Commit Graph

890 Commits

Author SHA1 Message Date
Campbell Barton
08358a60b0 style cleanup 2013-01-08 01:48:14 +00:00
Campbell Barton
b94a5d59bf fix [#33742] Solidify - Material index problem
missed copying material offset values.
2013-01-04 08:17:09 +00:00
Campbell Barton
c7b7cba238 code cleanup: warnings 2013-01-04 02:13:29 +00:00
Campbell Barton
8ca977b16e change limited dissolve angle limit default from 15 -> 5 deg. since 15deg is quite high for 2 surfaces to be considered co-planar 2013-01-03 08:09:57 +00:00
Campbell Barton
d8d24bdebd fix [#33682] Animation not updated when the active shape index isnt set 2013-01-03 06:47:44 +00:00
Bastien Montagne
dadb1ccd92 Fix [#33189] AFTER 2.65 - Units in doc strings in ocean modifier.
Also:
* Fixes a (op prop) bug which prevented, once you had baked and freed ocean once, to bake again.
* Fixed infinite values of acumulated foam when baking with foam_fade values above 1.0, now simply clipping accumulated foam value to 1.0, as already done for the "instantaneaous" foam value returned by BKE_ocean_jminus_to_foam().
* Added missing RNA descriptions.
* Made foam_fade unanimatable!
* Added in UI some missing properties that are imho useful: random seed, size (kindof 'surface scaling'), and foam_fade (baking only).
* Removed custom lerp() func from bke's ocean.c, BLI's interpf does exactly the same thing (the first two args are just in reversed order). Note: this could most certainly be done in other parts of the code, bpy's mathutils for e.g. has its own linear interpolation code for vectors and matrices :/).
* Did some general code cleanup (mostly line length and no C++ -> C comments)...
2013-01-02 16:03:58 +00:00
Campbell Barton
4a427d8e0d style cleanup 2012-12-29 01:54:58 +00:00
Howard Trickey
4e5d5e0d84 Add 'vertex_only' option to bevel tool.
Right now, changing segments to > 1 doesn't do anything,
but intend to work on making that cause rounded corners.
2012-12-28 02:45:10 +00:00
Campbell Barton
9090049505 code cleanup 2012-12-23 16:09:26 +00:00
Bastien Montagne
b481ec92e4 Minor tweaks to some UI messages... 2012-12-17 20:16:37 +00:00
Bastien Montagne
ab2c273b12 Added GPL header to sconscripts!
Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
2012-12-17 08:01:43 +00:00
Campbell Barton
5e9ee25328 style cleanup 2012-12-14 04:38:52 +00:00
Campbell Barton
b8d89be64c UV Warp Modifier:
Based on patch [#30837] UV Offset Modifier
by Pawel Kowal (pkowal)

- Allows you to setup a transformation between objects to apply to UV coords.
- Option to select which axis apply to U/V.
- Option to select the UV center (needed for transformations that scale or rotate).
- Uses from/to objects in a similar way to the Warp modifier.
- Vertex group can be used to adjust influence.
2012-12-14 04:07:30 +00:00
Campbell Barton
bee7c20a97 move edge split into its own function which can be called by the modifier without having to call a bmesh operator (gives some speedup). 2012-12-12 12:57:27 +00:00
Campbell Barton
3d69dbd44a use openmp to thread some common bmesh operations
- BM_mesh_elem_toolflags_ensure / bmo_flag_layer_alloc / bmo_flag_layer_free / bmo_flag_layer_clear
- BM_mesh_select_flush
- EDBM_index_arrays_init

notes:
- mostly use openmp `sections` to split operations on vert/edge/face since this is a fairly minor change.
- split tool flag pool in 3, this means we can allocate exact sizes needed and iterate on them in threads without alloc'ing.
2012-12-12 05:04:01 +00:00
Campbell Barton
7c699a217a define the size of matrix args for both rows/cols. 2012-12-11 14:29:01 +00:00
Campbell Barton
af51827dda add a message when solidify is used with only-edges, this isn't properly supported.
also minor edits to py-api-ref
-- This line, and those below, will be ignored--

M    doc/python_api/sphinx_doc_gen.py
M    doc/python_api/rst/include__bmesh.rst
M    source/blender/modifiers/intern/MOD_solidify.c
2012-12-05 01:02:41 +00:00
Campbell Barton
07ccd3ee3f fix [#33029] Applying modifier leaks memory
Thanks for Sergey for finding the bug & patching, This fix works a bit differently.
Theres no need to allocate the customdata in the first place - since its written into. So add a flag for vert/edge/face/loop creation functions so they can skip customdata creation.
2012-11-29 16:26:39 +00:00
Campbell Barton
e35b235925 fix [#33320] Decimate modifer in collapse is inconsistent when limiting to a vertex group 2012-11-28 02:49:06 +00:00
Campbell Barton
3d64381e4d use more rigid type checking for bmesh slot subtypes. 2012-11-26 03:16:29 +00:00
Daniel Genrich
ef67ddeba9 Bugfix [#29186] Object contribute to fluid sim animation start earlier than keyframe
Also fix:
- Fluid simulation was always lagging 1 frame behind: E.g. the 250th frame in blender showed 249th frame of the fluid simulation.

