Clément Foucault
91808a67e8
Eevee: Volumetrics: Fix enum flag.
2017-07-05 22:17:09 +02:00
Sybren A. Stüvel
d2f748a222
Sequencer: Prevent crash when text strip doesn't have effect data.
2017-07-05 20:22:28 +02:00
Clément Foucault
7b565c8a76
Eevee: Fix typo...
2017-07-05 19:57:02 +02:00
Clément Foucault
c62f82e35b
Eevee: Fixups.
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Fix float promotion and missing layer parameters.
2017-07-05 19:15:32 +02:00
Clément Foucault
f6c739cbcd
Eevee: Volumetrics: Add Light contribution clamping.
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This avoid too much variance at light centers and remove some noise.
2017-07-05 19:14:50 +02:00
Clément Foucault
031a4d5e22
Eevee: Volumetrics: Do not add anisotropy attribute, average it.
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This makes no sense to add theses. In cycles, each volume node is computed separatly. In eevee only the combined parameters are evaluated and phase should be averaged in this case.
2017-07-05 18:31:43 +02:00
Clément Foucault
b5ee6dd9a3
DrawManager: Fix manipulator blend mode.
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This was giving issue with volumetrics.
2017-07-05 18:29:40 +02:00
Clément Foucault
291b365e26
Eevee: Volumetrics: Add settings.
2017-07-05 18:28:48 +02:00
Clément Foucault
8b78a8d9bc
Eevee: Volumetrics: Add support for Position Coordinates.
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This enables texturing of the noise via procedural or baked textures.
Note that it gets quickly really heavy.
2017-07-05 18:21:06 +02:00
Clément Foucault
f8aab24fb5
Eevee: Volumetrics: Add Volume Absorption node.
2017-07-05 18:21:06 +02:00
Clément Foucault
d5448eac6c
Eevee: Volumetrics: Colored Transmittance support.
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Render the transmittance in another color buffer and apply it separatelly.
It's a bit more slow because the upsample step needs to be done twice.
2017-07-05 18:20:19 +02:00
Clément Foucault
ed4e62997e
Eevee: Volumetrics: Match cycles scattering.
2017-07-05 18:03:36 +02:00
Dalai Felinto
6de28e7f90
Override template: Add text and icon optional parameters
2017-07-05 17:58:27 +02:00
Dalai Felinto
eb48eeba84
Expose rna_translate_ui_text to be used for interface templates
2017-07-05 17:58:27 +02:00
Luca Rood
5e9ad8065a
Code comments regarding last commit (forgotten to add before)
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Using an arbitrary face as the source of the UV data is mostly fine, as
vertices on seams will generally map to different parts of the texture
that have the same color.
This is regarding fed853ea78
2017-07-05 16:19:41 +02:00
Luca Rood
bdeeb29482
Merge branch 'master' into blender2.8
2017-07-05 15:50:01 +02:00
Luca Rood
fed853ea78
Fix T51296: UVs not working for hair emitted from vertices
2017-07-05 15:48:54 +02:00
Sergey Sharybin
e3bddcb215
Compositor: Fix compilation error and crash when using defocus search
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Was just wondering what the option is doing. Not sure yet, but let's fix
couple of issues here.
2017-07-05 15:37:33 +02:00
Bastien Montagne
f3764d51bd
Merge branch 'master' into blender2.8
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Conflicts:
source/blender/editors/space_view3d/drawobject.c
2017-07-05 09:20:48 +02:00
Dalai Felinto
84d20dd227
Eevee: Fix world test for volumetric
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Compiler even throws a warning at this.
2017-07-04 18:07:39 +02:00
Alexander Romanov
3898236b81
Third fix for my merge: crash after switch to edit mode reported by @dfelinto
2017-07-04 17:53:19 +03:00
Bastien Montagne
4d124418b7
Fix T51834: Active Object and Groups color difference imperceptible
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16 was not enough here, -32 seems to give OK results.
2017-07-04 16:01:16 +02:00
Alexander Romanov
0ef48ad504
One more fix for merged 'normal map tangents not working correctly when there are no UV maps.'
2017-07-04 16:25:49 +03:00
Bastien Montagne
f23ed929ee
Merge branch 'master' into blender2.8
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Conflicts:
source/blender/makesdna/DNA_particle_types.h
2017-07-04 13:13:49 +02:00
Bastien Montagne
f86b43e130
Fix T51965: Custom Bone Shape Wireframe setting affects wireframe thickness.
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Clearing of custom bones outline's line thickness was not done at proper
point, wireframe drawing never changes line thickness, only solid draw
with outline does...
