- Display running job template in all sequencer modes
It was displayed only for sequencer mode without preview.
- Fixed proxy rebuild progress indicator
It was alsways zero because of incorrect rounding.
- Fixed timecode saving on windows (and probably some other platforms)
It was caused by incorrect opening file for writting -- it should
be opened in binary format "wb". This error caused incorrect
movie duration detection on windows.
- Fixed movie resolution detection for some movies.
In file attached to report, Blender detected resolution 1920x1088
instead of 1920x1080. Not sure if this fix is correct or it's
issue in FFmpeg, but it's something what mplayer using: store
width/height before running avcodec_open().
- Fixed frame number calculation when building timecodes.
It was rounding error caused some frames be positioned incorrect
in several cases (that each 6th frame rendered as next frame
from report).
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- Added space_view3d.background_images.add() function to add new background
image from scripts.
- Added operator to set current clip in clip editor as background in 3d viewport.
- Do not show reconstruction if camera hasn't got camera solver constraint.
- Added button to convert tracking-related constraint to fcurves.
- 2 new navmesh operators, reset and clear navmesh data.
- rename operators to be more consistent with existing names.
- some minor edits to draw function, was getting the custom data for every index when it already had the array.
- add quick effects to object menu, these are too useful to hide in search menu.
- set/clear track/parent - expand the operators enums in submenus - no advantage in having a further popup after clicking on the menu item.
- move 'Join UVs' into Make links menu which is currently being abused to store some copy functions. Do this because the 'Object' menu is getting too big.
update signal for this was missing. Problem is that the operator properties
RNA update callback doesn't know the associated keymap item, worked around it
with UI template now.
from Bastien Montagne (mont29)
Only applied Sequencer Select Grouped functionality - similar to the one in object mode, select strips based on type, time, data etc.
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- Bundles and camera path should be displayed correct
when there are several solved cameras in the same scene.
- Added option to use clip from active camera as background
in 3d viewport.
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- If render size is set to "Full Render" and undistorted render
is enabled, do on-fly undistortion so distortion coefficients
can be visually verifed before baking.
- Made slight change in libmv-side to survive with large distortion
coefficients. Hope this change is fine.
==========================
- Added building undstorted proxies.
- Move render proxy settings outside from movie clip to
clip user, so now different users can use different proxies.
For example, clip editor displays original footage, 3d viewport
displays 75% undistorted proxy.
- Unified paths used for sequence and movie clips.
Please, rebuild proxies if they would fail to load.
- Added experimental operator "Delete Proxy". Use with care.
- Moved clip operators outside of space_clip.