Commit Graph

94440 Commits

Author SHA1 Message Date
Campbell Barton
3c1433b6f3 Revert "Cleanup: use doxy sections"
This reverts commit 626b2bd071.

Sergey prefers not to use doxy sections for this code.

Revert pending a decision on T74845
2020-03-17 23:53:36 +11:00
Sebastián Barschkis
b2851dbe78 Fluid: Abort baking jobs faster
With this change baking jobs will be aborted faster. The user will not have to wait for the current frame to finish baking. The bake job will exit early and discard the incomplete frame.
2020-03-17 13:49:57 +01:00
Brecht Van Lommel
54c8770692 Fix error using CUDA in plug-ins on Linux/macOS, hide our CUDA symbols
Better solution will be to hide all symbols by default, but this works for now.
2020-03-17 12:23:36 +01:00
Sergey Sharybin
0b7841679e Multires: Cleanup, naming, make it more consistent
The coarse mesh is an input to generic Subdiv, and exact meaning is
ambiguous.

The input to Multires is a base mesh, which owns CD_MDISPS.
2020-03-17 12:23:02 +01:00
Bastien Montagne
b02a25b7e1 Add accumulated recalc flags to IDs.
Those accumulated flags get cleared every time an undo step is written
to memfile.

Preliminary work for undo-speedup.

Part of T60695/D6580.
2020-03-17 12:10:52 +01:00
Bastien Montagne
055863d9c1 Cleanup: minor changes. 2020-03-17 12:10:52 +01:00
Sebastián Barschkis
20d7c04305 Fluid: Re-dded Empty Space option in the UI
This option existed already and was just hidden in the UI. With the new fluids system though, it will only be used for rendering - and not to optimize the cache.
2020-03-17 11:57:04 +01:00
Sebastián Barschkis
7f3e84deb5 Fluid: Updated manta pp files
Includes only a rename. The name PyInit_Main was a bit confusing as it just belongs to Manta.
2020-03-17 11:57:04 +01:00
Bastien Montagne
2ba3e6a02e Depsgraph: Adds helpers to extract/restore despgraphs in a given Main.
Extract will steal all depsgraphs currently stored in given bmain, and
restore will put them back in place, using scene and viewlayers as keys.

Preliminary work for undo-speedup.

Part of T60695/D6580.
2020-03-17 11:24:37 +01:00
Bastien Montagne
90ce708ef0 BKE_lib_id: Add helper to swap full ID content and use proper naming.
Preliminary work for undo-speedup.

Part of T60695/D6580.
2020-03-17 11:13:14 +01:00
Campbell Barton
b87997f59b Cleanup: rename 'centre' to 'center' in View3D 2020-03-17 11:34:11 +11:00
Campbell Barton
ab430cfdfe Cleanup: sort DNA renaming 2020-03-17 11:29:54 +11:00
Campbell Barton
67307e72ea Cleanup: use more descriptive variable name for the data-mask
Make it explicit this data mask is added to the default mask.
2020-03-17 11:04:50 +11:00
Campbell Barton
47af235ba9 Revert "UI: Add 7 new community themes"
This reverts commit d89e5fcaef.

This was meant to be committed to the add-ons repo.
2020-03-17 10:41:40 +11:00
Jacques Lucke
120a38ccbe Nodes: Display bl_icon of custom nodes in node header
This is D1578 by Philipp Oeser with small modifications.
2020-03-16 18:25:23 +01:00
Pablo Dobarro
e42f61dda8 Fix incorrect Face Sets when using mask extract
Mask extract modifies the topology when adding the boundary loop, so
previous face sets may not be correct in the new mesh. Remove the face
sets datalayer and let sculpt mode rebuild it when entering sculpt mode
in the new object.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D7129
2020-03-16 17:53:03 +01:00
Pablo Dobarro
bab0fd1308 Fix visual artifacts with partially hidden meshes and mask extract
The previous behaivour didn't make sense as sculpt mode was still active
when switching to the new object, so it was rendering inconrrectly.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D7130
2020-03-16 17:45:22 +01:00
Pablo Dobarro
e4077ea69d Fix T74626: Wrong Face Sets overlay rendering in smooth shading
The face set color variable needs to be declared inside of the loop in
order to reset it per iteration.

