Commit Graph

258 Commits

Author SHA1 Message Date
Campbell Barton
e77e1f183a fix for uninitialized memory use with numeric input:
bevel/inset/marker-move would use uninitialized memory when used as modal operators and pressing backspace after entering values.
2012-11-26 03:47:20 +00:00
Campbell Barton
f213ae0b19 style cleanup 2012-11-01 09:54:00 +00:00
Campbell Barton
aeba4950c3 style cleanup 2012-10-27 10:42:28 +00:00
Campbell Barton
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
Campbell Barton
4eb8bceaf8 quiet some warnings. 2012-10-01 15:27:50 +00:00
Campbell Barton
7a71f58af3 fixes for NULL checks, remove some redundant checks and add some in that have been removed by accident as code has been updated. 2012-09-14 06:17:14 +00:00
Campbell Barton
db1191d451 fix [#31019] [Minor] Freshly added nodes aren't getting undo push
also noticed ED_undo_push was checking USER_GLOBALUNDO unnecessarily
2012-09-12 11:09:27 +00:00
Campbell Barton
61d40c38e0 code cleanup: use single define for undo string size, was 64 mostly, but 512 in the UI. 2012-09-10 01:55:58 +00:00
Campbell Barton
2016791fee add missing files from cmakes lists 2012-09-05 00:52:35 +00:00
Campbell Barton
aaafa0c2fe code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines is now unused but keep incase we want to add defines there later. 2012-09-03 22:04:14 +00:00
Brecht Van Lommel
6b2aa6f863 Fix #32408: image editor does not show paint brush circle on loading a .blend
file that has paint mode enabled.
2012-08-31 13:04:03 +00:00
Campbell Barton
97859e8709 add wm job types they are not used yet, so this just defines them for new jobs add add argument to search by job type. 2012-08-15 09:42:06 +00:00
Campbell Barton
e771e07fe8 image space now has a mode for view/paint/mask editing. 2012-07-25 11:25:10 +00:00
Bastien Montagne
01c3db149c Fix [#32086] Missing bevel "hold shift" for better accuracy.
This commit adds "shift" and numtype to both Bevel and Inset mesh operators.

It also gets rid of the magicnumber used in NumInput to str operation (currently, 20 chars per element, now defined as NUM_STR_REP_LEN in ED_numinput.h).
2012-07-14 14:03:36 +00:00
Campbell Barton
358f7d40b6 style cleanup: use TRUE/FALSE for ui align args. 2012-06-19 23:08:16 +00:00
Joshua Leung
7941ebf66e Style and typo fixes 2012-06-01 11:46:25 +00:00
Campbell Barton
57c292daf0 style cleanup 2012-05-25 09:51:53 +00:00
Campbell Barton
af3e348430 code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also replace do prefix with do_ for bool vars. 2012-05-19 13:28:19 +00:00
Campbell Barton
4effdf4aff fix [#31382] Loop Cut and Slide numpad (-)
investigation lead to finding 3 bugs here...
- transform key input handling didnt ignore minus key on an unsigned value as it should.
- not being able to set numcuts to 0 made typing in numbers not very useful.
- backspace would set the cuts to an unsigned value.
2012-05-10 07:10:39 +00:00
Bastien Montagne
318b44fe5d Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!
Should have no effect over modifier behavior.
2012-05-09 15:00:26 +00:00
Campbell Barton
c91fd5a0bf code cleanup: remove editmesh code left hanging around thats already been ported to bmesh, also remove main editmesh header. 2012-04-28 12:23:05 +00:00
Campbell Barton
9caab2e265 code cleanup: replace some long ELEM7 checks with macro OB_TYPE_SUPPORT_EDITMODE() 2012-04-28 10:33:32 +00:00
Campbell Barton
b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
Campbell Barton
ceffa6e1fa code cleanup: comment unused functions (removed one which isnt useful anymore). 2012-04-23 07:32:13 +00:00
Campbell Barton
8765dfccf7 style cleanup: correct typos 2012-04-21 14:14:58 +00:00
Campbell Barton
475ecbb0ce remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases). 2012-04-19 13:47:58 +00:00
Campbell Barton
75b869e428 style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER 2012-04-19 11:44:12 +00:00
Bastien Montagne
310c0b9f10 Fixed another bunch of i18n bugs (thx to Leon Cheung for spotting them), among which:
* Drag'n'drop translation in Outliner
* "Execute" button in file window
* "Labels" of spacing elements, in multi-column enums
* A glitch with nodes "Value to RGB", they where called "ColorRamp" in node_type_base() call. This is not definitive, though, as it appears that UI node names are determined by this call, while it should be by "defines" in rna_nodetrre_types.h, I guess... Anyway, not good to have such things in two different places!

