Commit Graph

677 Commits

Author SHA1 Message Date
Mike Erwin
3a55da7616 removed old ndof transform code, to be replaced with modern stuff in 2.6 2011-08-07 17:01:44 +00:00
Ton Roosendaal
9eef0646d4 Crash in MMB moves (etc): commit of today was reading NULL pointer. 2011-08-03 14:21:49 +00:00
Campbell Barton
e320db1066 fix [#28135] Edge slide changes UV 2011-08-03 08:02:32 +00:00
Mike Erwin
3af9651b90 ndof changes: turned off 3D mouse during transform, removed timing bug in image/uv, added option for zoom axis (up/down vs. forward/backward) 2011-08-02 22:50:06 +00:00
Campbell Barton
70b4758ff8 Made wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use with math functions.
ndof_to_angle_axis and ndof_to_quat now use math functions.
2011-08-02 07:08:22 +00:00
Mike Erwin
dc2609da3d svn merge -r38814:38905 https://svn.blender.org/svnroot/bf-blender/trunk/blender . 2011-08-02 01:01:56 +00:00
Campbell Barton
d163ce5595 bpy fix for crash/assert on running dir() on a non collection property + some other minor corrections. 2011-07-30 13:18:04 +00:00
Nathan Letwory
24def76ac8 svn merge -r38753:38813 https://svn.blender.org/svnroot/bf-blender/trunk/blender . 2011-07-29 07:58:03 +00:00
Campbell Barton
a5631dba89 only initialize snap from the scene settings for view3d and image spaces since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces. 2011-07-28 02:15:58 +00:00
Campbell Barton
3b6cb504b1 minor warning fixes for clang-static-checker 2011-07-27 13:03:56 +00:00
Nathan Letwory
73a9ce7ec0 svn merge -r38558:38752 https://svn.blender.org/svnroot/bf-blender/trunk/blender . 2011-07-27 07:42:53 +00:00
Campbell Barton
46cea37266 fix [#28066] Unchecking 'self project' messes up 'Snap to Vertex'
this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too.
2011-07-27 07:22:31 +00:00
Campbell Barton
ca293c835f correct misc warnings 2011-07-26 13:33:04 +00:00
Brecht Van Lommel
aec8d72ca7 Fix #28079: UV propertional editing was incorrectly influenced by the
mesh X mirror option.
2011-07-25 16:16:32 +00:00
Mike Erwin
abf658d367 removed old ndof transform stuff, added experimental ndof nav during transform (might disable for release) 2011-07-25 00:00:53 +00:00
Ton Roosendaal
ea90544d65 Need some fun once a while:
On dragging a non-connected node on a noodle, it will insert it.
Functionality tweaks are possible, but it already feels non-intrusive.