Reviewed By: jbakker

Maniphest Tasks: T74626

Differential Revision: https://developer.blender.org/D7096
2020-03-16 17:43:54 +01:00
Pablo Dobarro
7941ea02f8 Update viewport rotation origin when changing Face Set visibility
Small UX fix. When hidding everything but the active face set with H,
the last stroke lotation center can be in a part of the model that is
hidden, so viewport navigation becomes confusing until you start a new
stroke on the visible face set. Now the viewport navigation rotation
center is updated to the active vertex when using a visibility operation
that uses it, so it always rotates using the visible face set as the
origin.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D7137
2020-03-16 17:42:52 +01:00
Sybren A. Stüvel
ba26adee0c Fix T61234 Mirroring Grease Pencil keyframes in the Dopesheet fails
`ANIM_animdata_update()` did not sort grease pencil frames. A
pre-existing comment stated this wouldn't be necessary as
`posttrans_gpd_clean()` already does this. However, this is only
applicable when the change is performed via the transform system. The
mirror operator doesn't call `posttrans_gpd_clean()`, invalidating the
assumption in the comment.

I moved the sorting code into `BKE_gpencil_layer_frames_sort()`, which
is now called from both `ANIM_animdata_update()` and
`posttrans_gpd_clean()`.
2020-03-16 16:23:12 +01:00
Sergey Sharybin
f0856b1fda Cycles: Fix bad escape character used for dot 2020-03-16 16:17:13 +01:00
Brecht Van Lommel
215e474a99 Fix T74776: Cycles crash with missing image texture after recent changes 2020-03-16 16:02:06 +01:00
William Reynish
20f6700c88 UI: Show decorators for lights when using Cycles
This matches Eevee, and also the rest of Blender.
2020-03-16 14:32:09 +01:00
William Reynish
d89e5fcaef UI: Add 7 new community themes
This commit adds 7 themes submitted by the community on Devtalk. These themes both serve specific purposes, provide a greater variety in look & feel, and serve as welcoming homes for users coming on board from other packages. This is the initial commit, but these themes can be continuously updated over time to fix issues and keep them up to date with changes.

Thanks to all contributors, and in particular the makes of the picked themes: Pierre Schiller, Edward Agwi, Vojtěch Lacina, Michail Soluyanov, Jason van Gumster, Mr Wax Police & Jonathan Lampel.

An overview is here: https://developer.blender.org/T74360
2020-03-16 14:25:47 +01:00
Sergey Sharybin
37e7e1e77c Cleanup: Typo in comment 2020-03-16 12:43:05 +01:00
Sybren A. Stüvel
a69c364746 UI: fix backdrop and alignment in anim channels
This patch fixes various problems of alignment and element backdrops for
the animation channels drawing, mainly in the Graph editor but also for
grease pencil and mask layers in the Dope Sheet.

Reviewed By: billreynish, sybren

Differential Revision: https://developer.blender.org/D5204
2020-03-16 12:18:33 +01:00
Sergey Sharybin
5a664c6e98 Fix another implicit cast of boot to int
Use proper comparison to nullptr.

