Commit Graph

29 Commits

Author SHA1 Message Date
Campbell Barton
49594c37ae License headers: use SPDX-FileCopyrightText for CMake files 2023-06-14 23:36:23 +10:00
Brecht Van Lommel
019b930d6b Fix build error with new USD libraries in debug mode
Solve conflict between TBB and Boost Python.
2022-12-09 22:49:31 +01:00
Ray Molenkamp
388bbc3290 Build: library updates for Blender 3.5
This updates the libraries dependencies for VFX platform 2023, and adds various
new libraries. It also enables Python bindings and switches from static to
shared for various libraries.

The precompiled libraries for all platforms will be updated to these new
versions in the coming weeks.

New:

Fribidi 1.0.12
Harfbuzz 5.1.0
MaterialX 1.38.6 (shared lib with python bindings)
Minizipng 3.0.7
Pybind11 2.10.1
Shaderc 2022.3
Vulkan 1.2.198

Updated:

Boost 1.8.0 (shared lib)
Cython 0.29.30
Numpy 1.23.2
OpenColorIO 2.2.0 (shared lib with python bindings)
OpenImageIO 2.4.6.0 (shared lib with python bindings)
OpenSubdiv 3.5.0
OpenVDB 10.0.0 (shared lib with python bindings)
OSL 1.12.7.1 (enable nvptx backend)
TBB (shared lib)
USD 22.11 (shared lib with python bindings, enable hydra)
yaml-cpp 0.8.0

Includes contributions by Ray Molenkamp, Brecht Van Lommel, Georgiy Markelov
and Campbell Barton.

Ref T99618
2022-12-07 15:28:17 +01:00
Ray Molenkamp
b9c37608a9 Build: upgrade many library dependencies to new versions for Blender 3.2
This only updates the build system, precompiled libraries for the various
platforms will be committed over the coming week.

New:
fmt 8.0.0
level_zero v1.7.15
pystring v1.1.3
robinmap v0.6.2
webp 1.2.2

Updated:
alembic 1.8.3
blosc 1.21.1
boost 1.78.0
embree 3.13.3
ffmpeg 5.0
fftw 3.3.10
flac 1.3.4
imath 3.1.4
ispc v1.17.0
jpeg 2.1.3
ogg 1.3.5
oidn 1.4.3
openal 1.21.1
opencolorio 2.1.1
openexr 3.1.4
openimageio v2.3.13.0
openjpeg 2.4.0
opensubdiv v3_4_4
openvdb 9.0.0
osl 1.11.17.0
sdl 2.0.20
tbb 2020_u3
tiff 4.3.0
usd 22.03
vorbis 1.3.7
vpx 1.11.0
x264 35fe20d1b
zlib 1.2.12

Implemented by Ray Molenkamp, Sybren Stüvel and Brecht Van Lommel.

Ref T95206
2022-04-20 16:42:16 +02:00
Campbell Barton
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
Ray Molenkamp
597eaeaa11 Deps builder: add VS2019, remove 2013/2015 support
This will allow building most deps with VS2019
SDL has some linker issues that are resolved in
a newer version, but that would be better handled
in a separate change.

VS2013 and VS2015 support which was broken has
been removed.
2022-01-25 13:55:18 -07:00
Patrick Mours
847579b422 Add support for building on Linux aarch64
Differential Revision: https://developer.blender.org/D10958
2021-04-20 18:45:46 +02:00
Sybren A. Stüvel
d07a7697cf Fix T86124: Self-hosting external libraries packages
Allow downloading of source packages of Blender's dependencies, so that
it's easier to provide a "full source archive" that contains the blender
source + all dependencies archives. A `make` command for this will be
introduced soon.

This changes the deps builder slightly to be more flexible with the
origin of our source packages.

To support this a new CMake variable has been added called `PACKAGE_DIR`
where all sources archives will be stored.

default: a directory called `packages` in the build folder.

alternative-default: if a directory called `packages` exists in the
blender source folder that will be used. This is to support the "full
source archive" use case.

The download phase have been moved from the build phase to the configure
phase. Configure will download all sources validate the hashes while
downloading.

All `[depname].cmake` files have been changed to take a local
`file://[path_to_local_tarball]` path rather than a remote URI.

A second requirement was that there needed to be an option to grab the
sources from the blender SVN mirror rather than upstream. For this an
option has been added PACKAGE_USE_UPSTREAM_SOURCES (default ON). The
exact location in SVN still needs to be worked out, I tested with my
local webserver and codewise it checks out. The path that is in there
currently will not work (given there is no mirror there yet).

To build this mirror our local package caches can be used.

Reviewed By: lazydodo

Differential Revision: https://developer.blender.org/D10598
2021-03-16 14:10:30 +01:00
Ray molenkamp
3ba20aa866 CMake/Deps: Boost 1.73
Just a simple version bump.

Maniphest Tasks: T85365

Differential Revision: https://developer.blender.org/D10314
2021-02-15 12:17:08 +01:00
Ray Molenkamp
2c61c3d733 deps_builder: Fix boost::python linking release python library
By default boost::python in debug configuration links the release
python libraries. Which leads to loading issues with the produced
modules in a debug blender (which does use the debug python libs)

Bjam has an option to switch this to the debug libraries but when
you switch that on it changes the library names for *all* boost
libraries, even ones that don't have anything to do with python
and even the release libraries.

therefore an alternative way has been chosen and we're dealing
with this by adding a define rather than asking bjam to do it.
2020-08-15 11:06:16 -06:00
Ray Molenkamp
6a95f05d65 deps_builder: Optionally build boost::python
This this adds the option of building boost::python
in the libs builder, in preparation for future
dependencies that require it (ie pyopenvdb)

disabled by default, can be enabled with the
`WITH_BOOST_PYTHON` cmake option.

