Commit Graph

71741 Commits

Author SHA1 Message Date
mano-wii
764cc75e1f Edit Mesh Selection: Move ED_view3d_select_ functions to bf_draw
It is easier to deal with private values of the DRW_select engine and gives room for improvement.

Reviewers: campbellbarton, fclem

Differential Revision: https://developer.blender.org/D5415
2019-08-07 12:43:31 -03:00
mano-wii
9d7d34c12a Select utils refactor: remove lagacy ED_view3d_select_id_read_rect
`ED_view3d_select_id_read_rect` serves only as a bridge to `DRW_framebuffer_select_id_read`.
Keeping these codes similar only increases the complexity of some functions.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D5415
2019-08-07 12:43:31 -03:00
Campbell Barton
dafecfa683 UV: select overlap operator
New operator to select overlapping UV's,
from all visible edit-mesh UV's.

D5421 @deadpin with edits.
2019-08-08 01:28:03 +10:00
Clément Foucault
3e27dd5b55 Fix T67623 Eevee: Modulo node making unexpected/inconsistent behaviour
This was a precision error. Using a more robust approach
2019-08-07 13:08:48 +02:00
Campbell Barton
be4063dbbb Fix error in recent trackball aspect cleanup
Error in 7f8d620e20
2019-08-07 21:02:19 +10:00
Campbell Barton
b560e15028 Fix T68348: Hotkeys do nothing when over viewport gizmos
This was done intentionally so mouse press events tools didn't prevent gizmos
receiving click events before `USE_GIZMO_MOUSE_PRIORITY_HACK` was added.
2019-08-07 20:36:48 +10:00
Campbell Barton
8f8e91987b Fix tool-tips remaining after operators start
It was possible for e.g. to have a header tooltip displayed,
then start walk-navigation which didn't close the tool-tip.
2019-08-07 20:36:44 +10:00
Campbell Barton
c3ef1f8db3 3D View: utility function to set the depth from a location
Avoids having to do projection/offset calculations inline.
2019-08-07 18:27:21 +10:00
Julian Eisel
85c843b115 Remove compiler fix for unsupported MSVC version 2019-08-07 01:55:16 +02:00
mano-wii
f4e27bc2c9 Fix not reported: Face selection sometimes does not work in weight, paint and texture mode. 2019-08-06 17:27:00 -03:00
Campbell Barton
00cb31de65 Cleanup: use BKE_ prefix for BKE_colortools.h 2019-08-07 03:38:01 +10:00
Campbell Barton
e2630f388d Cleanup: clang-format 2019-08-07 03:34:59 +10:00
mano-wii
3227b37141 Fix Dopesheet transform regressions due to rB81dc76c19cff
Functions that begin with the name `apply` closely resemble the main callback to apply.
Ref T68137
2019-08-06 14:02:29 -03:00
Antonio Vazquez
317033a1be Annotations: Remove Simplify option from Userprefs
This option was an old option for Grease Pencil tools and it's not logic for Annotations.

Differential Revision: http://developer.blender.org/D5426
2019-08-06 18:53:39 +02:00
mano-wii
467b0aa227 Fix T68320: measure tool memoryleak
It was a stupid mistake with the wrong pointer being referenced.
It was a serious problem because the memory leak was considerable.
2019-08-06 12:50:08 -03:00
Jeroen Bakker
edb828d0d7 DrawManager: Fixed Assertion In Workbench 2019-08-06 16:49:02 +02:00
Sebastian Parborg
39f005eae8 Fix crash when opening files with missing armature libaries
In the case where the library is missing, the armature object is
replaced with an empty. This would crash the armature modifier.

Now we check if the armature object really is an armature or not.
2019-08-06 14:34:48 +02:00
Campbell Barton
dcad1eb03c Cleanup: move utf8 offset conversion into BLI_string_utf8
There isn't anything specific to text data with these functions.
2019-08-06 21:59:13 +10:00
Campbell Barton
8b2810a32f Cleanup: spelling (neighbor) 2019-08-06 21:59:13 +10:00
Philipp Oeser
199c37d7e4 Fix T68291: crash snapping to both verts and edges with linked meshes
this was also happening in snapping with the measure tool

same method as in snap_mesh_polygon() (from rB59286ddcf80c) now used in
snap_mesh_edge_verts_mixed() as well...

