Commit Graph

4622 Commits

Author SHA1 Message Date
Campbell Barton
b2b0869212 - camera max zoom limit was inconsistent
- camera pan now follows the mouse
2010-09-11 04:39:00 +00:00
Matt Ebb
1fe90ba049 Fixed the splash screen: previous had incorrect colour, typography, no transparent header. 2010-09-11 00:19:38 +00:00
Matt Ebb
0df7cde29a Fix for own stupid bug the other day, messed up the gradients in selected/deselected UI elements.
Didn't know beta was going to be today, really hope this makes it in!
2010-09-11 00:08:07 +00:00
Sergey Sharybin
46f0fbcf0a Fix #23742: a NURBS surface created with two joined curves crashes Blender on rendering
Nurb's material number used to be clamped to [0;-1] for case object hasn't got
materials. Forced to keep material number on zero if object hasn't got any materials.
2010-09-10 06:05:18 +00:00
Janne Karhu
741a53050f Hair disconnect/connect wasn't working properly. 2010-09-08 08:36:12 +00:00
Campbell Barton
5b428e9158 bugfix [#23720] Performing an object operation in the Outliner in Visible Layers display mode causes CTD 2010-09-08 03:34:45 +00:00
Campbell Barton
8737dcfc7b bugfix [#23722] Artifact in 3D View with empties saved to default .blend. 2010-09-08 02:55:48 +00:00
Joshua Leung
e53bbc7ab7 Graph Editor tweaks:
Buttons for editing RNA paths/array index for F-Curves that aren't working are now actually functional. This means that when invalid paths are present, they can be manually fixed up.
2010-09-07 12:03:09 +00:00
Matt Ebb
51aa26db62 Fix [#23634] Edit Box in World / Ambient Occlusion has wrong background colour 2010-09-07 11:14:20 +00:00
Campbell Barton
7f686a46f5 bugfix [#23648] Add image strip window checkboxes don't work 2010-09-07 10:48:25 +00:00
Campbell Barton
28d18d59a3 bugfix [#22831] transform problem with hidden parent object
dont allow selecting of hidden objects or restrict selected object by using the BASE_SELECTABLE macro.
2010-09-07 10:24:12 +00:00
Campbell Barton
ea95d71067 bugfix [#23189] Num-0 swtich to Camera view and back doesn't respect UserPerspective view.
also fix for recent cmake edits.
2010-09-07 09:15:59 +00:00
Joshua Leung
51d996ab36 Bugfix #23707: Autokey Available is ignored on a Clear Transform
Checks are now done to see if only the active KeyingSet should be used instead of always using a hardcoded value only.
2010-09-07 03:58:50 +00:00
Campbell Barton
2406ebe1a4 - added back zlib include (needed for win32).
- use list append in more places.
- remove non existing include dir.
2010-09-07 01:13:10 +00:00
Campbell Barton
6b6d6304e2 bugfix [#23702] Parent to hidden object crashes 2010-09-06 22:10:51 +00:00
Campbell Barton
f6c68f1019 bugfix [#23663] relative path dind work on linux 2010-09-06 13:28:57 +00:00
Janne Karhu
eef3b72c0e Fix for [#22960] UV/Image editor - Back to Previous button 2010-09-06 09:46:34 +00:00
Campbell Barton
594c40e37f bugfix [#23641] enable/disable switch of "Limit" Constraints are inverting 2010-09-06 07:26:21 +00:00
Campbell Barton
a785361b41 bugfix [#23695] SigSegV when deleting camera from multiple scenes via outline pop-up menu 2010-09-06 06:48:19 +00:00
Campbell Barton
27fff49335 revert keymap name commit, matt says everything should be '2D View', '3D View...' etc, so for now just go back to what we had.
reverse merge:
 svn merge -r31774:31773 .
2010-09-06 05:40:52 +00:00
Campbell Barton
0106b00a2a rename '3D View' keymap, since its know as 'View 3D' for other areas of the keymap editor. 2010-09-06 05:20:05 +00:00
Peter Schlaile
a2451f925f This fixes: [#23260] VSE Marking with shortcuts doesn't work 2010-09-05 15:18:45 +00:00
Peter Schlaile
e75f037fac This fixes: [#23672] If frame offset is too high the strip jumps forward
when you try to move it.
2010-09-04 20:55:31 +00:00
Janne Karhu
b0c4b1216d Fix for [#21101] Switch off collision at collision object is not recognised by falling softbody Object
* When removing a modifier that effects the depsgraph the DAG_scene_sort has to be done after the update call so that dynamic systems can clear the collision surface properly.
2010-09-03 07:50:22 +00:00
Campbell Barton
d0c54d3d0e use set as a suffix (matches operators)
- set_frame() --> frame_set()
 - set_context_pointer() --> context_pointer_set()

