Commit Graph

216 Commits

Author SHA1 Message Date
Campbell Barton
397731d4df BLI_math: improve symmetrical values from sin_cos_from_fraction
When plotting equally distant points around a circle support an extra
axis of symmetry so twice as many exact values are repeated than
originally added in [0], see code-comments for a detailed explanation.
Tests to ensure accuracy and exact symmetry have been added too.

Follow up on fix for T87779.

[0]: 087f27a52f
2022-07-28 09:34:46 +10:00
Hans Goudey
4ba6bac2f1 Fix build error in tests binary after previous commit
Also remove an unused include and add a comment,
const, use the math namespace.
2022-07-21 08:30:07 -05:00
Hans Goudey
95ab16004d Cleanup: Remove debug print in test 2022-07-21 08:00:30 -05:00
Hans Goudey
2551cf9087 Curves: Port fillet node to the new data-block
This commit ports the fillet curves node to the new curves data-block,
and moves the fillet node implementation to the geometry module to help
separate the implementation from the node.

The changes are similar to the subdivide node or resample node. I've
resused common utilities where it makes sense, though some things like
the iteration over attributes can be generalized further. The node
is now multi-threaded per-curve and inside each curve, and some buffers
are reused per curve to avoid many allocations.

The code is more explicit now, and though there is more boilerplate to
pass around many spans, the more complex logic should be more readable.

Differential Revision: https://developer.blender.org/D15346
2022-07-19 18:50:27 -05:00
Aras Pranckevicius
8fd2b79ca1 BLI_bitmap: ability to declare by-value, and function to find lowest unset bit
In preparation for a larger change (D14162), some BLI_bitmap
functionality that could be submitted separately:

- Ability to declare a fixed size bitmap by-value, without extra
  memory allocation: BLI_BITMAP_DECLARE
- Function to find the index of lowest unset bit:
  BLI_bitmap_find_first_unset
- Test coverage of the above.

Reviewed By: Campbell Barton, Bastien Montagne
Differential Revision: https://developer.blender.org/D15454
2022-07-15 10:20:04 +03:00
Jacques Lucke
ba62e20af6 BLI: make some spans default constructible
`GSpan` and spans based on virtual arrays were not default constructible
before, which made them hard to use sometimes. It's generally fine for
spans to be empty.

The main thing the keep in mind is that the type pointer in `GSpan` may
be null now. Generally, code receiving spans as input can assume that
the type is not-null, but sometimes that may be valid. The old #type() method
that returned a reference to the type still exists. It asserts when the
type is null.
2022-07-07 19:19:18 +02:00
Jacques Lucke
ab444a80a2 BLI: refactor length parameterization
This refactor had two main goals:
* Simplify the sampling code by using an algorithm with fewer special cases.
* Generalize the sampling to support non-sorted samples.

The `SampleSegmentHint` optimization was inspired by `ValueAccessor` from
OpenVDB and improves performance 2x in my test cases.

Differential Revision: https://developer.blender.org/D15348
2022-07-02 21:51:58 +02:00
Jacques Lucke
5d9ade27de BLI: improve span access to virtual arrays
* Make the class names more consistent.
* Implement missing move-constructors and assignment-operators.
2022-07-02 11:45:57 +02:00
Jacques Lucke
c51b8ec863 BLI: add Vector.append_and_get_index with rvalue parameter
This makes it possible to use this method with `std::unique_ptr`.
2022-06-29 12:07:02 +02:00
Hans Goudey
1160a3a3f8 Cleanup: Clang tidy
Mainly duplicate includes and else after return.
2022-06-22 18:58:25 -05:00
Chris Blackbourn
95465606b3 Fix T99033: KDTree deduplication can erase values
Differential Revision: https://developer.blender.org/D15220
2022-06-21 13:21:41 +12:00
Aras Pranckevicius
004d858138 math: improve accuracy of Linear->sRGB conversion SIMD path
srgb_to_linearrgb_v3_v3 is using an approximation of powf that is
SIMD. However, while the accuracy of it is ok, a larger issue is that
it produces different results on Intel compared to ARM architectures.

