Commit Graph

73764 Commits

Author SHA1 Message Date
Sebastián Barschkis
a04573f4aa Fluid: Fix that maps old smoke and fluid modifiers to new manta modifier 2019-12-17 18:00:27 +01:00
Sybren A. Stüvel
a601f54ba2 USD Exporter: show export options by default
There are options for the exporter that are relevant for each export, for
example the choice between Viewport or Render settings, or whether to
export the current frame or an animation. It's better to have the options
panel opened by default.
2019-12-17 17:00:18 +01:00
mano-wii
64116ca15a Fix unreported: Crash when confirms GRAPH_OT_decimate
`dgo` is MEM_freed just before.
2019-12-17 12:42:48 -03:00
Sybren A. Stüvel
aa7c1cdb7f UI: Prevent crash when opening file browser with mouse not in window
When the mouse is not inside the Blender window, `CTX_wm_area(C)` returns
`NULL`, but this wasn't checked for.
2019-12-17 15:55:48 +01:00
Sybren A. Stüvel
7830ea29c2 Fix T68665: FCurve group disappear on Curve/Surface object data
When going from EDIT to OBJECT mode, Blender updates the object data from
the edit-mode data. This took care of renaming FCurves that animate Curve
control points when control points are added/removed, but this didn't keep
the FCurve groups intact. Since the FCurve groups are tightly connected to
the Action channels, it's hard to keep the group pointers intact during
this process. Instead of making the code even more complex in an attempt to
do that, I implemented a function (`BKE_action_groups_reconstruct()`) that
rebuilds the group channel pointers.

The call to `action_groups_add_channel()` had to be removed because it
updates the the next/prev pointers of the FCurve while we're looping over
them, causing infinite loops.
2019-12-17 15:22:29 +01:00
Sybren A. Stüvel
3a5562151f Cleanup: Animation: mark function parameter as const
`fcurve_path_rename(..., rna_path, ...)` doesn't change `rna_path` at all,
so it can be marked as `const char *`.

No functional changes.
2019-12-17 15:22:29 +01:00
mano-wii
84c1e57dfe Fix T72507: Depth of bones missing for navigation
Regression introduced in rBb11272a0
2019-12-17 10:34:49 -03:00
Sebastián Barschkis
bda4a284d2 Fluid: Fix particle settings type 2019-12-17 11:39:23 +01:00
Campbell Barton
7d2d2ffa76 Cleanup: spelling 2019-12-17 16:30:39 +11:00
Campbell Barton
8ebc6be43d Cleanup: de-duplicate tool gizmo 2019-12-17 16:30:39 +11:00
Campbell Barton
aa1af7f8e4 Fix T72416: Tool settings ignored when activated from gizmo 2019-12-17 14:55:41 +11:00
Campbell Barton
2564e2a2ad Cleanup: RNA naming
- Use abbreviations min/max
  this is used throughout the existing API.
- Rename use_adaptive_stepping to use_adaptive_timesteps
  since this is used with timesteps_min/max it's clearer
  to use matching terms.
2019-12-17 14:49:11 +11:00
Campbell Barton
de8a19077e Cleanup: rename effec -> effector
Effector is already used elsewhere for this purpose.
2019-12-17 14:06:47 +11:00
Campbell Barton
ca277d7d60 Cleanup: renaming guiding -> guide
The term guide makes sense on it's own in this context.
2019-12-17 14:00:19 +11:00
Campbell Barton
79e51d9e5f Cleanup: replace verbose checks with read-only attributes
These attributes checked for any baked / baking
since this is a common test that was performed in layout code.

Also follow our naming convention - using an 'is_/has_' prefix
in this case since "cache_baked_data" reads as if it's used to access
the baked data.
2019-12-17 13:03:52 +11:00
Campbell Barton
db043e7e5b Cleanup: naming for BKE_fluid particle functions
Create/Destroy are more commonly paired terms in BLI/BKE API's.
2019-12-17 12:17:57 +11:00
Campbell Barton
f7745b15b7 Cleanup: use uint 2019-12-17 12:14:52 +11:00
Campbell Barton
d61d68a310 Cleanup: remove redundant string initialization
Fixed sized strings are always initialized & this is not done
elsewhere before calling BLI_path_join.

