Commit Graph

6067 Commits

Author SHA1 Message Date
Campbell Barton
5e76622f47 Cleanup: remove redundant code 2023-04-21 23:27:21 +10:00
Campbell Barton
19dbe049db Fix #106469: unstable tessellation with quad-flipping detection
The result of detecting if a quad should flip the default 0-2 split
when tessellated only used a pre-calculated normal when available,
since the method of detecting the flip was different, the check for a
concave face could change depending on the existence of polygon-normals.

In practice this meant cycles render preview could use a different
tessellation than the GPU display.

While [0] exposed the bug, it's an inherent problem with having 2
methods of detecting concave quads.

Remove is_quad_flip_v3_first_third_fast_with_normal(..) and always
use is_quad_flip_v3_first_third_fast(..), because having to calculate
the normal inline has significant overhead.

Note that "bow-tie" quads may now render with a subdivision in a
different direction although they must be very distorted with both
triangles along the 0-2 split pointing away from each other.

Thanks to @HooglyBoogly for investigating the issue.

[0]: 16fbadde36.
2023-04-21 15:02:47 +10:00
Campbell Barton
5721b34e53 Cleanup: add win32 suffix to BLI_path_is_abs
Naming made it seem this might be the opposite of BLI_path_is_rel,
when it checks for WIN32 specific path prefixes.
2023-04-21 09:46:06 +10:00
Campbell Barton
417b62522d Cleanup: code-comments in path_util.c
- Remove duplicate doc-string.
- Use full sentences.
- Use back-ticks for path literals
  (to avoid confusion with doxy-slash commands).
2023-04-21 09:34:30 +10:00
Campbell Barton
fc749d9d25 Cleanup: replace binary '&' with '&&' check
As the intention is to check both statements are true, avoid bitwise
operations on boolean results.
2023-04-21 09:13:09 +10:00
Jacques Lucke
8e69b41bdf Cleanup: use const for implicit sharing info
Generally, one does not know if the sharing info is currently shared
and should therefore be const. Better keep it const almost all the
time and only remove the constness when absolutely necessary
and the code has checked that it is valid.
2023-04-20 23:32:33 +02:00
Campbell Barton
770b193253 Cleanup: use function style casts & nullptr, spelling in comments 2023-04-20 18:28:50 +10:00
Campbell Barton
639ec2e5a9 BLI_path: add BLI_path_extension_or_end
Some callers that access the extension operated on the end of the path
even when there was no extension. Using this avoids having to assign
the end of the string using a separate check.
2023-04-20 12:32:25 +10:00
Campbell Barton
b778e09492 Cleanup: use memmove instead of a string copy for BLI_path_suffix 2023-04-20 11:58:30 +10:00
Campbell Barton
7884de02f3 Tests: add BLI_path_extension replace/ensure tests for overflow handling 2023-04-20 11:58:29 +10:00
Campbell Barton
95296dc3aa Cleanup: remove "Path" prefix from path_utils tests 2023-04-20 11:58:27 +10:00
Campbell Barton
9be0304b67 Cleanup: order expected value last in path_util tests 2023-04-20 11:58:25 +10:00
Campbell Barton
b6e527febb Tests: add more path extension tests 2023-04-20 11:58:23 +10:00
Campbell Barton
5294758830 Fix buffer overflow in BLI_path_frame_strip with long extensions
The file extension was copied into a buffer without checking it's size.
While large extensions aren't typical, some callers used small fixed
size buffers so an unusually named file could crash.
2023-04-20 11:47:22 +10:00
Campbell Barton
80edd10168 Fix regression in BLI_path_suffix for long extensions
Changes from [0] passed in a pointer size to BLI_strncpy.

[0]: f8e23e495b
2023-04-20 11:18:26 +10:00
Harley Acheson
acb34c718e Fix #107120: Small fixes to OS File Operations
Small fixes to recent file operations changes. FileOperations enum
starting with zero results in bad behavior with EnumPropertyItem. Typo
fix.

Pull Request: https://projects.blender.org/blender/blender/pulls/107138
2023-04-19 19:43:15 +02:00
Campbell Barton
86611a5fcc Tests: add tests for BLI_path_extension ensure & replace 2023-04-19 21:15:43 +10:00
Campbell Barton
c0f7801660 Fix regression in BLI_path_extension_ensure
Error in [0] removed trailing '.' stripping.

[0]: f8e23e495b
2023-04-19 20:33:55 +10:00
Campbell Barton
19ac02767c Fix regression in recent BLI_path extension logic
Error in [0] meant BLI_path_extension_replace &
BLI_path_extension_ensure did nothing when the input path had no
extension.