material adding works for curves and metaballs, new function to remove materials.

materials.link() didnt well fit how this is used elsewhere
 - order matters
 - it can be linked more than once.
 - remove(material), isnt that useful since you need to manage indicies.

... use list style functions instead. materials.append(mat) / materials.pop(index)
2010-09-03 07:25:37 +00:00
Janne Karhu
c4d2586019 Changed the error messages "Can't pack/unpack movie or image sequence." to more descriptive ones "Packing/Unpacking movies or image sequences not supported." as suggested by Brecht. 2010-09-03 05:25:12 +00:00
Guillermo S. Romero
a8269c8946 SVN maintenance. 2010-09-03 03:30:20 +00:00
Campbell Barton
4e9162cd63 revert own commit which changed weight range, the set weight operator is for the goal weight, not the nurbs weight. 2010-09-02 10:56:50 +00:00
Janne Karhu
5db18d474f "Fix" for [#23621] lattice modifier on particle hair when applied doesn't apply it to the hair
* Although not strictly a bug it is the expected behavior and won't mess anything else up.
* Note: the lattice is applied to the actual hair keys instead of the calculated strands so the applied result will differ a bit from the original.
2010-09-02 08:06:53 +00:00
Nathan Letwory
6e1e638313 Fix [#23613] Align active camera to view vs toggle camera acts odd
Reported by Reiner Prokein

After aligning active camera toggling between last view and camera worked wrong in such a way that the view previous to the one to which was aligned was rotated to. In some cases rotation to last view seemed incomplete and ortho was used. Thanks to M.G. Kishalmi (lmg) for showing through a Skype screen share.

This is now fixed by copying the current view info before active camera is aligned.
2010-09-02 00:24:33 +00:00
Thomas Dinges
4ddc61643a Renaming of Cylindric objects after a good proposal by Conz:
http://www.vrchannel.de/blender/cylinder_rename.png

Mesh Tube > Mesh Cylinder
NURBS Tube > NURBS Cylinder
Metaball Cylinder > Metaball Capsule

