Commit Graph

16847 Commits

Author SHA1 Message Date
Bastien Montagne
3a896bb373 Refactor: Move world foreach_id to new IDTypeInfo structure. 2020-05-13 19:22:46 +02:00
Bastien Montagne
658b254e3e Cleanup: Keep IDTypeInfo separated from ID type specific API.
Also do not define IDTypeInfo callback when default generic code is
enough...
2020-05-13 19:11:19 +02:00
Bastien Montagne
73f38f8db0 Refactor: Move shapekey foreach_id to new IDTypeInfo structure. 2020-05-13 19:08:54 +02:00
Bastien Montagne
9ac5413ac0 Refactor: Move camera foreach_id to new IDTypeInfo structure. 2020-05-13 19:01:20 +02:00
Bastien Montagne
c9048441f5 Cleanup: Do not mix IDTypeInfo code with rest of an ID type specific API... 2020-05-13 18:54:13 +02:00
Jacques Lucke
b55c78a289 Simulation: Add modifier to access simulation data
For now the "Simulation" modifier only exists for point cloud objects, because
we need this for the particle system. Right now, the modifier is doing nothing.

There is a new `DEG_add_simulation_relation` function that is used
by the modifier to make sure that the simulation is evaluated before
the modifier is executed.

Reviewers: brecht, sergey

Differential Revision: https://developer.blender.org/D7549
2020-05-13 12:39:17 +02:00
Sergey Sharybin
23fd95458c Multires: Fix wrong or missing mask propagation
Propagation when changing sculpt level was missing. In fact, the mask
was simply completely removed when changing sculpt level.

Subdivision worked for simple and linear subdivision, but Catmull-Clark
was giving empty results.

Fixes propagation part of T76386.
2020-05-13 12:11:27 +02:00
Sergey Sharybin
0790d90d02 Multires: Update and add comments 2020-05-13 12:08:12 +02:00
Sergey Sharybin
2843af9357 Multires: Fix mask interpolation weights
Weights were in the different order from corners.

Doesn't fix propagation issues, but fixes an essential step towards
fully correct propagation.
2020-05-13 12:08:11 +02:00
Bastien Montagne
6fbb01e641 Merge branch 'blender-v2.83-release' 2020-05-13 10:39:59 +02:00
Bastien Montagne
cda25f8f38 Fix T76646: Crash when changing Size in Add Cube pop-up in some cases.
Remove resetting of ID uuid session counter, it is not really needed
anymore, and not trivial to do this properly everytime.

Thanks @brecht for investigating this.
2020-05-13 10:37:02 +02:00
Pablo Dobarro
429841e5fd Merge branch 'blender-v2.83-release' 2020-05-13 03:00:34 +02:00
Pablo Dobarro
bf0a554114 Fix T75968: PBVH raycast returns wrong active vertex
nearest_vertex_co was not reset when a new triangle was intersected by
the ray, so it was always returning the closest vertex to the real
cursor position in any triangle, which was not always the triangle under
the cursor.

Reviewed By: sergey

Maniphest Tasks: T75968

Differential Revision: https://developer.blender.org/D7485
2020-05-13 02:49:38 +02:00
Richard Antalik
f9d0f59bed Merge branch 'blender-v2.83-release' 2020-05-13 00:14:44 +02:00
Richard Antalik
50ef801a79 Fix T76320: Thread race condition on undo with prefetching enabled
Stop prefetch jobs before undoing.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7633
2020-05-13 00:10:58 +02:00
Richard Antalik
613715a994 Merge branch 'blender-v2.83-release' 2020-05-12 23:19:00 +02:00
Richard Antalik
be69f23b68 Fix T70612: Sequencer Crash on enabling Prefetch
Disable (skip) preftching scene strips if they target 3D scene.
Try to continue prefetching complete frame if disk cache images are found.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7514
2020-05-12 23:13:18 +02:00
Bastien Montagne
13d0f74b80 Refactor: Move lamp foreach_id to new IDTypeInfo structure. 2020-05-12 18:54:57 +02:00
Bastien Montagne
8ce0c9111d Refactor: Move texture foreach_id to new IDTypeInfo structure. 2020-05-12 18:54:57 +02:00
Bastien Montagne
5fd64c014f Refactor: Move armature foreach_id to new IDTypeInfo structure. 2020-05-12 18:54:57 +02:00
Bastien Montagne
9996688b71 Refactor: Move library foreach_id to new IDTypeInfo structure. 2020-05-12 18:54:57 +02:00
Bastien Montagne
70b73732fe Refactor: Move lattice foreach_id to new IDTypeInfo structure. 2020-05-12 18:54:57 +02:00
Bastien Montagne
b1b93c2ef1 Refactor: Move metaball foreach_id to new IDTypeInfo structure. 2020-05-12 18:54:57 +02:00
Bastien Montagne
ef6610dec5 Refactor: Move Curve foreach_id to new IDTypeInfo structure. 2020-05-12 18:54:57 +02:00
Antonio Vazquez
33f9fe3c62 Merge branch 'blender-v2.83-release'
Conflicts:
	release/scripts/startup/bl_ui/properties_render.py
	source/blender/blenkernel/BKE_blender_version.h
2020-05-12 17:54:20 +02:00
Antonio Vazquez
f24e9bb038 GPencil: Add new parameter for SMAA threshold
This parameter allows to define the threshold for SMAA algorithm.

