Commit Graph

4517 Commits

Author SHA1 Message Date
Campbell Barton
31fcd40efd Cleanup: use static variables 2018-07-31 20:45:43 +10:00
Campbell Barton
f06884b18a Cleanup: style, duplicate includes 2018-07-31 20:11:55 +10:00
Campbell Barton
ad5b611953 Cleanup: style 2018-07-31 19:21:04 +10:00
Campbell Barton
f6300030e0 Cleanup: trailing space 2018-07-31 19:07:56 +10:00
Antonioya
66da2f537a New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.

- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.

You can get more info here:

https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/

This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.

Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31 10:50:43 +02:00
Campbell Barton
5300ba0ba5 Merge branch 'master' into blender2.8 2018-07-31 17:03:28 +10:00
Campbell Barton
21f61cbe73 BLF: replace global aa pref w/ monochrome flag
Now disabling anti-aliasing doesn't impact sequencer, render stamp etc.
2018-07-31 16:57:05 +10:00
Campbell Barton
65344a6d19 Merge branch 'master' into blender2.8 2018-07-31 16:24:12 +10:00
Campbell Barton
18888b7b0c UI: use text hinting (now user preference)
D3201 by @ambient w/ edits not to impact fonts used for rendering
(only change display for UI text).
2018-07-31 16:19:00 +10:00
Campbell Barton
0c955ed6ea Fix T56155: Header shows in popover context menu 2018-07-31 10:45:35 +10:00
Campbell Barton
56754226de Merge branch 'master' into blender2.8 2018-07-31 10:42:19 +10:00
Campbell Barton
1195a4a040 UI: add check for any kind of popup
Fixes T56155 when merging into 2.8
2018-07-31 10:38:01 +10:00
Brecht Van Lommel
cc397b918f UI: make horizontal wheel scroll in 2D view match vertical scroll speed. 2018-07-30 18:35:50 +02:00
Campbell Barton
0dd3b200b0 Cleanup: remove redundant flag
Caller can pass this flag if necessary.
2018-07-26 14:58:36 +10:00
Campbell Barton
2e12114f3b Merge branch 'master' into blender2.8 2018-07-26 14:45:14 +10:00
Campbell Barton
dbd79c097c WM: Add operator property poll callback
This allows operators to filter out properties from the
auto-generated draw functions.

Some custom draw functions can move to using this.
2018-07-26 11:53:53 +10:00
Pablo Vazquez
f3524fe759 UI: Minor tweaks to nodes
Match roundness with widget defaults and collapse triangle size with panel's.
Interaction is the same, just an aesthetic tweak.
2018-07-25 12:53:15 +02:00
Brecht Van Lommel
7f7e51161f Fix T56079: crash with startup.blend saved in sculpt/paint modes.
This reverts commit 81a93df6d2, it is not safe
to handle initialization for startup.blend differently. Instead fix the root
issue of the preview icon data structures not being initialized in time.
2018-07-24 12:43:21 +02:00
Ray Molenkamp
34a45c54e0 Merge remote-tracking branch 'origin/master' into blender2.8 2018-07-18 20:02:16 -06:00
Brecht Van Lommel
e81dc0b7bc Fix E key in Python console not working after recent changes. 2018-07-18 22:23:29 +02:00
Brecht Van Lommel
3d67819a17 Merge branch 'master' into blender2.8 2018-07-18 14:13:16 +02:00
Stefan Werner
bdda0964e0 Compositor: Cryptomatte compositing node.
This patch adds a new matte node that implements the Cryptomatte specification.
It also incluces a custom eye dropper that works outside of a color picker.
Cryptomatte export for the Cycles render engine will be in a separate patch.

