths were being compared while the verts were being placed. (now do beforehand)
2012-03-19 07:20:54 +00:00
Campbell Barton
86796252da bmesh: inset tool, access from face menu (Ctrl+F)
- Even option (like solidify even option)
- Relative option (insets based on lengths of surrounding edges)

TODO: merge tares when 2+ face corners meet but don't form a contiguous region.
2012-03-19 05:45:15 +00:00
Campbell Barton
753056d4e8 BMesh utility functions, not used yet,
- BM_edge_loop_pair incase you need the loops rather then the faces.
- BM_edge_ordered_verts_ex() - accepts a loop argument.
- BM_edge_length_calc() - simple length calc, useful if the edge is in some array, saves assigning a var and using len_v3v2().
2012-03-19 01:57:42 +00:00
Campbell Barton
ef2dc9b175 better error reporting when a bmesh operator fails. (give reason and show char number that fails) 2012-03-18 23:38:31 +00:00
Campbell Barton
1fa0b86c28 fix for own mistake when refactoring bmesh - was treating the iterator as a type flag. 2012-03-18 09:21:24 +00:00
Campbell Barton
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
Howard Trickey
8d3e79ddc9 Fix 30562: bevel was infinite looping when adjacent faces had incompatible normals
The fix is to check for cases where BME_Bevel_Dissolve_Disk was trying
to join faces with opposite normals and reverse one.  This isn't a great
fix, and the example blend has strange corners at the top after beveling,
but at least it stops the infinite loops.
2012-03-17 15:47:48 +00:00
Campbell Barton
875b69fa52 fix for own silly mistake with face creation (wasnt checking more then 1 vert was selected) 2012-03-16 22:24:56 +00:00
Campbell Barton
f91407150a bmesh py api:
initial support for editing bmesh customdata per vert/edge/face/loop

shapes, crease, bevel weights working, missing UVs and Vertex Colors still.
2012-03-16 08:26:22 +00:00
Campbell Barton
1823bb4abb fix for building bmesh bevel with scons (source file was left out) 2012-03-16 05:25:02 +00:00
Campbell Barton
eab24df950 bmesh: being back bevel modifier from 2.62 stable.
this is no big improvement but at least its not a regression.

using the new operator for the bevel modifier can be enabled again be uncommenting a define.
2012-03-15 23:56:46 +00:00
Campbell Barton
bed5ae5366 *picky* fix for edge rotate
- Edge rotate would leave verts selected, this would give problems because those selections would leave edges that would try to rotate when run again. now de-select old verts on edge rotate.

- Rotating into hidden verts gave odd results, now make sure hidden state is ok.

- BMO_slot_buffer_hflag_disable / BMO_slot_buffer_hflag_enable now have flushing for the hide flag too.
2012-03-15 23:23:04 +00:00
Campbell Barton
2c895318e9 quiet debug print(), reported as [#30552], but infact is harmless. 2012-03-15 20:25:07 +00:00
Campbell Barton
ea79c470d2 bmesh: Fkey now creates faces from 5 or more disconnected vertices.
Added function: BM_face_create_ngon_vcloud
creating quads and tris use this too since it finds the best face winding direction based on surrounding face (if any)
2012-03-14 22:57:15 +00:00
Campbell Barton
c2d93e8d4a comment cleanup 2012-03-14 22:39:56 +00:00
Antony Riakiotakis
a829a905da fix hang when loop selecting an ngon. We need to check if edge currently walked on has already been added 2012-03-14 13:52:17 +00:00
Campbell Barton
f15c15e992 bmesh py api: finished todo - editable select_history
eg:
  bm.select_history = vert, face, edge

  bm.select_history.add(edge)
2012-03-14 04:46:12 +00:00
Nicholas Bishop
99f72dfbfc Add 'level' field to struct MDisps, companion to 'totdisp'.
Gets initialized when loading old files and updated at the same places
totdisp is updated. Saves having to do log+sqrt to extract level from
totdisp.
2012-03-14 03:10:18 +00:00
Campbell Barton
01b3e9cc9f loopwalker support for selecting the sides of ngons
see: wiki.blender.org/uploads/d/dc/BMesh_NGon_Loop_Select.png
2012-03-13 18:37:31 +00:00