Commit Graph

1337 Commits

Author SHA1 Message Date
Philipp Oeser
cbbeeccd08 Fix #124027: EEVEE light influence UI disappears when light is pinned
As desribed in #90039, we dont have a context object when pinning data,
this was accessed though leading to python errors.

The object was only used for the active state of certain layouts, do to
resolve the errors (and disappearing UI), check if we actually get an
object from context. That means the correct active state of certain
layouts is lost (it could either be always ON or always OFF, PR is using
the former -- since the default visibility is ON, so that would be more
common).

Pull Request: https://projects.blender.org/blender/blender/pulls/124091
2024-07-03 13:43:39 +02:00
Bastien Montagne
570eee1717 Debug: Add new userpref option to enforce recompute of ID usercount on filesave.
This is a workaround to allow user to keep working without loss of data
when an issue like #124049 happens.

This commit also expose again the `use_all_linked_data_direct` debug
option, no idea why that one was removed.
2024-07-02 16:46:19 +02:00
Campbell Barton
c29d8326e0 UI: sort add-ons by name
Previously add-ons were sorted by category & name, remove the category
only sorting by name since the category is no longer displayed and
isn't part of extension meta-data. Now the add-ons are sorted by name
(case insensitive).

Details:

- Store add-ons modules sorted to avoid having to sort on every redraw.
- addon_utils.modules() now returns an iterator.
2024-07-02 15:06:14 +10:00
Campbell Barton
67ddb0e1a5 Extensions: detect external changes on startup & loading preferences
Changes to an extensions manifest weren't accounted for.
This was particularly a problem for "System" extensions which aren't
intended to be managed inside Blender however the problem existed for
any changes made outside of Blender.

Now enabled extensions are checked on startup to ensure:

- They are compatible with Blender.
- The Python wheels are synchronized.

Resolves #123645.

Details:

- Any extension incompatibilities prevent the add-on being enabled
  with a message printing the reason for it being disabled.

- Incompatible add-ons are kept enabled in the preferences to avoid
  loosing their own preferences and allow for an upgrade to restore
  compatibility.

- To avoid slowing down Blender's startup:

  - Checks are skipped when no extensions are enabled
    (as is the case for `--factory-startup` & running tests).
  - Compatibility data is cached so in common case,
    the cache is loaded and all enabled extensions `stat` their
    manifests to detect changes without having to parse them.
  - The cache is re-generated if any extensions change or the
    Blender/Python version changes.

- Compatibility data is updated:

  - On startup (when needed).
  - On an explicit "Refresh Local"
    (mainly for developers who may edit the manifest).
  - When refreshing extensions after install/uninstall etc.
    since an incompatible extensions may become compatible
    after an update.
  - When reloading preferences.

- Additional info is shown when the `--debug-python` is enabled,
  if there are ever issues with the extension compatibility cache
  generation not working as expected.

- The behavior for Python wheels has changed so they are only setup
  when the extension is enabled. This was done to simplify startup
  checks and has the benefit that an installed but disabled extension
  never runs code - as the ability to install wheels means it could
  have been imported from other scripts. It also means users can disable
  an extension to avoid wheel version conflicts.

  This does add the complication however that enabling add-on which is
  an extension must first ensure it's wheels are setup.
  See `addon_utils.extensions_refresh(..)`.

See code-comments for further details.
2024-07-01 15:08:14 +10:00
Richard Antalik
1a887c06d9 Fix #123543: Delete retiming keys deletes strip
Delete operator was shared for strips and retiming keys, which was not
ideal. Operator logic relied on invoke function setting proper context
which was also hidden from users.

Split these operators and make dedicated operators for removing retiming
keys - `SEQUENCER_OT_retiming_key_delete`.
This operator returns `OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH` if
executed in non-retiming context, or no key is selected.

Pull Request: https://projects.blender.org/blender/blender/pulls/123767
2024-06-28 17:06:44 +02:00
Campbell Barton
42e1239ba8 Core: support restricting the types an XML preset may load
Prevent potential problems from untrusted XML (typically themes)
traversing into data outside the intended targets.

From what I can tell it's not currently possible but changes to RNA
could allow for this which would likely go by unnoticed.

Further details in code-comments.
2024-06-27 21:21:07 +10:00
Damien Picard
f739d4832e I18n: Extract and disambiguate a few messages
Disambiguate
- "Thickness": use "Material" for EEVEE's thickness material setting.
- "Generated": use "Texture" for texture coordinates, "Image" for
  image source, keep default context for animation keyframe types.

