Commit Graph

75472 Commits

Author SHA1 Message Date
Sergey Sharybin
8d4460b6c4 GHOST: Only spam about X11 errors when using --debug-ghost
This commit adds a new command line argument --debug-ghost and
makes it so X11 errors happening during context initialization
are only printed when this new flag is sued.

There is no need to flood users with errors when their GPU is
not supporting latest OpenGL version. Or, at a very minimum,
the error must be more meaning full.

Differential Revision: https://developer.blender.org/D6057
2019-11-18 09:28:17 +01:00
Campbell Barton
dc8be23234 Merge branch 'blender-v2.81-release' 2019-11-18 16:39:16 +11:00
Campbell Barton
dfc232f892 Merge branch 'blender-v2.81-release' 2019-11-18 16:39:01 +11:00
Campbell Barton
99640d0622 Fix building on NetBSD 2019-11-18 16:27:06 +11:00
Campbell Barton
321afe0cd6 Fix building on 32bit systems 2019-11-18 16:25:59 +11:00
Ray Molenkamp
6d9d24e3d4 msvc: Use debug versions of tbb malloc for debug builds
Using the release versions gave unpredictable results when
the msvc debugger was attached for some developers.
2019-11-17 14:26:29 -07:00
Philipp Oeser
e5b788bad8 Fix T68191: Make-instances-real doesn't select the new instances
2.79 also did this [select the new instances] which was useful.
2.79 also kept the instancer selected [this patch deselects]

Reviewed By: mont29

Maniphest Tasks: T68191

Differential Revision: https://developer.blender.org/D6233
2019-11-15 21:45:52 +01:00
Campbell Barton
17cb32c7bc Merge branch 'blender-v2.81-release' 2019-11-16 03:34:19 +11:00
Campbell Barton
eba4a4bd73 Fix active bone flip not activating the wpaint vertex group 2019-11-16 03:32:23 +11:00
Campbell Barton
554321c6fb Merge branch 'blender-v2.81-release' 2019-11-16 02:49:45 +11:00
Campbell Barton
b266b1034f Cleanup: quiet warnings 2019-11-16 02:49:15 +11:00
Campbell Barton
4cf24c10e2 Merge branch 'blender-v2.81-release' 2019-11-16 02:42:07 +11:00
Campbell Barton
f64064e4b1 Docs: correct indent for to_swing_twist docstring 2019-11-16 02:39:51 +11:00
Dalai Felinto
ef71668ac5 Merge remote-tracking branch 'origin/blender-v2.81-release' 2019-11-15 12:10:55 -03:00
Dalai Felinto
49db3f6bf1 Fix: Filebrowser saving dialog size when maximized
Reviewed By: Severin

Differential Revision: https://developer.blender.org/D6260
2019-11-15 12:10:16 -03:00
Sybren A. Stüvel
f8354d492d Fix crash when freeing Blender after GTests
This only frees brush_rng and random_tex_array when they were actually
previously allocated.

In a unit test (see D6246) I want to be able to partially start Blender
so that I can load a blend file. To prevent memory leaks, I also want to
be able to release memory, which currently requires calling
`BKE_blender_free()`. This unconditionally calls `RE_texture_rng_exit()`
and `BKE_brush_system_exit()`, which now crash on freeing `NULL`. This
patch fixes that.

Allocation (`BKE_brush_system_init()`) and freeing
(`BKE_brush_system_exit()`) are done asymmetrically. The allocation
functions are called from `main()` in the creator module, but the
freeing is done by `BKE_blender_free()` the Window Manager. Ideally we
symmetrise this and initialise Blender from outside the window manager
(so that the initialisation can be done without WM and Python too), but
for now I'm happy when things don't crash.

Reviewed by: sergey via pair programming
2019-11-15 15:13:18 +01:00
Campbell Barton
8863fc65ca Cleanup: unused argument, variable warnings 2019-11-15 14:36:16 +11:00
Julian Eisel
96ce32dca6 Fix T71590: Closing file browser reopens previously closed render view
The render view window was never closed actually, just moved behind the
main window. It's properly closed now.

