Campbell Barton
6c775defd4
Clear scons installation directory when WITHOUT_BF_INSTALL is disabled.
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After discussion with Brecht and Martin we agree this is best long term.
Also fixed "scons blenderlite" for python and fluid.
2010-02-11 22:02:27 +00:00
Lukas Steiblys
778cac6c54
2010-02-11 21:55:07 +00:00
Campbell Barton
157a694607
- select active camera operator
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- calling menu use exec rather then invoke
2010-02-11 21:17:05 +00:00
Campbell Barton
611a5595f9
fix for flag being used in the wrong place with recent ApproxAO option.
2010-02-11 18:36:47 +00:00
Daniel Salazar
39cccd2a90
Line up RNA property with the rest of space
2010-02-11 17:41:17 +00:00
Daniel Salazar
9f3563fa94
Compile fix
2010-02-11 17:27:43 +00:00
Campbell Barton
08d3741980
fix for crash when running in background mode and adjusting materials
2010-02-11 16:54:25 +00:00
Daniel Salazar
6286e41514
Theme support for console background. Thx cam for help!
2010-02-11 16:28:31 +00:00
Brecht Van Lommel
9ee81473f8
Fix #20139 : toggling mipmaps in user preferences did not refresh textures.
2010-02-11 15:45:19 +00:00
Brecht Van Lommel
d98603129c
Added an option "Cast Approximate" to control if a material should cast
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shadow when using approximate AO, separate from "Traceable".
2010-02-11 15:43:31 +00:00
Arystanbek Dyussenov
4746fbd8ce
COLLADA exporter (in trunk): write 1 normal per flat face instead of 3 or 4.
2010-02-11 14:53:29 +00:00
Campbell Barton
3c5b476d1f
fix for own mistake [ #21088 ] comb mode broken?
2010-02-11 14:24:45 +00:00
Campbell Barton
8f4c340915
bpy.utils.home_paths, use this to get script paths for the user/local/system blender paths.
2010-02-11 14:08:22 +00:00
Campbell Barton
a2b94de539
[ #21095 ] r26789 'copy vertex group to selected' crash blender
2010-02-11 10:41:11 +00:00
Campbell Barton
0932402244
panorama UV projection, only when projected from a camera with panorama enabled, ortho and perspective supported, camera aspect ignored at the moment.
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also fixed bugs ortho camera projection which wasnt ever used and had the ortho camera size inverted.
2010-02-11 10:25:24 +00:00
Campbell Barton
e2ba857b0f
console needs a background color, can use instead of padding.
2010-02-11 09:03:43 +00:00
Joerg Mueller
d3ce198cd5
Padding fix by phonybone.
2010-02-11 08:52:22 +00:00
Dalai Felinto
3189732ab6
BGE: rna update for Logic Bricks
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New Actuators done:
* EDIT_OBJECT
* SHAPE_ACTION
Actuators to be done:
* CONSTRAINT
Actuators done already:
* ALL THE OTHERS 16
+ some DNA padding
There is one Actuator left. This one is tricky because (as many others) the tooltip changes according to the actuator type value. Not sure how to solve this yet. I'll probably have to make different rna properties for the same values (it includes some enums this time). Not so animated to finish this one :/
2010-02-11 06:00:16 +00:00
Dalai Felinto
0119072fc3
BGE API DOC update - scene add/restart/end. patch by Gomer
2010-02-11 04:24:58 +00:00
Daniel Salazar
d65101629d
Added theme support for vertex normals display alongside face normals.
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This makes having both enabled at the same time actually useful!
http://www.pasteall.org/pic/show.php?id=1265
2010-02-11 03:37:51 +00:00
Daniel Salazar
15ef07d684
More tooltip editing
2010-02-11 02:03:18 +00:00
Daniel Salazar
78faeb73b8
Operation Dot-Kill finished
2010-02-11 01:11:52 +00:00
Daniel Salazar
367037b445
Removing more dots
2010-02-11 00:33:01 +00:00
Joerg Mueller
f2f4981726
Bugfix for [ #21086 ] Audio continues to play unsynced.
2010-02-10 23:15:12 +00:00
Daniel Salazar
526da4f686
Killing more dots!
2010-02-10 22:18:00 +00:00
Campbell Barton
148435b70a
batch remove .'s used with RNA_def_struct_ui_text
2010-02-10 21:15:44 +00:00
Joshua Leung
577bfb4e71
Bugfix #21081 : auto ik option not work for proxy object
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Several properties of armatures were being checked for proxy-suitability with too-harsh criteria. Softened this on a few properties to make them usable again.
