Commit Graph

23 Commits

Author SHA1 Message Date
Damien Picard
466af92f7a I18n: Disambiguate "Light"
"Light" already has multiple contexts, but some were missing:
- In general, "Light" refers to a Blender Light object. In many cases,
  this comes from an `id_type` enum, already using the ID context. Use
  it also for properties that were missing that context.
- In the context of render passes, "Light" is the actual illumination
  factor, not the light emitor. A new "Render Layer" translation
  context is introduced for this purpose as no existing ones are both
  specific and explicit enough.

Issue reported by Hoang Duy Tran.
2025-01-13 12:40:45 +01:00
Campbell Barton
8960285921 Cleanup: remove BLENDER_EEVEE from Blender's panels 2024-10-30 13:20:01 +11:00
Campbell Barton
f81dcbb67e Cleanup: remove BLENDER_EEVEE checks
Since the engine has been removed there is no need to check for it.
2024-10-30 13:20:00 +11:00
Campbell Barton
e10b0b3449 Cleanup: remove unused EEVEE panels
Besides being unused, some contained errors and would not have worked
if used.
2024-10-30 13:19:59 +11:00
Campbell Barton
9ab9aab3d7 Cleanup: use "Helper" suffix for mix-in panel classes
This clarifies that they aren't themselves panel types.
2024-08-20 14:25:56 +10:00
Campbell Barton
ec759b6caf Cleanup: suppress debug warning with unregistered Panel sub-classes 2024-08-20 14:25:55 +10:00
Jeroen Bakker
52d72d9fbb Fix #122847: Show Transparent Render Pass
EEVEE has a transparent render pass that renders materials where
the render mode is set to blended. This was introduced when EEVEE-Next
was still in development, but was never fully backported.

This PR adds the missing pieces.

Pull Request: https://projects.blender.org/blender/blender/pulls/123298
2024-06-17 09:35:03 +02:00
Campbell Barton
56388dc8fe Cleanup: reduce right-shift in startup scripts
Also un-wrap lines that fit in the column width.
2024-04-30 12:46:05 +10:00
Campbell Barton
d07d6f1c10 Cleanup: un-wrap lines that fit within 120 width for Python scripts 2024-03-15 10:04:03 +11:00
Campbell Barton
f927eef166 Cleanup: remove unused variables in startup scripts 2024-03-07 13:29:18 +11:00
Miguel Pozo
ee493b3c05 Fix: EEVEE Next: View Layer Motion Blur UI
Outdated properties after
74b8f99b43
2024-02-09 15:45:10 +01:00
Clément Foucault
30f2db21d7 EEVEE-Next: Implement viewlayer filters
Implementation is straightforward.
Filter the components at the sync module
level to avoid uncovered cases.

Fixes the render_layer tests.
2024-02-06 14:34:13 +01:00
Campbell Barton
45cf94904b Fix EEVEE Next panel masking the non-next EEVEE panel
Mistake in [0] re-used the same names for both panels.

[0]: 80a8368b88
2023-11-09 23:17:23 +11:00
Clément Foucault
80a8368b88 EEVEE-Next: UI cleanup of render settings panel
- Rename Indirect Lighting panel to Light Probe
  and split options per probe type.
- Rename Probe to Light Probe in the world panel.
- Move the Ambient Occlusion distance to view
  layer.
- Rename the Ambient Occlusion tab to Horizon
  Scan (waiting for a better name).
- Split Sampling panel into viewport and render
  sub-panels.
- Rename Volumetrics to Volumes to match Cycles.
- Split light threshold to new Lights panel.
- Simplify shadow panel option names.
- Rename Viewport Denoising in Temporal Reprojection.
- Move Motion Blur panel above the film panel.
- Use / instead of & in raytracing panel.
- Fix graying out of raytracing denoise options.

Pull Request: https://projects.blender.org/blender/blender/pulls/113522
2023-10-11 20:27:30 +02:00
Campbell Barton
790fea431f Cleanup: use since quotes for enum values, wrap multi-line brackets 2023-09-29 14:41:48 +10:00
Miguel Pozo
b3bf8a4e05 EEVEE-Next: Add back data passes UI and missing passes
The `VIEWLAYER_PT_eevee_next_layer_passes_data` class name was
re-used by mistake for Workbench Next in ba982119cd,
and the actual EEVEE Next class was then removed in 678dc456e3.

This adds back the UI as it was, and the missing passes (Vector and
Position) it referenced.

Pull Request: https://projects.blender.org/blender/blender/pulls/112162
2023-09-11 20:14:04 +02:00
Miguel Pozo
2aa7961e6f Workbench: Remove old implementation 2023-09-06 15:54:48 +02:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Campbell Barton
65f99397ec License headers: use SPDX-FileCopyrightText in all sources 2023-06-15 13:35:34 +10:00
Clément Foucault
2d66a0ef84 EEVEE: Add Transparent Render-Pass option
This renderpass pass outputs alpha blender surface
to allow combining them with the opaque passes.

Limitation: This only supports monochromatic opacity.
Colored opacity will show differently than in combined pass.

Pull Request: https://projects.blender.org/blender/blender/pulls/107890
2023-05-17 11:57:36 +02:00
Campbell Barton
678dc456e3 Cleanup: remove duplicate class
Introduced in ba982119cd.
2023-04-13 13:14:09 +10:00
Damien Picard
5cf365554b I18n: disambiguate a few messages
- "Lens" can be a transparent object used in cameras, or specifically
  its property of focal length
- "Empty" can be an adjective meaning void, or an object type. The
  latter is already disambiguated using `ID_ID`
- "New" and "Old" are adjectives that can have agreements in some
  languages
- "Modified" is an adjective that can have agreement in some languages
- "Clipping" can be a property of a camera, or a behavior of the
  mirror modifier
- "Value" in HSV nodes, see #105113
- "Area" in the Face Area geometry node, can mean a measurement or a
  window type
- "New" is an adjective that can have agreement
- "Tab" can be a UI element or a whitespace character
- "Volume" can mean a measurement or an object type. The latter is
  already disambiguated using `ID_ID`

These changes introduce the new `BLT_I18NCONTEXT_TIME` translation
context.

They also remove `BLT_I18NCONTEXT_VIRTUAL_REALITY`, which I added at
one point but then couldn't find which messages I wanted to fix with
it.

Ref #43295

Pull Request: #106718
2023-04-12 15:09:17 +02:00
Sergey Sharybin
03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00