Translate
- Split "Online access required to (check for|install) updates..."
  into 2x2 messages individually translatable.
- "Geometry" input in bake node.
- "New" for the Palette ID: extract it as part of the
   BLT_I18N_MSGID_MULTI_CTXT for "New".

Some issues reported by Gabriel Gazzán and Satoshi Yamasaki.

Pull Request: https://projects.blender.org/blender/blender/pulls/123404
2024-06-26 19:25:22 +02:00
Pratik Borhade
1dd017ac62 Fix #123228: GPU subdivision setting can be adjusted on an unsupported device
GPU subdivision is only supported on OpenGL backend. Exclude this
property for metal backend then.

Pull Request: https://projects.blender.org/blender/blender/pulls/123313
2024-06-26 13:31:37 +02:00
Richard Antalik
2075174496 Fix #120370: Fades don't work well with scene strips
Recently, `volume` property has been added to scene strips. This causes
only volume property to be animated when adding fades with `fades_add`
operator.

Add fades to volume and opacity properties if these are available.

Pull Request: https://projects.blender.org/blender/blender/pulls/123236
2024-06-26 06:04:50 +02:00
Nika Kutsniashvili
b933d6e1c7 Fix #123586: Sequencer: Box select in Preview doesn't work after selecting it in the menu
select_box operator needs different context in preview and sequencer
regions. It wasn't specified, so it defaulted to sequencer context and
wasn't working in preview.

This PR sets poll for region and sets correct context for preview. This
also means shortcut appears on menu item in preview now.

Pull Request: https://projects.blender.org/blender/blender/pulls/123757
2024-06-26 05:54:28 +02:00
Dalai Felinto
dd7cc11796 Extensions: Link to visit the extensions platform 2024-06-25 15:13:50 +02:00
Dalai Felinto
33a7cf8c49 Translations: blender.org should not be translatable 2024-06-25 15:13:50 +02:00
Campbell Barton
485a4dbf0f Extensions: order "System" repositories last
The default "System" repository which was ordered before "User Default",
order system repositories last as these are a special case many users
won't touch.
2024-06-23 14:43:31 +10:00
Campbell Barton
c78adfc698 Extensions: use str.casefold for case insensitive search
`str.casefold` is intended for case insensitive string matching and
finds more matches with some unicode characters.
2024-06-23 12:57:08 +10:00
Campbell Barton
38e25d7838 UI: tweaks to extension & addon items
- Use line separator over box instead of separate boxes.
- Format web-links with a label, then the button instead
  of positioning the buttons side-by-side.

Changes by Brecht with minor edits (see !123420).

Co-authored-by: Brecht Van Lommel <brecht@blender.org>
2024-06-21 11:34:10 +10:00
Campbell Barton
72ef03d5a1 Extensions: split add-ons & extensions into separate preferences
Add back the "Add-ons" preferences, removing add-on logic from
extensions.

- Add support for filtering add-ons by tags
  (separate from extension tags).
- Tags now respect the "Only Enabled" option.
- Remove the ability to enable/disable add-ons from extensions.
- Remove add-on preferences from extensions.
- Remove "Legacy" & "Core" prefix from add-on names.
- Remove "Show Legacy Add-ons" filtering option.

Implements design task #122735.

Details:

- Add-on names and descriptions are no longer translated,
  since it's impractical to translate text which is mostly
  maintained outside of Blender.
- Extensions names have a `[disabled]` suffix when disabled so it's
  possible to identify installed but disabled extensions.
- The add-on "type" is shown in the details,
  so it's possible to tell the difference between an extension,
  a core add-on & a legacy user add-on.
- Icons are also used to differentiate the add-on type.
- User add-on's must be uninstalled from the add-ons section
  (matching 4.1 behavior).
- Simplify logic for filtering tags, move into a function.
2024-06-21 10:42:53 +10:00
Campbell Barton
6eb2b5f47b Fix local extension errors being shown as remote errors
Also fix error with non extension add-on display by removing
an exception for extensions which is no longer needed.
2024-06-19 15:58:45 +10:00
Nathan Vegdahl
295df94478 Anim: add "legacy behavior" option to Limit Rotation constraint
This adds a "Legacy Behavior" option to the Limit Rotation constraint that makes
it behave how Limit Rotation constraints did prior to
ed2408400d. Newly created constraints have this
option disabled, but versioning code enables the option on constraints from
older files to ensure that the behavior of e.g. existing rigs is not altered.

This is one part of a two-part fix for #123105. The other part is in PR
extensions/rigify#4.