Reviewers: mano-wii

Maniphest Tasks: T68291

Differential Revision: https://developer.blender.org/D5422
2019-08-06 13:28:20 +02:00
Bastien Montagne
45ae33a952 Fix T66731: Part 3: Labels translations when tools are in 'compact' mode.
Very annoying that this whole UI thingy uses its own cooking... This is
more a quick-slap fix than a proper solution, would expect it to work in
nearly all cases though...
2019-08-06 12:18:42 +02:00
Antonio Vazquez
785301e5ac Annotation: Simplify only 3D annotations and reduce factor
The old factor was too much and the lines could be changed. Anyway, when use simplify the number of points is reduced and the general shape is the same but not as smooth as original stroke.

Also, the simplify is only used in 3D view.

Note: Not sure if we would have to remove this simplify option for annotations.
2019-08-06 09:06:29 +02:00
Campbell Barton
bb53d2b07a Sequencer: frame offset feature usability
- Expose the operator in the panel,
  (wasn't available in the UI at all).
- Offset frame was hard coded to a color matching the background.
  Use the current frame color with dashes instead.
- Overlay toggle had wrong name.
2019-08-06 17:05:07 +10:00
Campbell Barton
1aabb0bfcf Cleanup: redundant const usage 2019-08-06 17:05:07 +10:00
Jeroen Bakker
85c3e12049 Fix T66100: WorkBench Banding Issues
Color banding issues can appear, as result of the 8 bitdepth RGBA that
is used in the viewport.

This change will use `GPU_RGBA16F` for final renderings and for drawing textures. This
allows displaying HDRI textures. Vertex Colors uses `GPU_RGBA16` to resolve
color banding issues. All other modes use `GPU_RGBA8` to reduce
bandwidth and gpu memory.

Reviewed By: fclem, brecht

Differential Revision: https://developer.blender.org/D5179
2019-08-06 08:34:39 +02:00
Jeroen Bakker
0394f2ab30 Fix T66671: Memory Leak Material Preview
During generating of a material preview with world lighting only the
copy world was being freed. The material was removed from the main, but
was not freed.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5224
2019-08-06 08:30:59 +02:00
Jeroen Bakker
694f9cb18c DrawManager: Fix Camera Images Interfere During Selection
When drawing the selection buffer the camera images were drawn. This
resulted in unneeded extra clicking for the user. This change will
ignore camera images during the selection.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5276
2019-08-06 08:26:43 +02:00
Jeroen Bakker
08717f4a2c Fix T67437: Vertex Colors Not Visible In SculptMode
Recently Shader parameter names for UVMaps and vertex colors were renamed.
The sculpt drawing code still used the old parameter names.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5320
2019-08-06 08:18:28 +02:00
mano-wii
dcbce4b924 Fix T6813: Dopesheet Editor: Moving keyframes by a number value doesn't work
It was a mistake to add the line `t->values_final[0] = t->values[0];`
2019-08-05 21:47:22 -03:00
Antonio Vazquez
cdeda1fa6c Fix T68272: Annotations segment fault when use Simplify option
This error was introduced with the array dynamic system for very long stroke.

Now, instead to use a custom code for simplify annotations, it uses the standard simplify BKE function more robust and with better results.

The factor of 0.15f has been set fixed after testing a good result value.
2019-08-05 20:52:10 +02:00
Campbell Barton
b4a325f535 Cleanup: use unsigned char for theme colors
Nearly all byte-color functions use 'uchar'
causing casts when then colors were passed in.

Declare as uchar to remove the need for casts.
2019-08-06 04:35:22 +10:00
Campbell Barton
17f299c5d1 Cleanup: quiet cast warnings in recent commit 2019-08-06 04:35:22 +10:00
mano-wii
ad417f73c0 New BLI Function: projmat_from_window_region
Creates a projection matrix for a small region of the viewport.

Reviewers: campbellbarton, brecht

Differential Revision: https://developer.blender.org/D5412
2019-08-05 14:04:43 -03:00
Sebastian Parborg
0c4ee9e13d Fix T67665 "Affect Alpha" in Texture Paint mode doesn't work as expected
The "alpha lock" check was missing for the smear and soften brush.
Added checks to make sure that the alpha values are kept the same.