[0]: f8e23e495b
2023-04-19 18:38:56 +10:00
Sergey Sharybin
3c34b13cf8 Fix set but unused variable in mesh intersect
A bit tricky, since there is also variable shadowing involved.
2023-04-19 10:02:09 +02:00
Campbell Barton
26a194abbd BLI_path: add BLI_path_extension_strip as an alternative to replace
While replacing the extension with an empty string works,
it required a redundant string-size argument which took a dummy
value in some cases. Avoid having to pass in a redundant string size by
adding a function that strips the extension.
2023-04-19 12:59:43 +10:00
Campbell Barton
f8e23e495b BLI_path: improve behavior of BLI_path_extension
Finding the extension included hidden files (starting with a '.'),
now finding the extension matches Python's `os.path.splitext` behavior
which has the advantate a hidden file is not considered one long
extension - with an empty name part.

Also update code to use BLI_path_extension in cases which previously
in-lined this logic.

BLI_path_frame_get path argument is now const,
it was being manipulated unnecessarily.
2023-04-19 11:33:26 +10:00
Campbell Barton
7f241fc773 Tests: add test for BLI_path_suffix & BLI_path_sequence_decode 2023-04-19 11:33:26 +10:00
Campbell Barton
b132118f89 Cleanup: balance doxygen grouping, minor grouping adjustment 2023-04-19 09:02:21 +10:00
Campbell Barton
88f5dd3c72 Cleanup: format 2023-04-19 08:02:42 +10:00
Campbell Barton
eb2867de90 Cleanup: spelling in comments 2023-04-19 08:02:41 +10:00
Harley Acheson
1469613d65 Fix Build Warnings
A differing const argument and an unused var caused by conditionals.

Introduced in 694f792ee1
2023-04-18 13:59:07 -07:00
Harley Acheson
72aeee96ac Fix Build Warning in fileops.c
Marking unused function arguments caused by conditionals.

Introduced in 694f792ee1
2023-04-18 12:53:45 -07:00
Harley Acheson
694f792ee1 UI: OS File Operations Within File Browser
Adds a submenu to the File Browser selected item context menu that
allows opening the item or viewing the location in an OS browsing
window. On Win32 also allows other actions like editing, searching,
opening command prompt, etc.

Pull Request: https://projects.blender.org/blender/blender/pulls/104531
2023-04-18 20:39:30 +02:00
Falk David
66158498de BLI: Return number of values removed from remove_if
Make the `remove_if` function for `Vector`, `VectorSet`, `Set`, and `Map` return the number of elements it removed.

Pull Request: https://projects.blender.org/blender/blender/pulls/107069
2023-04-18 13:28:14 +02:00
Hans Goudey
2a4323c2f5 Mesh: Move edges to a generic attribute
Implements #95966, as the final step of #95965.

This commit changes the storage of mesh edge vertex indices from the
`MEdge` type to the generic `int2` attribute type. This follows the
general design for geometry and the attribute system, where the data
storage type and the usage semantics are separated.

The main benefit of the change is reduced memory usage-- the
requirements of storing mesh edges is reduced by 1/3. For example,
this saves 8MB on a 1 million vertex grid. This also gives performance
benefits to any memory-bound mesh processing algorithm that uses edges.

Another benefit is that all of the edge's vertex indices are
contiguous. In a few cases, it's helpful to process all of them as
`Span<int>` rather than `Span<int2>`. Similarly, the type is more
likely to match a generic format used by a library, or code that
shouldn't know about specific Blender `Mesh` types.

Various Notes:
- The `.edge_verts` name is used to reflect a mapping between domains,
  similar to `.corner_verts`, etc. The period means that it the data
  shouldn't change arbitrarily by the user or procedural operations.
- `edge[0]` is now used instead of `edge.v1`
- Signed integers are used instead of unsigned to reduce the mixing
  of signed-ness, which can be error prone.
- All of the previously used core mesh data types (`MVert`, `MEdge`,
  `MLoop`, `MPoly` are now deprecated. Only generic types are used).
- The `vec2i` DNA type is used in the few C files where necessary.

Pull Request: https://projects.blender.org/blender/blender/pulls/106638
2023-04-17 13:47:41 +02:00
Hans Goudey
dcb3b1c1f9 Geometry: Use implicit sharing for curve and mesh offsets
Similar to 7eee378ecc, this change decreases memory usage and
improves performance when copying curves and meshes without changing
their topology. The same change used for custom data layers is applied
to face and curve offset indices, which aren't stored as a custom data
layer.

