Commit Graph

8095 Commits

Author SHA1 Message Date
Sergey Sharybin
5852420023 Merge branch 'master' into blender2.8 2018-07-16 17:34:10 +02:00
Sergey Sharybin
e6af8758c8 Ghost: Fix memory leak happening with keyboard mapping access
So far only noticed system de-initialization doesn't perform full
object free. So rather harmless but yet stupid.
2018-07-16 17:32:57 +02:00
Brecht Van Lommel
de2f1c64fe Merge branch 'master' into blender2.8 2018-07-16 14:36:59 +02:00
Sergey Sharybin
e142339162 Fix compilation with older OpenSubdiv libraries
Only fixes compilation error, the functionality will be limited.

Currently we don't care that much, since all the work is done in
the branch anyway.

Later on when we'll know which fixes we need to apply on top of
latest OpenSubdiv library we will call a library upgrade.
2018-07-16 12:55:39 +02:00
Sergey Sharybin
775c4eb903 OpenSubdiv: Remove one more unused file 2018-07-16 12:34:19 +02:00
Sergey Sharybin
d3674587b2 OpenSubdiv: Remove unused file 2018-07-16 12:33:32 +02:00
Sergey Sharybin
010e24a95c OpenSubdiv: Remove UV coordinates from converter
Converter only defines topology, not coordinates or (face)varying data.
2018-07-16 11:12:02 +02:00
Sergey Sharybin
d920382046 OpenSubdiv: Re-work C-API integration
Main goal is to make API simpler to follow (at least ion terms what
is defined/declared where, as opposite of handful big headers which
includes all the declarations), and also avoid a big set of long and
obscure functions.

Now C-API files are split into smaller ones, following OpenSubdiv
behavior more closely, and also function pointers in structures
used a lot more, which shortens functions names,

UV integration part in GL Mesh is mainly stripped away, it needs
to be done differently. On a related topic, UV coordinates API in
converter needs to be removed as well, we do not need coordinates,
only island connectivity information there.

Additional changes:

- Varying interpolation in evaluator API are temporarily disabled,
  need to extend API somewhere (probably, evaluator's API) to inform
  layout information of vertex data (whether it contains varying
  data, width, stride and such).

- Evaluator now can interpolate face-varying data.
  Only works for adaptive refiner, since some issues in OpenSubdiv
  itself.

Planned changes:

- Remove uv coordinates from TopologyConverter.
- Support evaluation of patches (as opposite to individual coordinates
  as it happens currently).
- Support more flexible layout of varying and face-varying data.
  It is stupid to assume varying is 3 floats and face-varying 2 floats.
- Support of second order derivatives.
- Everything else what i'm missing in this list.
2018-07-16 09:52:37 +02:00
Brecht Van Lommel
edbb2d2279 Fix Cycles incorrect resize and CMYK conversion of uint16/half images. 2018-07-15 18:38:09 +02:00
Campbell Barton
57ab7daa2a GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
2018-07-15 15:34:13 +02:00
Brecht Van Lommel
680994643c Merge branch 'master' into blender2.8 2018-07-15 00:54:12 +02:00
charlie
83a4e1aaf9 Cycles: add voronoi features and distance settings from Blender.
Features to get the 2nd, 3rd, 4th closest point instead of the closest, and
various distance metrics. No viewport/Eevee support yet.

Patch by Michel Anders, Charlie Jolly and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D3503
2018-07-15 00:45:42 +02:00
Brecht Van Lommel
4697604331 Cleanup: use float3 SSE instead of ssef for voronoi texture. 2018-07-14 23:58:20 +02:00
Campbell Barton
c7c7bfae75 Merge branch 'master' into blender2.8 2018-07-13 12:22:21 +02:00
Charlie Jolly
30bffb5a3a Nodes: add sqrt, ceil, floor and fract to math nodes.
This works for Cycles, Eevee, texture nodes and compositing. It helps to
reduce the number of math nodes required in various node setups.

Differential Revision: https://developer.blender.org/D3537
2018-07-13 11:00:10 +02:00
Campbell Barton
a2929edf28 Merge branch 'master' into blender2.8 2018-07-12 11:10:25 +02:00
Campbell Barton
0108ce1fe5 Cleanup: pep8, cycles 2018-07-12 11:03:13 +02:00
Campbell Barton
09aa799e53 PyAPI: Use annotations for RNA definitions
- Logical use of fields since they define type information.
- Avoids using ordered-dict metaclass.

Properties using regular assignments will print a warning and load,
however the order is undefined.
2018-07-11 22:18:09 +02:00
Sergey Sharybin
c37ca43720 OpenSubdiv: Changes in C-API
- Made OpenSubdiv_GLMesh private
  Previously, it was still accessible via C-API from C++ code.

- Don't implicitly refine evaluator when updating coarse positions,
  now there is an explicit call to do this.

  Allows to first apply all changes to the coarse mesh and then
  refine once.

- Added coarse positions update from a continuous buffer with given
  starts offset and stride.

  Allows to update coarse positions directly from MVert array.