It is important to use nullptr since NULL is actually an integer,
which leads to another type of warnings.
2020-03-16 12:15:16 +01:00
Sebastián Barschkis
35a29befb3 Fluid: Updated Manta pp files
Includes additional minmax check for Windows
2020-03-16 11:52:18 +01:00
Sergey Sharybin
7df435325b Fix implicit cast from bool to int in path tests 2020-03-16 10:53:46 +01:00
Jeroen Bakker
01377fd229 Workbench: Crash When Rendering With Stereo 2020-03-16 10:42:03 +01:00
Campbell Barton
868573451f Cleanup: use unsigned char for UI_view2d_text_cache_add
Avoids casts when used with other UI code
where the color is often unsigned.
2020-03-16 11:53:08 +11:00
Campbell Barton
f06a6e92bc Cleanup: misleading memset use
This call to memset relied on PassList having a single,
zero sized struct member.

Pass the passes array instead for readability.
2020-03-16 09:43:07 +11:00
Yevgeny Makarov
ac1dcdbf06 UI: Add an Outline to the Popover Arrows
Reviewed By: billreynish, fclem

Differential Revision: https://developer.blender.org/D5873
2020-03-15 23:19:01 +01:00
Clément Foucault
7a19a99675 Workbench: Fix default view not reset after drawing
This fix jitter of overlay and GPencil. But I'm not sure this should
be the responsibility of the subsequent draw engines or the responsibility
of the current engine to reset the view.
2020-03-15 22:50:07 +01:00
Howard Trickey
cebff2ff30 Fix a syntax error in test spec for BLI_delaunay_2d_test.
Test specs are read from strings, and there was a comma instead
of a decimal point, and then an extra decimal point in the Quad0 test.
This test has been flaky on Windows buildbot. Perhaps this is why.
2020-03-15 17:14:04 -04:00
Antonio Vazquez
7a7b392b54 GPencil: Reduce factor to 5 in previous commit
10 decimals is too high
2020-03-15 19:40:21 +01:00
Antonio Vazquez
22925d0dd3 GPencil: Remove Keep parameter from Select Vertex Color
Also changed range of threshold from 0 to 10
2020-03-15 19:22:33 +01:00
Bastien Montagne
8022fc3220 Fix Blender building after recent 'cleanup'.
Caused by rB4be4c0667155. Please ensure at least affected code does
still build...
2020-03-15 16:11:35 +01:00
Campbell Barton
e53e17b8d6 Fix outliner edit-mode check 2020-03-15 22:04:08 +11:00
Campbell Barton
b435bd2f31 Fix potential draw manager assignment to negative index
While there is an assert here, the run-time code would perform the assignment.
2020-03-15 22:03:59 +11:00
Campbell Barton
59f5194265 Fix potential NULL pointer de-reference creating liquid geometry 2020-03-15 22:03:49 +11:00
Campbell Barton
b8feef59c8 Cleanup: add parens for clarity 2020-03-15 21:53:57 +11:00
Campbell Barton
5029b97d02 Cleanup: add NULL check for RNA filename argument
Currently some of the code supports a NULL filename,
add the NULL check so RNAProcessItem's with a NULL filename
don't crash in the future.
2020-03-15 21:53:20 +11:00
Campbell Barton
ecfb89280e Cleanup: use 'r_' prefix for return args 2020-03-15 21:51:22 +11:00
Campbell Barton
37419bb3f6 Cleanup: avoid setting float values by bit-pattern
Replace memset with copy_vn_fl, note that the exact values are slightly
different in this case. The value being set was close to FLT_MAX.
2020-03-15 21:51:02 +11:00
Campbell Barton
4be4c06671 Cleanup: redundant checks
In some cases moved the checks into asserts,
to ensure changes in the future don't cause
the checks to become necessary again.
2020-03-15 21:48:35 +11:00
Campbell Barton
80edc0e972 Cleanup: redundant assignments 2020-03-15 21:46:18 +11:00
Campbell Barton
aa60b9338a Cleanup: use 'const' style argument 2020-03-15 21:42:06 +11:00
Campbell Barton
b037816980 Cleanup: shadow warning, clang-format 2020-03-15 21:42:06 +11:00
William Reynish
4031d8bcb7 UI: Fix capitalization in the macOS app menu 2020-03-15 11:16:08 +01:00