Commit Graph

43 Commits

Author SHA1 Message Date
Dalai Felinto
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
Campbell Barton
c8d31807d2 Cleanup: reduce CDDM use, remove unused function calls 2020-02-26 15:22:46 +11:00
Bastien Montagne
56116bbdf4 Cleanup/refactor: Rename BKE_library files to BKE_lib.
Note that `BKE_library.h`/`library.c` were renamed to
`BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here.

Part of T72604.
2020-02-10 13:00:42 +01:00
Campbell Barton
e95c0fba09 BMesh: remove BMEditMesh.ob use BKE_editmesh_lnorspace_* API
Note that this is a bit clumsy having both edit-mesh and mesh,
BKE_editmesh_ensure_autosmooth & BKE_editmesh_lnorspace_update
are often called together, these could be made into a single functions.
2020-01-07 14:27:59 +11:00
Campbell Barton
a8d11995bf BMesh: remove BMEditMesh.ob use for vert coord access, projection 2020-01-07 13:53:03 +11:00
Campbell Barton
2ba9572d9e Cleanup: remove unused statvis code & struct members
This code has been moved into the draw manager.
2019-12-24 22:40:07 +11:00
Campbell Barton
20620afc33 Object: edit-mode data support for object vertex coordinate access
Allows to access/transform/restore edit-mode
coordinates in a generic way.
2019-11-21 22:45:15 +11:00
Brecht Van Lommel
5c89c689db Fix selection and snapping misusing texture space as boundbox
This fixes the regression from T70103 introduced by the fix for T70103.
2019-09-23 16:27:03 +02:00
Campbell Barton
5572986aad Cleanup: rename mesh looptri/tessface functions
Use consistent terminology.
2019-08-25 16:45:47 +10:00
Campbell Barton
189aa32a3a Cleanup: vertex coordinate access, naming & minor changes
This also splits vertex access and allocation so it's possible
to copy coordinates into an existing array without allocating it.
2019-08-22 06:48:10 +10:00
Campbell Barton
2790740813 Cleanup: spelling 2019-08-17 00:57:05 +10:00
Campbell Barton
dfb2db10a0 Cleanup: clang-format, sort structs 2019-05-22 00:59:43 +10:00
Howard Trickey
9efe117535 Normal UI: for all ops needing autosmooth on, enable it if needed.
Now Normal menu operations and rotate normals (r n) do not need
manual enabling of autosmooth first.
See T64324 for discussion of Normal UI changes.
2019-05-20 12:16:34 -04:00
Campbell Barton
aa42da0385 Cleanup: comments (long lines) in blenkernel 2019-04-27 12:07:07 +10:00
Campbell Barton
735515a3f9 Cleanup: style, use braces for blenkernel 2019-04-22 19:48:17 +10:00
Campbell Barton
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
Campbell Barton
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
Campbell Barton
e0e6229176 Cleanup: rename Mesh.edit_btmesh -> edit_mesh
When bmesh was in a branch we had both edit_mesh and edit_btmesh,
now there is no reason to use this odd name.
2019-02-17 18:05:18 +11:00
Campbell Barton
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
Campbell Barton
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
Jacques Lucke
21744217ce Cleanup: remove some #if 0 blocks
Reviewers: brecht, campbellbarton

Differential Revision: https://developer.blender.org/D3802
2018-10-17 12:43:41 +02:00
Campbell Barton
2deeca4fb0 Cleanup: remove references to DerivedMesh 2018-10-15 16:06:42 +11:00
Campbell Barton
1b910082a0 Edit Mesh: replace DerivedMesh w/ Mesh
DerivedMesh is now removed from edit-mesh modifier evaluation.
2018-10-09 17:48:28 +11:00
Clément Foucault
a3bb385ca0 Edit Mesh: Move Edit Mesh display settings to overlay's
This makes the Edit Mesh display settings common to all objects. They can
also be set differently per viewport.