Also moved default context name under BLF_translation.h, much better to have those all in one place, accessible from whole Blender code!
2012-04-14 15:06:41 +00:00
Bastien Montagne
4c1c092fb9 Fixed (or partly fixed) various missing UI translations, mainly with some specific ops invocations (popup menus…), and (to some extent) with the undo/redo stuff. 2012-04-13 19:59:29 +00:00
Campbell Barton
d5953568c8 use 'const float[3]' for derived mesh callback args. 2012-04-09 07:06:06 +00:00
Campbell Barton
5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
Campbell Barton
a32cc95fa8 style cleanup 2012-03-30 10:00:20 +00:00
Campbell Barton
09f29c0b70 style/name cleanup: have EDBM_* functions match our style guide and also match BM_ function naming conventions 2012-03-27 04:46:52 +00:00
Campbell Barton
ca05219f3e fix [#30651] bpy.ops.object.mode_set(...) editmode removes faces.
problem was that BMesh had tessellation call when undo pushes were called.

if python called an operator with no undo push, tessfaces would not be created.

fix this by making it the responsibility of each editmesh operator to re-tessellate, as it is with notifiers and depsgraph.
added EDBM_update_generic() function to add notifier, tag for depsgraph update and optionally re-tessellate.
2012-03-27 00:01:35 +00:00
Campbell Barton
6faeac9fe2 style cleanup: add braces around checks - 'if ELEM() {...}', confuses some parsers that done expand macros. 2012-03-25 22:35:18 +00:00
Campbell Barton
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
Campbell Barton
3c11379e26 code cleanup: move bmesh inline funcs to headers (avoids compiling the C files). 2012-03-24 01:24:58 +00:00
Campbell Barton
4c3bb77012 style cleanup: spaces aroudn operators for operator definitions. 2012-03-22 07:26:09 +00:00
Campbell Barton
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
Campbell Barton
a0ab2eefb9 * rename BM_face_other_loop --> BM_face_other_edge_loop
* optimize BM_face_other_edge_loop to do about half as many iterations for quad heavy meshes, with ngons the gain is much more since searching around the entire ngon when the edge already stores its loop is silly.
 ... also nicer in cases where edge has no face users it avoids a loop on all face corners.
2012-03-04 16:36:31 +00:00
Campbell Barton
76e9f91d1c switch arg order for BM_face_other_* funcs (make face come first), and add nice ascii art for BM_face_other_vert_loop since this stuff is hard to grasp as text. 2012-03-04 16:01:02 +00:00
Campbell Barton
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
Campbell Barton
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
Campbell Barton
7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
Campbell Barton
a368e6771a - remove some unused editmesh functions.
- copy & rename EditMesh stricts for use with scanfill (remove unused members)
2012-02-19 22:17:30 +00:00
Campbell Barton
48006292d8 svn merge ^/trunk/blender -r44189:44204 2012-02-17 20:56:25 +00:00
Campbell Barton
2b7ca2304a unify include guard defines, __$FILENAME__
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17 18:59:41 +00:00
Campbell Barton
bc6bbcccc9 went over all uses of mesh->mface and added BMESH_TODO comments for
areas that need to be updated.
2012-02-15 14:39:18 +00:00
Campbell Barton
2fcb6d058e style cleanup for bmesh headers
- use consistant header guards
- correct doxy comments
- remove ED_toolmode.h (unused)
2012-02-12 14:40:08 +00:00
Campbell Barton
b6dcdb065d code refactor, function renaming for bmesh.
These changes are to make the bmesh api more consistent and easier to learn, grouping similar functions which is convenient for autocomplete.
This uses similar convention to RNA. 

* use face/loop/edge/vert as a prefix for functions.
* use 'elem' as a prefix too for functions that can take any type with a BMHeader.
* changed from camel case to underscore separated (like RNA).
2012-02-12 10:51:45 +00:00