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D5416
2019-08-05 18:50:34 +02:00
Bastien Montagne
9fe592ab8f Fix (unreported) transfer mesh data operator not enabling autosmooth.
When we transfer custom normals and allow for data creation, we should
also enable autosmooth on destination meshes.
2019-08-05 18:44:10 +02:00
Bastien Montagne
592759e3d6 Fix T68211: Transfer Mesh Data with Custom Normal crash when Auto Smooth is enabled.
Code in modifier stack ensuring requested CDLayers are provided was not
working very well for polynors in several cases:
* We cannot share the orig mesh if we have to generate pnors/lnors;
* Generating pnors without lnors was not possible.
2019-08-05 18:07:49 +02:00
mano-wii
52f83011c8 Fix T67259 : Auto depth not working with multires in sculpt mode
Basically the solution is to call `DRW_shgroup_call_sculpt` when `BKE_sculptsession_use_pbvh_draw(...)` is true.

Ref T67259

Reviewers: fclem, jbakker, brecht

Reviewed By: fclem, brecht

Maniphest Tasks: T67259

Differential Revision: https://developer.blender.org/D5396
2019-08-05 11:04:40 -03:00
Bastien Montagne
58229b191a Fix T68145: Bone Rotate Individual Axes fail.
Rotation matrix would not get updated every time it would need to, after
own changes to handle 'big' rotations from keyboard input (rBcee484a4c51a3d2).
2019-08-05 15:47:28 +02:00
Campbell Barton
916e51a407 PyRNA: support separators in enum-items lists
Resolves T68260
2019-08-05 23:10:44 +10:00
Campbell Barton
e31a1c6fd3 Fix T67109: n-gon tessellation error with co-linear edges
Improve the area calculation method for better precision,
so faces offset from the center don't have a less precise area.
2019-08-05 22:43:23 +10:00
mano-wii
f9cf815160 ED_view3D: Remove and replace ED_view3d_select_id_read
It is very similar to `ED_view3d_select_id_read_rect`.
2019-08-05 09:30:55 -03:00
Bastien Montagne
38d7e14dc8 Fix (unreported0 bad usage of do_versions_find_region() in versionning code.
When NULL pointer can be a valid return value, one has to use
`do_versions_find_region_or_null()` instead...

Fixes asserts as reported in rBa2fe386153e.
2019-08-05 14:24:44 +02:00
Campbell Barton
94dce826a9 Text: only un-comment blocks which are completely commented
It's common to select a block of code and comment it
which may already contains some comments.

Now only un-comment blocks which are completely commented
(ignoring white-space).

Makes toggle comments behave more usefully, resolves T68060.
2019-08-05 15:53:27 +10:00
Campbell Barton
91fa07dfb1 Text: merge toggle comments into a single operator
This allows users to map comment/un-comment to be mapped to keys.
2019-08-05 13:54:27 +10:00
Campbell Barton
8b4f00269c UI: rename rotate to orbit for viewport sensitivity
Matches names of related preferences.
2019-08-05 13:15:36 +10:00
Campbell Barton
f69ea92599 Cleanup: add braces 2019-08-05 12:46:58 +10:00
Lazydodo
9fbf522dd8 Cleanup: Fix eeve_lut arrays being duplicated in blender binary.
Both eevee_materials.c and workbench_deferred.c include eeve_lut.h which has its arrays marked as static leading to the blue_noise array being embedded into our binary twice.

This change takes the arrays out of the header and properly marks them as const since they are lookup tables and should not be written to.

Reviewers: fclem, brecht

Differential Revision: https://developer.blender.org/D5346
2019-08-04 14:32:53 -06:00
Lazydodo
418fdee5dc Cleanup: Mark large arrays of of constant data as const.
For background information see D5345

Reviewers: brecht, sergey

Differential Revision: https://developer.blender.org/D5345
2019-08-04 14:24:29 -06:00
Lazydodo
37cef86f0d Fix: msgfmt add support for cr-lf style line endings
linux did not recognize cr as a valid character.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5337
2019-08-04 11:46:00 -06:00
Your Name
f08662d3ed Sculpting: Remove Show Diffuse Color Option
This should have been removed in 2.80 as the functionality was removed.
This feature now does not do anything and can be removed.

Differential Revision: https://developer.blender.org/D5411
2019-08-04 11:53:48 -04:00