Commit Graph

84 Commits

Author SHA1 Message Date
Campbell Barton
ffc4c126f5 Cleanup: move public doc-strings into headers for 'blenkernel'
- Added space below non doc-string comments to make it clear
  these aren't comments for the symbols directly below them.
- Use doxy sections for some headers.
- Minor improvements to doc-strings.

Ref T92709
2021-12-07 17:38:48 +11:00
Bastien Montagne
e5e8db73df Refactor BKE_bpath module.
The main goal of this refactor is to make BPath module use `IDTypeInfo`,
and move each ID-specific part of the `foreach_path` looper into their
own IDTypeInfo struct, using a new `foreach_path` callback.

Additionally, following improvements/cleanups are included:
* Attempt to get better, more consistent namings.
** In particular, move from `path_visitor` to more standard `foreach_path`.
* Update and extend documentation.
** API doc was moved to header, according to recent discussions on this
   topic.
* Remove `BKE_bpath_relocate_visitor` from API, this is specific
  callback that belongs in `lib_id.c` user code.

NOTE: This commit is expected to be 100% non-behavioral-change. This
implies that several potential further changes were only noted as
comments (like using a more generic solution for
`lib_id_library_local_paths`, addressing inconsistencies like path of
packed libraries always being skipped, regardless of the
`BKE_BPATH_FOREACH_PATH_SKIP_PACKED` `eBPathForeachFlag` flag value,
etc.).

NOTE: basic unittests were added to master already in
rBdcc500e5a265093bc9cc.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D13381
2021-11-29 14:22:38 +01:00
Bastien Montagne
e0763760e4 Cleanup: IDTypeInfo new asset_type_info member.
Two issues addressed here:

I) `asset_type_info` is sub-data, not a callback. Therefore, move it
before the callbacks in the `IDTypeInfo` struct.

II) More important, initialize this new attribute in *ALL* `IDTypeInfo`
instances. No member of this struct should ever be left implicitely
uninitilazed, ever.

Aftermath of rBa84f1c02d251.
2021-11-24 10:35:47 +01:00
Bastien Montagne
f11ed418e5 Cleanup: LibQuery: Rename BKE_LIB_FOREACHID_PROCESS to BKE_LIB_FOREACHID_PROCESS_IDSUPER.
More in-line name with the rest of that macro-based API, especially
since this will be extended in the future.
2021-10-26 10:40:36 +02:00
Bastien Montagne
e97653ccf3 Fix: properly implement the 'only append' execption case for WorkSpaces.
Add needed extra flag and utils to IDType to mark and check an ID type
as only appendable.

Note that this is only a loose user-level enforcement currently, in any
case you need to be able to link an ID to append it currently, so for
low-level code this does not really matter.

Currently only WorkSpace and Screen ID types are marked with the new
`IDTYPE_FLAGS_ONLY_APPEND` flag.
2021-09-16 14:30:56 +02:00
Bastien Montagne
4a009b54bc Fix broken WorkSpace use after recent refactor of append code.
Essentially, Workspace (and Screen) types were defined as not
localizable.

In previous code it happended to work by mere chance (code path taken in
`BKE_library_make_local` was conviniently skipping the call to
`BKE_lib_id_make_local` in that case, hence not checking for
`IDTYPE_FLAGS_NO_MAKELOCAL` flag of the localized ID type).

This is a total abuse of this IDType flag, for now removing it.

That specific case (IDtype appendable but nor linkable) requires its own
proper flag, this will be tackled in a later commit.

Issue introduced in rB3be5ce4aad5e.
2021-09-15 19:06:36 +02:00
Sybren A. Stüvel
9cff9f9f5d Cleanup: rename FileList::asset_libraryasset_library_ref
In the `FileList` struct, rename the `AssetLibraryReference
*asset_library` field to `asset_library_ref` -- it's a description of
which asset library is used, and not the asset library itself.

This is to make space for a future `AssetLibrary *asset_library` field,
which will point to an actual asset library struct/class.

No functional changes.