On ARM (e.g. AppleSilicon), the result of the SIMD code path is much
closer to the reference implementation. This seems to be because of
_mm_rsqrt_ps usage in _bli_math_fastpow512. The ARM/NEON code path
emulates inverse square root with a combination of vrsqrteq_f32
followed by two Newton-Raphson iterations, because blender uses the
SSE2NEON_PRECISE_SQRT define.

This commit adds similar NR iterations to the "actual SSE" code path
as well.

Max error of srgb->linear->srgb conversion roundtrip goes from
0.000211 down to about 0.000062.

Reviewed By: Sergey Sharybin
Differential Revision: https://developer.blender.org/D15193
2022-06-15 20:51:25 +03:00
Hans Goudey
fe4e646405 Fix: Incorrect curves and pointcloud bounding boxes
The generic bounds utility used an incorrect initial value. The value
cannot be zero-initialized, because that breaks the case where all
values are greater than zero.
2022-06-08 18:40:14 +02:00
Clément Foucault
173a15bcda BLI: Math: Add description and test to ceil_to_multiple and divide_ceil
I took the decision to assert on unexpected value as the behavior of these
functions are not consistent across the whole integer domain.
2022-06-07 20:08:39 +02:00
Bastien Montagne
c6e3242e18 Cleanup: Use switch and BLI_assert_unreachable() more.
Replace some `if/else if` chains by proper `switch` statement.

Replace some `BLI_assert(0)` calls by `BLI_assert_unreachable()` ones.
2022-05-17 16:06:54 +02:00
Campbell Barton
87978ff560 Cleanup: rename BLI_str_format_attribute_domain_size
This is useful without any functionality specific to attribute domains,
rename to `BLI_str_format_decimal_unit` to follow naming of a similar
function `BLI_str_format_byte_unit`.
2022-05-11 22:53:02 +10:00
Campbell Barton
b30cb05c14 Cleanup: spelling in comments/strings
D14918 from @linux_dr with some other changes included.
2022-05-11 17:02:06 +10:00
Campbell Barton
a652568570 Cleanup: use 'num' / 'size' suffix instead of 'sz'
GPU code used `sz` as an abbreviation for size, as well as a few other
places. Use size where this represents a size in bytes, see: T85728.
2022-05-11 13:40:09 +10:00
Omar Emara
eac403b6e1 BLI: Add float3x3
This patch adds a float3x3 class that represents a 3x3 matrix. The class
can be used to represent a 2D affine transformation stored in a 3x3
matrix in column major order. The class provides various constructors
and processing methods, which utilizes the existing mat3 utilities in
BLI. Corresponding tests were also added.

This is needed by the upcoming viewport compositor to represent domain
transformations.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D14687
2022-05-06 11:22:10 +02:00
Jacques Lucke
a2d32960b4 BLI: optimize constructing new virtual array
Differential Revision: https://developer.blender.org/D14745
2022-04-25 11:51:34 +02:00
Hans Goudey
47d961a4b1 Fix: Apply tilt in curves data-block normals calculation
The ported normal calculation from ceed37fc5c neglected to
use the tilt attribute to rotate the normals around the tangents.
This commit adds that behavior back, adding a new math header file
to avoid duplicating the rotation function for normalized axes.

Differential Revision: https://developer.blender.org/D14655
2022-04-15 09:54:45 -05:00
Hans Goudey
eb40b231f9 Add a utility for sampling segment indices and factors from arbitrary
lengths along a set of points. This can be used for the sample curves
node, or finding new points along a curve when extending
or shrinking it.

This commit uses it in the snake hook brush as an example.

The logic is similar to the uniform length sampling, but the next
sample length is retrieved from the input instead of multiplication.

For the sample node in the future, though this sort of sampling can be
potentially done more efficiently for specific curve types besides
poly curves, it's simpler, at least as a start, to work on a set of
evaluated points that can be treated like a poly curve.