It should also behave more like expected when there already is a
temporary window open (e.g. Preferences).
2019-11-15 00:23:52 +01:00
YimingWu
91248876e5 GPencil MultiStroke modifier
This patch includes a modifiers that developed for NPR rendering.

- MultiStroke modifier that generates multiple strokes around the original ones.

Differential Revision: https://developer.blender.org/D5795
2019-11-14 19:24:49 +01:00
Campbell Barton
92953fdefd Merge branch 'blender-v2.81-release' 2019-11-14 19:53:26 +11:00
Campbell Barton
cdca094224 Merge branch 'blender-v2.81-release' 2019-11-14 19:52:52 +11:00
Campbell Barton
9fff74f144 Sculpt: disable undo from any UI elements in sculpt mode
Causes undo push in sculpt mode, see: T71434
2019-11-14 19:50:48 +11:00
Campbell Barton
bcff803712 Paint: disable undo when changing the brush or it's size
Causes undo push in sculpt mode, see: T71434
2019-11-14 19:48:08 +11:00
Campbell Barton
079fd1579c Merge branch 'blender-v2.81-release' 2019-11-14 17:34:56 +11:00
Campbell Barton
47da01a4db Fix T70211: Brush keybindings failed with non-brush tool active 2019-11-14 17:29:42 +11:00
Pablo Dobarro
9b6d31fa69 Merge branch 'blender-v2.81-release' 2019-11-13 17:27:18 +01:00
Pablo Dobarro
9bd0d8b550 Sculpt: Sculpt template defaults
This commit includes all changes listed in T71366 except for the 2 column toolbar layout.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6225
2019-11-13 17:25:49 +01:00
Sergey Sharybin
9462d911ea Merge branch 'blender-v2.81-release' 2019-11-13 17:20:18 +01:00
Sergey Sharybin
fe86375d1c Force sculpting on highest multires level
This is a workaround for T58473 to avoid likely event of ruining
sculpted data.

Differential Revision: https://developer.blender.org/D6244
2019-11-13 17:15:54 +01:00
Campbell Barton
d7b3b3b22f Merge branch 'blender-v2.81-release' 2019-11-14 00:59:44 +11:00
Campbell Barton
c7b7722254 Fix T71434: Sculpt lags changing brush size
Add a check to wm.radial_control so undo steps are only added
to properties that have undo enabled (as is done with number buttons).
2019-11-14 00:57:26 +11:00
Jorge Bernal
5ff7827980 Cleanup: correct mul_v4_v4fl declaration 2019-11-14 00:09:39 +11:00
Campbell Barton
2179f314a6 Cleanup: use int for operator return argument 2019-11-14 00:08:02 +11:00
Sergey Sharybin
97d79ca844 Merge branch 'blender-v2.81-release' 2019-11-13 11:49:09 +01:00
Sergey Sharybin
ca1721270a Fix T71503: Wrap + displace + multires + Sculpt crash
The root of the issue goes to the discontinuity between the way how
mesh_calc_modifiers() and BKE_sculpt_multires_active() works.

At some point detection of original data usage by a modifier got
broken: the mesh_final based check is unreliable because deform-only
modifiers will create mesh_final for the connectivity information.

This made it so modifier stack evaluation would skip multires
evaluation, but the sculpt code will assume the multires is properly
applied.

This change makes it an explicit check about whether there are any
non-deform-only modifiers applied.

Pair programming and review together with Bastien, thanks!
2019-11-13 11:29:19 +01:00
Sergey Sharybin
5fde907fd3 Modifiers: Correct deform-only modifiers
There was a discontinuity between how deform-only modifiers are applied
for the case when result deform mesh is requested and when it is not.

Namely, the input mesh will always be guaranteed to present in the
former case, but not in the latter.

This change makes it so input mesh to deform-only modifiers is always
at consistent state.

Pair programming and review together with Bastien, thanks!
2019-11-13 11:29:00 +01:00
Sergey Sharybin
c73a99ef90 Initial implementation of code signing routines
This changes integrates code signing steps into a buildbot worker
process.

