Clément Foucault
0bfd5e3536
GPU: Add GLSL preprocessor
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This splits the GLSL processing into its own file
as it will grow in complexity.
Removes the complexity from `datatoc` and chain them
during the build process.
Rel #128076
Pull Request: https://projects.blender.org/blender/blender/pulls/128261
2024-10-04 11:33:21 +02:00
Campbell Barton
6a1bd2ff40
Cleanup: use C++ comments for disabled code
2024-09-14 12:35:00 +10:00
Hans Goudey
0618de49ad
Cleanup: Replace MIN/MAX macros with C++ functions
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Use `std::min` and `std::max` instead. Though keep MIN2 and MAX2
just for C code that hasn't been moved to C++ yet.
Pull Request: https://projects.blender.org/blender/blender/pulls/117384
2024-01-22 15:58:18 +01:00
Campbell Barton
20b4a77872
datatoc: exclude the initial C-style comment from GLSL/MSL/Cuda files
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Add optional argument `STRIP_LEADING_C_COMMENTS` to CMake macros:
data_to_c_simple & data_to_c.
Strip leading C-style comments that don't bloat binary size.
Comments are replaced with blank lines so line numbers in error messages
match. Reduces Blender's binary size by ~70kb.
2023-08-19 17:57:12 +10:00
Campbell Barton
df530d4fd4
Cleanup: various C++ cleanups
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- Use C++ headers.
- Use function style cast.
- Use boolean literals.
- Remove redundant struct, void.
- Correct struct comment ID's.
2023-07-27 21:54:00 +10:00
Jacques Lucke
3e6025c1b1
Cleanup: move some files to c++
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Also see #103343 .
Pull Request: https://projects.blender.org/blender/blender/pulls/110529
2023-07-27 13:10:42 +02:00