Currently, when selecting a file path using the file browser opened from the
node socket, there is no filter active making it harder than necessary to find
the correct file. This patch adds the proper filter. Something similar is done
when using e.g. the gltf import from the menu.
Supporting this requires changes in a bunch of places:
* `StringPropertyRNA` now has a callback that returns the file path pattern.
This has to be a callback, because the same property is used on all file path
sockets, but the valid extension depends on the node.
* The string socket declaration also has the optional path pattern. This can be
set in the node declarations.
Pull Request: https://projects.blender.org/blender/blender/pulls/134931
Add `PointerRNA::reset()` and `PointerRNA::invalidate()` utils functions
(both simply reset the PointerRNA data to empty state).
Replace `RNA_POINTER_INVALIDATE` macro by `PointerRNA::invalidate()`.
Follow-up to !134393 and e55d478c64.
The UI code assumed buttons had no more than 4 elements
however Python scripts may define larger array sizes.
Resolve the bug by adding functions for array access that take an
array size limit to prevent buffer overflows (read & write).
Note that this only adds the "float" versions of these functions,
for completeness int & boolean can be supported as a separate commit.
Not really sure why only type and owner_id were cleared here?
Especially when code like `pyrna_struct_CreatePyObject` would check
for both `data` and `type` to be null to consider the pointer as None...
Happens to 'fix' #134311, since now cleared PointerRNA are 'just'
reset to `PointerRNA_NULL`. Would not work if the data was not an
ID PointerRNA though...
NOTE: In general, what is considered an invalid PointerRNA is still very
loosely designed in our code-base, we'll have to address this.
Pull Request: https://projects.blender.org/blender/blender/pulls/134393
Not really sure why only type and owner_id were cleared here?
Especially when code like `pyrna_struct_CreatePyObject` would check
for both `data` and `type` to be null to consider the pointer as None...
Happens to 'fix' #134311, since now cleared PointerRNA are 'just'
reset to `PointerRNA_NULL`. Would not work if the data was not an
ID PointerRNA though...
NOTE: In general, what is considered an invalid PointerRNA is still very
loosely designed in our code-base, we'll have to address this.
Pull Request: https://projects.blender.org/blender/blender/pulls/134393
The general idea is to store an array of (type, data) pointers of all
PointerRNA ancestors of the current one.
This will help solving cases in our code where the owner (or sometimes
even the owner of the owner) of a random PointerRNA needs to be
accessed. Current solution mainly relies on linear search from the owner
ID, which is sub-optimal at best, and may not even be possible in case a
same data is shared between different owners.
This lead to refactoring quite a bit of existing PointerRNA creation code.
At a high level (i.e. expected usages outside of RNA internals):
* Add `RNA_pointer_create_with_parent` and
`RNA_pointer_create_id_subdata` to create RNA pointers with
ancestors info.
* `RNA_id_pointer_create` and `RNA_main_pointer_create` remain
unchanged, as they should never have ancestors currently.
* Add `RNA_pointer_create_from_ancestor` to re-create a RNA pointer
from the nth ancestor of another PointerRNA.
* Add basic python API to access this new ancestors data.
* Update internal RNA/bpy code to handle ancestors generation in most
common generic cases.
- The most verbose change here is for collection code, as the owner of the
collection property is now passed around, to allow collection items to get
a valid ancestors chain.
Internally:
* `PointerRNA` now has an array of `AncestorPointerRNA` data to store
the ancestors.
* `PointerRNA` now has constructors that take care of setting its data for
most usual cases, including handling of the ancestor array data.
* Pointer type refining has been fully factorized into a small utils,
`rna_pointer_refine`, that is now used from all code doing that operation.
* `rna_pointer_inherit_refine` has been replaced by
`rna_pointer_create_with_ancestors` as the core function taking care of
creating pointers with valid ancestors info.
- Its usage outside of `rna_access` has been essentially reduced to custom
collection lookup callbacks.
Implements #122431.
--------------
Some notes:
* The goal of this commit is _not_ to fully cover all cases creating
PointerRNA that should also store the ancestors' chain info. It only
tackles the most generic code paths (in bpyrna and RNA itself mainly).
The remaining 'missing cases' can be tackle later, as needs be.