I know that naming is something not everyone agrees on, but these terms look geometrically correct.
2010-09-01 21:11:33 +00:00
Thomas Dinges
bd79d80b8a Internal Code Renaming:
Donut > Torus
2010-09-01 20:18:31 +00:00
Sergey Sharybin
3c90ce6725 Send NC_SCENE|ND_TOOLSETTINGS notifier when select mode was forced to edge select
in loop cut operator. Header buttons have "delayed" update without this notifier.
2010-09-01 17:03:31 +00:00
Matt Ebb
b49bd51bc8 Quicky - allow dragging an image on a 3d view background
to set it as the background image. Dragging on an object still 
sets it to face-mapped texture.
2010-09-01 13:41:53 +00:00
Janne Karhu
4a427fa4ff Particle billboards weren't created properly 2010-09-01 10:29:03 +00:00
Dalai Felinto
a41c0a55d5 Fix for "RNA_enum_get: ActionActuator.mode not found.". It was broken since recent rna renaming
Found while looking at another bug, unfortunately it's unrelated :)
2010-08-31 22:27:54 +00:00
Campbell Barton
dfb8c5974e rna support for passing dynamic sized arrays to rna functions
using this for object.vertex_groups.assign([index list ...], group, weight, mode)
2010-08-31 11:31:21 +00:00
Campbell Barton
eab50148e2 - keymap import/export works again (broke with own api changes)
- function renames, move WM functions into collections wm.add_keymap() --> wm.keymaps.new()
  note: new is used for named items in a collection, which return the result.
- Action.get_frame_range() is now a readonly property 'frame_range', floats rather then ints.
2010-08-30 13:50:59 +00:00
Campbell Barton
df4dd70d7b various utf8 compatibility fixes
- OBJ import/export now work with non utf8 paths. (all exporters and importers need changes like this)
- strip non utf8 chars from new ID blocks (also applies to renaming)
- set the file rename button to allow non-utf8 chars.
2010-08-30 08:28:48 +00:00
Joshua Leung
8346268daf Bugfix #23551: FMODIFIERS: Steps "Use End Frame" doesn't enable
One old property name was missed during the renaming madness, so the 'active' poll always failed there.
2010-08-30 01:57:50 +00:00
Joshua Leung
1f2bc7b7b3 Bugfix #23575: Hook modifier don't update name of bone acting as the controller when the name of that bone is changed 2010-08-30 01:07:45 +00:00
Nathan Letwory
37b54281b2 Fix indentation errors 2010-08-29 21:38:59 +00:00
Nathan Letwory
6c113b54b3 Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
Campbell Barton
de2e58ca49 fix for the weight range for curve set weight operator 2010-08-29 15:53:37 +00:00
Thomas Dinges
76918e6f90 Timeline Notifier Listener:
* Added ND_FRAME_RANGE to the header listener, changing frame range in Properties Window didn't update it in the timeline, reported by Hardworker in IRC. Thanks! 
* Main Area Listener doesn't listen to all NC_SCENE Notifiers now, only selected ND Notifiers, like the header does. This is more efficient. If there is a reason to let it listen to all NC_SCENE notifiers, please tell me. :)
2010-08-28 15:04:42 +00:00
Campbell Barton
f28b5e672e python/utf8 compatibility fixes. (as discussed on the mailing list)
- user input gets non utf8 chars stripped all text input other then file paths.

- python has the same limitations, it will raise an error on non utf8 strings except for paths use unicode escape literals so its possible to deal with saving to these file paths from python.

- new string functions
  BLI_utf8_invalid_byte(str, len) returns the first invalid utf8 byte or -1 on on success.
  BLI_utf8_invalid_strip(str, len) strips non utf-8 chars.
2010-08-28 12:34:22 +00:00
Sergey Sharybin
0d530c3ddb Fix #23363: Layer buttons do not update when last object deleted
This happend because of incorrect order of calculating used layer mask and drawing
header. Added layer content changed notifier to recalc used layers when needed.
This also fixes header redrawing in "Move to layer" operator and when user
changes Object.layers in properties view
2010-08-28 07:07:02 +00:00
Campbell Barton
c64efcb009 patch [#23535] Fix for [23408] in Outliner plus other UI fixes there
from Alexander Kuznetsov (alexk) 

Authors comments
---
- Rename textfield sometimes exceeded scroll bars' and window's borders.
- Restrict buttons were over not under the rename field.
- Restrict lines didn't go all the way.
- Because of 2.4x interface system, in 2.5 rows were shifted 2 pixels up.
- In Datablocks and User Preferences view bottom line was down by one.
- Rows in Datablocks, User Preferences and Keymap view didn't extend all the way but check boxes and text fields did. It was visible while scrolling horizontally  or at right bottom corner.
- Vertical lines in Datablocks and User Preferences didn't stop at the last horizontal line after last row.

This patch fixes those problems.
P.S. I tested the vertical offset with value of 40 so it works perfectly.
2010-08-27 22:22:10 +00:00
Matt Ebb
125b82ad4c Fix [#23451] Render View, one plus button too much 2010-08-27 07:44:36 +00:00
Campbell Barton
b0aa8368fe rna api
obj.add_vertex_group() --> obj.vertex_groups.new()
  obj.add_vertex_to_group() --> obj.vertex_groups.assign()

note: obj.vertex_groups.assign() will be very slow, need to have this take a list rather then 1 vertex at a time.
2010-08-27 02:33:35 +00:00