- Refiner is no longer freed when CPU evaluator is created.
  Allows to re-use refiner for multiple purposes.
2018-07-11 12:55:22 +02:00
Brecht Van Lommel
fdc0f4ad90 Fix Use Nodes not working for Cycles lights. 2018-07-11 12:34:51 +02:00
Brecht Van Lommel
7f5e4a819c GHOST/Windows: don't prefer swap copy method.
This is no longer needed with the new offscreen draw method, so use whatever
is default and hopefully fastest. Fixes console warnings in some setups that
don't have swap copy.
2018-07-10 17:48:48 +02:00
Brecht Van Lommel
77964b2efb Fix Cycles standalone build issue with OpenColorIO. 2018-07-10 17:48:48 +02:00
Sergey Sharybin
15ef4638b3 Merge branch 'master' into blender2.8 2018-07-10 14:45:08 +02:00
Sergey Sharybin
d0920fba16 OpenSubdiv: Fix wrong topology refiner cast 2018-07-10 14:40:51 +02:00
Sergey Sharybin
c17cb50ae2 OpenSubdiv: Make more flexible C-API to specify FVar interpolation 2018-07-10 14:40:45 +02:00
Sergey Sharybin
0bfc06b7b7 Merge branch 'master' into blender2.8 2018-07-10 11:23:10 +02:00
Sergey Sharybin
719629f2aa GHOST: Fix memory leak in X11 DPI query
The X resource database is to be explicitly destroyed. This fixes 46 bytes
leak per every window DPI query (which happens a lot on window move/resize
and even on areas resize).

Unfortunately, this does not fully fix the leak since the known leak:

  https://bugs.freedesktop.org/show_bug.cgi?id=94604
2018-07-10 10:59:06 +02:00
Brecht Van Lommel
8373544df3 Fix T55776: crash with multiple windows and reload new.
There were a number of cases where immActivate() and immDeactivate() could
get out of sync, causing crashes due to using a freed mutex lock. Refactor
the code now to hopefully avoid this always.
2018-07-09 23:57:19 +02:00
Campbell Barton
804205babe Cleanup: rename 'ct' to 'len' for gawain 2018-07-08 13:05:41 +02:00
Brecht Van Lommel
aed09d4329 Cleanup: remove unused shader node compatibility flag.
No longer needed after Blender Internal removal and Eevee replacing the
Cycles GLSL shading nodes.
2018-07-06 20:22:03 +02:00
Brecht Van Lommel
74fd17e9d7 UI/Python: rename Lamps to Lights, to follow more standard terminology.
Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
2018-07-06 20:06:09 +02:00
Philipp Oeser
ccef83b2fb Merge branch 'master' into blender2.8
Conflicts:
source/blender/editors/screen/screen_edit.c
2018-07-06 12:30:48 +02:00
Stefan Werner
df30b50f2f Cycles: Enabled half precision textures for OpenCL devices that support the cl_khr_fp16 extension. 2018-07-06 11:42:34 +02:00
Stefan Werner
d20d2bcb7f Cycles: Fixed OpenCL kernel build, it threw a compiler error. 2018-07-06 10:21:25 +02:00
Campbell Barton
de777ad9e6 Merge branch 'master' into blender2.8 2018-07-06 10:18:52 +02:00
Campbell Barton
1daa20ad9f Cleanup: strip trailing space for cycles 2018-07-06 10:17:58 +02:00
Campbell Barton
6d38d82437 Cycles: missed when renaming updated RNA 2018-07-06 10:16:28 +02:00
Campbell Barton
8dff538989 Merge branch 'master' into blender2.8 2018-07-05 22:46:04 +02:00
Brecht Van Lommel
dbdafe1209 Shaders: add target setting to material output node.
This makes it possible to have a single shading nodetree that contains
separate Cycles and Eevee shaders. By default the target is set to All
so shaders are shared.
2018-07-05 18:43:48 +02:00
Stefan Werner
4d00e95ee3 Cycles: Adding native support for UINT16 textures.
Textures in 16 bit integer format are sometimes used for displacement, bump and normal maps and can be exported by tools like Substance Painter. Without this patch, Cycles would promote those textures to single precision floating point, causing them to take up twice as much memory as needed.

Reviewers: #cycles, brecht, sergey

Reviewed By: #cycles, brecht, sergey

Subscribers: sergey, dingto, #cycles

Tags: #cycles

Differential Revision: https://developer.blender.org/D3523
2018-07-05 13:53:34 +02:00
Campbell Barton
49b86bcfec Merge branch 'master' into blender2.8 2018-07-05 07:54:47 +02:00
Lukas Stockner
c960804747 Cycles Denoising: Pass tile buffers to every OpenCL kernel to conform to standard and get rid of set_tile_info 2018-07-04 14:38:03 +02:00
Lukas Stockner
f1525cf534 Cycles Denoising: Correctly handle target buffer in tile unmapping and move device swap logic to the device_memory 2018-07-04 14:37:55 +02:00
Lukas Stockner
9db8bdbc65 Cycles Denoising: Cleanup: Rename tiles to tile_info 2018-07-04 14:37:24 +02:00
Lukas Stockner
97a0d6fcc7 Cycles Denoising: Refactor denoiser tile handling
This deduplicates the calls for tile (un)mapping and allows to have a target buffer that is different from the source buffer (needed for baking and animation denoising).
2018-07-04 14:36:01 +02:00
Lukas Stockner
b10c64bd2f Cycles Denoising: Split main function into logical steps 2018-07-04 14:35:05 +02:00
Campbell Barton
952ae70109 Cleanup: unused function 2018-07-03 13:53:52 +02:00
Clément Foucault
e30f25ba22 GHOST: Fix assert and rebind previous ogl context. 2018-07-03 13:36:04 +02:00
Clément Foucault
433e3db8d8 Revert "GHOST: Delay opengl context initialization"
This reverts commit 128926a41b.
2018-07-03 13:36:04 +02:00
Clément Foucault
6c9fe9cd8c Revert "GHOST: WGL: Delay context initialization for offscreen contexts."
This reverts commit 800c3c5ca5.

# Conflicts:
#	intern/ghost/intern/GHOST_ContextWGL.cpp
2018-07-03 13:36:04 +02:00