Commit Graph

58 Commits

Author SHA1 Message Date
Alaska
ce4722a954 Cleanup: Use RenderReport variation in Cycles render tests
In ea7d07098b, the RenderReport base
class was reworked to work better with test variations.

This commit reworks the Cycles render tests file to use the new
variation system for Hardware Ray tracing and OSL tests, avoiding the
custom system put in place in previous commits.

Pull Request: https://projects.blender.org/blender/blender/pulls/133813
2025-02-03 04:16:27 +01:00
Sean Kim
f87dd03eb5 Tests: Raise error if global and output directories match
When a given render test defined in CMakeLists.txt with a `--outdir`
parameter ends with a trailing slash, the resulting global report
overwrites the specific test's report. This is because `os.path.dirname`
for a path that ends in a slash returns the same directory, for example,
`os.path.dirname('foo/bar/') => 'foo/bar'

To avoid tests being able to put the report into a weird state, this
commit normalizes the `--outdir` path to strip trailing slashes.

Pull Request: https://projects.blender.org/blender/blender/pulls/133791
2025-01-31 22:31:43 +01:00
Sean Kim
2e7db9c167 Fix: Remove missed device parameter
Missed in ea7d07098b

Pull Request: https://projects.blender.org/blender/blender/pulls/133794
2025-01-30 05:44:20 +01:00
Alaska
ea7d07098b Tests: Disable --cycles-device arguments on non-Cycles tests
This commit reworks the RenderReport base class to avoid adding
`--cycles-device` device arguments to non Cycles tests.

This reduces some warnings that can show up with EEVEE and
Workbench tests that accidentally used these arguments.

Pull Request: https://projects.blender.org/blender/blender/pulls/133724
2025-01-30 04:15:27 +01:00
Sean Kim
aee2add84a Tests: Error on no test files being found for render_report.py
This commit checks the total number of files being processed for
rendering tests and causes it to emit a failure if none are found. This
has the benefit of loudly failing if there is a configuration error
instead of succeeding.

Pull Request: https://projects.blender.org/blender/blender/pulls/133691
2025-01-29 23:53:31 +01:00
Campbell Barton
a7ab81d927 PyAPI: remove use of BaseException
BaseException was used as a catch-all in situations where it
didn't make sense and where "Exception" is more appropriate
based on Python's documentation & error checking tools,
`pylint` warns `broad-exception-caught` for e.g.

BaseException includes SystemExit, KeyboardInterrupt & GeneratorExit,
so unless the intention is to catch calls to `sys.exit(..)`,
breaking a out of a loop using Ctrl-C or generator-exit,
then it shouldn't be used.

Even then, it's preferable to catch those exceptions explicitly.
2024-10-01 13:18:46 +10:00
Alaska
1330d0ddda Cycles render tests: Add the option to test with OSL enabled
This commit adds a new cmake variable `WITH_CYCLES_TEST_OSL`
that runs every Cycles test a second time with OSL enabled.

At the moment only CPU OSL is enabled. There are plans to enable
OptiX OSL in the future when stability issues with OptiX OSL
have been resolved.

Some render tests have been blocked from running until we can figure
out a fix. The most notiable being all the Pricincipled BSDF tests
as some of them are failing due to noise differences.

Ref #123012

Pull Request: https://projects.blender.org/blender/blender/pulls/124601
2024-08-14 17:00:48 +02:00
Alaska
935c49f1cf Render tests: Use blocklist name for blocked tests
Pull Request: https://projects.blender.org/blender/blender/pulls/124960
2024-07-18 17:31:52 +02:00
Alaska
2724f296b2 Render test: Add option to ignore block list
Add a option to ignore Cycles render test black list, controlled via
BLENDER_TEST_IGNORE_BLOCKLIST environment variable.

Useful for testing to see if anything is seriously broken in a test
that's black listed. (E.g. See if some particle rendering tests are
seriously broken on the GPU)

It would be recommened that this be used to test GPU compiler updates.
Or the enablement of certain features like custom curve rendering on
custom BVH.

