Commit Graph

168 Commits

Author SHA1 Message Date
Bastien Montagne
22e6ae11b4 VGroup search: do not try to search for empty string.
Vgroups always have a non-empty name, this is just loss of time...
2018-11-27 21:17:06 +01:00
Dalai Felinto
f1974bb340 Fix unreported: Crash when adding lattice vertex group 2018-10-26 13:48:14 -03:00
Dalai Felinto
613523d5f5 Rename: *_batch_cache_dirty > *_batch_cache_dirty_tag 2018-08-23 10:20:16 -03:00
Antonioya
66da2f537a New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.

- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.

You can get more info here:

https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/

This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.

Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31 10:50:43 +02:00
Bastien Montagne
5ba87cf22e Cleanup: remove another bunch of DM usages, includes etc. 2018-06-29 14:57:02 +02:00
Bastien Montagne
3b7f630a54 Merge branch 'master' into blender2.8 2018-06-16 18:02:50 +02:00
Bastien Montagne
ace8ad861d Fix T55427: Removing Vertex Group used by Data Transfer Modifier results in crash.
Only fixing crash, proper handling (a.k.a remapping) of all
possible cases here, for all possible data layers, is rather involved...
2018-06-16 16:22:00 +02:00
Campbell Barton
2b56faebe5 Merge branch 'master' into blender2.8 2018-01-10 19:58:05 +11:00
Campbell Barton
18f53d8822 Cleanup: comment block alignment 2018-01-10 19:57:02 +11:00
Campbell Barton
2f19559258 Cleanup: naming for mesh dirty flags
- NOCHECK -> ALL
- ALL -> MAYBE_ALL

Where 'MAYBE_ALL' checks to see if the mesh has changed.
This is clearer that `BKE_MESH_BATCH_DIRTY_ALL` is dirty and
going to be updated without any guess-work.
2017-08-22 22:07:25 +10:00
Campbell Barton
11e95fcdd2 Merge branch 'master' into blender2.8 2017-07-27 07:35:44 +10:00
Bastien Montagne
66e28a2827 Fix T52176: Bevel doesn't correctly work with default empty Vgroup.
`defvert_array_find_weight_safe()` was confusing 'invalid vgroup' and
'valid but totally empty vgroup' cases.

Note that this also affected at least ShrinkWrap and SimpleDeform
modifiers.
2017-07-26 16:23:24 +02:00
Luca Rood
bafb904807 Fix T51559: Update draw cache when changing flat/smooth shading
This also renames some flags/variables to be more generic for updating
purposes. The call used here was previously only used for updating
paint data, but as it was reused here, flags and variables were renamed
to accomodate more clearly to the new usages.
2017-06-26 14:52:59 +02:00
Bastien Montagne
7439919ac0 Merge branch 'master' into blender2.8 2017-06-14 22:39:33 +02:00
Bastien Montagne
eeb9e5316a Make whole ID copying code use const source pointer.
Noisy change, but safe, and better do it sooner than later if we are to
rework copying code. Also, previous commit shows this *is* useful to
catch some mistakes.
2017-06-14 22:38:11 +02:00
Luca Rood
3103b819aa Vertex paint with draw manager
Reviewers: fclem

Subscribers: campbellbarton, dfelinto

Differential Revision: https://developer.blender.org/D2658
2017-05-04 20:05:59 +02:00
Luca Rood
20f95de6ba Weight painting with draw manager
This implements weight rendering with the draw manager, with all drawing
options (Shading, wire, face masking, vertex masking).

This is part of T51208

Reviewers: campbellbarton

Subscribers: dfelinto

Differential Revision: https://developer.blender.org/D2654
2017-05-03 18:57:35 +02:00
Bastien Montagne
e0303d0297 Cleanup/refactor: move BKE_deform_flip_side_name & co to BLI_string_utils
Functions like that do not have anything to do in BKE really, even less
when actually more used for bones than vgroups!
2017-01-16 20:36:23 +01:00
Bastien Montagne
7ce833af5b Cleanup/refactor: get rid of fixed name limit in BKE_deform_flip_side_name & co.
Those were forcing to use vgroup name define in bones area, or even
mixing with maxbonename... ugly, and totally avoidable.
2017-01-16 20:36:23 +01:00
Bastien Montagne
b997988323 Cleanup/refactor: Add new BLI_string_util.
Things like `BLI_uniquename` had nothing, but really nothing to do in
BLI_path_util files!

Also, got rid of length limitation in `BLI_uniquename_cb`, we can use
alloca here to avoid overhead of malloc while keeping free size (within
reasonable limits of course).
2017-01-16 20:36:23 +01:00
Alexander Gavrilov
c6afa36f47 Fix group flipping when syncing mirror weights
Corrects mirror syncing for invert, levels & smooth.