Pull Request: https://projects.blender.org/blender/blender/pulls/123361
2024-06-18 18:29:25 +02:00
Jeroen Bakker
52d72d9fbb Fix #122847: Show Transparent Render Pass
EEVEE has a transparent render pass that renders materials where
the render mode is set to blended. This was introduced when EEVEE-Next
was still in development, but was never fully backported.

This PR adds the missing pieces.

Pull Request: https://projects.blender.org/blender/blender/pulls/123298
2024-06-17 09:35:03 +02:00
Miguel Pozo
a11d3c6c01 EEVEE: Add Ray Visibility > Camera support
FIx #122980.

Pull Request: https://projects.blender.org/blender/blender/pulls/123248
2024-06-15 08:54:20 +02:00
Campbell Barton
e93f0ee53a Extensions: add network timeout and connection limit preferences
These settings are used when running extension updates but may be
used for any operations that perform online access.
2024-06-14 15:32:07 +10:00
Christoph Lendenfeld
9dcc63b76c Fix #122372: Keyingsets not keying custom properties of type EnumProperty
The issue was that when applying the keyingsets
`Whole Character` and `LocRotScale & Custom Properties` the
enum property of a rigify rig was not keyed.
The reason it was not keyed was just because
it was not specified in the compatible types in the keying set.
The fix is to just add `bpy.types.EnumProperty` to the list.

Pull Request: https://projects.blender.org/blender/blender/pulls/122377
2024-06-13 13:17:32 +02:00
Damien Picard
f87d4e4e40 I18n: Extract and disambiguate a few messages
Extract
- Cycles denoiser enum.
- Extensions user preferences UI.
- Node operator poll message from new node function.

Improve
- Split "(Enabled|Disabled) on startup, overriding the preference."
into two messages.

Disambiguate
- "Add" when describing the action of adding something should use the
  Operator context.
- "Dimensions", in noise textures.
- "Transform" as a noun, the matrix transform type of Geometry Nodes,
  as opposed to the verb to move things in space.
- "Parent" as a noun or verb (the parent of an object, to parent an
  object to another).

Some issues reported by Satoshi Yamasaki, deathblood, and Gabriel Gazzán.

Pull Request: https://projects.blender.org/blender/blender/pulls/122969
2024-06-13 12:15:55 +02:00
Brecht Van Lommel
c3dcad64c7 Fix #122989: Enabling installed legacy add-on fails without scripts folder
Needs to happen after refreshing the paths.
2024-06-12 18:36:55 +02:00
Miguel Pozo
6f724b83c6 Fix #122929: Freestyle options not visible in view layer properties (EEVEE) 2024-06-11 21:22:27 +02:00
Damien Picard
602b26f461 I18n: Disambiguate messages from custom properties
These messages are part of enum items not directly used by their
EnumProperty, because they are returned by a function. They cannot be
accessed in RNA at all times, and need to be extracted manually.
2024-06-11 15:09:09 +02:00
Jeroen Bakker
bb9e3df6d2 Fix #122766: Add missing Fast GI options to raytracing presets
The UI has changed and fast GI options was moved to the raytracing
panel in the UI. When this was done they were not added to the
raytracing presets what adds confusion when adding the presets.

This PR adds the fast GI options to the presets.

Pull Request: https://projects.blender.org/blender/blender/pulls/123061
2024-06-11 14:07:03 +02:00
Clément Foucault
e6ca5f00d5 EEVEE-Next: Rename lightprobe volume single sided to backface cull
This also modifies the RNA access path for consistency.
This was a long standing change that was oversighted.
2024-06-10 22:34:26 +02:00
Campbell Barton
554b3c5bd9 Extensions: support custom-directory for system repositories
While this is reasonably obscure, not supporting this caused the UI
to be confusing and there is no strong reason not to support this.
2024-06-10 22:22:07 +10:00
Campbell Barton
0838e99979 Extensions: only show "use_cache" for remote repos
This option only makes sense for remote repos.
2024-06-10 22:22:05 +10:00
Richard Antalik
6dfed3a021 Fix #122895: Frame change does not work in VSE mixed view
Add timeline version of tweak tool to timeline+preview mixed view.

This was removed in 8c53a18c48. Previously tools combined keymaps for
both preview and timeline, but in combined view preview operators were
disabled.

Pull Request: https://projects.blender.org/blender/blender/pulls/122992
2024-06-10 13:20:03 +02:00
Campbell Barton
b4ea8583ed WM: correct logic for resetting add-ons & caching meta-data
All add-ons were being scanned at startup, while this didn't cause
errors it was noticeable with extensions where any errors in the
manifest were being reported at startup, even when running with
factory-startup (including blender's own tests).