Pull Request: https://projects.blender.org/blender/blender/pulls/124662
2024-07-17 16:59:25 +02:00
Campbell Barton
6a937d646b Cleanup: remove unused variables 2024-03-21 10:11:54 +11:00
Habib Gahbiche
f9cb2eb988 Cleanup: Tests: update message to refer to git instead of svn
Pull Request: https://projects.blender.org/blender/blender/pulls/119577
2024-03-17 09:47:40 +01:00
Brecht Van Lommel
a3ffb51da6 Tests: Silence unnecessary oiiotool warning messages 2024-02-20 19:18:22 +01:00
Brecht Van Lommel
66c6cbb598 Tests: Silence warning about missing alpha channel in render tests
Having this repeated many times makes it hard to spot actual issues.

Pull Request: https://projects.blender.org/blender/blender/pulls/118355
2024-02-16 16:36:21 +01:00
Jeroen Bakker
324ef0cbf4 RenderTest: GPU Render Tests Pass Silently
Add silently fail option to GPU based render tests. This is a pre-requisite to enable
render tests on the buildbot. By default these render tests will pass silently.

* Test will pass when using the `--pass-silently` arguments.
* Only crashes will be reported as failed tests.
* To find out failing test, review the test reports.

`WITH_GPU_RENDER_TESTS_SILENT` compile option can be used to let tests pass (default)
or fail (default for developers).

Although some tests fail, they still passed. In the generated render report,
the silently passed failures are correctly reported to be failures.

Pull Request: https://projects.blender.org/blender/blender/pulls/117629
2024-01-29 15:39:14 +01:00
Jeroen Bakker
49d07653f9 RenderTests: Fix Incorrect Command in Report
When running the render test for EEVEE-Next the command printed on
the report to update the reference images was incorrect. In stead of
displaying
`BLENDER_TEST_UPDATE=1 ctest -R eevee_next` it displayed
`BLENDER_TEST_UPDATE=1 ctest -R eevee next`.

The cause of this is that the title of the report is used to create
the command. EEVEE-Next has a space in its title which generates
an incorrect command.

A quick fix would be to replace spaces with underscores. But it would
be better to fix this more clearly by adding an attribute containing the
engine name.

This PR adds a `set_engine_name` method to the Report class. By
default the engine name is set based on the title.

Pull Request: https://projects.blender.org/blender/blender/pulls/117503
2024-01-25 18:55:28 +01:00
Sergey Sharybin
9fdf3bc1f4 Fix missing generation of alpha difference images in render tests
The part of the patch wasn't properly applied from a working branch,
and it wasn't very visible because the development environment already
had all files on disk.

Pull Request: https://projects.blender.org/blender/blender/pulls/117504
2024-01-25 14:20:30 +01:00
Sergey Sharybin
f11292104d Render Tests: Separate difference of Color and Alpha
This change fixes confusion situation when the render output
is an RGBA image: the difference in color was not visible in
the report because alpha channel was all zeros. This is due
to idiff performing per-channel difference.

The solution to this problem is to have separate images for
color and alpha difference, which makes it clear where the
difference actually is coming from.
2024-01-25 10:04:16 +01:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Campbell Barton
89811cb96f Cleanup: unused-imports in tests/ 2023-07-25 21:43:53 +10:00
Campbell Barton
65f99397ec License headers: use SPDX-FileCopyrightText in all sources 2023-06-15 13:35:34 +10:00
Jesse Yurkovich
7699c7407d Tests: Add tests for image format saving and loading
This adds saving and loading tests for our supported image formats.

**Saving - bf_imbuf_save.py**
There are 2 template images which are loaded anew for each file save
attempt.  One is an 8-bit RGBA image and the other 32-bit. This is
required as many formats use a variety of factors to determine which of
`ibuf->rect` or `ibuf->rectfloat` to use for processing.  The templates
are constructed to have alpha transparency as well as values > 1 (or
clamped to 1 for the case of the 8-bit template).

