The dragging sequence is performed in four phases:
- Start sequence (GHOST_kEventDraggingEntered) that tells a drag'n'drop operation has started. Already gives the object data type, and the entering mouse location
- Update mouse position (GHOST_kEventDraggingUpdated) sent upon each mouse move until the drag'n'drop operation stops, to give the updated mouse position.
Useful to highlight a potential destination, and update the status (through GHOST_setAcceptDragOperation) telling if the object can be dropped at the current cursor position.
- Abort drag'n'drop sequence (GHOST_kEventDraggingExited) sent when the user moved the mouse outside the window.
- Send the dropped data (GHOST_kEventDraggingDropDone)
- Outside of the normal sequence, dropped data can be sent (GHOST_kEventDraggingDropOnIcon). This can happen when the user drops an object on the application icon. (Also used in OSX to pass the filename of the document the user doubled-clicked in the finder)
Note that the event handler is responsible for freeing the received data.
And the mouse position is sent directly in blender client coordinates (y=0 at bottom)
The GHOST_setAcceptDragOperation(TRUE) call must be placed before the user drops the object for it to be accepted.
Current handled data types :
- Text string
- Array of filenames (full paths)
- Bitmap image (not implemented yet)
it is now in a state where it can be safely
merged with trunk.
Note: basic icons were provided but I'm not
an icondesigner and working in a 16x15 grid
is way too small for me, so feel free to
change them.
work only in non camera mode in 3D view
need the external plug-in to be compiled separately
line 894 of ghostwinlay.c must be replaced with
values adapted at your system
see mailing list for features planned and how
to use
notes :
it compiles but is non functional
lacks the platform specific changes in ghost ( i cant test windows)
lacks the code for plug-in.
the platform specific code will be added when we sync with Ettore work
the plug-in itself cannot be added here