Address two issues:

- The logic to "reset" add-ons, so as to match the preferences when
  reverting or resetting preferences always ran on startup.
  This occurred because a check for Python being initialized was
  incorrectly used to detect that this wasn't the first time preferences
  were being loaded (regression in [0]).

- Resetting add-ons scanned all add-ons (including disabled add-ons) to
  ensure their module cache is up to date. Since this the cache is
  lazily initialized, it's simpler to set it as uninitialized as
  resetting the add-ons doesn't require the cached meta-data.

[0]: 497bc4d199
2024-06-10 00:22:56 +10:00
Campbell Barton
b0232b4e0e Cleanup: various warnings from pylint for extensions & addons 2024-06-08 23:33:45 +10:00
Campbell Barton
5f06d3aa17 Extensions: consider system repositories read-only
The following operations have been removed for system repositories:

- Installing from disk.
- Uninstall extensions.
- Delete files (when removing the repository).

Also change the operator to remove a repository so the option to
remove files is now a boolean instead of an enum. While a dynamic
enum can be made to work, this option is logically a boolean.
2024-06-08 23:04:17 +10:00
Campbell Barton
4718d68349 Extensions: expose extensions debug option in release builds
These are useful for more verbose output and expose useful utilities
for development.
2024-06-08 13:32:24 +10:00
Harley Acheson
d08cebf6d7 Fix #122838: Save and Removal of Themes with Multi-Word Names
In Preferences / Themes you can add a new theme with a name that has
multiple words and the resulting file name will have spaces converted
to underscores. Unfortunately such multi-word themes will not pass the
poll function for saving and deletion. This PR just adds calls that
convert from the display name to file name in order for these to work.

Pull Request: https://projects.blender.org/blender/blender/pulls/122848
2024-06-07 20:20:06 +02:00
Campbell Barton
dc0e559cbb Extensions: remove intermediate operators for upgrade and sync
The buttons to upgrade or sync extensions called extension
operators via bpy.app.handlers, requiring awkward glue-code
which didn't show error reports in to the user.

Remove these operators and call the upgrade & sync operators directly.
2024-06-07 16:33:03 +10:00
Campbell Barton
dc9430c480 Extensions: support system repositories & BLENDER_SYSTEM_EXTENSIONS
Support for "System" extensions as an alternative to the current
"User" extensions repository.

The purpose of this change is to support bundling extensions for
offline work or in environments where users setting up thier own
extensions isn't desirable, see #122512.

Details:

The default "System" repository on Linux will for example use:
- `/usr/share/blender/4.2/extensions/{system}` For system installs.
- `./4.2/extensions/{system}` For portable installs.

- Blender's default startup now has a "System" repository
  which users or administrators may populate.

- Repositories can select between User/System paths,
  setting a custom path overrides overrides this setting.

- Add "BLENDER_SYSTEM_EXTENSIONS" (matching "BLENDER_LOCAL_EXTENSIONS").

Ref !122832
2024-06-07 11:36:20 +10:00
Campbell Barton
881d83031e Cleanup: minor changes to extension repository handing
- Add a function to initialize all default repositories.
- Rename function for creating extensions.blender.org repo for clarity.

Prepare for !122832.
2024-06-07 11:02:48 +10:00
Guillermo Venegas
26965a0758 Fix #122802: Drag and droping a .vdb file no longer works
Changes in view3d_id_path_drop_copy from 8b6a21c122 assumed that
drag-drop filepaths was handled only with FileHandlers in View3d. This
adds the missing drop-box to FileHandler conversion for .vdb files.

Pull Request: https://projects.blender.org/blender/blender/pulls/122839
2024-06-07 02:15:34 +02:00
noodlebox
b73b663309 Fix: Redundant submenus are created in the Add menu for certain catalog names
A few of the recently added submenus are not included in the list of builtin
menus, so node assets under those catalog names will generate redundant submenus.
Fixes same issue as b49c84276c for newly added nested menus.

Pull Request: https://projects.blender.org/blender/blender/pulls/122855
2024-06-06 23:39:00 +02:00
Damien Picard
15ec49ff28 Nodes: improve temp viewer from Connect to Output
This PR changes the temporary viewers created in node groups by Connect to Output in two ways:
- Rename it, as it is currently called "tmp_viewer", which stands out
  as strange and code-like. It is renamed to "(Viewer)", which can be
  translated.
- Use the actual connected socket type.
  Currently the viewer uses hardcoded socket types (Geometry for Geometry
  Nodes, Shader for shader nodes). While in GN we can only connect
  geometry to the output, in shader nodes other types can be inspected.
  This change allows the tmp_viewer to use the type of the actual socket
  being inspected, to have a better idea of what it contains from
  outside the group.