Test flow:
 - Load in an appropriate template image
 - Save it to the desired format with the desired set of options
 - Compare against the reference image

Notes:
 - 98 references are used totaling ~3.6MB
 - 10-12 second test runtime
 - Templates can be reconstructed with the create-templates.blend file

**Loading - bf_imbuf_load.py**
Test flow:
 - Load in each of the reference images
 - Save them back out as .exr
 - Save additional metadata to a secondary file (alpha mode, colorspace etc)
 - Compare the saved out .exr with another set of reference .exrs
 - Compare the saved out file metadata with set of reference metadata

Notes:
 - 98 exr references are used totaling ~10MB
 - 10-12 second test runtime as well

A HTML report is not implemented. The diff output organization is very
similar to the other tests so it should be somewhat easy to do in the
future if we want.

The standard set of environment variables are implemented for both:
BLENDER_TEST_UPDATE, BLENDER_VERBOSE, and BLENDER_TEST_COLOR

Pull Request #104442
2023-02-20 19:06:38 -08:00
Sergey Sharybin
3153bd0f5d SVG: Add more sophisticated test suit
This test suit tests SVG on a big files, as opposite of testing one
specific aspect of the standard by atomic files.
2022-11-10 11:04:30 +01:00
Campbell Barton
1ec7f75b2a Cleanup: format 2022-08-04 07:41:03 +10:00
Jeroen Bakker
3393b7137e RenderReport: Add option to add platform specific overrides.
Reference images in the reference_override_dir will be chosen before
images in reference_dir. This allows platform specific reference
images, with a common base.

Ignored when set to None. The caller is responsible
of setting the reference override dir as the unit test is more aware
what the definition of a platform is.

Patch adds `gpu.platform.device_type_get` function to get the device
type that blender has detected.

Reviewed By: brecht

Maniphest Tasks: T99046

Differential Revision: https://developer.blender.org/D15265
2022-08-01 10:57:32 +02:00
Sybren A. Stüvel
4e96d71ddb Render report: better wording for reference image updating
The old text was suggesting to run `BLENDER_TEST_UPDATE=1 ctest` for
failed tests. Now it's more clear that this is for the regeneration of
reference (ground truth) images, and that it will not touch passing test
cases.

It now also mentions to commit the new reference images to SVN, driving
the point home that this is for updating those, and not for making
failing tests succeed in general.

Over-the-shoulder reviewed by: @sergey
2022-06-14 13:02:39 +02:00
Campbell Barton
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
Campbell Barton
312d6925c4 Cleanup: make file headers more consistent
Also some descriptive text into doc-strings.
2022-02-09 23:47:34 +11:00
Brecht Van Lommel
cc653c9b02 Fix potential render tests error with invalid utf-8 characters
In general should not happen, but better to report the actual error instead
of the Python test code failing.
2021-09-28 20:50:38 +02:00
Campbell Barton
2289e26fa3 Cleanup: correct spelling in comments, remove profanity 2021-07-11 15:31:36 +10:00
Brecht Van Lommel
4e90266fd8 Tests: enable bake and shader raytracing tests for OptiX
These are now supported and so can be tested.

Also refactor the code a bit to move Cycles specific blacklist out of generic
render test code.
2021-01-14 13:14:43 +01:00
Brecht Van Lommel
2a430a670c Tests: blacklist failing tests for Cycles CUDA and OptiX devices
Blacklist a bunch of tests on the GPU, which are known to currently have
differences with CPU. These can be enabled as they are fixed or the test
is modified to give compatible results when there are known limitations.

OSL tests were also moved to their own directory since those are not
supported on the GPU.

Ref T82193
2020-11-30 13:40:33 +01:00
Brecht Van Lommel
dd391d38f6 Tests: add CMake option to run Cycles regression tests on GPU devices
CYCLES_TEST_DEVICES is a list of devices (CPU, CUDA, OPTIX, OPENCL). It is set
to CPU only by default.

Test output is now writen to build/tests/cycles/<device>, and the HTML report
has separate report pages for the different devices, with option to compare
between CPU and GPU renders.

Various GPU tests are still failing due to CPU/GPU differences, these are to be
fixed or blacklisted still.

