This patch changes behavior of strip transform and crop feature.
Purpose of this change is to allow display arbitrary portion of input
image, simplify user interface and workflow.
Offset and Crop values in old files are converted in versioning.
Offset animation is also converted. Crop animation and animation of
crop or offset enable properties is not taken into account
Changes in behavior and interface:
- If image is added to timeline it is scaled to fit inside preview area
while maintaining aspect ratio. Image is centered. This is considered
as a baseline for further transformation.
- Scale and rotation was added, so it is possible to transform image at
it's original resolution.
- Crop will not affect image transformation (does not move image).
- Values of Crop and Transform Position are in pixels, these values are
corrected if preview is fraction of project resolution.
- Transform and Mirror panel has been removed and new Transform panel
and Crop panel is moved to Adjust panel. Mirror is now part of new
Transform panel.
Technical changes:
- Preprocessing stage must work on duplicated image, because original is
cached. Previously Crop and Offset could run at once and required only
one duplication of image. This is not the case with new algorithms, so
duplication on demand is implemented. Transformation can read original
image and will output new image that is safe to modify. It should be
possible to add crop step to transform algorithm, so that Crop won't
require previous duplication though.
- Use Crop and Use Translation checkboxes were removed. Individual
values are compared to default values to check if image needs to be
processed. In case of transform this will be done also if resolution of
source.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8393
This patch changes behavior of strip transform and crop feature.
Purpose of this change is to allow display arbitrary portion of input
image, simplify user interface and workflow.
Offset and Crop values in old files are converted in versioning.
Offset animation is also converted. Crop animation and animation of
crop or offset enable properties is not taken into account
Changes in behavior and interface:
- If image is added to timeline it is scaled to fit inside preview area
while maintaining aspect ratio. Image is centered. This is considered
as a baseline for further transformation.
- Scale and rotation was added, so it is possible to transform image at
it's original resolution.
- Crop will not affect image transformation (does not move image).
- Values of Crop and Transform Position are in pixels, these values are
corrected if preview is fraction of project resolution.
- Transform and Mirror panel has been removed and new Transform panel
and Crop panel is moved to Adjust panel. Mirror is now part of new
Transform panel.
Technical changes:
- Preprocessing stage must work on duplicated image, because original is
cached. Previously Crop and Offset could run at once and required only
one duplication of image. This is not the case with new algorithms, so
duplication on demand is implemented. Transformation can read original
image and will output new image that is safe to modify. It should be
possible to add crop step to transform algorithm, so that Crop won't
require previous duplication though.
- Use Crop and Use Translation checkboxes were removed. Individual
values are compared to default values to check if image needs to be
processed. In case of transform this will be done also if resolution of
source.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8393
`imb_gpu_get_data` could reuse `data_rect` when it was already in used (double alloc).
making the first use leak. This was detected after enabling OpenGL Texture
Limit.
Reviewed By: Clément Foucault
Differential Revision: https://developer.blender.org/D9280
Corrects incorrect usages of the word 'loose' when 'lose' was required.
Differential Revision: https://developer.blender.org/D9243
Reviewed by Campbell Barton
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required.
Differential Revision: https://developer.blender.org/D9250
Reviewed by Campbell Barton
Related to T81199. When saving a rendered image with transparency (RGBA)
to a 3 channel PNG image the emissive colors were not exported. This
change adds the emissive colors to the written file.
NOTE: this does not fix the limitation of writing emissive colors to a 4
channel PNG file as the file format does not support this.
This is first step of refactoring task T77580.
Next step will be breaking up files into smaller ones.
Reviewed By: sergey, brecht
Differential Revision: https://developer.blender.org/D8492
This is to modernize the API:
- Add meaningful name to all textures (except DRW textures).
- Remove unused err_out argument: only used for offscreen python.
- Add mipmap count to creation functions for future changes.
- Clarify the data usage in creation functions.
This is a cleanup commit, there is no functional change.
# Conflicts:
# source/blender/gpu/GPU_texture.h
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
The abbreviation 'init' is brief, unambiguous and already used
in thousands of places, also initialize is often accidentally
written with British spelling.
This is in order to disolve GPU_draw.h into more meaningful code blocks.
All the Image related function are in `image_gpu.c`.
All the MovieClip related function are in `movieclip.c`.
The IMB module now has a connection with GPU. This is not strickly
necessary and the code could be move to `image_gpu.c` if needed.
The Image garbage collection is also ported to `image_gpu.c`.
Any time FFmpeg was used to get a picture Blender would crash
when FFmpeg 4.3 is used. This affects thumbnails, VSE, Clip Editor.
Caused by a bug in FFmpeg which lead to crashes when unaligned
buffer was passed to sws_scale(). It got fixed later on in FFmpeg,
but for portability and compatibility reasons still nice to avoid
crash, especially since it's not so difficult to do.
FFmpeg ticked number is #8747
The FFmpeg Git hash with the fix: ba3e771a42c2
Differential Revision: https://developer.blender.org/D8355
It was already possible to create Sound and Image strips that reference
non-existing files. Now it's also possible to create Movie strips
referencing missing files via the Python API call
`Sequences.new_movie()`. In this case, the duration of the strip will be
set to 1 frame.
Note that this commit does not change anything in the user interface.
The Python API of the `MovieStrip` class is extended with a function
`reload_if_needed()`. This function only performs disk I/O if the movie
strip cannot produce frames, that is either when its filepath points to
a non-existing file, or when the video sequence editor has not been
shown yet (for example because it is in an inactive workspace).
This allows for the following:
```
import bpy
scene = bpy.context.scene
vse = scene.sequence_editor_create()
filepath = bpy.path.abspath('//demo.mkv')
strip = vse.sequences.new_movie("movie", filepath,
channel=2,
frame_start=47,
file_must_exist=False)
strip.frame_final_end = 327
```
This will create a new movie strip, even when `demo.mkv` does not exist.
Once `demo.mkv` has appeared at the expected location, either
`strip.reload_if_needed()` or `strip.filepath = strip.filepath` will
load it.
Differential Revision: https://developer.blender.org/D8257
Reviewed By: Sergey, ISS