Reviewers: brecht

Reviewed By: brecht

Subscribers: brecht

Tags: #compositing

Differential Revision: https://developer.blender.org/D3531
2018-07-18 13:03:34 +02:00
Clément Foucault
8cd7828792 GWN: Port to GPU module: Replace GWN prefix by GPU 2018-07-18 11:49:15 +02:00
Campbell Barton
57ab7daa2a GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
2018-07-15 15:34:13 +02:00
Campbell Barton
b457cae397 Cleanup: use variable names based on term gizmo 2018-07-15 14:35:33 +02:00
Campbell Barton
09431033e9 Cleanup: split GPU_batch
Split out presets and utilities for creating batches.
These functions are quite specialized and not related to typical usage.
2018-07-15 10:51:49 +02:00
Campbell Barton
5ebebcfbff WM: rename manipulator to gizmo internally 2018-07-14 23:49:00 +02:00
Campbell Barton
cca87ccc75 UI: remove space/region from popover args
Instead use global panel-type list.
2018-07-13 19:16:35 +02:00
Campbell Barton
399cbd3b6b UI: show popover shortcuts in tooltip 2018-07-13 10:57:25 +02:00
Campbell Barton
ef423d9876 Merge branch 'master' into blender2.8 2018-07-13 10:52:40 +02:00
Campbell Barton
f4213c1408 Cleanup: id-property API use
Also clarify comments.
2018-07-13 10:51:49 +02:00
Campbell Barton
80a983ae5e Merge branch 'master' into blender2.8 2018-07-13 10:31:30 +02:00
Campbell Barton
252ebf6bfd Cleanup: split keymap lookups into own functions
More will be added in 2.8, keep this manageable.
2018-07-13 10:30:18 +02:00
Campbell Barton
b1c2f4d468 Numeric Input: preference to default to advanced 2018-07-11 16:32:27 +02:00
Brecht Van Lommel
3eab8156d3 UI: don't change scrollbar size on mouse move, only fade.
It's not necessary to do both, and trying to hit a target that changes
size is annoying.
2018-07-11 12:35:44 +02:00
Campbell Barton
c17611af95 Manipulator: changes for overlay options
There are now 3 categories in the overlay popover:

- Navigation
- Active (camera, lamp... etc)
- Tool (manipulator)

The user preference for mini axis now controls if the mini axis
displays minimal or a full-interactive widget.

Part of design: T55863
2018-07-11 10:49:18 +02:00
Brecht Van Lommel
0a04314d06 Fix popovers showing unnecessary titles. 2018-07-10 16:30:17 +02:00
Campbell Barton
9536f920e3 Cleanup: style 2018-07-10 09:29:30 +02:00
Campbell Barton
ab14da272d Reverted T55880 fix by accident 2018-07-10 08:34:19 +02:00
Campbell Barton
3a07b2124b Fix T55877: Crash snapping non-edit-mesh to grid 2018-07-10 08:24:05 +02:00
Campbell Barton
2386436520 Fix T55880: Crash dragging file into image editor
Caused by b4ccec6742
2018-07-10 08:17:20 +02:00
Pablo Vazquez
1112f49a14 UI: Cleanup - Remove Show Panel Header and Background
A toggle for this is no longer required now that both header and background
colors are RGBA (disabling Show Header is the same setting the alpha to 0).

Thanks Brecht for reviewing!
2018-07-10 00:47:08 +02:00
Pablo Vazquez
ce885edfee UI: Remove 1 pixel gap between panel header and background 2018-07-09 12:57:51 +02:00
Campbell Barton
aed82dafff Icons: support for drawing event icons
Use for drawing modal operator header keys.
2018-07-08 22:17:42 +02:00
Campbell Barton
73d2d75eed Cleanup: rename 'ct' to 'len' for editors 2018-07-08 13:19:10 +02:00
Campbell Barton
804205babe Cleanup: rename 'ct' to 'len' for gawain 2018-07-08 13:05:41 +02:00
Campbell Barton
6d72d3c862 Cleanup: abbreviate unsigned types (editors, wm) 2018-07-08 12:49:36 +02:00
Brecht Van Lommel
74fd17e9d7 UI/Python: rename Lamps to Lights, to follow more standard terminology.
Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
2018-07-06 20:06:09 +02:00
Julian Eisel
29b8adec61 UI: Add extra padding to menus to draw sub-menu triangles in
Shortcut strings would be offset to the left to make space for the triangles,
breaking the alignment with other shortcut strings. Now this alignment is kept
by making menus slightly wider if there's a sub-menu triangle visible, making
room for the triangle.
2018-07-06 19:33:13 +02:00
Julian Eisel
2a199f5093 UI: Use flat triangle drawing for indicating submenus
Left the RIGHTARROW_THIN icon in, even though it's not used in C code anymore.
However add-ons may do (e.g. Amaranth does).
2018-07-06 19:33:13 +02:00