Ref T82193
2020-11-30 13:40:33 +01:00
Campbell Barton
41d2d6da0c Cleanup: pep8 (indentation, spacing, long lines) 2020-10-02 11:59:16 +10:00
Campbell Barton
bab9de2a52 Cleanup: pep8, blank lines 2020-10-02 11:59:16 +10:00
Jacques Lucke
8a9912eaf8 Tests: fail automated tests on memory leaks and other internal errors
This adds a new `--debug-exit-on-error` flag. When it is set, Blender
will abort with a non-zero exit code when there are internal errors.
Currently, "internal errors" includes memory leaks detected by
guardedalloc and error/fatal log entries in clog.

The new flag is passed to Blender in various places where automated
tests are run. Furthermore, the `--debug-memory` flag is used in tests,
because that makes the verbose output more useful, when dealing
with memory leaks.

Reviewers: brecht, sergey

Differential Revision: https://developer.blender.org/D8665
2020-08-26 22:02:02 +02:00
Brecht Van Lommel
de53178b26 Fix T78777: Cycles motion blur test differences between AVX/AVX2
This appears to be slight precision differences in the Embree implementation,
simply increase the diff threshold a little for these motion blur tests.
2020-08-05 11:45:31 +02:00
Brecht Van Lommel
b8567b704b Fix Cycles fluid motion blur not working after recent refactor
This also re-enables the fluid motion blur test.
2020-02-18 17:11:57 +01:00
Sergey Sharybin
002f5b826c Cycles: Disable fluid motion blur regression test
There are deeper issues than just updating the regression test .blend file
and the solution is dragging for far too long.

Considering this a known broken feature, which will either be fixed next week
or completely removed from the interface for the coming release.
2020-01-09 11:40:10 +01:00
Brecht Van Lommel
dc216c89e0 Fix render test Python error on crashes 2019-08-26 10:10:35 +02:00
Campbell Barton
760dbd1cbf Cleanup: misc spelling fixes
T68035 by @luzpaz
2019-08-01 14:02:41 +10:00
Brecht Van Lommel
6f516fcc63 Tests: speed up render tests by running multiple in the same process
Blender startup time and shader compilation is a big factor when running
hundreds of tests, so now all renders in the same ctest run in the same
process.

This was previously reverted due to skipping other tests when one test
crashed. Now if a test crashes, Blender is re-run with the remaining
tests so we get results from them still.
2019-06-27 12:46:04 +02:00
Brecht Van Lommel
51c6dfd7f0 Tests: add navigation links for HTML test reports, and other tweaks 2019-06-26 15:06:49 +02:00
Brecht Van Lommel
3b51260387 Revert "Tests: speed up render tests by running multiple in the same process"
This makes finding the crashing tests harder, reverting until there is a
better solution.

This reverts commit 93901e7f0a.
2019-05-16 15:50:47 +02:00
Brecht Van Lommel
93901e7f0a Tests: speed up render tests by running multiple in the same process
Blender startup time and shader compilation is a big factor when running
hundreds of tests, so now all renders in the same ctest run in the same
process. If a test crashes, the remaining tests in the same category will
be marked as skipped.

Benchmarked on a quad core with ctest -j8.

cycles: 118.1s -> 94.3s
eevee: 66.2s -> 29.2s
workbench: 31.7s -> 8.6s
2019-05-11 00:12:05 +02:00
Brecht Van Lommel
39f78413fc Tests: add tests/report.html that links to all HTML test reports
Currently this is for Cycles, Eevee and workbench tests.
2019-05-09 14:09:55 +02:00
Campbell Barton
733e6c0b1d Merge branch 'master' into blender2.8 2018-10-09 08:46:00 +11:00
Campbell Barton
3bc885e5f4 Cleanup: style 2018-10-09 07:58:06 +11:00
Lukas Stockner
9756475ed6 Tests: Support parallel execution of render tests
Previously, parallel tests would overwrite each others temporary outputs.
2018-10-06 22:12:28 +02:00
Sergey Sharybin
d2d0b4fcd7 Merge branch 'master' into blender2.8 2018-09-28 15:03:03 +02:00
Brecht Van Lommel
6dd047c333 Tests: recurse into directories for finding OpenGL draw test .blends. 2018-09-28 14:09:42 +02:00