2010-02-10 21:00:41 +00:00
Daniel Salazar
0c25549e5c
Increased camera angle to allow for the wildest super telephoto lenses
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Sincronized millimeters - angle limits
Better tooltips
Removed dots at end of tooltips in camera rna file too (as discused with
Ton and DingTo on irc)
2010-02-10 20:41:01 +00:00
Campbell Barton
8ec4dee13e
object bound box access from rna
2010-02-10 20:29:40 +00:00
Campbell Barton
72712b6725
UV project didnt use the view3d's camera (only the scenes)
2010-02-10 19:22:09 +00:00
Daniel Salazar
3596768721
Missing tooltips for Start frame and End frame
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Removing all dots at the end of tooltips in screen_ops.c
2010-02-10 18:47:55 +00:00
Daniel Salazar
e83199bf9b
Changed fields Odd / Even terminology to more standard Upper First /
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Lower First like in AE and other mainstream apps
http://www.pasteall.org/pic/show.php?id=1255
The new consensus is no dots at the end of tooltips so removed all of
them on image and scene rna files
2010-02-10 18:29:58 +00:00
Campbell Barton
ac45c743f8
realtime updates in the graph editor were updating all visible fcurves, update all selected fcurves instead.
2010-02-10 18:22:55 +00:00
Campbell Barton
226fb2b377
revert previous commit, this should fix without disabling cases that worked before.
2010-02-10 18:05:52 +00:00
Thomas Dinges
2fe216b706
Fix for [ #21082 ] UI not updated immediately for Graphical cursor and change object's name
2010-02-10 17:38:58 +00:00
Campbell Barton
bcae5e2e62
fix for crash in sequencer when sequebce data cant be read.
2010-02-10 17:28:46 +00:00
Thomas Dinges
f6fe654546
Tooltip fix for "raytrace_transparency", patch by Oxben.
2010-02-10 16:16:57 +00:00
Campbell Barton
358c956637
make dupliface operator (access from object menu)
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scene.object.link() now returns the new ObjectBase
2010-02-10 16:10:47 +00:00
Brecht Van Lommel
5df1bb84d8
Fix crash in copying constraints for proxy.
2010-02-10 14:47:39 +00:00
Damien Plisson
586acf21a7
Cocoa : use Cocoa NSWindow tag for identifying the window where a mouse/tablet/key event happened => enables some actions in inactive windows as per OSX standard
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Previous code was assuming an event can only be sent from the active window.
On OSX, Right, Middle mouse buttons, mouse wheel and trackpad events are sent to inactive windows too.
For example, this allows to zoom, pan the view without changing the window order.
2010-02-10 14:16:02 +00:00
Campbell Barton
c2b2ccde45
fix for python not being able to call operators with a executuon context.
2010-02-10 11:10:38 +00:00
Joshua Leung
fbc201d2dd
Committing a little note of a bug that isn't quite so easy to fix yet with groups+visibility operator (anim channels).
2010-02-10 09:53:55 +00:00
Campbell Barton
2b857baeca
[ #20958 ] API: crash on mesh.update() if I unlink and link meshes with the same name twice
2010-02-10 09:30:22 +00:00
Campbell Barton
eabb8e2942
rename Nurb to Spline in RNA since Nurb also stores bezier and poly lines.
2010-02-10 08:53:08 +00:00
Martin Poirier
f07efaf124
Can't hardcode hotkey in description if it can be changed in a keymap.
2010-02-10 03:41:20 +00:00
Joshua Leung
491f9b7cbb
Bugfix: 3DS Importer not settings UV's correctly
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Thanks to example .3ds file and bug report from stridernzl.
1) The API function for adding textures to meshes was not working correctly, resulting in a Null texture slot being created (i.e. a texture slot was created, but the given texture could never be assigned to this).
Fixed by making the function always require a texture as input (as with other places that use pointers as arguments).
2) In "Textured" draw mode, the imported meshes were shown white (i.e. without any textures).
It appears that that the old old setting (mesh.faceUV) is no longer valid/wrapped in RNA, so worked around this by setting the 'tex' setting for UV-faces on. From the UI, this seems to do the same thing as entering editmode and assigning an image to the faces from the image editor.
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I've also removed a few lines of commented 2.4x code that is no longer valid. Hopefully there wasn't anything too valuable that I accidentally removed in this process ;)
2010-02-10 01:55:45 +00:00
Daniel Salazar
af563d474f
More limits, step size and default changes to particle settings (and
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some tooltips)
2010-02-10 01:54:32 +00:00
Daniel Salazar
208b6cd46a
Fixing broken tooltip in snapping's project button
2010-02-09 23:33:24 +00:00
Daniel Salazar
d376ae6276
More informative tooltip for Snapping button
2010-02-09 22:32:26 +00:00
Campbell Barton
f22104542b
copy vgroups to selected objects as long as they have aligned arrays.
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access in the vertex group panel menu.
2010-02-09 22:00:19 +00:00