Differential Revision: https://developer.blender.org/D14571
2022-04-08 13:13:35 -05:00
Jacques Lucke
384a02a214 BLI: add missing materialize methods for virtual arrays
This does two things:
* Introduce new `materialize_compressed` methods. Those are used
  when the dst array should not have any gaps.
* Add materialize methods in various classes where they were missing
  (and therefore caused overhead, because slower fallbacks had to be used).
2022-04-07 10:02:34 +02:00
Jacques Lucke
120a17a45a BLI: add CPPType utility to copy elements to a shorter array 2022-04-07 09:34:07 +02:00
Campbell Barton
a8ec7845e0 Cleanup: use "num" as a suffix in: source/blender/blenlib
Also replace "num" with:
- "number" when it's not used to denote the number of items.
- "digits" when digits in a string are being manipulated.
2022-03-30 18:01:22 +11:00
Hans Goudey
72d25fa41d Curves: Add length cache, length paramerterize utility
This commit adds calculation of lengths along the curve for each
evaluated point. This is used for sampling, resampling, the "curve
parameter" node, and potentially more places in the future.

This commit also includes a utility for calculation of uniform samples
in blenlib. It can find evenlyspaced samples along a sequence of points
and use linear interpolation to move data from those points to the
samples. Making the utility more general aligns better with the more
functional approach of the new curves code and makes the behavior
available elsewhere.

A "color math" header is added to allow very basic interpolation
between two colors in the `blender::math` namespace.

Differential Revision: https://developer.blender.org/D14382
2022-03-29 19:45:59 -05:00
Jacques Lucke
d7c6442118 BLI: support value initialization in CPPType
Value initialization differs from default-construction in that it
also zero-initializes trivial types.
2022-03-29 09:29:09 +02:00
Hans Goudey
378022c797 BLI: Adjust interpolation to support integers, other tweaks
In order to allow interpolation of integers with a float, add a separate
template parameter for the factor and multiplication types.
Also move some helper constexpr variables to the "base" header
(reversing the dependency to "base" -> "vector").

This also adds a distance function for scalar types, which is
helpful to allow sharing code between vectors and basic types.

Differential Revision: https://developer.blender.org/D14446
2022-03-25 09:57:10 -05:00
Campbell Barton
4d46fac65d Cleanup: use count or num instead of nbr
Follow conventions from T85728.
2022-03-25 12:04:20 +11:00
Campbell Barton
4822153b85 Cleanup: spelling in comments 2022-03-23 12:15:50 +11:00
Jacques Lucke
8711483632 BLI: generalize converting CPPType to static type
Previously, the conversion was done manually for a fixed set of types.
Now, there is a more general utility that can be used in other contexts
(outside of geometry nodes attribute processing) as well.
2022-03-19 10:57:40 +01:00
Jacques Lucke
3e16f3b3ef BLI: move generic data structures to blenlib
This is a follow up to rB2252bc6a5527cd7360d1ccfe7a2d1bc640a8dfa6.
2022-03-19 08:26:29 +01:00
Jacques Lucke
2252bc6a55 BLI: move CPPType to blenlib
For more detail about `CPPType`, see `BLI_cpp_type.hh` and D14367.

Differential Revision: https://developer.blender.org/D14367
2022-03-18 10:57:45 +01:00
Campbell Barton
ea0c86e961 Cleanup: spelling in comments
Use <pre>..</pre> for pseudo-code.
2022-03-17 10:08:41 +11:00
Brecht Van Lommel
62a0984d72 Cleanup: fix source typos homogenous->homogeneous
Contributed by luzpaz.

Differential Revision: https://developer.blender.org/D14306
2022-03-11 18:27:58 +01:00
Hans Goudey
d793d18413 BLI: Add functions to IndexRange to mirror Span
Adds functions for special cases of slicing and an `is_empty` method.
2022-03-03 11:14:44 -05:00
Hans Goudey
2600806c2e Fix: BLI math clamp doesn't work
Return type was wrong, output of std::clamp wasn't used.
2022-03-02 17:09:17 -05:00
Jacques Lucke
c23ec04b4e BLI: add scoped-defer utility to add RAII-like behavior to C types
This utility is useful when using C types that own some resource in
a C++ file. It mainly helps in functions that have multiple return
statements, but also simplifies code by moving construction and
destruction closer together.

