Commit Graph

21 Commits

Author SHA1 Message Date
Clément Foucault
09e7e878e6 Cleanup: DRW: Remove unused legacy DRWViewport*List 2025-02-11 12:58:32 +01:00
Hans Goudey
e07cd2b982 Cleanup: Remove unused and transitive includes in draw module
Especially through DRW_render.hh, there were a lot of unnecessary
includes almost everywhere in the module. This typically makes
dependencies less explicit and slows down compile times, so switch
to including what files actual use.

Pull Request: https://projects.blender.org/blender/blender/pulls/133450
2025-01-22 19:37:38 +01:00
Clément Foucault
7271a6d7f9 DRW: Remove draw_manager_exec.cc
This moves the state reset to be done by
the `StateSet` command.
2024-12-05 20:03:10 +01:00
Clément Foucault
880d7170a2 DRW: Remove DRW_view_default_set/get and DRW_view_set/get_active
No functional change expected. But rendering is likely broken since
default view is not set the same way.
2024-12-05 20:03:10 +01:00
Clément Foucault
5a455a9988 Cleanup: DRW: Replace DRW_view_get_active by DRW_view_default_get 2024-12-03 19:50:26 +01:00
Clément Foucault
3174716347 DRW: Remove use of legacy API in external draw engine
The prepass is now handled by the overlay engine.

Pull Request: https://projects.blender.org/blender/blender/pulls/131311
2024-12-03 15:37:03 +01:00
Hans Goudey
129a2aa0f4 Refactor: Move region runtime data out of DNA
Pull Request: https://projects.blender.org/blender/blender/pulls/130303
2024-11-21 19:34:53 +01:00
Clément Foucault
1b130f651a Fix: Metal: Remove some more warning & errors
Fix by either changing the user level code,
or by removing the warnings that are not helpful.
2024-10-30 14:58:26 +01:00
Hans Goudey
893130e6fe Refactor: Remove unnecessary C wrapper for GPUBatch class
Similar to fe76d8c946

Pull Request: https://projects.blender.org/blender/blender/pulls/119898
2024-03-26 03:06:25 +01:00
Hans Goudey
8b514bccd1 Cleanup: Move remaining GPU headers to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/119807
2024-03-23 01:24:18 +01:00
Hans Goudey
5b55c1dc10 Cleanup: Move five draw headers to C++ 2024-01-05 13:26:22 -05:00
Hans Goudey
976eaae02f Cleanup: Move BKE_object.hh to C++
Simplifies the fix to #111120, where the object bounds functions
may return a C++ type instead of `BoundBox`.

Pull Request: https://projects.blender.org/blender/blender/pulls/113462
2023-10-09 23:41:53 +02:00
Brecht Van Lommel
8562cecf1b Fix #112991: crash switching from Hydra Storm viewport to other renderer
The viewport render engine was freed outside the DRW OpenGL context, which
resulted in Storm deleting a VAO from another OpenGL context.
2023-10-03 16:12:45 +02:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Hans Goudey
ffe4fbe832 Cleanup: Move editors headers to C++
See #103343

Pull Request: https://projects.blender.org/blender/blender/pulls/110820
2023-08-05 02:57:52 +02:00
Hans Goudey
bc8c892c65 Cleanup: Move WM headers to C++
Also move a few more headers that included WM headers.

Pull Request: https://projects.blender.org/blender/blender/pulls/110815
2023-08-04 23:11:22 +02:00
Jacques Lucke
1327befc94 DRW/GPU: move .c files to C++
Also see #103343.

Pull Request: https://projects.blender.org/blender/blender/pulls/110509
2023-07-27 14:16:58 +02:00
Campbell Barton
b8ea968929 Cleanup: simplify struct & enum declarations for C++ 2023-07-24 10:13:31 +10:00
Sergey Sharybin
ae543c01a4 Refactor: Make viewport to use ViewRender
This change replaces a bare RenderEngine owned by a viewport
with a VeiwRender. This unlocks a possibility of accessing
RenderResult for viewport renders. Currently it is not done,
but it will be needed for an upcoming work towards unification
of the render passes handling.

Ref #108618

Pull Request: https://projects.blender.org/blender/blender/pulls/110244
2023-07-19 12:12:09 +02:00
Campbell Barton
db345366fe Cleanup: struct member comments for DrawEngineType & RenderEngineType 2023-07-18 14:34:59 +10:00
Sergey Sharybin
cbdb04d88b Refactor: Move external engine to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/110046
2023-07-13 14:39:32 +02:00