Change:
- Animated enabled/disabled property only gets counted as "on" if value >= 1

Note that this bugfix should solve many problems with timings of animated fluid sim properties.
2012-11-23 05:00:07 +00:00
Sergey Sharybin
3583686433 Fix #33264: Array MOD First Last option does nothing 2012-11-22 12:03:15 +00:00
Campbell Barton
fd77408e09 revert r52399, fix for [#33217], will look into a different fix 2012-11-21 10:53:15 +00:00
Campbell Barton
ebaf1306b8 bmesh operator api:
avoid per vert/edge/face string lookups in BMO_slot_map_* functions --- used in array modifier, subdivide, remove doubles and other tools.
2012-11-20 13:29:27 +00:00
Antony Riakiotakis
1d7b366050 Fix #33217, mirror modifier edges missing in wireframe mode.
I see we explicitly set the edge visibility in the code for a few
modifiers because of this flag missing. The only place that this flag is
not set is during subsurf so maybe it would make a lot more sense to set
it by default on newly created edges (currently off by default) through
bmesh and turn it off for any modifiers that may need it to be off.
2012-11-20 09:59:57 +00:00
Antony Riakiotakis
c7003a7dc8 Skip CDDM_calc_edges since it's a costly operation. Instead make sure
all edges are set to draw. Thanks to Campbel for pointing that out!
2012-11-20 09:04:55 +00:00
Campbell Barton
dbdc76c9d0 code cleanup: make bmesh operator names more consistant since python has access to these as input arguments and return values.
all output values currently have ".out" suffix, this may go in the future, but for now it makes it clear in C code what are inputs and outputs.
2012-11-20 05:50:19 +00:00
Campbell Barton
e8667421ed bmesh operator api edits, add macros and NULL the buffer if BMO_slot_buffer_alloc()'s len is zero. 2012-11-20 03:29:12 +00:00
Campbell Barton
5716762c02 fix for changes in own recent commit:
selected linked in face mode was crashing. (needs bmesh operator flags)

also some style edits, remove unused includes and change triangulate modifiers use_beauty to a flag.
2012-11-19 23:52:24 +00:00
Antony Riakiotakis
b85283b63d Fix #33237, crash creeped in due to the fact that bmesh-operator-using modifiers now need to allocate flags. Added initialization 2012-11-19 23:33:02 +00:00
Antony Riakiotakis
e174c6a47f Triangulate modifier
Useful for bump map baking where a consistent triangulation should be enforced when baking/exporting/importing, to avoid artifacts caused by a different triangulation of the mesh by that which was used for baking by internal/external tools. 

documentation is here http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.65/More_Features

Will probably add some pictures too to demonstrate the issue that is solved more clearly.
Currently using the skin modifier icon, will soon change that.

Review by Brecht, thanks!
2012-11-19 20:40:08 +00:00
Campbell Barton
48639af5f8 use input and output slots for bmesh operators, needed for the python api to get return values. 2012-11-19 14:58:31 +00:00
Joshua Leung
2d68893d40 Request from Riggers/Animators at BlenderPRO:
Armature modifiers added via Ctrl-P operation will no longer have "envelope"
deforms enabled. This helps cut down the number of unintended deformations
arising from rouge-sized envelopes or stray control bones.
2012-11-18 13:10:43 +00:00
Campbell Barton
a9af563526 bmesh: lazy initialize bmesh tool flag pool, has the advantage that modifiers that dont use bmesh operators can skip allocating it. 2012-11-18 12:14:22 +00:00
Campbell Barton
317dff520c fix for skin modifier calling rotate_normalized_v3_v3v3fl with a non unit length axis. 2012-11-18 11:48:21 +00:00
Campbell Barton
42ebc9bc80 bmesh: move internal API flags out of BMFlagLayer, into BMHeader which was being padded up anyway, added static assert to make sure it stays <=16 bytes. 2012-11-18 10:17:07 +00:00
Campbell Barton
fd9dac77d1 bevel now only takes manifold edges (so it doesnt need to check for them) 2012-11-18 09:33:11 +00:00
Campbell Barton
02049cfe6b commented bevel modifier code now calls bevel direct rather then the bevel operator. 2012-11-18 08:56:47 +00:00
Campbell Barton
b67e52ae3a minor edits so new bevel operator can be used from the modifier (testing only, still disabled by default) 2012-11-16 03:23:46 +00:00
Campbell Barton
6cdb555e6e bmesh refactor - rename some of the BM_****_share_****_count() functions to BM_***_share_check()
some of these were only returning a boolean, others returned a count even though only a boolean was needed.

split some of the functions in two as well where check/count are both needed.
2012-11-09 14:52:05 +00:00
Campbell Barton
2bb174cfa4 style cleanup: indentation 2012-11-09 09:33:28 +00:00
Campbell Barton
9b948717b0 code cleanup: float <> double conversion. 2012-11-03 18:23:30 +00:00
Campbell Barton
25591e958d style cleanup: tabs & whitespace 2012-11-03 15:35:03 +00:00
Campbell Barton
00acdb6292 remove CD_POLYINDEX customdata layer:
reported as [#29376] BMESH_TODO: remove tessface CD_ORIGINDEX layer

for a single mesh there could be 3 origindex mappings stored, one on the polygons and 2 on the tessfaces.
(CD_POLYINDEX and CD_ORIGINDEX).

as Andrew suggests, now tessfaces (which are really a cache of polygons), using origindex to point to polygons on
the same derived mesh, and polygons only store the original index values.
2012-10-30 19:20:17 +00:00
Campbell Barton
a1856a38f6 minor improvement to vector api use, replace add, multiply by 0.5 with mid_v3_v3v3 2012-10-30 14:22:49 +00:00
Campbell Barton
eb69d1c1ae style cleanup: also quiet harmless compiler warning. 2012-10-29 15:43:54 +00:00
Campbell Barton
5549904171 style cleanup 2012-10-29 02:11:40 +00:00
Bastien Montagne
ec67334e25 A few more BMesh errors messages translated, and "automated" translation for modifers too! 2012-10-27 11:12:09 +00:00
Lukas Toenne
91584b0f0c Fix for missing bracket in r51674. 2012-10-27 11:10:12 +00:00
Campbell Barton
aeba4950c3 style cleanup 2012-10-27 10:42:28 +00:00