The implicit sharing info for the offsets is stored in the mesh and
curve runtime structs, since it doesn't need to be written to files
directly. When changing the offsets pointer directly, the sharing info
must be updated accordingly. To make that easier, a few utility
functions take care of common operations like making an array mutable,
resizing an array, and creating sharing info for allocated data.

This commit also clarifies the intention to not allocate the offsets
at all when there are no curves/faces. That slightly complicates some
of the logic, but there's no reason for the single `0` integer to be
allocated.

Pull Request: https://projects.blender.org/blender/blender/pulls/106907
2023-04-14 17:58:13 +02:00
Hans Goudey
988f23cec3 Attributes: Add 2D integer vector attribute type
This type will be used to store mesh edges in #106638, but it could
be used for anything else too. This commit adds support for:
- The new type in the Python API
- Editing the type in the edit mode "Attribute Set" operator
- Rendering the type in EEVEE and Cycles for all geometry types
- Geometry nodes attribute interpolation and mixing
- Viewing the type in the spreadsheet and using row filters

The attribute uses the `blender::int2` type in most code, and
the `vec2i` DNA type in C code when necessary. The enum names
are based on `INT32_2D` for consistency with `INT8` and `INT32`.

Pull Request: https://projects.blender.org/blender/blender/pulls/106677
2023-04-14 16:08:05 +02:00
Bastien Montagne
c63b2e5187 BLI timeit utils: Add accessor to time value for TIMEBLOCK macros. 2023-04-14 13:29:19 +02:00
Hans Goudey
a7bee90c1d Cleanup: Add access method for point cloud positions
The position attribute has special meaning for point clouds, and
meshes and curves have access methods for the attribute as well.
This saves boilerplate and gives more consistency between types.
2023-04-13 12:49:16 -04:00
Jacques Lucke
7eee378ecc Custom Data: support implicit sharing for custom data layers
This integrates the new implicit-sharing system (from fbcddfcd68)
with `CustomData`. Now the potentially long arrays referenced by custom
data layers can be shared between different systems but most importantly
between different geometries. This makes e.g. copying a mesh much cheaper
because none of the attributes has to be copied. Only when an attribute
is modified does it have to be copied.

Also see the original design task: #95845.

This reduces memory and improves performance by avoiding unnecessary
data copies. For example, the used memory after loading a highly
subdivided mesh is reduced from 2.4GB to 1.79GB. This is about 25%
less which is the expected amount because in `main` there are 4 copies
of the data:
1. The original data which is allocated when the file is loaded.
2. The copy for the depsgraph allocated during depsgraph evaluation.
3. The copy for the undo system allocated when the first undo step is
  created right after loading the file.
4. GPU buffers allocated for drawing.

This patch only gets rid of copy number 2 for the depsgraph. In theory
the other copies can be removed as part of follow up PRs as well though.

-----

The patch has three main components:
* Slightly modified `CustomData` API to make it work better with implicit
  sharing:
  * `CD_REFERENCE` and `CD_DUPLICATE` have been removed because they are
    meaningless when implicit-sharing is used.
  * `CD_ASSIGN` has been removed as well because it's not an allocation
    type anyway. The functionality of using existing arrays as custom
    data layers has not been removed though.
  * This can still be done with `CustomData_add_layer_with_data` which
    also has a new argument that allows passing in information about
    whether the array is shared.
  * `CD_FLAG_NOFREE` has been removed because it's no longer necessary. It
    only existed because of `CD_REFERENCE`.
  * `CustomData_copy` and `CustomData_merge` have been split up into a
    functions that do copy the actual attribute values and those that do
    not. The latter functions now have the `_layout` suffix
    (e.g. `CustomData_copy_layout`).
* Changes in `customdata.cc` to make it actually use implicit-sharing.
* Changes in various other files to adapt to the changes in `BKE_customdata.h`.

Pull Request: https://projects.blender.org/blender/blender/pulls/106228
2023-04-13 14:57:57 +02:00
zanqdo
2b565c6bd0 UI: Add slash character support to fuzzy search initials mode
Nodes with names separated by a slash / can
not be searched by their initials.

This commit adds the slash character to
the list of separators for this type of
fuzzy search.

Pull Request: https://projects.blender.org/blender/blender/pulls/106838
2023-04-12 23:53:36 +02:00
Campbell Barton
6fa80d1e1d Cleanup: add doc-strings to upper/lowecase functions
Move detailed note into the implementation.
2023-04-12 11:24:12 +10:00
Harley Acheson
e369bf4a6d UI: Text Object International Case Change
Allow Text Object operator FONT_OT_case_set to correctly transform the case
of strings written in almost all scripts that differentiate letter case.