  It can be especially useful if a group is used in multiple materials
  and different sockets are being previewed in each one.

It also does some cleanup, details in the commits.

Pull Request: https://projects.blender.org/blender/blender/pulls/122520
2024-06-06 14:47:23 +02:00
Campbell Barton
949dfbfaa8 Cleanup: Python script formatting
- Double quotes for strings.
- Trailing commas when wrapped lines.
2024-06-06 11:26:28 +10:00
Nika Kutsniashvili
1d894aa1a7 Add Convert Image Empty to Mesh Plane operator
Since import images as mesh planes operator was added recently in core
Blender, it is now easy to also support converting image empties to mesh
planes by reusing the same code.

This results in a fast workflow where you can use Blender's drag & drop
& align feature for reference images, and quickly turn them into meshes
without registering second file handler and clicking anything before
import is finished.

Ref !122546
2024-06-06 11:15:47 +10:00
Miguel Pozo
74224b25a5 GPU: Add GPU_shader_batch_create_from_infos
This is the first commit of the several required to support
subprocess-based parallel compilation on OpenGL.
This provides the base API and implementation, and exposes the max
subprocesses setting on the UI, but it's not used by any code yet.

More information and the rest of the code can be found in #121925.

This one includes:
- A new `GPU_shader_batch` API that allows requesting the compilation
  of multiple shaders at once, allowing GPU backed to compile them in
  parallel and asynchronously without blocking the Blender UI.
- A virtual `ShaderCompiler` class that backends can use to add their
  own implementation.
- A `ShaderCompilerGeneric` class that implements synchronous/blocking
  compilation of batches for backends that don't have their own
  implementation yet.
- A `GLShaderCompiler` that supports parallel compilation using
  subprocesses.
- A new `BLI_subprocess` API, including IPC (required for the
  `GLShaderCompiler` implementation).
- The implementation of the subprocess program in
  `GPU_compilation_subprocess`.
- A new `Max Shader Compilation Subprocesses` option in
  `Preferences > System > Memory & Limits` to enable parallel shader
  compilation and the max number of subprocesses to allocate (each
  subprocess has a relatively high memory footprint).

Implementation Overview:
There's a single `GLShaderCompiler` shared by all OpenGL contexts.
This class stores a pool of up to `GCaps.max_parallel_compilations`
subprocesses that can be used for compilation.
Each subprocess has a shared memory pool used for sending the shader
source code from the main Blender process and for receiving the already
compiled shader binary from the subprocess. This is synchronized using
a series of shared semaphores.
The subprocesses maintain a shader cache on disk inside a
`BLENDER_SHADER_CACHE` folder at the OS temporary folder.
Shaders that fail to compile are tried to be compiled again locally for
proper error reports.
Hanged subprocesses are currently detected using a timeout of 30s.

Pull Request: https://projects.blender.org/blender/blender/pulls/122232
2024-06-05 18:45:57 +02:00
Jacques Lucke
e2de34263a Nodes: don't show custom color panel for reroute nodes
This color is not used anywhere.
2024-06-05 11:00:22 +02:00
Leon Schittek
db5d410164 Node Editor: add overlay to automatically label reroute nodes
Add an overlay option to automatically display a label on reroute nodes.

This automatic label is propagated through chained reroute nodes and
is based on the explicit label of linked reroute nodes.

The automatic label is dimmed to distinguish it from manually set ones.

Pull Request: https://projects.blender.org/blender/blender/pulls/113368
2024-06-05 10:02:37 +02:00
Leon Schittek
b15dc90c9d Fix #119282: Enable edge-pan when duplicating nodes from menu
The commit that added this to the keymap (33d5ecd5b5) mentions not
hard-coding the edge-panning to be enabled. So this just enables the
edge-panning for the menu entries, as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/120324
2024-06-05 06:53:17 +02:00
Pablo Vazquez
e2458001e4 UI: Extensions: Layout tweaks to list items
Light redesign of the extension/add-on list item.

The last time this layout was updated was in Blender 2.5, when text was
usually left-aligned, and add-ons preferences weren't streamlined yet.

The goal is to keep a familiar look, while making some improvements to
organization such as group actions (install/uninstall, buttons to external sources
like website, documentation, report a bug).

Detail images available in the pull request.

Pull Request: https://projects.blender.org/blender/blender/pulls/122726
2024-06-04 19:07:56 +02:00
Jacques Lucke
c49045ff53 Nodes: open node property panel by default
This makes it easier to find these properties which are more common
nowadays than they used to be. Especially in geometry nodes.
2024-06-04 19:06:26 +02:00