Commit Graph

75472 Commits

Author SHA1 Message Date
Charlie Jolly
7b0aca2a53 Nodes: Add dynamic label support for Math Nodes
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6375
2020-02-11 16:09:25 +00:00
Pablo Dobarro
64e65442a1 Cleanup: Sculpt/Paint, use correct types and iterator variable declaration
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6788
2020-02-11 17:02:29 +01:00
Pablo Dobarro
395e91b87c Cleanup: Sculpt, Comment formatting
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6792
2020-02-11 16:41:12 +01:00
Pablo Dobarro
af6ba4dce5 Fix T73706: Crash after disabling dyntopo with multires modifier
ss->multires is set in sculpt_update_object, which is not called just
after disabling dyntopo, so it needs to be checked before running
reshapeFromCCG

Reviewed By: campbellbarton, brecht

Maniphest Tasks: T73706

Differential Revision: https://developer.blender.org/D6801
2020-02-11 16:38:46 +01:00
mano-wii
efbe4fd6c2 Merge branch 'blender-v2.82-release' 2020-02-11 11:46:04 -03:00
mano-wii
c939b4df18 Fix Attempt to free NULL pointer
Assert when snapping `Selection to ...` but without objects.
Missed in the last commit.
2020-02-11 11:45:07 -03:00
Matthias Ellerbeck
63de813914 Node Editor: node resize can now be cancelled, like other operators
Differential Revision: https://developer.blender.org/D6800
2020-02-11 15:32:24 +01:00
Alessio Monti di Sopra
4aa0e2136c UI: improve graph editor channels drawing
The channel color squares are no longer positioned under the visibility
icon, since contrast is poor. Instead they are thinner and drawn on the
left side, before the visibility icon. If the curve is hidden, the color
gets less opaque.

Differential Revision: https://developer.blender.org/D5882
2020-02-11 15:30:30 +01:00
mano-wii
dac4e48bb7 Fix Attempt to free NULL pointer
Assert when snapping `Selection to ...` but without objects.
2020-02-11 11:25:36 -03:00
Clément Foucault
804e90b42d DRW: Color Management improvement
Reviewed By: brecht sergey jbakker

Differential Revision: http://developer.blender.org/D6729
2020-02-11 15:19:04 +01:00
Sergey Sharybin
4e216b1025 Merge branch 'blender-v2.82-release' 2020-02-11 14:14:12 +01:00
Sergey Sharybin
3dcddf83bf Fix T73675: Leaving exit mode tags all objects for update
This is an oversight of a fix for T69834, where I didn't realize the
ED_object_editmode_exit_ex() function is called for all objects as an
opposite of only the ones which were in edit mode.

Seems a simple fix: just move tag into a check that object was in the
edit mode prior to tag.

Differential Revision: https://developer.blender.org/D6808
2020-02-11 14:04:13 +01:00
Campbell Barton
2e80265dc3 Merge branch 'blender-v2.82-release' 2020-02-11 22:15:05 +11:00
Campbell Barton
d2ff21e75d Fix memory leak with 2D image painting
Regression from c30d6571bb
2020-02-11 22:12:37 +11:00
Campbell Barton
baa4b5e93c CLeanup: clang-format 2020-02-11 18:45:08 +11:00
Campbell Barton
452674db30 Cleanup: minor edit to last commit
Avoid repeating the fallback return.
2020-02-11 18:24:30 +11:00
Campbell Barton
c5d0a23204 Fix T73348: Surface Deform distortion on bind with small faces
Thanks to @CodyWinch for finding the root cause
2020-02-11 18:21:02 +11:00
Campbell Barton
e08c2128af Merge branch 'blender-v2.82-release' 2020-02-11 17:20:31 +11:00
Campbell Barton
3a1af7444c Fix T73682: Sampling color fails for float images 2020-02-11 17:13:33 +11:00
Kai Jægersen
5911b6b313 Fix T73695: line highlight jitters with smooth scroll 2020-02-11 16:27:51 +11:00
Campbell Barton
50d5c03e2d UI: Use popup dialog for make single user from operator search
Use a popup since the default action was to do nothing,
the user would always need to access the redo panel.

Resolves T73711.
2020-02-11 14:10:22 +11:00
Campbell Barton
ad2a8400e9 Fix T56108: Crash editing corrupted vertex groups
While the file in this report had corrupted values,
this is avoidable without adding any extra overhead.

Use unsigned vertex group indices since we don't need negative values,
this is an alternative to checking they aren't negative in many places.

Vertex group values over INT_MAX is still considered invalid,
so any accidental unsigned wrapping won't be silently ignored.
2020-02-11 13:20:49 +11:00
Campbell Barton
56a4ee3fdb Cleanup: remove duplicate, commented structs 2020-02-11 12:23:49 +11:00
Campbell Barton
3e6e9ce01b Cleanup: extra semicolons, comma use, undeclared vars 2020-02-11 12:04:50 +11:00
Campbell Barton
9f07c03d20 Cleanup: unused headers 2020-02-11 11:54:50 +11:00
Campbell Barton
906b8a241a Cleanup: add license header, use header guards 2020-02-11 11:37:35 +11:00
Campbell Barton
a66b9490a1 Doc: update to T73699 fix
It's important to refer to "other selected objects" in this case.
2020-02-11 11:29:19 +11:00
Campbell Barton
1c61f3e018 RNA: Raise error assigning an active object which doesn't exist
Previously this silently cleared the view layers active object.
2020-02-11 11:21:26 +11:00
Aaron Carlisle
974dc28476 Fix T73699: Unhelpful error message when trying to knife project a manifold object 2020-02-10 13:38:44 -05:00
Pablo Dobarro
51b67218ae Revert "Sculpt: Remove partial viewport updates from sculpt stroke code"
This reverts commit 394b48029c.