Differential Revision: https://developer.blender.org/D14215
2022-03-02 12:51:21 +01:00
Jacques Lucke
9be720d85e BLI: support accessing nth last element in Array/Span/Vector
This often helps to make the intend of code more clear compared
to computing the index manually in the caller.
2022-02-24 14:50:13 +01:00
Jacques Lucke
3429444905 BLI: add index mask utilities
Sometimes it is useful to get the index ranges that are in an index mask.
That is because some algorithms can process index ranges more efficiently
than generic index masks.

Extracting ranges from an index mask is relatively efficient, because it is
cheap to check if a span of indices contains a contiguous range.
2022-02-23 11:14:07 +01:00
Hans Goudey
48432c1c92 Fix: Debug build error with vector type division
The idea is to keep `is_any_zero` in the `blender::math` namespace,
so instead of trying to be clever, just move it there and expand the
function where it was used in the class.
2022-02-17 12:36:41 -06:00
Campbell Barton
bdde8c7207 License headers: use SPDX identifiers 2022-02-17 16:47:37 +11:00
Hans Goudey
5b73017ddb BLI: Generalize short algorithm for finding bounds
Finding the greatest and/or smallest element in an array is a common
need. This commit refactors the point cloud bounds code added in
6d7dbdbb44 to a more general header in blenlib.
This will allow reusing the algorithm for curves without duplicating it.

Differential Revision: https://developer.blender.org/D14053
2022-02-16 10:53:58 -06:00
Hans Goudey
399168f3c1 BLI: Implement templated math functions for basic types
This is meant to complement the `blender::math` functions recently
added by D13791. It's sometimes desired to template an operation to work
on vector types, but also basic types like `float` and `int`. This patch
adds that ability with a new `BLI_math_base.hh` header.

The existing vector math header is changed to use the `vec_base` type
more explicitly, to allow the compiler's generic function overload resolution
to determine which implementation of each math function to use.
This is a relatively large change, but it also makes the file significantly
easier to understand by reducing the use of macros.

Differential Revision: https://developer.blender.org/D14113
2022-02-16 10:28:26 -06:00
Campbell Barton
281ba8a063 File headers: add missing copyright, add MIT to SPDX licenses 2022-02-11 14:56:03 +11:00
Campbell Barton
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
Falk David
e2befa425a GPencil: Update-on-write using update cache
This implements the update cache described in T95401.

The cache is currently only used for drawing strokes and
sculpting (using the push brush).
**Note: Making use of the cache throughout grease pencil will
have to be done incrementally in other patches. **

The update cache stores what elements have changed in the
original data-block since the last time the eval object
was updated. Additionally, the update cache can store multiple
updates to the data and minimizes the number of elements
that need to be copied.

Elements can be tagged using `BKE_gpencil_tag_full_update` and
`BKE_gpencil_tag_light_update`. A full update means that the element
itself will be copied but also all of the content inside. E.g. when a
layer is tagged for a full update, the layer, all the frames inside the
layer and all the strokes inside the frames will be copied.
A light update means that only the properties of the element are copied
without any of the content. E.g. if a layer is tagged with a light
update, it will copy the layer name, opacity, transform, etc.

When the update cache is in use (e.g. elements have been tagged) then
the depsgraph will not trigger a copy-on-write, but an update-on-write.
This means that the update cache will be used to determine what elements
have changed and then only those elements will be copied over to the
eval object.

If the update cache is empty or the data block was tagged with a full
update, we always fall back to a copy-on-write.

Currently, the update cache is only used by the active depsgraph. This
is because we need to free the update cache after an update-on-write so
it's reset and we need to make sure it is not freed or read by other
depsgraphs.

Co-authored-by: @yann-lty
This patch was contributed by The SPA Studios.

Reviewed By: sergey, antoniov, #dependency_graph, pepeland, mendio

Maniphest Tasks: T95401

Differential Revision: https://developer.blender.org/D13984
2022-02-10 11:35:56 +01:00
Jacques Lucke
7c10e364b2 BLI: wrap parallel_invoke from tbb 2022-02-09 13:08:04 +01:00
Jacques Lucke
bf8597febe BLI: fix memory leak in VectorSet
The leak happened when the vector set had to grow when it
was empty but it had allocated the keys array already.
2022-02-02 13:11:33 +01:00
Campbell Barton
db496a0b7d Cleanup: spelling in comments 2022-01-18 14:27:29 +11:00