Rules:
- Insertion only when a single noodle is intersecting with node.
- Default connects first matching socket type. 
- If no socket match, it connects the first.
2011-07-22 15:28:50 +00:00
Campbell Barton
58895bee7b fix [#28052] PET: Shift-O cycling skips "random falloff" 2011-07-21 23:36:17 +00:00
Daniel Salazar
2c798fd86d Adding Shear transform to UV menu and Ctrl Alt Shift S hotkey (same as in 3D View) 2011-07-21 21:34:08 +00:00
Campbell Barton
5792bd7cc7 cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
Brecht Van Lommel
1f6a79ecb5 Fix #27926: autokey not working with auto IK, broke this with an earlier bugfix. 2011-07-10 18:21:40 +00:00
Brecht Van Lommel
aa7b843b1c Fix #27902: autokey bones with individual origins transform not working. 2011-07-08 11:43:35 +00:00
Brecht Van Lommel
7950ac791b Fix #27846: time extend / E key not work in sequence editor. 2011-07-05 09:47:09 +00:00
Brecht Van Lommel
796c6a9467 Fix #27849: 3D manipulator widget lost on mesh in edge mode.
The manipulator was always using vertex selection flags, but those are only
valid in vertex mode, as selection flag flushing only happens in the direction
vertex -> edge -> face. Now use edge/face selection flags when needed.
2011-07-04 13:48:18 +00:00
Ton Roosendaal
d40b9e2e1c As per discussion: allow bone transforms again for proxy'ed bones. 2011-07-03 18:21:37 +00:00
Campbell Barton
33e554799b Minor warning cleanup & fix
- comment/remove assignments from values to themselves.
- add case break statements (no functional change but some source code checkers notice).
- fix python errors when the sculpt brush is None.
2011-06-27 03:36:14 +00:00
Martin Poirier
8a335767d5 Snapping/Project
Disable editmesh as target if proportional edit is on (that was messed up incorrectly in revision 33233)
2011-06-21 15:28:13 +00:00
Campbell Barton
b306566a44 fix [#25598] projection surface snap issue
Excuse the thrashing, this is from r35438, reverted r35444 under the _wrong_ impression Martin considered unacceptable.
2011-06-17 13:02:23 +00:00
Campbell Barton
216ba20942 fix [#27671] Transforming sequencer effects strips crashes 2011-06-16 12:48:25 +00:00
Brecht Van Lommel
aaf7dae5f1 Code cleanup: remove unused shaded draw mode code. 2011-06-15 10:17:06 +00:00
Campbell Barton
23e2bfed23 fix [#25423] Mirror clipping is ignored with single vertex extrusion when using Face Snapping. 2011-06-14 11:18:00 +00:00
Campbell Barton
299602b360 fix for vertex group copy to selected
- was using un-initialized stack memory if the source / target object had no vertex group.
- if the target object had no vertex groups it would fails silently (not a bug but not very good functionality)
- added an error message if any copying fails.
2011-06-07 18:04:03 +00:00
Campbell Barton
d16c1f3665 fix for sequencer transform with effects strips where the effects could be moved to invalid times to avoid overlap but would immediately refresh back to overlapping locations after. 2011-06-07 16:47:25 +00:00
Campbell Barton
3cd3cc892f fix for edge slide snapping values being incorrect (reported by Nether Hound).
Also dont call the value a 'Percent' and clamp the range displayed in the header.
snap range being
2011-06-07 09:35:20 +00:00
Campbell Barton
09da9d4393 cmake maintenance
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
Campbell Barton
f5ec4cf4e9 fix own mistake [#27451] Flip to Top / Flip to Bottom menuitems on right click on header not working
also get rig of more shadowed vars (-Wshadow).
2011-05-23 08:14:29 +00:00
Campbell Barton
e038b25579 view3d function naming, no functional changes. 2011-05-21 08:56:37 +00:00
Campbell Barton
d16da799fb change transform to round at 0.5 for fcurves.
this gave noticeable issue when transforming int/fcurve's below zero.
2011-05-20 18:19:29 +00:00
Campbell Barton
363bfdc46a use consistant arguments to ED_view3d_win_* funcs, a single float vector rather then 2 floats. 2011-05-20 13:50:41 +00:00
Campbell Barton
53d5761c94 function rename to give clearer meaning that they change from window to 3d coordinates.
some functions had vague names, I even ended up re-writing some of these functions by accident!
also added doxy comments.

* ED_view3d_win_to_3d (was window_to_3d)
* ED_view3d_win_to_delta (was window_to_3d_delta)
* ED_view3d_win_to_vector (was window_to_3d_vector / viewvector)
* ED_view3d_win_to_segment_clip (was viewline)
* ED_view3d_win_to_ray (was viewray)
2011-05-20 13:09:34 +00:00
Campbell Barton
9f766c71b0 use event->mval rather then subtracting ar->winrct.x / y from event->x / y 2011-05-20 07:40:05 +00:00
Campbell Barton
304ce06a5a fix remaining crash from [#27035] 3 problems: crash and enum "REGION" not found in ('VERTS') 2011-05-18 09:58:17 +00:00
Campbell Barton
5f32094bce use ED_operator_screenactive rather then ED_operator_screenactive so transform works in background mode. 2011-05-18 08:36:06 +00:00
Campbell Barton
5f5cdf9d00 for bug [#27358] Transform bug when transform > 500
mouse coords would with cont. grab would wrap at short.
use mouse coords as int rather then short.

this problem still happens on linux because of XTranslateCoordinates
2011-05-12 16:47:36 +00:00
Campbell Barton
d4e540dff3 comment some unused code. 2011-05-08 10:29:40 +00:00
Campbell Barton
fbe17e09a3 alternative to joe's commit r36451.
loopcut now follows 'Release confirms' user preference.
2011-05-04 20:42:34 +00:00
Joseph Eagar
03734f5c58 =trunk=
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.

To use, you need to install liblapack and libblas
2011-05-03 01:48:15 +00:00
Campbell Barton
474fe33301 fix transform code using a node space as an image space, accessing unallocated memory.
also remove bullet patch which has now been applied.
2011-05-02 05:24:59 +00:00
Campbell Barton
1093f69e50 Style Cleanup
- duplicate cases in if/else
- calc inside sizeof(...)
- redundant NULL checks.
- assignment to self.
- fix error getting text prefix for screen ID button.
2011-05-01 10:14:09 +00:00
Campbell Barton
3be303aa3e corrections for redundant null checks & transform printing a string into its self. 2011-04-29 06:59:18 +00:00
Campbell Barton
1a7a623c56 fix [#27057] In cam perspective, world-axis-locked xform of an obj at cam loc fails
when constraining the axis, ensure central point of the transformation is not too close to the view origin since this fails.
2011-04-29 05:01:50 +00:00