Remove since it's not needed and makes it read as if the function
might not initialize the output argument.
2019-12-17 12:11:28 +11:00
Campbell Barton
814a11be59 Cleanup: use snake case variable & function names 2019-12-17 12:04:57 +11:00
Campbell Barton
23940ff1e1 Cleanup: conform header guards to Blender's style 2019-12-17 11:42:19 +11:00
Campbell Barton
7f00b3a711 Cleanup: split smoke drawing out into it's own file
gpu_draw.c had generic sounding utility functions which were specific
to smoke drawing.

Split into it's own file so the functionality is clearly separated.
2019-12-17 11:35:26 +11:00
Campbell Barton
1ef6be3686 Cleanup: redundant struct declarations 2019-12-17 10:15:22 +11:00
Campbell Barton
f4d7d5e75d Cleanup: sort struct declarations 2019-12-17 10:08:47 +11:00
Campbell Barton
bc92d05522 Cleanup: sort file lists 2019-12-17 10:07:44 +11:00
Campbell Barton
9c82eac2c8 Cleanup: use BKE_fluid prefix for fluid API 2019-12-17 10:00:45 +11:00
Campbell Barton
5d1245cca9 PyAPI: disable threading hack when fluid is disabled 2019-12-17 09:55:25 +11:00
Campbell Barton
7e15638cce Cleanup: style, always use braces 2019-12-17 09:53:25 +11:00
Campbell Barton
96ebdbc90f Fix deprecated DNA define checks
Also remove dead code which checked for SPACE_TIME.
2019-12-17 09:49:23 +11:00
Campbell Barton
bcd38b398c Cleanup: remove contributors, license begin/end & doxy file argument
This had already been removed for all source files,
recent patches re-introduced them.
2019-12-17 09:27:01 +11:00
Campbell Barton
11e4eafd9b Cleanup: compiler warnings 2019-12-17 09:12:03 +11:00
Campbell Barton
831b85efb2 Cleanup: clang-format 2019-12-17 08:58:43 +11:00
Campbell Barton
4f1abcb06f Cleanup: remove redundant headers 2019-12-17 08:57:06 +11:00
Campbell Barton
3da429aa87 Cleanup: replace 'if 0' with 'DEBUG_PRINT' define
Allows enabling debug prints in this file easily,
differentiates it from code which has been disabled for other reasons.

Also remove unused DEBUG_TIME.
2019-12-17 08:54:03 +11:00
Campbell Barton
79c3e8db26 Fix linking errors WITH_MOD_FLUID=OFF 2019-12-17 08:47:06 +11:00
Antonio Vazquez
714e48ec55 GPencil: Fix unreported missing onion skin in renders
When the option was enabled, the onion was not render as expected.
2019-12-16 18:54:36 +01:00
Sebastián Barschkis
ceba74dcd7 Mantaflow [Part 8]: Customization for particle system
The particle system needs some tweaks so that it can be used for particles created in Mantaflow (i.e. to read both FLIP and secondary particles from Mantaflow).

Reviewed By: sergey

Maniphest Tasks: T59995

Differential Revision: https://developer.blender.org/D3857
2019-12-16 16:39:04 +01:00
Sebastián Barschkis
d27ccf990c Mantaflow [Part 6]: Updates in /blender/source
A collection of smaller changes that are required in the /blender/source files. A lot of them are also due to variable renaming.

Reviewed By: sergey

Maniphest Tasks: T59995

Differential Revision: https://developer.blender.org/D3855
2019-12-16 16:37:01 +01:00
Sebastián Barschkis
7b87d3d34e Mantaflow [Part 11]: Updated entire smoke.c code
Probably the most significant changes are in smoke.c.

New functionality includes:
- support for adative time steps (substeps)
- write flow objects to grid structure so that Mantaflow can generate levelsets
- no more distinction between FLUID_3D and WTURBULENCE objects. Everthing that communicates with Mantaflow now lives in a FLUID object.

Reviewed By: sergey

Maniphest Tasks: T59995

Differential Revision: https://developer.blender.org/D3861
2019-12-16 16:35:41 +01:00
Sebastián Barschkis
db8726dfd5 Mantaflow [Part 9]: Updated rna smoke code
All new simulation parameters need to be registered in the RNA. Especially for liquids a lot of new ones need to be added.