Reviewed by: Severin

Differential Revision: https://developer.blender.org/D12151
2021-08-06 15:20:39 +02:00
Julian Eisel
8de2b6a020 Assets: Rename workspace active asset library DNA variable
This new variable was introduced with 7898089de3. We don't usually use
an `active` prefix variable. Plus, this makes the name match the one of
the Asset Browser active library variable, so we can use the
`rna_def_asset_library_reference_common()` helper for both.

This will cause Asset Views to open with the default "Current File"
Asset Library. We could avoid that, but it's a minor issue really.
2021-07-21 19:35:39 +02:00
Julian Eisel
7898089de3 Assets: Add an active asset library per workspace, for the UI to use
This per-workspace active asset library will be used by the asset views
later. Note that Asset Browsers have their own active asset library,
overriding the one from the workspace.

As part of this the `FileSelectAssetLibraryUID` type gets replaced by
`AssetLibraryReference` which is on the asset level now, not the
File/Asset Browser level. But some more work is needed to complete that,
which is better done in a separate commit.
This also moves the asset library from/to enum-value logic from RNA to
the editor asset level, which will later be used by the asset view.
2021-07-15 16:12:36 +02:00
Campbell Barton
f1e4903854 Cleanup: full sentences in comments, improve comment formatting 2021-06-26 21:50:48 +10:00
Campbell Barton
865025c343 Cleanup: remove stdio.h header from MEM_guardedalloc.h
This was included for `FILE *` which isn't used in the header.

Ref D10799
2021-03-24 19:34:44 +11:00
Bastien Montagne
de25b79ff5 Refactor: IDTypeInfo: Add owner_get to get owner of embedded IDs.
This concerns currently only collections (`master_collection` of scenes)
and root node trees. It removes the matching type-specific helpers
(`BKE_collection_master_scene_search` and `BKE_node_tree_find_owner_ID`).

No functional change expected here.

NOTE: Current implementation of `owner_get` is far from optimal, we
could probably do it better, see {T69169}.

NOTE: While it could also have it, shapekeys IDTypeInfo was left out of
this change for now. Mainly because it sould not be used currently, and
we ultimately want to demote shape keys from ID status anyway.
2021-02-25 11:39:10 +01:00
Bastien Montagne
be7106a974 LibOverride: Add an 'post apply' callback to IDTypeInfo.
Currently this is needed to properly tag PointCache's for info update
(fixes an issue reported in T82503).

Suspect we may need this in more cases in the future though, RNA
assign/update processes are not always 100% enough to deal with
complicated corner cases.
2021-01-22 15:31:15 +01:00
Bastien Montagne
5610ccdc08 Add a callback to IDTypeInfo to allow preservation of some data accross memfile undos
This is essentially adding that new callback, and using it only for already
existing Scene's 3DCursor.

Note that the place where this is called has been moved again, after all
have been lib-linked, such that those callbacks may also work on ID pointers.

Maniphest Tasks: T71759

Differential Revision: https://developer.blender.org/D9237
2020-11-03 11:40:29 +01:00
Jacques Lucke
62e532785d Refactor: move WorkSpace .blend I/O to IDTypeInfo callbacks 2020-10-30 16:32:55 +01:00
Campbell Barton
4b188bb08c Cleanup: use over-line for doxy comments
Follow our code style for doxygen sections.
2020-10-27 21:45:55 +11:00
Bastien Montagne
1cf5ce5e25 Cleanup/refactor: BKE_libblock_alloc -> BKE_id_new in ID creation code.
Better use higher-level code from common ID management when possible.
Helps to de-duplicate logic, and reduces outside usages of more
'dangerous' functions.

Note that we could get rid of many of those `BKE_<id_type>_add`
functions now, but on the other hand several of those take extra
parameters and perform additional actions, so think we can keep them all
for now as 'non-standard ID specific creation functions'.
2020-10-08 12:50:04 +02:00
Jacques Lucke
65a6caafce IDTypeInfo: add flag to indicate that ID has no animation data
This is part of T75724.

