Commit Graph

75472 Commits

Author SHA1 Message Date
Brecht Van Lommel
151f69a5c2 Fix various missing updates in sculpt mode, when changing modifiers and dyntopo
This restores the code that updates the sculpt session and PBVH from dependency
graph evaluation.
2019-05-31 17:17:03 +02:00
Brecht Van Lommel
692891f69e Fix sculpt mode drawing with modifiers still being wrong in some cases
Centralize logic for when to use the PBVH for drawing, fix missing tests in
mask drawing, fix missing tests for multiple windows, only do more expensive
update for all viewports at end of the stroke.
2019-05-31 17:17:03 +02:00
Sergey Sharybin
9899999e94 Fix crash on certain changes in edit mode
Was missing re-set evaluated mesh to NULL.

Fix T65302: Crash after selecting one of multiple materials
Fix T65346: Blender crashes when selecting material in editing mode and LookDev view
Fix T65344: Blender crashes in edit mode when changing object
2019-05-31 17:06:06 +02:00
Antonio Vazquez
4620bd4f79 GPencil: Cleanup some comments 2019-05-31 16:55:06 +02:00
Ray Molenkamp
3a72c9aa33 Cleanup: use static_assert on MSVC versions that support it.
This greatly improves the error message
2019-05-31 08:12:21 -06:00
Dalai Felinto
6eebeb577d Walk mode: Enable fancy icons instead of text for shortcuts
Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D4988
2019-05-31 10:51:39 -03:00
Dalai Felinto
db67a17d17 Fix T65278: Stats info and instancing "misinformation"
Object could and polygon count should ignore multiple instances of
the same data, yet count it at least once even if linked.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4986
2019-05-31 10:50:37 -03:00
Campbell Barton
aba4e6810f Cleanup: style, use braces in source/ (include disabled blocks) 2019-05-31 23:22:52 +10:00
Sergey Sharybin
72a563cdee Fix bmesh_to_mesh freeing possibly referenced vertices
Fixes Godot exporter issue reported in T65285.
2019-05-31 15:07:15 +02:00
Campbell Barton
d8dbd49a2f Cleanup: style, use braces in source/
Automated using clang-tidy.
2019-05-31 22:55:15 +10:00
Brecht Van Lommel
8987f7987d Fix missing file read/write of proxy/transform/crop settings when not used
This was inconsistent with other data handling in Blender.
2019-05-31 14:47:08 +02:00
Campbell Barton
a9450dbf0d Gizmo: add 2D navigation for image/clip/sequencer views 2019-05-31 21:51:02 +10:00
Campbell Barton
56a533c071 WM: option to ignore cursor image/clip/view2d zoom
In preparation for view navigation gizmos.
2019-05-31 21:48:43 +10:00
Sergey Sharybin
455e14eccd Fix T65200: Crash by hiting "tab" after sculpting with dyntopo
Make sure object is properly evaluated to the new state when
it is expected to.

Reviewers: brecht, mont29

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4985
2019-05-31 12:55:02 +02:00
Jeroen Bakker
23064248d7 DrawManager: Color Management
The draw manager used to determine if the view transform should be
applied by checking if the scene was not rendered to an offscreen image.

As the sequencer and texture painting needs to render to an offscreen
image with the view transform applied we need to separate the
`do_color_management` from the `is_image_render`.

Reviewed By: fclem

Maniphest Tasks: T64849

Differential Revision: https://developer.blender.org/D4909
2019-05-31 12:44:18 +02:00
Jeroen Bakker
d0fb602e2c DrawManager: Sculpt Mesh Drawing
More accurate determination when to draw the PBVH and when to draw the
regular mesh. PBVH drawing is done for Multires, Dyntopo and normal
sculpting with no active modifiers.

Maniphest Tasks: T62070

Differential Revision: https://developer.blender.org/D4731
2019-05-31 12:39:21 +02:00
Jeroen Bakker
aa55581776 EEVEE: Baking + Volumetrics
Missing init cache call to volumetrics during light baking

Reviewed By: fclem

Maniphest Tasks: T65206

Differential Revision: https://developer.blender.org/D4984
2019-05-31 12:12:09 +02:00
Sergey Sharybin
77d119a231 Fix T63981: Factory default memory cache limit is 4096 MB
The initialization of default settings and cache limit and audio.
2019-05-31 12:08:10 +02:00
Brecht Van Lommel
fdb83d98f7 Cleanup: simplify static assert definitions, assuming C11 and C++11 2019-05-31 12:00:31 +02:00
William Reynish
8d95dcd87d Fix: Don't use a slider to control the Background Image Scale property.
It makes no sense to control this with a slider, since it became difficult to scale in normal ranges, and scale factors aren't represented well this way.
2019-05-31 11:19:56 +02:00
Jeroen Bakker
9f0107bb14 Fix compilation previous commit 2019-05-31 11:11:57 +02:00
Brecht Van Lommel
e3dfe29110 Fix T65334: use _Static_assert on clang as well, to avoid macOS build error
Still needs a proper solution for older compilers with custom static assert.
macro that can conflict when there is an assert on the same line in multiple
files.
2019-05-31 10:49:36 +02:00
Sergey Sharybin
26d4a2a516 Fix T55494: Apply transforms on parents and children
Fix T63790: Crash when applying Scale of Object with vertex parent

Made apply transform to fully live in the evaluated domain.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4976
2019-05-31 10:33:34 +02:00
Sergey Sharybin
963917e1b9 Fix T65285: Crash with Object.to_mesh() in certain conditions
Was happening when modifier stack detected that mesh is not deformed
and is not modified and attempted to share result across multiple
objects.

This was introduced in 2f77119.

