Commit Graph

392 Commits

Author SHA1 Message Date
Campbell Barton
a5af5e8f50 style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros 2012-04-30 16:22:40 +00:00
Campbell Barton
04d8ef3c47 wireframe option to crase edges at the hub, much nicer subsurf 2012-04-29 12:33:56 +00:00
Campbell Barton
ef054e165c style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros. 2012-04-28 15:14:16 +00:00
Campbell Barton
bb7db93837 temp disable 'use last operator settings' - too unreliable, we keep getting reports in about some menu item not working right, will try have this ready by next release. 2012-04-25 10:09:31 +00:00
Campbell Barton
5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
Campbell Barton
ae654301b0 style cleanup: wm, mosyly adding space around ops 2012-03-27 01:24:16 +00:00
Campbell Barton
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
Campbell Barton
5a90ea77bc style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:24:53 +00:00
Campbell Barton
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
Campbell Barton
23c8298ca0 fix for python called operators getting/setting the operator last used state, also set object.vertex_group_assign.new to false when accessed from blenders UI 2012-03-22 02:00:14 +00:00
Campbell Barton
ff7088088f fix issue with own recent commit - was accessing freed 'wm' on loading files. 2012-03-21 21:01:58 +00:00
Campbell Barton
bec263e2a3 wm/operator code:
Change operator previous settings initialization not to use the redo stack since this gets cleared and it means only redo operators can re-use last settings.

now this works for import/export as well.
2012-03-21 06:33:31 +00:00
Campbell Barton
89a963fb7f style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
Campbell Barton
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
Campbell Barton
79d97ca509 style cleanup - spelling. 2012-03-08 04:12:11 +00:00
Campbell Barton
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
Campbell Barton
cc90116c5a style cleanyp: split > 120 width lines. 2012-02-19 06:00:20 +00:00
Campbell Barton
dc97e07134 fix [#30060] self.report printed twice 2012-02-04 00:36:55 +00:00
Brecht Van Lommel
4e44b14927 Fix #30043: typing ctrl+Z in text field adds a square. For ascii these control
characters were already filtered out, do the same now for utf-8.
2012-02-02 21:46:29 +00:00
Campbell Barton
45e3b0c44e fix for error in last commit - don't overwrite options in the new operator which have been set before the operator runs. 2012-01-11 20:03:41 +00:00
Campbell Barton
03b0681fe5 running operators now uses last used settings, added reset button to set defaults.
details
- uses redo stack to get recent settings from.
- adds a flag to IDProperties so RNA_property_is_set() can return false even if the property is exists.
- PROP_SKIP_SAVE option skips these settings from getting reset (as with presets).
2012-01-11 19:33:14 +00:00
Campbell Barton
ecd463d20d fix an error rendering opengl weightpaint data wasn't working when python initialized opengl render on startup (needed for testing script). 2012-01-09 02:50:09 +00:00
Sergey Sharybin
491fe9df19 Fix #29568: Blender restores deleted scene
Special notifiers used for scene deletion which lead to undo pushes
after SCENE_OT_delete operator happening with scene still present in
the mainfile. That was a reason why operator redo used to restore
scene.

It's not so obvious why special notifier type is needed for scene
set and deletion -- it confuses undo system without having some
obvious advantages. Using "direct" scene deletion and setting
seems to be working fine so let's see if there'll be some issues
with this.
2012-01-06 17:32:20 +00:00
Campbell Barton
eb3beca8d4 replace u_int64_t with cc99's uint64_t as suggested by Nicholas Bishop. 2011-12-24 03:03:42 +00:00
Campbell Barton
ddcf56366d change customdata mask from an 'unsigned int' to an 'u_int64_t', since BMesh branch has run out of bits 2011-12-23 20:30:23 +00:00
Campbell Barton
7abc66ba42 add WM_operator_call_notest() for operators that need to call themselves within invoke functions without being freed. 2011-12-12 18:52:18 +00:00
Campbell Barton
3e7ad0e271 fix [#29537] file/save crashes when target path isnt found
bug was that uiPupMenuSaveOver(...) could run the WM API call function which freed the operator, within the low level invoke function which kept using the freed memory.

Changed uiPupMenuSaveOver(...) to only show a popup so the caller needs to check if the file exists and should be immediately written (which was done everywhere except for blend saving anyway).