Reviewers: mont29

Differential Revision: https://developer.blender.org/D9134
2020-10-07 12:35:58 +02:00
Bastien Montagne
6219d0d145 Fix (unreported) design flow in how workspace's relation data are read from .blend file.
Relying on pointer addresses across different data-blocks is extremely
not recommended (and should be strictly forbidden ideally), in
particular in direct_link step of blend file reading.
- It assumes a specific order in reading of data, which is not ensured
  in future, and is in any case a very bad, non explicit, hidden
  dependency on behaviors of other parts of the codebase.
- It is intrinsically unsafe (as in, it makes writing bad code and making
  mistakes easy, see e.g. fix in rB84b3f6e049b35f9).
- It makes advanced handling of data-blocks harder (thinking about
  partial undo code e.g., even though in this specific case it was not
  an issue as we do not re-read neither windowmanagers nor worspaces
  during undo).

New code uses windows' `winid` instead as 'anchor' to find again proper
workspace hook in windows at read time.

As a bonus, it will also cleanup the list of relations from any invalid
ones (afaict it was never done previously).

Differential Revision: https://developer.blender.org/D9073
2020-10-02 11:47:34 +02:00
Bastien Montagne
ebf752625e Fix unreported Eisenbug leading to a crash when reading a blend file.
This took more than a day to fully investigate and understand, one of
the reasons being that the probability of the issue to show up was
extremely low, and subjected to very specific random factors.

Root of the issue is that, in some very rare cases, a newly read ID
might get the exact same memory address as the one it had when the blend
file was saved.

In that case, `BKE_workspace_active_set` would return immediately, since
the pointer to the active workspace would remain unchanged. But that
lead to having an unset NULL active layout pointer, which would crash
when attempting to get e.g. the active screen.

For the record, I ran into this when running a specific build (master
with one flag added to the `LIB_ID_CREATE` ones, with value `1 << 3`),
using a specific set of options (`--background --factory-startup -noaudio`),
and passing the .blend file from T80090 as argument.
2020-09-29 17:08:44 +02:00
Jacques Lucke
a443287908 IDTypeInfo: add .blend file io callbacks
This is part of T76372.
It adds the `blend_write`, `blend_read_data`, `blend_read_lib`
and `blend_read_expand` which correspond to the various
steps when reading and writing .blend files.
Having these callbacks allows us to decentralize the blenloader
code a lot more. This has the affect that code related to any
specific ID type is less scattered.

Reviewers: mont29

Differential Revision: https://developer.blender.org/D8670
2020-08-28 13:05:48 +02:00
Sybren A. Stüvel
1b272a649b Cleanup: Blenkernel, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/blenkernel` module.

No functional changes.
2020-08-07 13:38:06 +02:00
Julian Eisel
a2baf50242 Cleanup/refactor: Workspace API, boilerplate code, early exit
* Simplify workspace API a bit
* Comment on behavior of workspace-layout relations where exposed in API
* Remove annoying getters/setters
* Avoid lookups if we can early exit
* A NULL check is removed in `direct_link_workspace()` that I don't see
  a need for. Am not 100% sure though, fingers crossed.

In general these changes should improve readability and make things
easier to reason about.
2020-05-26 20:32:21 +02:00
Bastien Montagne
06c57d3e7a Refactor: Move workspace foreach_id to new IDTypeInfo structure. 2020-05-18 19:01:20 +02:00
Dalai Felinto
d138cbfb47 Code Quality: Replace for loops with LISTBASE_FOREACH
Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.

Differential Revision: https://developer.blender.org/D7320
2020-04-03 19:27:46 +02:00
Dalai Felinto
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
Bastien Montagne
613148ce5b Cleanup: WorkSpace: Move to IDTypeInfo and remove unused BKE API. 2020-03-09 12:49:04 +01:00
Bastien Montagne
ce33388413 Fix (unreported) wrong handling of usercount in BKE_workspace_add().
This does not seem to be an actual issue in current master code (as
creating a new ID will assign 1 user to it by default), but is breaking
generic usercount handling in future changes.
2020-02-18 14:38:33 +01:00
Bastien Montagne
56116bbdf4 Cleanup/refactor: Rename BKE_library files to BKE_lib.
Note that `BKE_library.h`/`library.c` were renamed to
`BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here.