2017-07-04 13:11:33 +02:00
Luca Rood
d1dfd5fa26
Fix T51703: Rigid body with delta transform jumps when transforming
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When doing any transformation on a rigid body object that has delta
transforms, the object would be offset by the amount of the delta
transform.
2017-07-04 12:27:21 +02:00
Clément Foucault
fc8f6e8f7a
Eevee: Fix Closure define.
2017-07-04 11:40:12 +02:00
Luca Rood
b87d10d4fe
Better fix for rigid body not resimulating
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Last fix only accounted for direct changes to the RB settings, but
failed for, say, object transformations. This fix accounts for any
change that might invalidate the RB cache.
2017-07-04 10:57:57 +02:00
Luca Rood
3edc8c1f9b
Fix rigid body not resimulating after cache invalidation
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Fix 9cd6b03187 introduced a bug that
prevented simulation after a cache invalidation (for instance when
changing a setting after simulating). This fixes that.
2017-07-04 09:22:42 +02:00
Clément Foucault
b09052002c
Eevee: Add support for volumetrics in node tree.
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Only volume scatter is implemented for now.
2017-07-03 22:08:33 +02:00
Clément Foucault
2eef097831
GPU Codegen: Add new closure socket type.
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This allow specialized shaders to redefine the closure interface to fit their needs.
For instance, Volumetric closure needs to pass more than one vec4 (absorption vec3, scattering vec3, anisotropy float).
2017-07-03 22:08:33 +02:00
Clément Foucault
65b01014b9
Eevee: Initial implementation of Volumetrics.
2017-07-03 22:08:33 +02:00
Clément Foucault
9d2ee7998a
Draw Manager: Add new blend mode for transmission.
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This blend Mode is doing Source + Destination * Alpha.
2017-07-03 22:08:33 +02:00
Clément Foucault
9b66a320bf
Eevee: Fix luma calculation for lamp fresnel.
2017-07-03 22:08:33 +02:00
Dalai Felinto
e571e6d60e
Fix edit mode not drawing
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This was introduced on 1ad0cc6bde .
2017-07-03 21:48:39 +02:00
Dalai Felinto
3eeac771d0
Fix alembic after merge from master
2017-07-03 21:16:34 +02:00
Dalai Felinto
3fc342bda0
Fix building with gcc6 after merge from master
2017-07-03 21:16:34 +02:00
Alexander Romanov
de2faa395f
Fix for merged 'normal map tangents not working correctly when there are no UV maps.'
2017-07-03 20:13:52 +03:00
Alexander Romanov
e1482841dd
Merge branch 'master' into blender2.8
2017-07-03 19:53:00 +03:00
Luca Rood
56422ff6c3
Fix T51523: Lattice modifier affecting particles even when disabled
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Particles were ignoring the lattice modifier visibility, and
"influence" property.
2017-07-03 18:00:13 +02:00
Dalai Felinto
1ad0cc6bde
Eevee: Hide lightprobe data when using "Only Render"
2017-07-03 16:16:24 +02:00
Sybren A. Stüvel
0900914d96
Alembic: fix T51820 for sequence files not loading properly.
2017-07-03 16:08:41 +02:00
Sybren A. Stüvel
7b12957267
Alembic: avoid crashing when doing certain file operations.
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Things like missing directories are now properly checked for, rather than
crashing Blender.
This also adds support for relative paths when opening an ABC file.
2017-07-03 15:28:19 +02:00
Dalai Felinto
d97c3bc7ad
Merge branch 'master' into blender2.8
2017-07-03 15:18:46 +02:00
Sybren A. Stüvel
95a97f79cc
Alembic: renamed offset → sequence_offset
2017-07-03 14:21:17 +02:00
Luca Rood
44397a7a0a
Fix T51883: Wrong matrix computation in "Make Duplicates Real"
2017-07-03 12:51:10 +02:00
Dalai Felinto
871325e26f
Fix T51963: Eevee: ASAN crash on copy_attrib_name
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Bug introduced on f6bb3262f1 .
CustomData_get_named_layer returns a different result than
CustomData_get_named_layer_index.
2017-07-03 12:47:00 +02:00
Brecht Van Lommel
46c7d45f77
Fix T51889: broken UI after File > New without a userpref.blend.
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BLO_update_defaults_userpref_blend() was being run when no user preferences
were loaded from memory.
2017-07-03 02:24:40 +02:00
Brecht Van Lommel
0c122d64d2
Fix T51734: batch-generate previews crashes on some materials.
2017-07-02 23:40:53 +02:00
Brecht Van Lommel
3232d8ec8f
Fix T51951: cell noise texture precision issue at unit vertex coordinates.
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Solution is to bias the coordinates a little, same as Cycles checker texture.
2017-07-02 22:00:10 +02:00