* added note that operators invoke/exec funcs cant call WM_operator_call(...) on themselves, ends up using freed memory.
* added BLI_is_file(path), checks the file exists and isnt a directory.
2011-12-12 18:06:36 +00:00
Brecht Van Lommel
725207a1e6 Possible fix for #29436: issue with external numpad, that is generating unknown
key events. Disable using these as "key modifier".
2011-12-02 19:29:42 +00:00
Brecht Van Lommel
7baaa08211 Fix #29389: cycles viewport render not updating on frame changes. This sort of
worked by accident before, because of flags that weren't cleared properly. Now
moved the call to update render engines into scene_update_* itself.
2011-11-28 14:55:35 +00:00
Campbell Barton
8623935aa8 pass a pointer to IDP_New's IDPropertyTemplate rather then a copy. 2011-11-15 09:22:52 +00:00
Campbell Barton
e84c0980a3 correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
Brecht Van Lommel
723e129252 Depsgraph/Python: callbacks and properties to detect datablock changes
* Adds two new python handlers: scene_update_pre() and scene_update_post()
  These run before and after Blender does a scene update on making modifications
  to the scene.
* Datablocks now have an is_updated property. This will be set to true in the
  above callbacks if the datablock was tagged to be updated. This works for the
  most common datablocks used for rendering: object, material, world, lamsp,
  texture, mesh, curve.
* Datablock collections also have an is_updated property. If this is set, it
  means one datablock of this type was added, removed or modified. It's also
  useful as a quick check to avoid looping over all datablocks.
* RenderEngine.view_update() can also check these properties, for interactive
  viewport rendering.

http://wiki.blender.org/index.php/Dev:2.6/Source/Render/UpdateAPI
2011-11-02 20:56:52 +00:00
Brecht Van Lommel
97a0ae3e1b RenderEngine api: support for viewport rendering, details here:
http://wiki.blender.org/index.php/Dev:2.6/Source/Render/RenderEngineAPI

* This adds a Rendered draw type in the 3D view, only available when
  the render engine implements the view_draw callback.
* 3D view now stores a pointer to a RenderEngine.

* view_draw() callback will do OpenGL drawing instead of the viewport.
* view_update() callback is called after depsgraph updates.
2011-11-02 18:20:53 +00:00
Campbell Barton
92fe279fe6 quiet -Wempty-body and unused warnings 2011-10-26 21:30:08 +00:00
Campbell Barton
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Campbell Barton
67e744ccf0 fix some typo's 2011-10-23 15:27:36 +00:00
Campbell Barton
e89107927b - fix for error with utf8 textinput for buttons
- ensure input is valid utf8 from ghost and NULL then complain if its not.
- added function to get utf8 size BLI_str_utf8_size()
2011-10-23 13:52:51 +00:00
Campbell Barton
29417887d7 fix for own mistake r41192 2011-10-23 01:06:38 +00:00
Campbell Barton
c1de5cc838 - use defines for wmKeyMapItem & wmEvent alt/shift/ctrl/oskey
- clear utf8_buf on key up & complain if its set (should never happen)
2011-10-22 11:34:01 +00:00
Alexander Kuznetsov
8f4a015684 Fix for alt-tab in Windows.
utf8_buf can be not null terminated, plus not init as in this case. (I need to investigate more)
2011-10-22 04:36:58 +00:00
Campbell Barton
74017cb020 header cleanup and typo's 2011-10-22 01:53:35 +00:00
Campbell Barton
04db8ad282 misc cleanup
- remove redundant casts
- replace strcmp's with "" to just check first char.
- added WM_event_print(), debug mode only to print events since the structs values are not that meaningful.
- added warnings if locale/font dirs cant be found.
2011-10-21 08:16:15 +00:00
Campbell Barton
2f92b5bc3f fixes for unicode input, should work for operator textinput now. 2011-10-20 11:18:57 +00:00
Campbell Barton
9bbec84e7e initial support for unicode keyboard input for ghost & blenders WM.
- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
2011-10-20 05:30:26 +00:00
Andrew Wiggin
309721c2e4 Other part of the MSVC build fix (need definition for "finite" macro from BLI_math.h) 2011-10-14 08:06:59 +00:00
Andrew Wiggin
eaff9a1c1b Reverting my windows build fix because it breaks the bug fix committed in r40995 2011-10-14 07:41:45 +00:00
Andrew Wiggin
13490b1ac3 Fix MSVC build ( .0f/.0f fires a compiler error ) 2011-10-14 05:07:53 +00:00
Joerg Mueller
9e17ecf010 Fixing [#28907] Frozen playback.
Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-13 22:19:29 +00:00
Sergey Sharybin
ca5871c26f reverting part of rev40594.
Pardoon, looks like i've forgot to revert current work before
commiting actual patch i wanted to send to the svn.
2011-10-01 13:46:20 +00:00
Campbell Barton
b88776ba5a fix for crash with demo mode addon, modal operator loading a blend file would free all window data which was then accessed, causing a crash. 2011-09-28 15:42:55 +00:00