The configuration requires having a separate machine running with
a shared folder access between the signing machine and worker machine.

Actual signing is happening as a "POST-INSTALL" script run by CMake,
which allows to sign any binary which ends up in the final bundle.
Additionally, such way allows to avoid signing binaries in the build
folder (if we were signing as a built process, which iwas another
alternative).
Such complexity is needed on platforms which are using CPack to
generate final bundle: CPack runs INSTALL target into its own location,
so it is useless to run signing on a folder which is considered INSTALL
by the buildbot worker.

There is a signing script which can be used as a standalone tool,
making it possible to hook up signing for macOS's bundler.

There is a dummy Linux signer implementation, which can be activated
by returning True from mock_codesign in linux_code_signer.py.
Main purpose of this signer is to give an ability to develop the
scripts on Linux environment, without going to Windows VM.

The code is based on D6036 from Nathan Letwory.

Differential Revision: https://developer.blender.org/D6216
2019-11-13 09:24:41 +01:00
Campbell Barton
b09498700c Merge branch 'blender-v2.81-release' 2019-11-13 15:08:43 +11:00
Campbell Barton
c98b062f87 Merge branch 'blender-v2.81-release' 2019-11-13 15:08:29 +11:00
Ray Molenkamp
d60a60f0cb Add support for the TBB allocator on windows.
The heap on windows is single threaded causing it to lag behind linux in performance in allocation heavy multithreaded scenarios, BVH building is a prime example.

See https://developer.blender.org/D6218 for benchmark results

for testing with the allocator enabled/disabled you can set the environment variable TBB_MALLOC_DISABLE_REPLACEMENT=1 to disable the TBB allocator.

Reviewed By: @sergey

Differential Revision: https://developer.blender.org/D6218
2019-11-12 20:55:39 -07:00
Campbell Barton
d32520932f Fix sculpt + undo curve crash
PaintCurve data ID data wasn't being remapped.
Error in initial undo refactor.
2019-11-13 14:04:18 +11:00
Campbell Barton
4782e941c8 Fix T71494: brush curve transform crash in sculpt mode
Error in 309cd047ef
2019-11-13 13:33:46 +11:00
Philipp Oeser
5b5dccbc80 Merge branch 'blender-v2.81-release' 2019-11-12 12:24:19 +01:00
Philipp Oeser
65bc5041c3 Fix T71508: wrong gravity settings in scene defaults
Typo in rBf5e0dfe59c7e.
Showed when creating a new default scene.

Maniphest Tasks: T71508

Differential Revision: https://developer.blender.org/D6229
2019-11-12 12:20:17 +01:00
Dalai Felinto
7afec5bea1 Merge remote-tracking branch 'origin/blender-v2.81-release' 2019-11-11 15:30:57 -03:00
Kevin Buhr
8c9e6f123a Fix T71461: Add IN_PLACE_INSTANCES to part_prim and part_axis object mode particle shaders
For `Particle Properties -> Viewport Display -> Display As` set to
circle/cross/axis, particle instances are associated with a single
resource handle (and, in particular, a single model matrix), so define
`IN_PLACE_INSTANCES` to get the right index for `ModelMatrix` and
`ModelInverseMatrix` in the shader.

Differential Revision: https://developer.blender.org/D6220
2019-11-11 15:30:27 -03:00
Philipp Oeser
37bfb1fe17 Merge branch 'blender-v2.81-release' 2019-11-11 17:38:07 +01:00
Philipp Oeser
a97cc5389a Fix T71452: instance collection to scene from outliner not incrementing collection usercount
Maniphest Tasks: T71452

Differential Revision: https://developer.blender.org/D6222
2019-11-11 17:32:43 +01:00
Dalai Felinto
fc79d27951 Merge remote-tracking branch 'origin/blender-v2.81-release' 2019-11-11 12:20:36 -03:00
Dalai Felinto
c1af9ef031 Fix T71487: Crashes When Calling Texture Space Operators
Issue introduced on 69ad44d5b4.

Differential Revision: https://developer.blender.org/D6224
2019-11-11 11:39:20 -03:00