Modifying extra data (seams, sharp edges etc...) will no longer set them
automaticaly visible.

Bumping version because we need to force set all extra draw options for
older files.
2018-09-25 22:51:54 +02:00
Campbell Barton
7170ff429f Cleanup: trailing space 2018-08-21 17:18:42 +10:00
Rohan Rathi
e8748e5ae7 Fixed comment formatting in editmesh.c 2018-08-04 22:11:57 +05:30
Bastien Montagne
cc004fd13c Some more minor typo fixes in comments. 2018-08-01 14:37:24 +02:00
Rohan Rathi
5d2d36b068 Applied soc-2017-normal-tools 2018-05-25 22:24:24 +05:30
Campbell Barton
bfc9d426bb Multi-Object Editing
This adds initial multi-object editing support.

- Selected objects are used when entering edit & pose modes.
- Selection & tools work on all objects however many tools need porting
  See: T54641 for remaining tasks.

Indentation will be done separately.

See patch: D3101
2018-04-16 17:56:50 +02:00
Campbell Barton
bdbf4471a6 TexFace removal part 3
- MTexPoly structure & layer type.
- The 'Mesh.uv_textures' layers.
- DerivedMesh TexFace drawing.
- Scripts & UI.
2017-05-25 15:19:58 +10:00
Campbell Barton
f5604af464 Cleanup: use BM_mesh_* prefix for BMesh functions 2016-01-14 13:00:11 +11:00
Campbell Barton
c16a8983ef Corrective Smooth Modifier (aka delta-mush)
This modifier can be used to correct bad deformations,

Original patch D1183 by @sazerac, with own modifications
2015-03-31 10:20:11 +11:00
Campbell Barton
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
Campbell Barton
ea269c21ea Code cleanup: move edit-derivedmesh free to BKE_editmesh_free_derivedmesh 2014-02-28 20:12:45 +11:00
Walid Shouman
238d2f962d BMesh Refactor: BKE_bmbvh_new can now be created without an EditMesh.
This adds BM_bmesh_calc_tessellation() so we can get triangles from a
bmesh without having to have an editmesh available.
2013-11-18 18:25:47 +11:00
Campbell Barton
3264461598 move bmesh array lookup data and utility functions from editmesh into bmesh,
since enough bmesh operations can also take advantage of direct index lookups on verts/edges/faces.

developers note:
- EDBM_index_arrays_init/ensure/free -> BM_mesh_elem_table_ensure/init/free
- EDBM_vert/edge/face_at_index -> BM_vert/edge/face_at_index
- EDBM_uv_element_map_create/free -> BM_uv_element_map_create/free
- ED_uv_element_get -> BM_uv_element_get
2013-10-28 02:05:33 +00:00
Campbell Barton
27df6a3b54 scanfill curves, ngons, masks had their own memarena code and would allocate a new one for every fill.
now use BLI_memarena and support passing the arena into the fill function, so the arena is re-used, when scanfill is called in a loop.
2013-08-28 02:07:54 +00:00
Campbell Barton
7db1d6556d code cleanup: add break statements in switch ()'s, (even at the last case). 2013-07-21 08:16:37 +00:00
Campbell Barton
1cc52288d5 fix for crash while drawing editmesh with weights in rare cases when the length was set but array NULL. 2013-04-27 23:42:42 +00:00
Campbell Barton
5c72a19c09 add display mode for sharp edges. 2013-04-18 17:09:56 +00:00
Campbell Barton
14f9f167b2 display options to help with 3d printing.
editmesh debug info,
- overhang (with axis angle options)
- wall thickness (with min/max distance)
- self-intersections.

access below 'Mesh Display' panel.
2013-04-17 09:27:23 +00:00
Campbell Barton
37e73aa368 code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
Campbell Barton
77da6b3662 move editmesh functions out editderivedmesh.c into editmesh.c 2013-04-16 05:46:17 +00:00