Pull Request: https://projects.blender.org/blender/blender/pulls/106581
2023-04-07 23:40:42 +02:00
Hans Goudey
4b2ea18ec9 Cleanup: Deduplicate OffsetIndices utility for meshes and curves
The "reverse map" of corners to faces and points to curves is the same
for meshes and curves now. Move it to the offset indices header to
reflect this.

This unification can go further in the future, but I'd rather wait
until the design is clearer for now.

Pull Request: https://projects.blender.org/blender/blender/pulls/106570
2023-04-04 22:12:17 +02:00
Hans Goudey
7966cd16d6 Mesh: Replace MPoly struct with offset indices
Implements #95967.

Currently the `MPoly` struct is 12 bytes, and stores the index of a
face's first corner and the number of corners/verts/edges. Polygons
and corners are always created in order by Blender, meaning each
face's corners will be after the previous face's corners. We can take
advantage of this fact and eliminate the redundancy in mesh face
storage by only storing a single integer corner offset for each face.
The size of the face is then encoded by the offset of the next face.
The size of a single integer is 4 bytes, so this reduces memory
usage by 3 times.

The same method is used for `CurvesGeometry`, so Blender already has
an abstraction to simplify using these offsets called `OffsetIndices`.
This class is used to easily retrieve a range of corner indices for
each face. This also gives the opportunity for sharing some logic with
curves.

Another benefit of the change is that the offsets and sizes stored in
`MPoly` can no longer disagree with each other. Storing faces in the
order of their corners can simplify some code too.

Face/polygon variables now use the `IndexRange` type, which comes with
quite a few utilities that can simplify code.

Some:
- The offset integer array has to be one longer than the face count to
  avoid a branch for every face, which means the data is no longer part
  of the mesh's `CustomData`.
- We lose the ability to "reference" an original mesh's offset array
  until more reusable CoW from #104478 is committed. That will be added
  in a separate commit.
- Since they aren't part of `CustomData`, poly offsets often have to be
  copied manually.
- To simplify using `OffsetIndices` in many places, some functions and
  structs in headers were moved to only compile in C++.
- All meshes created by Blender use the same order for faces and face
  corners, but just in case, meshes with mismatched order are fixed by
  versioning code.
- `MeshPolygon.totloop` is no longer editable in RNA. This API break is
  necessary here unfortunately. It should be worth it in 3.6, since
  that's the best way to allow loading meshes from 4.0, which is
  important for an LTS version.

Pull Request: https://projects.blender.org/blender/blender/pulls/105938
2023-04-04 20:39:28 +02:00
Clément Foucault
897a735151 BLI: Rotation: Add CartesianBasis transform_point and invert 2023-04-01 13:24:35 +02:00
Chris Blackbourn
531f99ffbd UV: simplify uv packing api and simplify uv packing
Fix #invert_m2_m2 with repeated arguments.

Change UV Packing to use {pivot, half_diagonal} representation.
2023-04-01 11:35:07 +13:00
Sergey Sharybin
a12a8a71bb Remove "All Rights Reserved" from Blender Foundation copyright code
The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.

The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.

However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.

This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:

    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) <year>  <name of author>

    This program is free software ...

This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
2023-03-30 10:51:59 +02:00
Chris Blackbourn
9ea6771d10 Cleanup: simplify sorting during uv packing
Prevent double-sorting during uv packing with bounding-box packing.

Slight speed improvement, slight packing efficiency improvement.
2023-03-30 12:23:49 +13:00
Sergey Sharybin
d32d787f5f Clang-Format: Allow empty functions to be single-line
For example

```
OIIOOutputDriver::~OIIOOutputDriver()
{
}
```

becomes

```
OIIOOutputDriver::~OIIOOutputDriver() {}
```

Saves quite some vertical space, which is especially handy for
constructors.

Pull Request: https://projects.blender.org/blender/blender/pulls/105594
2023-03-29 16:50:54 +02:00
Campbell Barton
1ddbe7cadd Cleanup: move doc-strings into headers, remove duplicates
In some cases move implementation details into the function body.
2023-03-29 14:37:34 +11:00
Campbell Barton
ce659dbc4e Cleanup: use doxygen sections 2023-03-29 14:17:32 +11:00
Campbell Barton
35f770a689 Cleanup: duplicate words in comments 2023-03-29 14:17:32 +11:00
Jacques Lucke
d81d743537 BLI: support == and != for Set
This makes it more convenient to check if two sets contain the same keys.
2023-03-28 14:16:57 +02:00