Now functions which are supposed to return mesh owned by caller will
do so again. Shouldn't be a huge impact on memory print since the
data layers are referenced.
2019-05-31 10:05:56 +02:00
Campbell Barton
41dce8af6a Cleanup: clang-format 2019-05-31 15:44:47 +10:00
Campbell Barton
6b286ca667 Cleanup: undeclared variable warning 2019-05-31 15:44:47 +10:00
Campbell Barton
b5dc3d43e4 makesrna: quiet re-declared enum warning
Note that BLI_STATIC_ASSERT use in headers is likely to cause this
error again, we could have a version that takes a unique ID
to be used in headers.
2019-05-31 15:44:47 +10:00
Richard Antalik
7ccc7ef61f VSE: don't add crop and transform data for sound strips
This also fixes commit rB1fd7b380f4cf8a0489b405de2819f228a4da5ea2 which
didn't do allocation for effect strips properly.

Reviewed By: brecht, campbellbarton

Differential Revision: https://developer.blender.org/D4970
2019-05-30 15:47:25 -07:00
Clément Foucault
fc336f973d Fix T65319 Crash when selecting vertices in edit mode 2019-05-31 00:28:03 +02:00
Clément Foucault
846056de6b Fix T64510 Armature: Empty Not Visible as Bone custom shape 2019-05-30 19:34:54 +02:00
Clément Foucault
493eaaf213 DRW: Fix crash when object has no bounding box 2019-05-30 19:33:48 +02:00
Clément Foucault
8f4b7083d3 Fix T65049 Crash cause by NULL geom pointer 2019-05-30 18:28:05 +02:00
Clément Foucault
8a4a05ae85 Selectoin: Remove armature bone filters
They seems to do nothing as the filtering seems to already be
done at a higher level.

This fixes T65022 Tracking Markers are not selectable
2019-05-30 17:54:05 +02:00
Clément Foucault
f962c701fe Fix T65017 Eevee: Render error if a SSS node is unconnected 2019-05-30 16:13:26 +02:00
Clément Foucault
b4df509f7b Cleanup: GPUMaterial: Remove unused struct members 2019-05-30 16:13:26 +02:00
Jörg Müller
05138d2c4e Fix T65231: Null audio device and AV Sync halts playback 2019-05-30 14:22:48 +02:00
Clément Foucault
296527eab7 Eevee: Fix volumetric shader if nodetree uses a bsdf node 2019-05-30 13:43:34 +02:00
Clément Foucault
7cdd5ed7bd DRW: Add unit_state to avoid lots of DRWCallState duplication
A lot of drawcalls don't use the object's properties and don't
need a dedicated DRWCallState. We allocate a unique one at
the begining and use it for all calls that uses the default
unit matrix.
2019-05-30 13:43:34 +02:00
Clément Foucault
9f2e154e02 Eevee: Fix crash caused by visibility calculation 2019-05-30 13:43:34 +02:00
Clément Foucault
596492e639 DRW: Refactor to use object pointer for drawcall by default
This cleans up a bit of duplicated code and some confusion about
what was culled and what wasn't.

Now everything is culled based on the given object pointer.

If the object pointer is NULL there is no culling performed.
2019-05-30 13:43:33 +02:00
Clément Foucault
32a2bfddcb GPencil: Remove uneeded storage->unit_matrix
When passing NULL to DRW_shgroup_call(), ModelMatrix is assumed
to be unitmat.
2019-05-30 13:42:21 +02:00
Clément Foucault
092962cf72 GPU: Enforce Uniform buffer alignment to 16bytes
This seems to be a requirement and remove some errors in
renderdoc.
2019-05-30 13:42:21 +02:00
Clément Foucault
77f5210f22 GPU: Remove GPU_INDEX_U8
This type of indices is not natively supported on modern GPU and
gives warning on some implementation. The memory savings it
provides is also quite minimal and unlikely to be visible on
nowadays hardware.

This remove some uneeded struct members and makes primitive
restart always enabled by default. This can be broken by addons
if they are not careful enough but many other states have this
problem.

Also leverage GL_PRIMITIVE_RESTART_FIXED_INDEX if
ARB_ES3_compatibility is supported. This removes all API calls
to change restart index depending on indices length.
2019-05-30 13:42:21 +02:00
Antonioya
2991713722 GPencil: Add missing blend factor to Regular blend 2019-05-30 13:23:26 +02:00
Antonioya
0f8746e724 GPencil: Rename Blend mode "Normal" to "Regular"
The UI used "Regular" already, but internally the code didn't.
2019-05-30 13:23:26 +02:00
Antonioya
1cb74768c1 GPencil: Remove wrong premult in Blend shader
The process was doing two times the same and the alpha was totally wrong.

Related to T65279
2019-05-30 13:23:26 +02:00
Campbell Barton
9c00429ee7 Cleanup: use const argument, r_ prefix return arg 2019-05-30 20:37:16 +10:00
Campbell Barton
671827549a 3D View: Support light probe data clipping 2019-05-30 20:02:05 +10:00
Campbell Barton
8778dd0c8b Gizmo: activate some gizmos on drag instead of press
Use drag-only keyamp to adjust gizmos which use drag motion
to change a value. By default gizmos still activate on press.

This allows for left click select to be used with transform
without the gizmos getting in the way.

Even though this isn't necessary for right click select
it allows click events to pass through and be used by tools
which can be useful.

Resolves T63996
2019-05-30 15:22:19 +10:00
Campbell Barton
0c8c160202 WM: use different drag thresholds for mouse/tablet events
Now a small threshold is used for mouse input,
avoiding delay when gizmos are activated on drag.

Tablet input threshold remains unchanged since
it's easier to make small movements when using a tablet.

A larger threshold for non-cursor input is now used (typically keyboard)
which improves usability when the "Pie Menu on Drag" key-map preference.
2019-05-30 15:03:19 +10:00