Differential Revision: https://developer.blender.org/D8212

Reviewed by: brecht
2020-08-12 10:17:38 -06:00
Ray Molenkamp
5c563cd903 deps_builder: Cleanup boost.cmake on windows
There were some remnants from previous boost::python support
and support for building 32 bit libs on windows, neither are
needed currently.
2020-08-12 08:21:37 -06:00
Sergey Sharybin
d212b3dc43 Make deps: Fixes for macOS platform
Set of fixes which had to be made in order to have dependencies built
on own laptop:

- Require bison as a dependent software. It is required by ISPC.

  On macOS it is required to be installed via Homebrew. This is because
  Bison from Xcode toolchain is too old.

- Made sure Boost is compiled using clang.

  Without this gcc was used, and some unsupported command line argument
  was passed to it.

- Modify OGG in a way which does in fact pull fixed sized types.
  They are defined in stdint.h.

  Without this fix FFmpeg will not detect presence of OGG because the
  test program fails to compile.

- Force disable zstd compression and make wepb optional for the TIFF
  library. Without this TIFF might pick up development libraries from
  Homebrew.

Differential Revision: https://developer.blender.org/D8221
2020-07-07 09:31:46 +02:00
Brecht Van Lommel
39fb33f0b7 Fix macOS build warnings about Boost symbol visibility
The default in Boost changed from global to hidden, but other libraries do
not use hidden symbols which gives warnings at link time on macOS.
2020-02-15 13:44:20 +01:00
Sergey Sharybin
cb6f9c2f19 Make deps: Force some boost dependencies
Boost could have picked up system-wide libbz2-dev installed and enable
this compression in iostreams. Nothing really wrong with this, but it
makes it so final Blender binary depends on bz2, which breaks default
linker flags.

This commit makes it so Boost is not using libraries which we don't
need, simplifying linking setup.

Differential Revision: https://developer.blender.org/D6668
2020-01-24 15:21:36 +01:00
Brecht Van Lommel
02f6722350 Build: upgrade to OpenEXR 2.4.0, OpenVDB 7.0.0 and Boost 1.70.0
This aligns with the VFX reference platform 2020 along with the decision
to stick to Python 3.7, see T68774.

Blosc was downgraded to 1.5 as recommended by the OpenVDB documentation.

IlmBase and OpenEXR are now built together with CMake rather separately
using autoconf.

Differential Revision: https://developer.blender.org/D6593
2020-01-20 09:43:28 +01:00
Ray Molenkamp
a67aa11b12 Windows: Switch to the dynamic C runtime
This change switches windows to the dynamic C runtime
avoiding issues coming from mixing the static and dynamic
runtime like the ones outlined in [1]

[1] https://developer.blender.org/D5387#122165

Differential Revision: https://developer.blender.org/D6175

Reviewed by: @Sergey
2019-11-08 09:01:00 -07:00
Lazydodo
87d3685e93 deps/cleanup: remove partial boost-python support.
boost python was not required by any dependency nor was it ever properly supported.
2019-08-13 17:00:23 -06:00
Campbell Barton
3076d95ba4 Cleanup: use 2 space indentation for CMake 2019-04-17 06:35:54 +02:00
Sergey Sharybin
66f8a4c07e Build environment: Fix compilation of boost on Linux 32bit 2018-08-29 14:11:32 +02:00
Ray Molenkamp
ae84db1d5d build_environment: buildfixes for boost
Disable hardcoded 64 bit build.
2018-08-19 11:44:46 -06:00
Ray Molenkamp
7daf62950b build_environment: python 3.7.0 + numpy 1.15.0 2018-08-10 10:37:15 -06:00
Ray Molenkamp
d0e083a60d build_environment: remove unneeded boost patch on windows. 2018-08-10 09:13:48 -06:00
Arto Kitula
c19ddcc975 libs: boost 1.68 2018-08-10 03:08:18 +03:00
Ray Molenkamp
07c90f3a73 build_environment: remove msvc compiler warning from boost.
Even the boost people have given up trying to keep up with the rapid release
of new msvc versions, and have removed the warn for now see: 5ad0730630 (diff-eac863c1d46c77471e54e8818aab7534)
2018-03-17 12:47:17 -06:00
Campbell Barton
914e3b1645 Cleanup: indentation, line wrapping 2017-11-05 14:50:15 +11:00
Ray Molenkamp
9775c4d68b [cmake_deps/msvc] Move boost harvest to boost.cmake 2017-09-21 11:16:52 -06:00
Ray Molenkamp
c5491ba874 [cmake/depsbuilder/msvc] Update to python 3.6 / numpy 1.13.1
-No more hardcoded python35/36 tokens in the scripts
-disabled python module for boost, was not used
-Updated patches for python to support building with msvc2013
2017-09-20 12:31:40 -06:00
Brecht Van Lommel
3c14f02eac Build: add scripts to build dependencies for Windows and macOS.
Note these are intended for platform maintainers, we do not intend to
support users making their own builds with these. For that precompiled
libraries from lib/ should be used.

Implemented by Martijn Berger, Ray Molenkamp and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D2753
2017-08-07 17:54:26 +02:00