Commit Graph

28 Commits

Author SHA1 Message Date
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
Campbell Barton
8b7482892b made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors. 2011-02-14 17:55:27 +00:00
Campbell Barton
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
Ton Roosendaal
e3a2622cb5 Small fix in error text returned from baking. 2010-12-13 17:23:03 +00:00
Campbell Barton
3367ef8b65 initialize structs to zero rather then using memset(). 2010-10-31 15:39:37 +00:00
Campbell Barton
25bbf99a79 replace SIDE_OF_LINE macro with line_point_side_v2() inline function.
made a number of files build without unused warnings.
2010-10-15 05:18:45 +00:00
Campbell Barton
f81248265d tag UNUSED() for operator exec() and invoke() functions. 2010-10-15 01:36:14 +00:00
Brecht Van Lommel
a3b0bda708 Fix related to #23606, tweak baking error message a bit so it also covers
the case where the image can't be loaded.
2010-09-25 08:31:58 +00:00
Brecht Van Lommel
c8343f59d8 Possible fix for #23947: baking while in editmode did not take into account
changes made to the mesh since entering editmode.
2010-09-23 18:26:33 +00:00
Campbell Barton
9f901f6422 bugfix [#23950] Crash with bake 2010-09-22 13:43:31 +00:00
Brecht Van Lommel
7019de5e30 Fix #23098: crash in baking, it did a call to BLI_end_threads too much,
causing problems with thread safe malloc after baking once.
2010-08-12 17:13:47 +00:00
Brecht Van Lommel
e81df3a6fa Fix #23238: crash rendering multiple scenes from compositor. 2010-08-12 13:58:10 +00:00
Campbell Barton
5c75d6fa98 remove unused includes 2010-08-08 13:06:31 +00:00
Brecht Van Lommel
9b006d6d00 Fix preview render crash after recent G.main changes. 2010-08-01 20:36:24 +00:00
Matt Ebb
6e92ddf8b3 Progress indicators for threaded jobs
Now, rather than the bit-too-alarming stop sign, threaded wmJobs 
display a progress indicator in the header. This is an optional feature
for each job type and still uses the same hardcoded ui template
(could use further work here...).

Currently implemented for:
Render - parts completed, then nodes comped
Compositor - nodes comped
Fluid Sim - frames simulated
Texture Bake - faces baked

Example: http://mke3.net/blender/devel/2.5/progress.mov
2010-05-27 08:22:16 +00:00
Brecht Van Lommel
9a85013692 Merge various small changes from render branch:
* Division by zero fix for TNT SVD code.
* Sound fix, in case ffmpeg decode fails, don't use the samples.
* Fix for incorrect bounds of transformed objects in new raytracing code.
* Gave memory arena's a name used for allocations for easier memory
  usage debugging.
* Dupligroup no_draw option was using layers but not restrict view/render
  setting. (not a bugfix exactly but would do display list context switching
  while drawing for no reason).
* Fix objects instanced on hair particles not giving consistent results
  when the object is transformed.
* New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4,
  mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4.
* mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple
  arguments.
* endjob callback for WM jobs system.
* Geometry node uv/color layer now has search list/autocomplete.
* Various small buildsystem tweaks, not strictly needed yet in trunk.
2010-04-15 10:28:32 +00:00
Brecht Van Lommel
57101c4fd2 Second attempt at committing the different render slot implementation. This
has a fix that hopefully solves the problem on mac/win. Also fixes #21322,
render slots not working well with FSA.
2010-03-27 15:35:34 +00:00
Campbell Barton
f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00
Guillermo S. Romero
42ac4a3e7d Fix syntax for ID keyword. 2010-03-21 01:14:04 +00:00
Brecht Van Lommel
14c2fc3c12 Various warning fixes. 2010-03-14 21:25:01 +00:00
Brecht Van Lommel
ed076d74ef Rendering from 3d view in local view or with unlocked layer was not
working yet, now layer is passed along to render engine, changes quite
a few files because simple swapping trick no longer works with threading.
2010-03-14 20:24:11 +00:00
Brecht Van Lommel
ad01c90ee3 Revert render slots commit for release, I can't find the bug or even redo
it myself, there will still be render slots just old implementation.
2010-02-16 19:24:04 +00:00
Brecht Van Lommel
2061f91741 Render Slots: change the implementation by moving it from the render to the
image code, this should be clearer and makes reusing the Render struct later
on easier.
2010-02-16 15:49:22 +00:00
Campbell Barton
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
Campbell Barton
148435b70a batch remove .'s used with RNA_def_struct_ui_text 2010-02-10 21:15:44 +00:00
Brecht Van Lommel
10240261e9 J-key render switching back, now with 10 slots.
Implementation note: this was done by giving each Render a slot number,
and for every slot a new Render will be created. Not sure if this is
ideal, but it ensures that all passes, render info, etc are separate so
you can also compare render layers and passes, in 2.4x only whatever it
was currently displaying was backed up.
2010-02-09 19:37:37 +00:00
Campbell Barton
ba8269c5f6 fix for baking crash 2010-01-21 11:49:02 +00:00
Campbell Barton
57cd505d3f bake is now modal like render and updates the image view while baking.
it also has an exec function which doesnt update (like render too)
2009-12-30 14:37:25 +00:00