velocity is measured in pixels per frame. It is basically a coordinate
difference of track coordinate at current frame and previous one (no future
prediction happens).
It's not really most intuitive place for such a things, but historically the
node was called this way..
Track velocity could be used to face effects like motion blur bu piping it
to the vector blur node.
Reviewers: campbellbarton
Reviewed By: campbellbarton
Subscribers: hype, sebastian_k
Differential Revision: https://developer.blender.org/D1591
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Now supports output value of:
- Absolute marker position
- Marker position relative to the very first marker
- Marker position relative to given scene frame