Part of T72604.
2020-02-10 13:00:42 +01:00
Julian Eisel
ca49643f3c Fix T70965: Undo crash with specific file
Not sure how the WorkSpaceLayout.screen pointer could end up being NULL,
but apparently that happens, or at least happened with older files.

Rather than just adding NULL-checks, prefer not keeping around those
invalid layouts at all.
2020-01-15 17:48:45 +01:00
Sybren A. Stüvel
f63d65ae5a Tests: prevent failing assertion when running blendfile-loading test
Loading a blendfile allocates one or more windows that need to be freed.
Freeing those windows also calls `BKE_workspace_instance_hook_free()` to
free workspaces. However, in the `BlendfileLoadingBaseTest` test there are
no workspaces allocated. This caused an assertion failure, which was worked
around by not asserting when Blender is running in background mode.

Reviewed by @Severin via pair programming
2019-11-29 16:05:01 +01:00
Campbell Barton
0fd96b4128 Cleanup: spelling 2019-06-15 09:24:38 +10:00
Jacques Lucke
db5120603f Refactor: Simplify ID Property freeing
This also makes `IDP_CopyProperty` the "opposite"
of `IDP_FreeProperty`, which is what I'd expect.

Two refactoring steps:
* rename IDP_FreeProperty to IDP_FreePropertyContent
* new IDP_FreeProperty function that actually frees the property

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4872
2019-05-16 14:11:11 +02:00
Campbell Barton
7f8f362e01 Tool System: avoid redundant refresh
Workspaces refreshes tools multiple times when used by multiple windows.

Also improve comments.
2019-05-15 08:48:20 +10:00
Campbell Barton
ded8f5cc19 Cleanup: use doxy sections for workspace
Also move function in wrong category.
2019-05-15 08:48:20 +10:00
Campbell Barton
aa42da0385 Cleanup: comments (long lines) in blenkernel 2019-04-27 12:07:07 +10:00
Campbell Barton
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
Brecht Van Lommel
1abd909a92 Cleanup: remove DNA_PRIVATE_WORKSPACE hacks.
This is just not practical to do for the code as a whole, and having it as an
exception for one specific data structure is not that helpful. This has only
been in the way for me when refactoring code.
2019-04-02 13:32:25 +02:00
Campbell Barton
6470056a0d Cleanup: empty expression statement warning 2019-04-02 17:54:04 +11:00
Campbell Barton
8f817de0cb Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f we agree its
best to change the convention.

Names now mostly follow RNA.

Some exceptions:

- Use 'nodetrees' instead of 'nodegroups'
  since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
  since 'gpencil' is a common abbreviation in the C code.

Other exceptions:

- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
2019-03-08 09:50:00 +11:00
Campbell Barton
918941483f Cleanup: Main struct member names
Rename latt to lattice and don't use plural names.
2019-02-27 11:14:41 +11:00
Campbell Barton
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
Campbell Barton
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
Campbell Barton
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
Campbell Barton
1e4aab36c2 Cleanup: remove redundant BKE/BLI/BIF headers 2019-01-26 21:20:25 +11:00
Bastien Montagne
6af97b84df Cleanup: replace usages of deprecated BKE_libblock_free by BKE_id_free. 2019-01-15 11:09:16 +01:00
Campbell Barton
ed83075402 Tool System: set a default tool for each mode
Also clear tools for the default startup file
so changes to defaults apply to new files.
2018-09-27 11:20:27 +10:00
Brecht Van Lommel
e082fc7c77 Workspaces: reference count screens, otherwise they are never freed.
They are not directly accessible in the UI anymore, it's the workspaces
that we always keep until they are manually deleted now.
2018-09-13 14:44:36 +02:00
Campbell Barton
521f188af6 Fix workspace not freeing tool properties 2018-07-10 07:10:28 +02:00
Brecht Van Lommel
c43443d530 Workspaces: store view layer per main window, instead of per workspace.
It was a bit odd that the scene was stored per window but not the view
layer. The reasoning was that you would use different view layers for
different tasks. This is still possible, but it's more predictable to
switch them both explicitly, and with child window support manually
syncing the view layers between multiple windows is no longer needed
as often.
2018-07-04 18:40:33 +02:00