Differential Revision: https://developer.blender.org/D7708
2020-05-12 17:48:28 +02:00
Bastien Montagne
25c67a65d6 Merge branch 'blender-v2.83-release' 2020-05-12 16:16:30 +02:00
Bastien Montagne
8da7ab11cf Fix T76053: Rigid Body properties disappears after deleting rigid body constraint object and undoing.
Since we re-use same addresses of IDs with newly read data, and never
remap old IDs to 'proper' 'old' ID pointers, it implies that old IDs
being deleted will have many ID pointers to new, valid data that we want
to keep.

In general anyway, code from IDTypeInfo (i.e. low-level ID management
code) should never do anything outside of its own ID scope, we cannot
guarantee that given ID is in fully valid state regarding its relations
to other data-blocks.
2020-05-12 16:13:52 +02:00
Sergey Sharybin
fd271b6b24 Merge branch 'blender-v2.83-release' 2020-05-12 15:58:35 +02:00
Sergey Sharybin
c7651be1e1 Multires: Cleanup, clarify comments 2020-05-12 15:58:21 +02:00
Sergey Sharybin
08b4c9a815 Multires: Correct NULL-pointer check
There is some hard-to-reproduce scenario when top level
would have masks allocated, but without masks on the sculpt
level.

Need to check proper array before accessing its elements.
The check for top-level masks is done by the caller.
2020-05-12 15:49:31 +02:00
Campbell Barton
94934199e7 Merge branch 'blender-v2.83-release' 2020-05-12 22:10:13 +10:00
Sybren A. Stüvel
973ab436f0 Fix T76514: Invalid geometry in Alembic crashes Blender
Even though {T76514} is caused by invalid geometry, and thus technically
constitutes a bug in the software that created the Alembic file, I would
like Blender not to crash on importing such a file.

The error in the Alembic file consists of invalid mesh loops, where
consecutive loops refer to the same vertex. The `BKE_mesh_validate()`
can actually correct these errors, so this commit focuses on two things:

- Letting Blender survive the situation until the mesh is loaded, and
- Detecting the error so that `BKE_mesh_validate()` can be called only
  when necessary. This ensures there is only a minimal impact on
  performance when loading actually valid data.

Differential Revision: https://developer.blender.org/D7703

Reviewed By: JacquesLucke
2020-05-12 13:58:40 +02:00
Jacques Lucke
06763eace7 Merge branch 'blender-v2.83-release' 2020-05-12 12:23:41 +02:00
Jacques Lucke
cfbcc94451 Fix T75492: Only positive shrink factor values can be animated
A better fix would probably be to check if the value is animated,
but I'm not sure how to do that.

Reviewers: zeddb

Differential Revision: https://developer.blender.org/D7692
2020-05-12 12:22:36 +02:00
Philipp Oeser
e10eaaad13 Merge branch 'blender-v2.83-release' 2020-05-11 20:31:58 +02:00
Philipp Oeser
acd5f5285e Fix T76538: Prevent nodesocket creation on certain nodes
- no sockets on Frame nodes
- no Input sockets on Group Input nodes
- no Output sockets on Group Output nodes

Maniphest Tasks: T76538

Differential Revision: https://developer.blender.org/D7671
2020-05-11 20:26:00 +02:00
Sergey Sharybin
8c6391a9b3 Merge branch 'blender-v2.83-release' 2020-05-11 15:32:50 +02:00
Campbell Barton
815855b91b Fix T76642: Incorrect behavior limiting undo steps 2020-05-11 22:20:51 +10:00
Sergey Sharybin
672a0af081 Fix T76438: Wrong calculation of depth for Follow Track constraint
Need to transform direction as such, without adding translation component
of the camera matrix.
2020-05-11 11:45:20 +02:00
Sergey Sharybin
38732c74fc Tracking: Cleanup, split code of follow track constraint
Makes a set of more isolated individual functions, which should make
it more clear what's going on. Improved naming, added some comments.

Some extra cleanup is possible to get rid of generic vectors called
vec and disp.
2020-05-11 11:24:44 +02:00
Richard Antalik
4816b1f11d Merge branch 'blender-v2.83-release' 2020-05-10 08:29:52 +02:00
Richard Antalik
eaee2b4119 Fix T36263: Pasted strip doesnt have F-Curve keyframes from the original
Original code for copying strips tried to change strip name 2 times before
copying and once again after pasting.

Store structs in clipboard in unchanged state, so we can reference data after
pasting easily.

Better method would probably be storing animation data in clipboard as well,
so we can copy animated strips even between scenes.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7638
2020-05-10 08:26:24 +02:00
Richard Antalik
78296366df Merge branch 'blender-v2.83-release' 2020-05-10 08:05:03 +02:00
Richard Antalik
a1b3effd55 Fix T71300: Crash on rendering scene recursively from sequencer
Adding recursive scenes has been disabled, but old files still can be opened.

Add check if scene will render itself.
Opening such file will produce warning on open and error on running render.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D7562
2020-05-10 07:51:20 +02:00
Campbell Barton
d06384aa41 Cleanup: spelling 2020-05-09 17:19:28 +10:00
Campbell Barton
00e99959d3 Cleanup: double-spaces in comments 2020-05-09 17:15:43 +10:00
Antonio Vazquez
298356a9c0 GPencil: Fix typo error in previous rename 2020-05-08 11:15:42 +02:00
Campbell Barton
32f7495e5a Cleanup: clang-format 2020-05-08 19:02:03 +10:00
Antonio Vazquez
a2f4d7b8a3 GPencil: Refactor - Rename modifier and shder functions
This change is to align names with changes in T76498
2020-05-08 10:34:42 +02:00