Reviewed By: sergey

Maniphest Tasks: T59995

Differential Revision: https://developer.blender.org/D3858
2019-12-16 16:35:01 +01:00
Sebastián Barschkis
829a83262f Mantaflow [Part 7]: Added bake configuration
Similarly to physics_fluid.c (in same directory) which handled the baking process for Elbeem, there is now physics_manta.c which handles it for Mantaflow.

There are two types of jobs: one for baking and another for freeing. The generic jobs will be used to bake / free specific parts of the simulation (e.g. bake mesh, free particles, etc.).

The jobs are only being used in the "modular" cache mode where the simulation has to be baked in parts.

Reviewed By: sergey

Maniphest Tasks: T59995

Differential Revision: https://developer.blender.org/D3856
2019-12-16 16:33:54 +01:00
Sebastián Barschkis
9064655a70 Mantaflow [Part 10]: Updated fluid modifier settings
All the new fluid simulation parameters need to be added the according structs (i.e. domain settings, flow settings).

Reviewed By: sergey

Maniphest Tasks: T59995

Differential Revision: https://developer.blender.org/D3860
2019-12-16 16:31:22 +01:00
Lukas Stockner
6a3f2b30d2 Fix T72467: Crash when using many (>64) images in a shader
Previously this limit was rather high, but with UDIMs it's fairly easy
to reach this many images. Even though this exceeds the texture limit
on most hardware as far as I can tell, it should at least not crash.

The old code uses a fixed array which overflows eventually, this fix
replaces the array with a GSet.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6416
2019-12-16 16:09:01 +01:00
Lukas Stockner
bbc97fc533 Fix T72440: Dragging & dropping color in the Image Editor crashes
This was caused by a call to paint_2d_bucket_fill that I missed in the
UDIM changes.

Now, this feature does not only not crash, but it even works with tiled
images!
2019-12-16 12:41:53 +01:00
Dalai Felinto
01608f5348 Fix typo in UDIM operator (always capitalize UI labels) 2019-12-16 10:44:36 +01:00
Campbell Barton
5a97a74c69 Cleanup: whitespace 2019-12-16 13:49:11 +11:00
William Reynish
fb74dcc5d6 UI: Brush Settings overhaul
This makes a number of changes to the tool settings brush UI:

  - All brush-related controls are now grouped together, so you can see which items are brush settings are which are not. Previously it was all jumbled together.
  - The brush picker is in a separate panel, so that you can switch brushes without worrying about the settings, or vice versa.
  - Custom Icon settings moved from the Display settings(now known as Cursor) to the Brushes panel.
  - UnifiedPaintSettings panels are removed and the contained options are now next to their relevant setting with a globe icon toggle. This is not displayed in the header.
  - 2D Falloff and Absolute Jitter toggles were changed into enums, to make it clearer what happens when they are on or off.
  - Adjust Strength for Spacing option was in the Options panel in some modes, but in the Stroke panel in others. It is now always under Stroke.
  - Display (now Cursor) panel was reorganized, settings renamed.
  - 2-option enums are annoying as a drop-down menu, so they are now drawn with expand=True.
  - Smooth Stroke and Stabilizer options in grease pencil and other paint modes are now both called "Stabilize Stroke", for consistency and clarity.
  - De-duplicated some drawing code between various painting modes' brush options. I tried to keep de-duplication reasonable and easy to follow.
  - A few more tweaks - see D5928 for the extensive list.

Most of the patch is written by Demeter Dzadik, with some additions by myself

Differential Revision: https://developer.blender.org/D5928
Reviewers: Pablo Dobarro, Bastien Montagne, Matias Mendiola
2019-12-14 18:48:18 +01:00
mano-wii
9b871683b1 Fix T72412: Weld Modifier: Merged edges not displayed in wireframe 2019-12-13 21:47:54 -03:00
Lukas Stockner
38ad1c4d33 Image Editor: Increase size of Add Tile popup 2019-12-13 15:31:11 +01:00
Sybren A. Stüvel
f5e00f7351 USD: more efficient mesh & curve writing
- The default value of USD attributes is now only set on the first sample.
  Previously this was done for every sample (so the final default was the
  last value, rather than the first value).
- More use of the sparse value writer, now also for UV coordinates, mesh
  normals, and curve points.
2019-12-13 15:08:44 +01:00
Campbell Barton
82755f5137 Gizmo: add gizmos for UV transform translate/rotate/scale 2019-12-13 22:43:48 +11:00