Ian Thompson
4a8aa06a14
Merge from trunk
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revs. 15635:15771
2008-07-26 10:45:11 +00:00
Ian Thompson
f042a468fd
Merged 15170:15635 from trunk (no conflicts or even merges)
2008-07-18 23:35:34 +00:00
Ian Thompson
10d59e7208
Merged from trunk
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svn merge -r14988:15170 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-06-09 14:04:19 +00:00
Benoit Bolsee
e2a9590a15
BGE patch: rename rayCastToEx() to rayCast() - better name
2008-05-24 22:50:31 +00:00
Benoit Bolsee
cc6dac8c42
BGE patch: add rayCastToEx(), an extended version of rayCastTo() for use in game script
2008-05-24 18:06:58 +00:00
Benoit Bolsee
881802d8a3
BGE patch #10492 approved: getLinearVelocity() now can provide local velocity as well. This patch is harmless and backward compatible; it can go safely into 2.46 release
2008-05-06 20:55:55 +00:00
Benoit Bolsee
34771ef405
add KX_GameObject::rayCastTo() PyDoc
2008-04-06 20:02:41 +00:00
Benoit Bolsee
e7384c9dd2
Commit patch #8799 : Realtime SetParent function in the BGE
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This patch consists in new KX_GameObject::SetParent() and KX_GameObject::RemoveParent() functions to create and destroy parent relation during game. These functions are accessible through python and through a new actuator KX_ParentActuator. Function documentation in PyDoc.
The object keeps its orientation, position and scale when it is parented but will further rotate, move and scale with its parent from that point on. When the parent relation is broken, the object keeps the orientation, position and scale it had at that time.
The function has no effect if any of the X/Y/Z scale of the object or its new parent are below Epsilon.
2008-04-06 18:30:52 +00:00
Kester Maddock
5fcf39d2a5
Added getDistanceTo Python method (thanks Charlie C)
2005-01-16 05:55:04 +00:00
Kester Maddock
baa2f99f07
Port Python updates from Tuhopuu2:
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getType/setType to action/sound actuator (sgefant)
Use a more generic python -> math conversion.
2004-07-17 05:28:23 +00:00
Kester Maddock
976e3a1824
Updates to GamePython Reference.
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Added Actuator documentation.
2004-06-02 12:43:27 +00:00
Kester Maddock
0dfc3a3b78
Use epydoc for generating game python reference (like the bpython guys)
2004-05-31 13:06:04 +00:00
Kester Maddock
d38329b5aa
Added Python module for Lights.
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Added attributes to the vertex class.
2004-05-30 11:09:46 +00:00
Kester Maddock
a96955efc2
Game Python Reference Manual.
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This manual lists all the Python classes and modules for Game Objects, Sensor bricks, Controllers etc.
Missing: Actuator & Controller reference.
2004-05-24 07:49:50 +00:00