* Performances seem to be only marginally affected currently.
* Currently `AncestorPointerRNA` only stores PointerRNA-like data.
This will help `StructPathFunc` callbacks to more efficiently generate
an RNA paths when calling e.g. `RNA_path_from_ID_to_property`, but will
not be enough info to build these paths without these callbacks. And some
cases may still remain fuzzy. We'd have to add thinks like a `PropertyRNA`
pointer, and for RNA collection ones, an index and string identifier, to store
a complete unambiguous 'RNA path' info. This is probably not needed, nor
worth the extra processing and memory footprint, for now.
Pull Request: https://projects.blender.org/blender/blender/pulls/122427
- Gives O(1) access to string length in more cases
- Convenient string manipulation functions
- Clarify difference between "no string" and "empty string"
- Avoid the need for raw pointers in the API
- Shows which API string arguments are optional
Pull Request: https://projects.blender.org/blender/blender/pulls/131473
For now, PointerRNA is made non-trivial by giving explicit default
values to its members.
Besides of BPY python binding code, the change is relatively trivial.
The main change (besides the creation/deletion part) is the replacement
of `memset` by zero-initialized assignment (using `{}`).
makesrna required changes are quite small too.
The big piece of this PR is the refactor of the BPY RNA code.
It essentially brings back allocation and deletion of the BPy_StructRNA,
BPy_Pointer etc. python objects into 'cannonical process', using `__new__`,
and `__init__` callbacks (and there matching CAPI functions).
Existing code was doing very low-level manipulations to create these
data, which is not really easy to understand, and AFAICT incompatible
with handling C++ data that needs to be constructed and destructed.
Unfortunately, similar change in destruction code (using `__del__` and
matching `tp_finalize` CAPI callback) is not possible, because of technical
low-level implementation details in CPython (see [1] for details).
`std::optional` pointer management is used to encapsulate PointerRNA
data. This allows to keep control on _when_ actual RNA creation is done,
and to have a safe destruction in `tp_dealloc` callbacks.
Note that a critical change in Blender's Python API will be that classes
inherinting from `bpy_struct` etc. will now have to properly call the
base class `__new__` and/or `__init__`if they define them.
Implements #122431.
[1] https://discuss.python.org/t/cpython-usage-of-tp-finalize-in-c-defined-static-types-with-no-custom-tp-dealloc/64100
Unions make handling of non-trivial data 'members'... non-trivial.
Since `PointerRNA` is going to become non-trivial, this commit replaces
the Union storing delta, min and max values of editied RNA properties
in `ui_selectcontext_apply`, into a `std::variant`.
It also adds a new accessor to RNA string properties, returning a
`std::string` data, and uses this type to store string properties values
in `ui_selectcontext_apply`.
Pull Request: https://projects.blender.org/blender/blender/pulls/124727
This simplifies zero-initializing `PointerRNA` in structs even when
just `RNA_types.hh` is included. Previously, one had to use
`RNA_access.h` to access it. It's also `constexpr` now which can
have small performance benefits in theory.
In the case that "Custom Properties" was enabled in the user preferences,
the keyframing code would key all custom properties, regardless of that
property's type.
This can cause issues since it is keying e.g. the custom property that
cycles adds.
With this PR this is now limited to only Boolean, Int, Float, Double and Array.
Custom properties that have been defined via an addon are also not keyed.
Pull Request: https://projects.blender.org/blender/blender/pulls/119914
These functions appear to have been unused for the last 15 years.
They are quite complex with the var_args handling, and may get in
the way of some other cleanups in the area.
* Only works on machines with a Qualcomm Snapdragon 8cx Gen3 or above.
Older generation devices are not and will not be supported due to
some driver issues
* Requires VS2022 for building.
* Uses new MSVC preprocessor for sse2neon compatibility.
* SIMD is not enabled, waiting on conversion of blenlib to C++.
Ref #119126
Pull Request: https://projects.blender.org/blender/blender/pulls/117036
Regression in 427eed292d.
Root of the issue was that animation system was using a single same
check to decide if an F-Curve/driver was valid to use to animate some
data, and whether user can create/edit animation for that data.
Both cases are actually different, since e.g. linked data is not
user-editable, but it can still be animated (either by related linked
Actions, drivers defined in the linked data, or some more hackish
changes like py API/RNA scripting).