Note that the code changed to process mirroring even if both verts are selected,
since group flipping can mean that is still meaningful.
2016-02-09 00:19:28 +11:00
Campbell Barton
172143d4f8 Cleanup: use doxy comments for deform.c 2016-02-08 22:40:57 +11:00
Alexander Gavrilov
b88b73816a Weight Paint: 'Sample' now supports multi-paint
Since the coloring uses sum or average of the weights of all selected
groups, the weight pick tool should also use that instead of reading
the weight of the single active group that you can't see.
2016-01-21 07:11:56 +11:00
Campbell Barton
1fb512f4a9 Fix T46611: Vertex group locking fails 2015-11-04 03:00:50 +11:00
Bastien Montagne
8172712841 Fix T46508: data_transfer of normals fails in case objects are transformed.
The final stage of the process (copying/interpolating new dst cddata from src cddata)
was simply broken in normal case, where we need to convert from source to destination
object space.

This patch is a bit verbose, but I cannot see how to avoid it really.

To think this code is in master since over 6 months and it only gets reported now... :/
2015-10-16 21:56:42 +02:00
Campbell Barton
2e2dc9b9e3 Refactor translation code out of blenfont
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-08-18 07:01:26 +10:00
Campbell Barton
ced9381e20 Simplify defvert_remove_group(), use realloc
Patch by @chadf
2015-08-06 16:52:39 +10:00
Campbell Barton
2de497eee0 BKE_deform: assert on invalid args
Will phase these out eventually
2015-07-14 08:41:15 +10:00
Campbell Barton
e5e73ccc90 Math Lib: rename fill_*, to copy_*
matching convention for fixed length api, eg: copy_v3_fl
2015-05-05 17:08:29 +10:00
Bastien Montagne
1a117ad40c Fix T44263: Invalid parameters to fill_vn_fl in deform.c.
Own fault, thanks a bunch to LazyDodo for finding that - and odd
GCC did not warn about it...
2015-04-05 09:50:16 +02:00
Campbell Barton
8b6e777736 Fix out-of-bounds read BKE_deform_flip_side_name 2015-03-19 18:13:47 +11:00
Campbell Barton
d580c90469 CustomData: const correctness for interp() 2015-02-23 13:54:33 +11:00
Bastien Montagne
fca515838e Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).
Makes usage of those funcs much more clear, we even had mixed '!strcmp(foo, bar)'
and 'strcmp(foo, bar) == 0' in several places...
2015-01-26 16:59:24 +01:00
Bastien Montagne
a3bfaa481f Cleanup: rename BKE's 'object_data_transfer' to 'data_transfer' to avoid same file names with ED_object's one. 2015-01-12 12:05:47 +01:00
Bastien Montagne
ee4453f083 Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.

This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.

Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).

Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
  usable one in weightpaint mode (it transfers from selected object to active one,
  this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.

Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:32:44 +01:00
Campbell Barton
7d040d2a08 Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r 2014-11-16 13:57:58 +01:00
Campbell Barton
1dbadf16a8 Fix for BKE_deform_flip_side_name getting fooled by extra separator characters
D740 by ldo with own edits
2014-08-19 16:18:07 +10:00
Campbell Barton
00b29156e0 Defines: replace ELEM3-16 with ELEM(...), that can take varargs 2014-07-20 01:33:40 +10:00
Campbell Barton
617557b08e Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
Campbell Barton
b3afbcab8f ListBase API: add utility api funcs for clearing and checking empty 2014-02-08 06:24:05 +11:00
Campbell Barton
d900f5be55 Code cleanup: use bools where possible 2014-02-03 19:35:44 +11:00
Campbell Barton
8f7f8d679c Style Cleanup: whitespace 2013-11-17 22:00:57 +11:00
Campbell Barton
e62cdbb474 code cleanup: rename flip_side_name to BKE_deform_flip_side_name 2013-11-17 05:23:05 +11:00
Irie Shinsuke
4be7427346 Weight Paint Tools: Add "Subset" option to "Normalize All"
This option is needed when vertex groups are used for both armature
deformation and the other purpose such as influence of mesh modifier.

Thanks to Campbell for code review!
2013-10-10 06:33:23 +00:00
Campbell Barton
684c4cc40d fix for BKE_deform_split_suffix()
- out of bounds read when passing in empty string.
- single character prefix didnt work.
- with no suffix, the string body was truncated.
2013-07-27 18:16:22 +00:00
Campbell Barton
02468b290a code cleanup: use MEM_mallocN rather then MEM_callocN when the array is
overwritten immediately after.
2013-07-19 10:41:16 +00:00
Campbell Barton
70dc1d8cb6 stop adding groups from changing the active group with weight transfer, add BKE_defgroup_new function. 2013-07-04 03:56:18 +00:00
Campbell Barton
37f5945188 style cleanup 2013-06-25 10:44:30 +00:00
Gaia Clary
70fd2320c8 Added polished Vertex Weights Panel (properties sidebar) 2013-06-23 15:37:08 +00:00
Campbell Barton
65dcc6ad4f use bool arrays rather then char for weight paint lock/select arrays 2013-05-15 15:52:48 +00:00