Leaving this here does not affect performance in any significant way and it may be useful in the future.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6688
2020-02-10 19:41:35 +01:00
Pablo Dobarro
78cf61cc62 Fix T72690: Do not draw points behind the viewport camera in the paint cursor
In some situations the symmetry point may be behind the camera, so the
projection is inverted and it looks wrong. This avoids drawing points in
screen space when they are behind the camera.

Reviewed By: jbakker

Maniphest Tasks: T72690

Differential Revision: https://developer.blender.org/D6487
2020-02-10 19:39:26 +01:00
Pablo Dobarro
08d1df4729 Fix T66349: Add missing update for face orientation overlay
This forces the full geometry when that overlay is enabled.
I would rather not support this and leave that bug as a know issues/
limitation because this is terrible for performance and people may not
be aware that by enabling the option they are disabling the
optimization.

Reviewed By: jbakker

Maniphest Tasks: T66349

Differential Revision: https://developer.blender.org/D6552
2020-02-10 19:37:48 +01:00
Dalai Felinto
a2248e2ec4 Cleanup: Fix warning (unused variable) 2020-02-10 19:11:23 +01:00
Bastien Montagne
e75e29ee47 Cleanup: Rename BKE_library_override_ functions to BKE_lib_override_library_
pqrt of T72604.
2020-02-10 18:05:19 +01:00
Bastien Montagne
f3a3a976b7 Refactor: move Library-specific functions into proper BKE_library file.
Even though we do not have much of those, this might change in the
future, and in any case having specific functions for this ID type in
generic `BKE_lib` area was really confusing.
2020-02-10 17:10:17 +01:00
Bastien Montagne
ddad044cfe Fix mismatch in BKE headers' multi-include safeguards naming.
Forgot to update those in recent `BKE_lib_` files renames.
2020-02-10 16:54:24 +01:00
Bastien Montagne
872ac349ad Cleanup CLOG identifiers in BKE_lib' implementation files. 2020-02-10 16:31:45 +01:00
Lukas Stockner
810088bf9b Merge branch 'blender-v2.82-release' 2020-02-10 16:26:44 +01:00
Lukas Stockner
d08ccd526f Fix unreported: Packing/unpacking errors don't mention tiled images
Thanks to @dfelinto for spotting this!
2020-02-10 16:25:22 +01:00
Lukas Stockner
36b7f5d27e Fix T73713: Tiled textures (UDIM) getting lost when saving the .blend but not the textures
The issue here is simple, IMA_SRC_TILED was missing from a check for whether the image should
be saved.

Note that tiled images won't be automatically saved if they have never been saved before.
For single images this is handled by packing them, but packing of tiled images isn't
supported yet.

However, in that case the file closing dialog will at least show a warning now instead of
completely ignoring tiled images.
2020-02-10 16:12:45 +01:00
Bastien Montagne
ec6fcac628 Cleanup/Refactor: Move ID deletion into its own .c file.
Having functions defined in `BKE_lib_id.h` implemented into
`lib_remap.c` was confusing at best.

Besides trivial code splitting and header includes cleanup, had to add a
new `lib_intern.h` header for callbacks used by both remapping and
deletion code.
2020-02-10 15:56:11 +01:00
Jacques Lucke
f8df6286c2 BLI: add utilities for defining non-movable and non-copyable classes
Structs and classes can subclass these member-free classes privately.
Then they become non-movable, non-copyable or both.
2020-02-10 15:33:39 +01:00
Sybren A. Stüvel
ec116e3d49 USD: Install USD library via install_deps.sh
This commit adds the download, extract, patch, build, and install of the
Universal Scene Description (USD) library to the `install_deps.sh`
script.

Reviewed By: mont29, LazyDodo

Differential Revision: https://developer.blender.org/D6478
2020-02-10 15:07:56 +01:00
Bastien Montagne
cd48b132ff Cleanup: Add basic doc about each BKE_main and BKE_lib files.
Including expected prefixes for functions in those files.

Part of T72604.
2020-02-10 15:05:54 +01:00
Bastien Montagne
de09db6b4d Fix missed include update in recent BKE_library renaming. 2020-02-10 14:21:34 +01:00
Jacques Lucke
68cc982dcb BLI: improve various C++ data structures
The changes come from the `functions` branch, where I'm using
these structures a lot.

This also includes a new `BLI::Optional<T>` type, which is similar
to `std::Optional<T>` which can be used when Blender starts using
C++17.
2020-02-10 14:09:01 +01:00
William Reynish
11e9ad412e UI: Graph Editor Show Cursor panel
Make the Graph Editor Cursor panel fit in and use the split layout.

Also removed the snap buttons, since they were only a subset of the snapping possibilities, all of which are in Key > Snap anyway, and also in the context menu.

Update the theme to use correct hierarchy progression like in other editors.

Differential Revision: https://developer.blender.org/D6785

Reviewed by Brecht van Lommel
2020-02-10 13:26:08 +01:00
Bastien Montagne
56116bbdf4 Cleanup/refactor: Rename BKE_library files to BKE_lib.
Note that `BKE_library.h`/`library.c` were renamed to
`BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here.

Part of T72604.
2020-02-10 13:00:42 +01:00
Sergey Sharybin
ae863f34df Tracking: Clarify calculation of camera matrix for object solver
It might be confusing why matrix is constructed from scratch rather
than using already calculated one.
2020-02-10 12:48:45 +01:00
Sergey Sharybin
0f07848efe Tracking: Cleanup, more clear variable name 2020-02-10 12:48:45 +01:00