This commit now defines two checks:
* `RNA_property_animateable`: whether a RNA pointer & propoerty is
animateable, based on their types and definition.
* `RNA_property_anim_editable`: whether a specific data referenced by
the RNA pointer and property is effectively user-editable.
The new `driveable` check added by 427eed292d is also renamed to
`RNA_property_driver_editable` (since the basic type-based
`RNA_property_animateable` is also valid for drivers currently).
Pull Request: https://projects.blender.org/blender/blender/pulls/119089
The `RNA_property_animateable` would check for some conditions, where it
is not valid to add or edit animations (e.g. if using a linked Action
ID...).
Add a new `RNA_property_drivable`, which is essentially a call to
`RNA_property_animateable` with extra checks in liboverride cases, as
drivers are stored directly in the AnimData struct, instead of their own
dedicated ID.
Pull Request: https://projects.blender.org/blender/blender/pulls/118809
- Use FunctionRef to avoid passing a separate user_data pointer
- Use std::string in arguments struct
- Add search items in one loop after gathering search items
- Use Vector of unique_ptr for search items instead of linked list
This significantly simplifies memory management, mostly by avoiding
the need to free the memory manually. It may also improve performance,
since std::string has an inline buffer that can prevent heap
allocations and it stores the size.
Pull Request: https://projects.blender.org/blender/blender/pulls/117695
Recent and ongoing efforts have changed many properties to be stored
contiguously in memory, e.g. mesh attributes. This patch updates
rna_raw_access to make use of this and copy the entire contiguous block
of memory when the property is stored contiguously.
This is faster and scales much better with larger arrays.
Pull Request: https://projects.blender.org/blender/blender/pulls/116015
Added support to Drag and Drop to file handlers, part of #111242.
If file handlers are registered with an import operator they can now be
invoked with drag and drop path data.
Import operators must either declare a `filepath` StringProperty or both
a `directory` StringProperty and a `files` CollectionProperty depending
on if they support single or multiple files respectively.
Multiple FileHandlers could be valid for handling a dropped path. When
this happens a menu is shown so the user can choose which exact handler
to use for the file.
Pull Request: https://projects.blender.org/blender/blender/pulls/116047
Non-editable prop collection items would always fall back to the slower
loop in `rna_raw_access`.
This patch changes `RNA_property_collection_raw_array` to only fail with
non-editable items when intending to set values, allowing for the faster
raw array access to occur when reading values in `rna_raw_access`.
This brings the Python API `bpy_prop_collection.foreach_get` performance
of `Mesh.vertex_normals`/`polygon_normals`/`corner_normals` up to the same
speed as generic `FLOAT_VECTOR` attributes with the same domains.
Given a mesh with 393216 corners:
Using `foreach_get` with the "vector" prop and a compatible buffer object:
- Corner vector attribute: ~0.9ms
- Corner normals (before): ~7.9ms
- Corner normals (after): ~0.9ms
Using `foreach_get` with the "vector" prop and a Python list:
- Corner vector attribute: ~11.0ms
- Corner normals (before): ~18.0ms
- Corner normals (after): ~11.0ms
Pull Request: https://projects.blender.org/blender/blender/pulls/114063
There are a couple of functions that create rna pointers. For example
`RNA_main_pointer_create` and `RNA_pointer_create`. Currently, those
take an output parameter `r_ptr` as last argument. This patch changes
it so that the functions actually return a` PointerRNA` instead of using
the output parameters.
This has a few benefits:
* Output parameters should only be used when there is an actual benefit.
Otherwise, one should default to returning the value.
* It's simpler to use the API in the large majority of cases (note that this
patch reduces the number of lines of code).
* It allows the `PointerRNA` to be const on the call-site, if that is desired.
No performance regression has been measured in production files.
If one of these functions happened to be called in a hot loop where
there is a regression, the solution should be to use an inline function
there which allows the compiler to optimize it even better.
Pull Request: https://projects.blender.org/blender/blender/pulls/111976
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.
While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.
Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.
Some directories in `./intern/` have also been excluded:
- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.
An "AUTHORS" file has been added, using the chromium projects authors
file as a template.
Design task: #110784
Ref !110783.