A recent change exposed this long-standing race. Simply protect the
MEM_CacheLimiter with its lock now. Additionally, guard against
unmanaging an already destroyed cache handle.
Ref T92740, T92838
This reverts commit 9bd97e62ad.
This caused T92818.
Event handling relies on checking for NULL window to detect file load in
enough different areas of the code that this isn't a practical solution.
Revert this change in favor of an alternative approach.
Future operators can use the same code,
so it is moved up to disassociate it from decimate
No functional changes
Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D12489
Ref: D12489
This patch renames:
* tDecimateGraphOp to tGraphSliderOp
* dgo to gso (to match with the struct rename)
* decimate_reset_bezts to reset_bezts to indicate it can be used by other functions
No functional changes
Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D12490
Ref: D12490
This new option allows to combine all layers in the active one. Also the merge down option has been improved.
Reviewed By: mendio, pablo vazquez (UI)
Differential Revision: https://developer.blender.org/D13054
* Name generated 'append' collection, instead of getting a generic
meaningless name.
* Do not check if a collections's objects are already instantiated, when
we already know that we want to instantiate that collection.
The issue was that some geometries were not synced again even when
they changed. This commit adds a map that keeps track of the geometries
that need to be updated when an object has changed.
Differential Revision: https://developer.blender.org/D13020
A group node could reference an undefined group when the group
was linked and its source file was not found on load. The field
inferencing code did not handle that case before.
With this change, the file provided in T92799 loads successfully.
Cloth modifier had a unique, weird and weak way of copying its
pointcache, now make it use `BKE_ptcache_copy_list` like done for e.g.
particles or softbody data.
Drop-boxes should act on the context determined through the exact cursor
location. There should be no need to override that, basically by the
nature of how drop-boxes work.
So Campbell and I agreed on removing this.
If we wanted to support it, we'd have to restore the operator context
when drawing drop-boxes, see
https://developer.blender.org/T92501#1247581.
Simply removing the check for `UI_STATE_TEXT_INPUT` makes it inherit
the "List Item" User Interface theme settings. This patch changes the
default theme to match the colors of text input fields.
#### Master
{F11680556, size=full}
#### This patch
{F11680557, size=full}
All the included commmunity themes seem to work well (only Deep Grey might
need more contrast but that's a different patch).
Related reports: T92720
Reviewed By: #user_interface, Severin
Maniphest Tasks: T92720
Differential Revision: https://developer.blender.org/D13073
This solves the issue in a more general that can also be used to solve
similar issues for other nodes in the future. Nodes can specify their
"main" socket in their declaration so that we don't have to rely on
heuristics.
Differential Revision: https://developer.blender.org/D13108
Many modifiers and other places use `CustomData_copy_data` to copy data
between different meshes. This function assumes that assumes that the
source and destination `CustomData` objects are "compatible" in some way.
Usually modifiers use `CustomData_copy` to create a compatible new
`CustomData` on the new mesh. The issue was that the optimization I added
for anonymous attributes broke this compatibility. It avoided copying some
attributes when they are no longer used.
This lead to attributes being copied incorrectly.
D13083 contains ideas for how this could be fixed more generally.
For now I just removed the optimization.
Differential Revision: https://developer.blender.org/D13083
Function arguments were incorrect.
Noted during @simonthommes live stream.
Reviewed By: JacquesLucke
Differential Revision: https://developer.blender.org/D13110
Issue was that the context used for dropbox handling and polling didn't
match the one used for drawing the dropbox and generating the tooltip
text (which would determine the material slot under the cursor,
requiring context). The mismatch would happen with overlapping regions.
Actually, this patch includes two fixes, each fixing the crash itself:
* Store the context from handling & polling and restore it for drawing.
* Correct the hovered region lookup for drawing to account for overlayed
regions.
Note that to properly set up context for drawing, we should also account
for the operator context, which isn't done here, see
https://developer.blender.org/T92501#1247581.
The global theme state didn't get updated or unset properly when drawing
overlays. Now paint cursors use the theme settings of the space they are
in, while global overlays use the global fallback, which is the main 3D
View region.
Size, position and scale of the "two-line" widget (the one to scale a
node horizontally) was not taking interface scale into account. In the
case of the report, it could happen it draws behind an output socket.
before (at 2.0 interface scale)
{F11698493}
after (at 2.0 interface scale)
{F11698501}
Maniphest Tasks: T92791
Differential Revision: https://developer.blender.org/D13088
Adds a length output to the curve parameter node which returns the
length of a spline at each point, or the length of the curve at
each spline depending on the domain.
Differential Revision: https://developer.blender.org/D12882
This shows a geometry's volume grids in the spreadsheet.
Three columns are displayed:
- Name: The text name of each grid
- Data type: Float, Vector, etc.
- Class: Fog volume, Level Set, or unkown
In the future, values of the voxels themselves could be displayed,
but that is a much more complex problem, with important performance
implications, etc.
Differential Revision: https://developer.blender.org/D13049
Building on the work in rBef45399f3be0, this commits adds
tooltips to the inputs for the default primitives nodes.
Differential Revision: https://developer.blender.org/D12640
By default, when syncing materials slots between object and its obdata,
the amount of slots in obdata is the reference.
Missing linked obdata is replaced by an empty placeholder that has no
material. In that specific case, if we have a valid object ID, we want
to update the (placeholder) obdata's material count from the object one,
and not the other way around.
Add a boolean input to the resample curve node that indicates which
splines should be resampled and which should be unchanged.
Differential Revision: https://developer.blender.org/D13064